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pre-release-database-cdb
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pre-release-database-cdb
Commits
83548570
Commit
83548570
authored
Oct 18, 2024
by
wind2009
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Fix 光の波動
parent
52c2eda0
Changes
1
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script/c101207053.lua
script/c101207053.lua
+3
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script/c101207053.lua
View file @
83548570
...
...
@@ -36,7 +36,7 @@ function s.initial_effect(c)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e5
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_
M
ZONE
)
e5
:
SetRange
(
LOCATION_
S
ZONE
)
e5
:
SetCountLimit
(
1
,
id
)
e5
:
SetCost
(
s
.
thcost
)
e5
:
SetTarget
(
s
.
thtg
)
...
...
@@ -84,10 +84,10 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetClassCount
(
Card
.
GetCode
)
<
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
2
,
2
)
Duel
.
SendtoHand
(
tg
1
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tg
)
Duel
.
ShuffleHand
(
tp
)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
()
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
...
...
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