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pre-release-database-cdb
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pre-release-database-cdb
Commits
b4ecade5
Commit
b4ecade5
authored
Oct 09, 2025
by
wind2009
Browse files
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Fix
parent
7823a327
Pipeline
#40962
passed with stages
in 3 minutes and 22 seconds
Changes
4
Pipelines
1
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4 changed files
with
13 additions
and
11 deletions
+13
-11
BPRO.cdb
BPRO.cdb
+0
-0
script/c101303013.lua
script/c101303013.lua
+1
-1
script/c101303071.lua
script/c101303071.lua
+8
-8
script/c101303072.lua
script/c101303072.lua
+4
-2
No files found.
BPRO.cdb
View file @
b4ecade5
No preview for this file type
script/c101303013.lua
View file @
b4ecade5
...
@@ -30,7 +30,7 @@ function s.initial_effect(c)
...
@@ -30,7 +30,7 @@ function s.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCode
(
EVENT_BE_MATERIAL
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCondition
(
s
.
thcon
)
e3
:
SetCondition
(
s
.
thcon
)
...
...
script/c101303071.lua
View file @
b4ecade5
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
...
@@ -13,6 +13,7 @@ function s.initial_effect(c)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetHintTiming
(
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
s
.
mvtg
)
e2
:
SetTarget
(
s
.
mvtg
)
e2
:
SetOperation
(
s
.
mvop
)
e2
:
SetOperation
(
s
.
mvop
)
...
@@ -21,9 +22,8 @@ function s.initial_effect(c)
...
@@ -21,9 +22,8 @@ function s.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetCategory
(
CATEGORY_DISABLE
+
CATEGORY_DESTROY
)
e3
:
SetCategory
(
CATEGORY_DISABLE
+
CATEGORY_DESTROY
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetRange
(
LOCATION_
M
ZONE
)
e3
:
SetRange
(
LOCATION_
S
ZONE
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
discon
)
e3
:
SetCondition
(
s
.
discon
)
...
@@ -37,7 +37,7 @@ function s.mvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -37,7 +37,7 @@ function s.mvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
>
0
and
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
id
,
2
)
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
SelectTarget
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
end
function
s
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
mvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -45,8 +45,8 @@ function s.mvop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,8 +45,8 @@ function s.mvop(e,tp,eg,ep,ev,re,r,rp)
if
not
tc
:
IsRelateToChain
()
or
not
tc
:
IsLocation
(
LOCATION_MZONE
)
or
tc
:
IsControler
(
1
-
tp
)
if
not
tc
:
IsRelateToChain
()
or
not
tc
:
IsLocation
(
LOCATION_MZONE
)
or
tc
:
IsControler
(
1
-
tp
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
<=
0
then
return
end
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
,
PLAYER_NONE
,
0
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOZONE
)
local
s
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
0
)
local
s
eq
=
Duel
.
SelectDisableField
(
tp
,
1
,
LOCATION_MZONE
,
0
,
0
)
local
nseq
=
math.log
(
s
,
2
)
local
nseq
=
math.log
(
s
eq
,
2
)
Duel
.
MoveSequence
(
tc
,
nseq
)
Duel
.
MoveSequence
(
tc
,
nseq
)
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
...
@@ -66,10 +66,10 @@ function s.cdfilter(c)
...
@@ -66,10 +66,10 @@ function s.cdfilter(c)
end
end
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
Duel
.
NegateEffect
(
ev
)
and
rc
:
IsRelateTo
Effect
(
re
)
and
rc
:
IsDestructable
()
if
Duel
.
NegateEffect
(
ev
)
and
rc
:
IsRelateTo
Chain
(
ev
)
and
rc
:
IsDestructable
()
and
Duel
.
IsExistingMatchingCard
(
s
.
cdfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
cdfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Destroy
(
rc
,
REASON_EFFECT
)
Duel
.
Destroy
(
rc
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
script/c101303072.lua
View file @
b4ecade5
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetCode
(
EVENT_FREE_CHAIN
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e4
:
SetHintTiming
(
TIMING_END_PHASE
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCountLimit
(
1
,
id
)
e4
:
SetCost
(
s
.
spcost
)
e4
:
SetCost
(
s
.
spcost
)
e4
:
SetTarget
(
s
.
sptg
)
e4
:
SetTarget
(
s
.
sptg
)
...
@@ -58,7 +59,7 @@ end
...
@@ -58,7 +59,7 @@ end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
attr
=
e
:
GetLabel
()
local
attr
=
e
:
GetLabel
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
spfilter
(
chkc
,
e
,
tp
,
attr
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
spfilter
(
chkc
,
e
,
tp
,
attr
)
end
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
e
:
IsCostChecked
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
attr
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
attr
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
...
@@ -74,6 +75,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,6 +75,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
dc
=
g
:
GetFirst
()
local
dc
=
g
:
GetFirst
()
if
dc
then
if
dc
then
Duel
.
HintSelection
(
g
)
Duel
.
NegateRelatedChain
(
dc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
dc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -98,4 +100,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -98,4 +100,4 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
end
end
end
end
\ No newline at end of file
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