Commit b4ecade5 authored by wind2009's avatar wind2009

Fix

parent 7823a327
Pipeline #40962 passed with stages
in 3 minutes and 22 seconds
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......@@ -30,7 +30,7 @@ function s.initial_effect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCountLimit(1,id+o)
e3:SetCondition(s.thcon)
......
......@@ -13,6 +13,7 @@ function s.initial_effect(c)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_SZONE)
e2:SetHintTiming(TIMING_END_PHASE)
e2:SetCountLimit(1)
e2:SetTarget(s.mvtg)
e2:SetOperation(s.mvop)
......@@ -21,9 +22,8 @@ function s.initial_effect(c)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetCategory(CATEGORY_DISABLE+CATEGORY_DESTROY)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_MZONE)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_CHAINING)
e3:SetCountLimit(1,id)
e3:SetCondition(s.discon)
......@@ -37,7 +37,7 @@ function s.mvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)>0
and Duel.GetFlagEffect(tp,id)==0 end
Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,0,1)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(id,2))
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil)
end
function s.mvop(e,tp,eg,ep,ev,re,r,rp)
......@@ -45,8 +45,8 @@ function s.mvop(e,tp,eg,ep,ev,re,r,rp)
if not tc:IsRelateToChain() or not tc:IsLocation(LOCATION_MZONE) or tc:IsControler(1-tp)
or Duel.GetLocationCount(tp,LOCATION_MZONE,PLAYER_NONE,0)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOZONE)
local s=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0)
local nseq=math.log(s,2)
local seq=Duel.SelectDisableField(tp,1,LOCATION_MZONE,0,0)
local nseq=math.log(seq,2)
Duel.MoveSequence(tc,nseq)
end
function s.cfilter(c)
......@@ -66,9 +66,9 @@ function s.cdfilter(c)
end
function s.disop(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
if Duel.NegateEffect(ev) and rc:IsRelateToEffect(re) and rc:IsDestructable()
if Duel.NegateEffect(ev) and rc:IsRelateToChain(ev) and rc:IsDestructable()
and Duel.IsExistingMatchingCard(s.cdfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Destroy(rc,REASON_EFFECT)
end
......
......@@ -25,6 +25,7 @@ function s.initial_effect(c)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetRange(LOCATION_SZONE)
e4:SetProperty(EFFECT_FLAG_CARD_TARGET)
e4:SetHintTiming(TIMING_END_PHASE)
e4:SetCountLimit(1,id)
e4:SetCost(s.spcost)
e4:SetTarget(s.sptg)
......@@ -58,7 +59,7 @@ end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local attr=e:GetLabel()
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and s.spfilter(chkc,e,tp,attr) end
if chk==0 then return true end
if chk==0 then return e:IsCostChecked() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp,attr)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
......@@ -74,6 +75,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,1,nil)
local dc=g:GetFirst()
if dc then
Duel.HintSelection(g)
Duel.NegateRelatedChain(dc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
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