- 05 Feb, 2024 1 commit
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Chen Bill authored
* fix PROCESSOR_SUMMON_RULE * fix PROCESSOR_MSET * edit comment * fix PROCESSOR_DAMAGE * fix PROCESSOR_REMOVE_OVERLAY * fix PROCESSOR_SWAP_CONTROL * fix PROCESSOR_TRAP_MONSTER_ADJUST * fix PROCESSOR_CHANGEPOS * change bit field into unsigned * fix PROCESSOR_SELECT_XMATERIAL * fix PROCESSOR_ROCK_PAPER_SCISSORS
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- 01 Feb, 2024 1 commit
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Chen Bill authored
* fix PROCESSOR_SUMMON_RULE * fix PROCESSOR_FLIP_SUMMON * fix PROCESSOR_MSET * fix PROCESSOR_SPSUMMON_RULE * edit comment
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- 31 Jan, 2024 3 commits
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Chen Bill authored
* add DEFAULT_SUMMON_TYPE * replace 0xf00ffff to constant * use DEFAULT_SUMMON_TYPE * fix: summon location is managed by ocgcore rulebook: 手札からメインモンスターゾーンに表側攻撃表示で出す、最も一般的な召喚方法です。 * summon_info: add SUMMON_TYPE_FLIP * use reference
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mercury233 authored
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Chen Bill authored
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- 30 Jan, 2024 1 commit
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Chen Bill authored
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- 25 Jan, 2024 1 commit
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Uytrewq authored
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- 23 Jan, 2024 2 commits
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Chen Bill authored
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- 19 Jan, 2024 1 commit
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mercury233 authored
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- 17 Jan, 2024 1 commit
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- 16 Jan, 2024 1 commit
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mercury233 authored
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- 15 Jan, 2024 1 commit
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Uytrewq authored
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- 10 Jan, 2024 1 commit
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Chen Bill authored
* card: add get_original_code(), get_original_code_rule() * update Card.GetOriginalCode * use get_original_code_rule()
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- 09 Jan, 2024 1 commit
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Uytrewq authored
* add SUMMON_INFO_REASON_PLAYER * fix
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- 08 Jan, 2024 2 commits
- 07 Jan, 2024 1 commit
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Uytrewq authored
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- 05 Jan, 2024 5 commits
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Chen Bill authored
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Chen Bill authored
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mercury233 authored
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Chen Bill authored
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Chen Bill authored
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- 03 Jan, 2024 1 commit
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- 27 Dec, 2023 1 commit
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Chen Bill authored
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- 25 Dec, 2023 1 commit
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Chen Bill authored
* update Duel.CheckReleaseGroup, CheckReleaseGroupEx Duel.CheckReleaseGroup add 1st param: reason Duel.CheckReleaseGroupEx add 1st param: reason target function of EFFECT_CANNOT_RELEASE add 4th param: reason * update Duel.IsPlayerCanRelease add 3rd param (optional): reason * is_releasable_by_nonsummon(playerid, REASON_EFFECT * update Card.IsReleasable add 2nd param (optional): reason * minor fix * update Duel.GetReleaseGroup, GetReleaseGroupCount add 3rd param (optional): reason * fix function index * Duel.SelectReleaseGroup, SelectReleaseGroupEx * update ReleaseGroup releated functions * update card::is_releasable_by_nonsummon() * update field::is_player_can_release() * Duel.GetReleaseGroup: REASON_COST by default * Card.IsReleasable: REASON_COST by default * add release reason REASON_SPSUMMON * update field::release(uint16 step, ... * add constant --------- Co-authored-by:
mercury233 <me@mercury233.me>
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- 24 Dec, 2023 4 commits
- 23 Dec, 2023 2 commits
- 22 Dec, 2023 5 commits
- 18 Dec, 2023 3 commits