Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-core
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
nanahira
ygopro-core
Commits
c98d8359
Commit
c98d8359
authored
Jan 23, 2024
by
Chen Bill
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix Card.IsNonAttribute
parent
ac57dc56
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
1 addition
and
1 deletion
+1
-1
libcard.cpp
libcard.cpp
+1
-1
No files found.
libcard.cpp
View file @
c98d8359
...
@@ -1241,7 +1241,7 @@ int32 scriptlib::card_is_non_attribute(lua_State *L) {
...
@@ -1241,7 +1241,7 @@ int32 scriptlib::card_is_non_attribute(lua_State *L) {
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
uint32
tattrib
=
(
uint32
)
lua_tointeger
(
L
,
2
);
uint32
tattrib
=
(
uint32
)
lua_tointeger
(
L
,
2
);
if
(
pcard
->
get_attribute
()
&
(
ATTRIBUTE_ALL
-
tattrib
))
if
(
pcard
->
get_attribute
()
&
(
ATTRIBUTE_ALL
&
~
tattrib
))
lua_pushboolean
(
L
,
1
);
lua_pushboolean
(
L
,
1
);
else
else
lua_pushboolean
(
L
,
0
);
lua_pushboolean
(
L
,
0
);
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment