Commit 7823a327 authored by wind2009's avatar wind2009

Fix

parent b195744c
Pipeline #40961 passed with stages
in 5 minutes and 15 seconds
No preview for this file type
...@@ -80,8 +80,9 @@ function s.chop(e,tp,eg,ep,ev,re,r,rp) ...@@ -80,8 +80,9 @@ function s.chop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil):RandomSelect(tp,1) local rg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_HAND,nil):RandomSelect(tp,1)
Duel.HintSelection(rg) Duel.HintSelection(rg)
local rc=rg:GetFirst()
Duel.SendtoHand(rg,nil,REASON_EFFECT) Duel.SendtoHand(rg,nil,REASON_EFFECT)
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) Duel.Remove(rc,POS_FACEUP,REASON_EFFECT)
Duel.ShuffleHand(1-tp) Duel.ShuffleHand(1-tp)
local fid=c:GetFieldID() local fid=c:GetFieldID()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
...@@ -89,12 +90,12 @@ function s.chop(e,tp,eg,ep,ev,re,r,rp) ...@@ -89,12 +90,12 @@ function s.chop(e,tp,eg,ep,ev,re,r,rp)
e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetLabel(fid) e1:SetLabel(fid)
e1:SetLabelObject(tc) e1:SetLabelObject(rc)
e1:SetCondition(s.retcon) e1:SetCondition(s.retcon)
e1:SetOperation(s.retop) e1:SetOperation(s.retop)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid) rc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1,fid)
end end
end end
end end
......
...@@ -86,4 +86,4 @@ function s.chop(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,4 +86,4 @@ function s.chop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(rg,nil,REASON_EFFECT) Duel.SendtoHand(rg,nil,REASON_EFFECT)
end end
end end
end end
\ No newline at end of file
...@@ -99,4 +99,4 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -99,4 +99,4 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
\ No newline at end of file
...@@ -22,6 +22,7 @@ function s.initial_effect(c) ...@@ -22,6 +22,7 @@ function s.initial_effect(c)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,id) e2:SetCountLimit(1,id)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e2:SetTarget(s.nstg) e2:SetTarget(s.nstg)
e2:SetOperation(s.nsop) e2:SetOperation(s.nsop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
...@@ -36,6 +37,7 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -36,6 +37,7 @@ function s.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,nil) end
local g=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,nil) local g=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0)
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end end
function s.disop(e,tp,eg,ep,ev,re,r,rp) function s.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -69,11 +71,12 @@ function s.nsfilter(c,tp) ...@@ -69,11 +71,12 @@ function s.nsfilter(c,tp)
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE)
end end
function s.cfilter(c,tp) function s.cfilter(c,tp)
local g=c:GetColumnGroup():Filter(s.nsfilter,nil,1-tp) local chk=c:GetColumnGroup():IsExists(s.nsfilter,1,nil,1-tp)
return c:IsFaceup() and c:IsSetCard(0x2d8) return c:IsFaceup() and c:IsSetCard(0x2d8) and chk
end end
function s.nstg(e,tp,eg,ep,ev,re,r,rp,chk) function s.nstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil,tp) end if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil,tp) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
end end
function s.nsop(e,tp,eg,ep,ev,re,r,rp) function s.nsop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -9,29 +9,29 @@ function s.initial_effect(c) ...@@ -9,29 +9,29 @@ function s.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetCode(EFFECT_SET_BASE_ATTACK)
e1:SetCondition(s.atkcon) e1:SetCondition(s.atkcon)
e1:SetValue(3000) e1:SetValue(3000)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon --special summon
local e1=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id) e2:SetCountLimit(1,id)
e1:SetHintTiming(0,TIMING_MAIN_END) e2:SetHintTiming(0,TIMING_MAIN_END)
e1:SetCondition(s.spcon) e2:SetCondition(s.spcon)
e1:SetTarget(s.sptg) e2:SetTarget(s.sptg)
e1:SetOperation(s.spop) e2:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e2)
end end
function s.atkcon(e) function s.atkcon(e)
return e:GetHandler():GetSequence()==2 return e:GetHandler():GetSequence()==2
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) return Duel.IsMainPhase()
end end
function s.spfilter(c,e,tp) function s.spfilter(c,e,tp)
return c:IsSetCard(0x2d8) and c:IsLevelBelow(6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x2d8) and c:IsLevelBelow(6) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
...@@ -53,15 +53,16 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,15 +53,16 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.AdjustAll() Duel.AdjustAll()
if Duel.IsExistingMatchingCard(s.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) if Duel.IsExistingMatchingCard(s.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
local g=Duel.GetMatchingGroup(s.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil) Duel.BreakEffect()
for tc in aux.Next(g) do local lg=Duel.GetMatchingGroup(s.lvfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
for lc in aux.Next(lg) do
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(-3) e1:SetValue(-3)
tc:RegisterEffect(e1) lc:RegisterEffect(e1)
end end
end end
end end
......
