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wyykak
ygopro
Commits
232fab46
Commit
232fab46
authored
Dec 07, 2012
by
VanillaSalt
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
3becf8a2
Changes
15
Hide whitespace changes
Inline
Side-by-side
Showing
15 changed files
with
36 additions
and
20 deletions
+36
-20
ocgcore/processor.cpp
ocgcore/processor.cpp
+16
-2
script/c15894048.lua
script/c15894048.lua
+1
-1
script/c1781310.lua
script/c1781310.lua
+4
-4
script/c20000008.lua
script/c20000008.lua
+1
-1
script/c20000009.lua
script/c20000009.lua
+1
-1
script/c21620076.lua
script/c21620076.lua
+1
-0
script/c24019261.lua
script/c24019261.lua
+3
-3
script/c2926176.lua
script/c2926176.lua
+1
-1
script/c34016756.lua
script/c34016756.lua
+1
-1
script/c55256016.lua
script/c55256016.lua
+1
-1
script/c56981417.lua
script/c56981417.lua
+1
-1
script/c6713443.lua
script/c6713443.lua
+1
-0
script/c82556058.lua
script/c82556058.lua
+1
-1
script/c967928.lua
script/c967928.lua
+1
-1
script/utility.lua
script/utility.lua
+2
-2
No files found.
ocgcore/processor.cpp
View file @
232fab46
...
@@ -1287,6 +1287,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1287,6 +1287,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
auto
pr
=
effects
.
trigger_f_effect
.
equal_range
(
phase_event
);
auto
pr
=
effects
.
trigger_f_effect
.
equal_range
(
phase_event
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
peffect
=
pr
.
first
->
second
;
peffect
=
pr
.
first
->
second
;
peffect
->
s_range
=
peffect
->
handler
->
current
.
location
;
peffect
->
o_range
=
peffect
->
handler
->
current
.
sequence
;
if
(
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
if
(
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
continue
;
continue
;
peffect
->
id
=
infos
.
field_id
++
;
peffect
->
id
=
infos
.
field_id
++
;
...
@@ -1298,6 +1300,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1298,6 +1300,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
peffect
=
pr
.
first
->
second
;
peffect
=
pr
.
first
->
second
;
peffect
->
s_range
=
peffect
->
handler
->
current
.
location
;
peffect
->
o_range
=
peffect
->
handler
->
current
.
sequence
;
if
(
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
if
(
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
continue
;
continue
;
peffect
->
id
=
infos
.
field_id
++
;
peffect
->
id
=
infos
.
field_id
++
;
...
@@ -1328,6 +1332,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1328,6 +1332,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
pr
=
effects
.
quick_o_effect
.
equal_range
(
EVENT_FREE_CHAIN
);
pr
=
effects
.
quick_o_effect
.
equal_range
(
EVENT_FREE_CHAIN
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
peffect
=
pr
.
first
->
second
;
peffect
=
pr
.
first
->
second
;
peffect
->
s_range
=
peffect
->
handler
->
current
.
location
;
peffect
->
o_range
=
peffect
->
handler
->
current
.
sequence
;
if
(
!
peffect
->
is_chainable
(
check_player
)
||
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
if
(
!
peffect
->
is_chainable
(
check_player
)
||
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
continue
;
continue
;
peffect
->
id
=
infos
.
field_id
++
;
peffect
->
id
=
infos
.
field_id
++
;
...
@@ -1417,6 +1423,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1417,6 +1423,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
auto
pr
=
effects
.
trigger_f_effect
.
equal_range
(
phase_event
);
auto
pr
=
effects
.
trigger_f_effect
.
equal_range
(
phase_event
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
peffect
=
pr
.
first
->
second
;
peffect
=
pr
.
first
->
second
;
peffect
->
s_range
=
peffect
->
handler
->
current
.
location
;
peffect
->
o_range
=
peffect
->
handler
->
current
.
sequence
;
if
(
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
if
(
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
continue
;
continue
;
peffect
->
id
=
infos
.
field_id
++
;
peffect
->
id
=
infos
.
field_id
++
;
...
@@ -1428,6 +1436,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1428,6 +1436,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
pr
=
effects
.
trigger_o_effect
.
equal_range
(
phase_event
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
peffect
=
pr
.
first
->
second
;
peffect
=
pr
.
first
->
second
;
peffect
->
s_range
=
peffect
->
handler
->
current
.
location
;
peffect
->
o_range
=
peffect
->
handler
->
current
.
sequence
;
if
(
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
if
(
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
continue
;
continue
;
peffect
->
id
=
infos
.
field_id
++
;
peffect
->
id
=
infos
.
field_id
++
;
...
