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    • David Reid's avatar
      Optimization for stereo sounds in the engine. · 45d6d5a2
      David Reid authored
      In a stereo scenario, the listener will use a channel map of
      {SIDE_LEFT, SIDE_RIGHT}, but sounds will default to
      {FRONT_LEFT, FRONT_RIGHT}. As a result, channel mapping will be
      performed to do the conversion. By instead defaulting stereo sounds
      to be consistent with the listener, a passthrough path can be used
      instead, improving efficiency.
      45d6d5a2