Scale the FPS camera look at vector based on the magnitude of the camera's...
Scale the FPS camera look at vector based on the magnitude of the camera's position, to prevent the rotation being swamped by the position. Tested with the problem data from: http://irrlicht.sourceforge.net/phpBB2/viewtopic.php?t=27958 git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@1780 dfc29bdd-3216-0410-991c-e03cc46cb475
Showing
Please register or sign in to comment