@@ -1446,6 +1456,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1446,6 +1456,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
pr
=
effects
.
activate_effect
.
equal_range
(
EVENT_FREE_CHAIN
);
pr
=
effects
.
activate_effect
.
equal_range
(
EVENT_FREE_CHAIN
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
peffect
=
pr
.
first
->
second
;
peffect
=
pr
.
first
->
second
;
peffect
->
s_range
=
peffect
->
handler
->
current
.
location
;
peffect
->
o_range
=
peffect
->
handler
->
current
.
sequence
;
if
(
!
peffect
->
is_chainable
(
check_player
)
||
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
if
(
!
peffect
->
is_chainable
(
check_player
)
||
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
continue
;
continue
;
peffect
->
id
=
infos
.
field_id
++
;
peffect
->
id
=
infos
.
field_id
++
;
...
@@ -1458,6 +1470,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
...
@@ -1458,6 +1470,8 @@ int32 field::process_phase_event(int16 step, int32 phase) {
pr
=
effects
.
quick_o_effect
.
equal_range
(
EVENT_FREE_CHAIN
);
pr
=
effects
.
quick_o_effect
.
equal_range
(
EVENT_FREE_CHAIN
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
peffect
=
pr
.
first
->
second
;
peffect
=
pr
.
first
->
second
;
peffect
->
s_range
=
peffect
->
handler
->
current
.
location
;
peffect
->
o_range
=
peffect
->
handler
->
current
.
sequence
;
if
(
!
peffect
->
is_chainable
(
check_player
)
||
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
if
(
!
peffect
->
is_chainable
(
check_player
)
||
!
peffect
->
is_activateable
(
check_player
,
nil_event
))
continue
;
continue
;
peffect
->
id
=
infos
.
field_id
++
;
peffect
->
id
=
infos
.
field_id
++
;
...
@@ -2128,10 +2142,10 @@ int32 field::process_instant_event() {
...
@@ -2128,10 +2142,10 @@ int32 field::process_instant_event() {
pr
=
effects
.
quick_f_effect
.
equal_range
(
elit
->
event_code
);
pr
=
effects
.
quick_f_effect
.
equal_range
(
elit
->
event_code
);
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
for
(;
pr
.
first
!=
pr
.
second
;
++
pr
.
first
)
{
peffect
=
pr
.
first
->
second
;
peffect
=
pr
.
first
->
second
;
peffect
->
s_range
=
peffect
->
handler
->
current
.
location
;
peffect
->
o_range
=
peffect
->
handler
->
current
.
sequence
;
if
(
peffect
->
is_activateable
(
peffect
->
handler
->
current
.
controler
,
*
elit
))
{
if
(
peffect
->
is_activateable
(
peffect
->
handler
->
current
.
controler
,
*
elit
))
{
peffect
->
handler
->
create_relation
(
peffect
);
peffect
->
handler
->
create_relation
(
peffect
);
peffect->s_range = peffect->handler->current.location;
peffect->o_range = peffect->handler->current.sequence;
newchain
.
flag
=
0
;
newchain
.
flag
=
0
;
newchain
.
chain_id
=
infos
.
field_id
++
;
newchain
.
chain_id
=
infos
.
field_id
++
;
newchain
.
evt
=
*
elit
;
newchain
.
evt
=
*
elit
;
...
...
script/c15894048.lua
View file @
232fab46
...
@@ -49,5 +49,5 @@ end
...
@@ -49,5 +49,5 @@ end
function
c15894048
.
facon
(
e
)
function
c15894048
.
facon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
(
c15894048
[
tp
]
~=
2
or
e
:
GetHandler
():
GetFlagEffect
(
15894048
)
~=
0
)
and
c15894048
[
tp
]
==
e
:
GetHandler
():
GetFlagEffect
(
15894048
)
end
end
script/c1781310.lua
View file @
232fab46
...
@@ -21,10 +21,10 @@ function c1781310.dfilter2(c)
...
@@ -21,10 +21,10 @@ function c1781310.dfilter2(c)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsDestructable
()
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsDestructable
()
end
end
function
c1781310
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c1781310
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
c1781310
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ATTRIBUTE_WIND
)
return
Duel
.
IsExistingMatchingCard
(
c1781310
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_WIND
)
and
Duel
.
IsExistingMatchingCard
(
c1781310
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ATTRIBUTE_WATER
)
and
Duel
.
