Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
P
pre-release-database-cdb
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
pre-release-database-cdb
Commits
d34c1996
Commit
d34c1996
authored
Jun 11, 2025
by
wind2009
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix 絢嵐
parent
124c8b59
Pipeline
#37455
passed with stages
in 2 minutes and 6 seconds
Changes
6
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
22 additions
and
18 deletions
+22
-18
DOOD.cdb
DOOD.cdb
+0
-0
pack/2025-07-26 DOOD.ydk
pack/2025-07-26 DOOD.ydk
+16
-6
script/c101302015.lua
script/c101302015.lua
+1
-1
script/c101302061.lua
script/c101302061.lua
+2
-8
script/c101302063.lua
script/c101302063.lua
+2
-2
script/c101302076.lua
script/c101302076.lua
+1
-1
No files found.
DOOD.cdb
View file @
d34c1996
No preview for this file type
pack/2025-07-26 DOOD.ydk
View file @
d34c1996
#created by ygomobile
#created by ygomobile
101302006
101302036
101302041
101302050
101302056
101302201
101302201
101302202
101302202
101302203
101302203
101302006
101302012
101302013
101302014
101302015
101302016
101302017
101302204
101302204
101302036
101302205
101302205
101302041
101302206
101302206
101302207
101302207
101302050
101302208
101302208
101302209
101302056
\ No newline at end of file
101302061
101302062
101302063
101302209
101302076
\ No newline at end of file
script/c101302015.lua
View file @
d34c1996
...
@@ -68,7 +68,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -68,7 +68,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
)
if
#
g
>
0
and
g
:
CheckSubGroup
(
s
.
gcheck
,
1
,
2
)
then
if
#
g
>
0
and
g
:
CheckSubGroup
(
s
.
gcheck
,
1
,
2
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
1
,
2
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
gcheck
,
false
,
1
,
2
)
...
...
script/c101302061.lua
View file @
d34c1996
...
@@ -23,14 +23,8 @@ function s.initial_effect(c)
...
@@ -23,14 +23,8 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
setop
)
e2
:
SetOperation
(
s
.
setop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
s
.
tgfilter
(
c
)
return
(
c
:
IsRace
(
RACE_SPELLCASTER
)
or
c
:
IsType
(
TYPE_SPELL
))
and
c
:
IsAbleToGrave
()
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x128
,
0x150
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
thfilter2
(
c
)
function
s
.
thfilter2
(
c
)
return
c
:
IsSetCard
(
0x2d1
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleTo
Grave
()
return
c
:
IsSetCard
(
0x2d1
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleTo
Hand
()
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsCode
(
5318639
)
and
c
:
IsAbleToHand
()
return
c
:
IsCode
(
5318639
)
and
c
:
IsAbleToHand
()
...
@@ -51,7 +45,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -51,7 +45,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if
op
==
1
then
if
op
==
1
then
if
e
:
IsCostChecked
()
then
if
e
:
IsCostChecked
()
then
e
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
Duel
.
RegisterFlagEffect
(
tp
,
id
+
o
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
elseif
op
==
2
then
elseif
op
==
2
then
...
...
script/c101302063.lua
View file @
d34c1996
...
@@ -56,14 +56,14 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -56,14 +56,14 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
(
c
:
IsSetCard
(
0x2d1
)
or
c
:
IsType
(
TYPE_QUICKPLAY
))
and
c
:
IsDiscardable
()
return
(
c
:
IsSetCard
(
0x2d1
)
or
c
:
IsType
(
TYPE_QUICKPLAY
))
and
c
:
IsDiscardable
(
REASON_EFFECT
)
end
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
1
then
if
e
:
GetLabel
()
==
1
then
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
t
p
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
p
,
LOCATION_HAND
,
0
,
1
,
nil
)
then
local
dg
=
Duel
.
SelectMatchingCard
(
p
,
s
.
cfilter
,
p
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
dg
=
Duel
.
SelectMatchingCard
(
p
,
s
.
cfilter
,
p
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
dg
:
GetCount
()
>
0
then
if
dg
:
GetCount
()
>
0
then
Duel
.
ShuffleHand
(
p
)
Duel
.
ShuffleHand
(
p
)
...
...
script/c101302076.lua
View file @
d34c1996
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_DISABLE
)
e3
:
SetCategory
(
CATEGORY_DISABLE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetRange
(
LOCATION_
M
ZONE
)
e3
:
SetRange
(
LOCATION_
S
ZONE
)
e3
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e3
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCondition
(
s
.
discon
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment