- 20 Nov, 2008 4 commits
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hybrid authored
Removed BMP_Writer reference from softwaretexture2. Changed texture size check to use the new dimension2d function. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1783 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1781 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Scale the FPS camera look at vector based on the magnitude of the camera's position, to prevent the rotation being swamped by the position. Tested with the problem data from: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=27958 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1780 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Update Irrlicht9.0.sln to fix untested changes from the static build target additions. Now tested with Visual C++ 2008 Express. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1779 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 19 Nov, 2008 4 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1778 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Rename IGUIElement::setRelativePosition(const core::rect<f32>&) to setProportionalPosition(). Tested with a modified example 05. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1777 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Add IGUIElement::setRelativePosition(const core::position2di &) as requested on IRC. Trivially tested with a modified example 05. Also clarified a few comments. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1776 dfc29bdd-3216-0410-991c-e03cc46cb475
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teella authored
removing libpng_osx git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1775 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 18 Nov, 2008 5 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1774 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Some more PCX formats supported. Not all modes are fully working, but I doubt anyone really uses them... git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1773 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
OpenGL driver: trigger a setRenderStates2DMode() recalc when the screen size changes. This fixes the OpenGL 2D scaling issue. Excelsior! git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1772 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Include dimension2d.h in SIrrCreationParameters.h; required on MSVC builds after change to COpenGLDriver.h git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1771 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1770 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 17 Nov, 2008 10 commits
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Rogerborg authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1769 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Add static lib configurations for all VS builds. Add a comment to IrrCompileConfig.h to explain that _IRR_STATIC_LIB_ needs to be defined in both the Irrlicht and application builds. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1768 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1767 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1766 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1765 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1764 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Fixed some issues with the matrix element and disabled transpareny (for now) as it caused z-order problems. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1763 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1762 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
The filename changes make troubles with uppercase/lowercase differences even on Windows. Temporary fix for LMTS loader here. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1761 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1760 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 16 Nov, 2008 2 commits
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Rogerborg authored
Release() and recreate the depth-stencil surface when resetting the D3D9 driver. This surface is implicitly created with D3DPOOL_DEFAULT, so needs to be released or the reset fails. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1759 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Adding camera rotation/target binding to changes.txt. Updating the example 19 vc9 vcproj GUID (I can't pretend to understand why it keeps changing). git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1758 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 15 Nov, 2008 8 commits
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teella authored
added scale effectors for particles to XCode project git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1757 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1756 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1755 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1754 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
Deprecated setParticleSize from ParticleSystemSceneNode, use setMaxStartSize/setMinStartSize from the emitter instead. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1753 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1752 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
The new scale values require the emitter to be set before the particle scale is set. I guess we might have to change something else here... git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1751 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Reducing the optional camera binding to a boolean that binds both ways (rotation to target and vice versa). Thanks to Dorth for suggesting this, which sorts the FPS camera out properly. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1750 dfc29bdd-3216-0410-991c-e03cc46cb475
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- 14 Nov, 2008 7 commits
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1749 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
Add a publicly configurable binding between camera target and scene node rotation. By default, they are independent. FPS cameras have their scene node rotation follow their target, which restores the <=1.4.2 behaviour. This is Work In Progress, as the ordering of events isn't quite correct yet: there's a visible lag between FPS camera scene node childrens' relative position catching up with the camera rotation. git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1748 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1747 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1746 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1745 dfc29bdd-3216-0410-991c-e03cc46cb475
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Rogerborg authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1744 dfc29bdd-3216-0410-991c-e03cc46cb475
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hybrid authored
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1743 dfc29bdd-3216-0410-991c-e03cc46cb475
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