IsExistingMatchingCard
(
c1781310
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_WATER
)
and
Duel
.
IsExistingMatchingCard
(
c1781310
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ATTRIBUTE_FIRE
)
and
Duel
.
IsExistingMatchingCard
(
c1781310
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_FIRE
)
and
Duel
.
IsExistingMatchingCard
(
c1781310
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
ATTRIBUTE_EARTH
)
and
Duel
.
IsExistingMatchingCard
(
c1781310
.
cfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
,
ATTRIBUTE_EARTH
)
end
end
function
c1781310
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c1781310
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c1781310
.
dfilter1
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c1781310
.
dfilter1
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
...
...
script/c20000008.lua
View file @
232fab46
...
@@ -55,7 +55,7 @@ function c20000008.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -55,7 +55,7 @@ function c20000008.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
end
end
function
c20000008
.
filter
(
c
)
function
c20000008
.
filter
(
c
)
return
c
:
IsSetCard
(
0x7c
)
and
c
:
IsType
(
TYPE_TRAP
)
and
c
:
IsSSetable
(
true
)
return
c
:
IsSetCard
(
0x7c
)
and
c
:
IsType
(
TYPE_
SPELL
+
TYPE_
TRAP
)
and
c
:
IsSSetable
(
true
)
end
end
function
c20000008
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c20000008
.
settg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>-
1
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>-
1
...
...
script/c20000009.lua
View file @
232fab46
...
@@ -54,7 +54,7 @@ end
...
@@ -54,7 +54,7 @@ end
function
c20000009
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c20000009
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsDestructable
,
tp
,
LOCATION_ONFIELD
+
LOCATION_HAND
,
0
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_
DESTROY
,
g
,
1
,
0
,
0
)
end
end
function
c20000009
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c20000009
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
...
...
script/c21620076.lua
View file @
232fab46
...
@@ -14,6 +14,7 @@ function c21620076.initial_effect(c)
...
@@ -14,6 +14,7 @@ function c21620076.initial_effect(c)
e2
:
SetCategory
(
CATEGORY_LVCHANGE
)
e2
:
SetCategory
(
CATEGORY_LVCHANGE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetTarget
(
c21620076
.
lvtg
)
e2
:
SetTarget
(
c21620076
.
lvtg
)
e2
:
SetOperation
(
c21620076
.
lvop
)
e2
:
SetOperation
(
c21620076
.
lvop
)
...
...
script/c24019261.lua
View file @
232fab46
...
@@ -20,11 +20,11 @@ function c24019261.filter(c,e,tp,tid)
...
@@ -20,11 +20,11 @@ function c24019261.filter(c,e,tp,tid)
end
end
function
c24019261
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c24019261
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
tid
=
Duel
.
GetTurnCount
()
local
tid
=
Duel
.
GetTurnCount
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c24019261
.
filter
(
chkc
,
e
,
tp
,
tid
)
end
if
chkc
then
return
chkc
:
Is
Controler
(
tp
)
and
chkc
:
Is
Location
(
LOCATION_GRAVE
)
and
c24019261
.
filter
(
chkc
,
e
,
tp
,
tid
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c24019261
.
filter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
,
e
,
tp
,
tid
)
end
and
Duel
.
IsExistingTarget
(
c24019261
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
tid
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c24019261
.
filter
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
,
e
,
tp
,
tid
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c24019261
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tid
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
end
end
function
c24019261
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c24019261
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c2926176.lua
View file @
232fab46
...
@@ -11,7 +11,7 @@ function c2926176.initial_effect(c)
...
@@ -11,7 +11,7 @@ function c2926176.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c2926176
.
cfilter
(
c
)
function
c2926176
.
cfilter
(
c
)
return
c
:
IsOnField
()
and
(
c
:
IsType
(
TYPE_SPELL
)
or
c
:
IsType
(
TYPE_TRAP
)
)
return
c
:
IsOnField
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c2926176
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2926176
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
or
not
Duel
.
IsChainNegatable
(
ev
)
then
return
false
end
if
not
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
or
not
Duel
.
IsChainNegatable
(
ev
)
then
return
false
end
...
...
script/c34016756.lua
View file @
232fab46
...
@@ -25,7 +25,7 @@ function c34016756.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -25,7 +25,7 @@ function c34016756.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
==
hc
then
tc
=
g
:
GetNext
()
end
if
tc
==
hc
then
tc
=
g
:
GetNext
()
end
if
hc
:
IsFaceup
()
and
hc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
hc
:
IsFaceup
()
and
hc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
local
atk
=
hc
:
Get
Base
Attack
()
local
atk
=
hc
:
GetAttack
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
...
