- 01 Dec, 2009 2 commits
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cutealien authored
- Break up EventHandler into more functions - Add enums for all ID's - Fix scaling display - Add quick-scale buttons for *10 and * 0.01 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2953 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2952 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 30 Nov, 2009 7 commits
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cutealien authored
already or broken after 1.6). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2950 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Bugfix: irrArray should no longer crash when using other allocators. Corresponding test added. This was caused because operator= and copy-constructor where not called because the the second template parameters was not used in those function declarations and so only functions for the default parameter had been created. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2949 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Merged revisions 2892:2947 from 1.6 branch. Mainly GUI fixes. Cylinder texturing enhanced. WIN64 defines everywhere also use _WIN64. Code layout and documentation updates. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2948 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Revert r2939 (allocation strategy scheme for arrays). Which means old (slow?) speed for now. Reason is that assignment would otherwise depend on allocation strategy which isn't a good idea. Also some problems due to default template parameters which got ignored in copy-constructor and operator= which caused those functions not to be called. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2946 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2944 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
Change font in MaterialViewer example as rendering of builtin font is messed up in GL on some systems (reported by randomMesh). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2943 dfc29bdd-3216-0410-991c-e03cc46cb475
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2942 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 28 Nov, 2009 3 commits
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monstrobishi authored
- Noticed a major slowdown with the fairly-recently implemented allocation strategy scheme for irrArray (About 5 times slowdown) mainly due to the switch statement in the time critical section. So I re-implemented it as a static template-based system and now the speed is a lot more acceptable. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2939 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2938 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2937 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 27 Nov, 2009 2 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2930 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2929 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 25 Nov, 2009 4 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2928 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Add geometry shaders for OpenGL. Implementation is largely influenced by ideas from devsh. Right now the input and output types are fixed to EPT_TRIANGLES, the maximal output vertices are only limited by the driver, and some geometry shader extensions are wrongly used. Will be fixed in the near future. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2926 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2924 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2923 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 24 Nov, 2009 4 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2920 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2919 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2918 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2917 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 23 Nov, 2009 1 commit
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2916 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 22 Nov, 2009 5 commits
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cutealien authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2914 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2913 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
This allows to create custom mipmap textures manually, or provide them from certain image formats that come with precalculated mipmaps. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2912 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2911 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2910 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 21 Nov, 2009 6 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2909 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2908 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2907 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2905 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2904 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2903 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 20 Nov, 2009 6 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2901 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Trying to put the texture activation back into setMaterial. This had been changed in early versions of Irrlicht for render state problems. I hope we got them all fixed and can this way make external materials possible again. (problems are all OpenGL only) git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2900 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2899 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2898 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Merged revisions 2848:2891 from 1.6 branch. DMF loader fixes, Win32 shift key fixes, version number update. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2892 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@2891 dfc29bdd-3216-0410-991c-e03cc46cb475
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