...@@ -13,7 +13,7 @@ function s.initial_effect(c) ...@@ -13,7 +13,7 @@ function s.initial_effect(c)
--to hand --to hand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DESTROYED) e2:SetCode(EVENT_DESTROYED)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
...@@ -24,7 +24,7 @@ function s.initial_effect(c) ...@@ -24,7 +24,7 @@ function s.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function s.desfilter(c) function s.desfilter(c)
return c:IsFaceupEx() and not c:IsCode(id) and c:IsSetCard(0x1d2) and c:IsAbleToHand() return c:IsFaceupEx() and not c:IsCode(id) and c:IsSetCard(0x1d2)
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_DECK+LOCATION_HAND+LOCATION_ONFIELD,0,1,e:GetHandler()) end if chk==0 then return Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_DECK+LOCATION_HAND+LOCATION_ONFIELD,0,1,e:GetHandler()) end
...@@ -54,13 +54,16 @@ end ...@@ -54,13 +54,16 @@ end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.thfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then if g:GetCount()>0 then
local sg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_HAND,0,nil,e,tp) Duel.HintSelection(g)
if sg:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then if Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 and g:IsExists(Card.IsLocation,1,nil,LOCATION_HAND) then
Duel.BreakEffect() local sg=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_HAND,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) if sg:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
local tg=sg:Select(tp,1,1,nil) Duel.BreakEffect()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
Duel.SpecialSummon(tg,0,tp,tp,false,false,POS_FACEUP)
end
end end
end end
end end
\ No newline at end of file
...@@ -44,7 +44,7 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -44,7 +44,7 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabelObject(g:GetFirst()) e:SetLabelObject(g:GetFirst())
end end
function s.spfilter(c,e,tp,ec) function s.spfilter(c,e,tp,ec)
return c:IsSetCard(0x2d8) and not c:IsAttribute(ec:GetOriginalAttribute()) return c:IsSetCard(0x2d8) and c:GetOriginalAttribute()~=ec:GetOriginalAttribute()
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
...@@ -52,10 +52,22 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -52,10 +52,22 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,e:GetLabelObject()) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp,e:GetLabelObject())
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end end
end local e1=Effect.CreateEffect(e:GetHandler())
\ No newline at end of file e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetTarget(s.splimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.splimit(e,c)
return not c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_EXTRA)
end
...@@ -25,7 +25,7 @@ function s.initial_effect(c) ...@@ -25,7 +25,7 @@ function s.initial_effect(c)
e3:SetCondition(s.piercecon) e3:SetCondition(s.piercecon)
e3:SetTarget(s.piercetg) e3:SetTarget(s.piercetg)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--cannot be target --cannot be destroyed
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD) e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e4:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
...@@ -74,4 +74,4 @@ function s.abdfilter(c) ...@@ -74,4 +74,4 @@ function s.abdfilter(c)
end end
function s.abdcon(e) function s.abdcon(e)
return Duel.IsExistingMatchingCard(s.abdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil) return Duel.IsExistingMatchingCard(s.abdfilter,e:GetHandlerPlayer(),LOCATION_MZONE,0,1,nil)
end end
\ No newline at end of file
...@@ -5,10 +5,11 @@ function s.initial_effect(c) ...@@ -5,10 +5,11 @@ function s.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_TOGRAVE+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id) e1:SetCountLimit(1,id)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCondition(s.condition) e1:SetCondition(s.condition)
e1:SetTarget(s.target) e1:SetTarget(s.target)
e1:SetOperation(s.activate) e1:SetOperation(s.activate)
...@@ -47,7 +48,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +48,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if tc:IsAbleToHand() and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then if tc:IsAbleToHand() and (not tc:IsCanBeSpecialSummoned(e,0,tp,false,false) or ft<=0 or Duel.SelectOption(tp,1190,1152)==0) then
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc)
else elseif tc:IsCanBeSpecialSummoned(e,0,tp,false,false) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end end
end end
...@@ -73,4 +74,4 @@ function s.tnop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,4 +74,4 @@ function s.tnop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(TYPE_TUNER) e1:SetValue(TYPE_TUNER)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
end end
\ No newline at end of file
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