...
script/c55256016.lua
View file @
232fab46
...
@@ -12,7 +12,7 @@ function c55256016.initial_effect(c)
...
@@ -12,7 +12,7 @@ function c55256016.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c55256016
.
cfilter
(
c
)
function
c55256016
.
cfilter
(
c
)
return
c
:
IsOnField
()
and
(
c
:
IsType
(
TYPE_SPELL
)
or
c
:
IsType
(
TYPE_TRAP
)
)
return
c
:
IsOnField
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
function
c55256016
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c55256016
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
tp
==
ep
or
not
Duel
.
IsChainNegatable
(
ev
)
then
return
false
end
if
tp
==
ep
or
not
Duel
.
IsChainNegatable
(
ev
)
then
return
false
end
...
...
script/c56981417.lua
View file @
232fab46
...
@@ -17,7 +17,7 @@ function c56981417.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -17,7 +17,7 @@ function c56981417.condition(e,tp,eg,ep,ev,re,r,rp)
return
Duel
.
IsExistingMatchingCard
(
c56981417
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
c56981417
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c56981417
.
cffilter
(
c
)
function
c56981417
.
cffilter
(
c
)
return
c
:
IsSetCard
(
0x106e
)
and
c
:
IsType
(
TYPE_SPELL
)
and
not
c
:
IsPublic
()
return
c
:
IsSetCard
(
0x106e
)
and
not
c
:
IsPublic
()
end
end
function
c56981417
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c56981417
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
56981417
)
==
0
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
56981417
)
==
0
...
...
script/c6713443.lua
View file @
232fab46
...
@@ -47,6 +47,7 @@ function c6713443.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,6 +47,7 @@ function c6713443.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
setg
=
sg
:
Select
(
tp
,
1
,
ft2
,
nil
)
local
setg
=
sg
:
Select
(
tp
,
1
,
ft2
,
nil
)
Duel
.
SSet
(
tp
,
setg
)
Duel
.
SSet
(
tp
,
setg
)
Duel
.
ConfirmCards
(
1
-
tp
,
setg
)
end
end
end
end
end
end
script/c82556058.lua
View file @
232fab46
...
@@ -44,7 +44,7 @@ function c82556058.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,7 +44,7 @@ function c82556058.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1000
)
e1
:
SetValue
(
1000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1ff0000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1ff0000
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
82556058
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
82556058
,
2
))
...
...
script/c967928.lua
View file @
232fab46
...
@@ -42,5 +42,5 @@ function c967928.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,5 +42,5 @@ function c967928.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c967928
.
aclimit
(
e
,
re
,
tp
)
function
c967928
.
aclimit
(
e
,
re
,
tp
)
return
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_TRAP
)
return
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
re
:
IsActiveType
(
TYPE_
SPELL
+
TYPE_
TRAP
)
end
end
script/utility.lua
View file @
232fab46
...
@@ -123,7 +123,7 @@ function Auxiliary.AddSynchroProcedure(c,f1,f2,ct)
...
@@ -123,7 +123,7 @@ function Auxiliary.AddSynchroProcedure(c,f1,f2,ct)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCondition
(
Auxiliary
.
SynCondition
(
f1
,
f2
,
ct
,
99
))
e1
:
SetCondition
(
Auxiliary
.
SynCondition
(
f1
,
f2
,
ct
,
99
))
e1
:
SetOperation
(
Auxiliary
.
SynOperation
(
f1
,
f2
,
ct
,
99
))
e1
:
SetOperation
(
Auxiliary
.
SynOperation
(
f1
,
f2
,
ct
,
99
))
...
@@ -160,7 +160,7 @@ function Auxiliary.AddSynchroProcedure2(c,f1,f2)
...
@@ -160,7 +160,7 @@ function Auxiliary.AddSynchroProcedure2(c,f1,f2)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetRange
(
LOCATION_EXTRA
)
e1
:
SetCondition
(
Auxiliary
.
SynCondition
(
f1
,
f2
,
1
,
1
))
e1
:
SetCondition
(
Auxiliary
.
SynCondition
(
f1
,
f2
,
1
,
1
))
e1
:
SetOperation
(
Auxiliary
.
SynOperation
(
f1
,
f2
,
1
,
1
))
e1
:
SetOperation
(
Auxiliary
.
SynOperation
(
f1
,
f2
,
1
,
1
))
...
...
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