Commit 9e1652c4 authored by xiaoye's avatar xiaoye

Update README.md

parent 5433db98
......@@ -530,7 +530,7 @@ vgf.GetMatchingGroup(f,tp,loc_self,loc_op,except_g,...)--得到所有符合的
vgf.GetMatchingGroupCount(f,tp,loc_self,loc_op,except_g,...)--得到所有符合的卡的数量
```
## 5.用于行为的封装函数:将卡送去某处
## 6.用于行为的封装函数:将卡送去某处
```lua
vgf..Sendto(loc,sg,...)
......@@ -547,11 +547,19 @@ vgf..Sendto(loc,sg,...)
> **... : 额外参数,根据loc的不同而不同**
>
> **LOCATION_DROP : reason**
>
> **LOCATION_DECK : tp,seq,reason `seq可选SEQ_DECKTOP/SEQ_DECKBOTTOM/SEQ_DECKSHUFFLE`**
>
> **LOCATION_HAND : p|nil,reason `p为送去的玩家,送去原本持有者则填nil`**
>
> **LOCATION_REMOVED : pos,reason**
>
> **LOCATION_EXILE : reason**
>
> **LOCATION_OVERLAY : c `c为叠放的卡,不填|填nil则为先导者`**
>
> **LOCATION_TRIGGER : tp,tp,LOCATION_FZONE,POS_FACEUP,true**
>
> **LOCATION_MZONE : sumtype,tp,zone,pos,chk `chk为0则Call到不存在单位的圆阵`**
>
> **其他区域 : c,tp,pos,reason**
\ No newline at end of file
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