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yks
pre-release-database-cdb
Commits
51073ccb
Commit
51073ccb
authored
Mar 27, 2024
by
zengshangxing
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add c101205074
parent
2c3fc3cc
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script/c101205074.lua
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51073ccb
--粛声のガーディアン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
3627449
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetCondition
(
s
.
spcon
)
e2
:
SetTarget
(
s
.
sptg
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
--atk up
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCondition
(
s
.
atkcon
)
e3
:
SetCost
(
s
.
atkcost
)
e3
:
SetTarget
(
s
.
atktg
)
e3
:
SetOperation
(
s
.
atkop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
cfilter
(
c
,
tp
)
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
(
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
))
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousControler
(
tp
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
function
s
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_CHAIN
,
0
,
1
)
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
3627449
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
function
s
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsStatus
(
STATUS_EFFECT_ENABLED
)
end
function
s
.
atkcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
id
)
==
0
and
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
RegisterFlagEffect
(
tp
,
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
function
s
.
atkfilter
(
c
)
return
c
:
IsType
(
TYPE_RITUAL
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
c
):
GetSum
(
Card
.
GetBaseAttack
)
>
0
and
c
:
IsFaceup
()
end
function
s
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
atkfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
s
.
atkfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
s
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
atk
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
tc
):
GetSum
(
Card
.
GetBaseAttack
)
if
atk
>
0
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
atk
)
tc
:
RegisterEffect
(
e1
)
end
end
\ No newline at end of file
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