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wyykak
ygopro
Commits
3becf8a2
Commit
3becf8a2
authored
Dec 06, 2012
by
argon.sun
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
1175f318
Changes
6
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Inline
Side-by-side
Showing
6 changed files
with
115 additions
and
116 deletions
+115
-116
script/c22993208.lua
script/c22993208.lua
+17
-17
script/c23015896.lua
script/c23015896.lua
+35
-35
script/c59388357.lua
script/c59388357.lua
+16
-16
script/c69000994.lua
script/c69000994.lua
+26
-26
script/c96594609.lua
script/c96594609.lua
+20
-20
script/c96765646.lua
script/c96765646.lua
+1
-2
No files found.
script/c2
0000003
.lua
→
script/c2
2993208
.lua
View file @
3becf8a2
--炎王の急襲
(test)
function
c2
0000003
.
initial_effect
(
c
)
--炎王の急襲
function
c2
2993208
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCondition
(
c2
0000003
.
condition
)
e1
:
SetCost
(
c2
0000003
.
cost
)
e1
:
SetTarget
(
c2
0000003
.
target
)
e1
:
SetOperation
(
c2
0000003
.
activate
)
e1
:
SetCondition
(
c2
2993208
.
condition
)
e1
:
SetCost
(
c2
2993208
.
cost
)
e1
:
SetTarget
(
c2
2993208
.
target
)
e1
:
SetOperation
(
c2
2993208
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c2
0000003
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
2993208
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
end
function
c2
0000003
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
2
0000003
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
2
0000003
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
function
c2
2993208
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
2
2993208
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
2
2993208
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
function
c2
0000003
.
spfilter
(
c
,
e
,
tp
)
function
c2
2993208
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsRace
(
RACE_BEAST
+
RACE_BEASTWARRIOR
+
RACE_WINDBEAST
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c2
0000003
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c2
2993208
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c2
0000003
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c2
2993208
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c2
0000003
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
2993208
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c2
0000003
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c2
2993208
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
c
=
e
:
GetHandler
()
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
...
...
@@ -49,13 +49,13 @@ function c20000003.activate(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e3
:
SetOperation
(
c2
0000003
.
desop
)
e3
:
SetOperation
(
c2
2993208
.
desop
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetCountLimit
(
1
)
tc
:
RegisterEffect
(
e3
)
end
Duel
.
SpecialSummonComplete
()
end
function
c2
0000003
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
2993208
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Destroy
(
e
:
GetHandler
(),
REASON_EFFECT
)
end
script/c2
0000000
.lua
→
script/c2
3015896
.lua
View file @
3becf8a2
--炎王神獣 ガルドニクス
(test)
function
c2
0000000
.
initial_effect
(
c
)
--炎王神獣 ガルドニクス
function
c2
3015896
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_TO_GRAVE
)
e1
:
SetOperation
(
c2
0000000
.
spreg
)
e1
:
SetOperation
(
c2
3015896
.
spreg
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
2
0000000
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
2
3015896
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetCondition
(
c2
0000000
.
spcon
)
e2
:
SetTarget
(
c2
0000000
.
sptg
)
e2
:
SetOperation
(
c2
0000000
.
spop
)
e2
:
SetCondition
(
c2
3015896
.
spcon
)
e2
:
SetTarget
(
c2
3015896
.
sptg
)
e2
:
SetOperation
(
c2
3015896
.
spop
)
c
:
RegisterEffect
(
e2
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
2
0000000
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
2
3015896
,
1
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCondition
(
c2
0000000
.
descon
)
e3
:
SetTarget
(
c2
0000000
.
destg
)
e3
:
SetOperation
(
c2
0000000
.
desop
)
e3
:
SetCondition
(
c2
3015896
.
descon
)
e3
:
SetTarget
(
c2
3015896
.
destg
)
e3
:
SetOperation
(
c2
3015896
.
desop
)
c
:
RegisterEffect
(
e3
)
--spsummon2
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
2
0000000
,
2
))
e4
:
SetDescription
(
aux
.
Stringid
(
2
3015896
,
2
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e4
:
SetCondition
(
c2
0000000
.
spcon2
)
e4
:
SetTarget
(
c2
0000000
.
sptg2
)
e4
:
SetOperation
(
c2
0000000
.
spop2
)
e4
:
SetCondition
(
c2
3015896
.
spcon2
)
e4
:
SetTarget
(
c2
3015896
.
sptg2
)
e4
:
SetOperation
(
c2
3015896
.
spop2
)
c
:
RegisterEffect
(
e4
)
end
function
c2
0000000
.
spreg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
3015896
.
spreg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
bit
.
band
(
r
,
0x41
)
==
0x41
then
c
:
RegisterFlagEffect
(
2
0000000
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
c
:
RegisterFlagEffect
(
2
3015896
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
end
end
function
c2
0000000
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
3015896
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
c
:
GetFlagEffect
(
2
0000000
)
>
0
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
c
:
GetFlagEffect
(
2
3015896
)
>
0
end
function
c2
0000000
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c2
3015896
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
c
:
ResetFlagEffect
(
2
0000000
)
c
:
ResetFlagEffect
(
2
3015896
)
end
function
c2
0000000
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
3015896
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
1
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c2
0000000
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
3015896
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
1
end
function
c2
0000000
.
desfilter
(
c
)
function
c2
3015896
.
desfilter
(
c
)
return
c
:
IsDestructable
()
end
function
c2
0000000
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c2
3015896
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
c2
0000000
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
e
:
GetHandler
())
local
g
=
Duel
.
GetMatchingGroup
(
c2
3015896
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c2
0000000
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c2
0000000
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
e
:
GetHandler
())
function
c2
3015896
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c2
3015896
.
desfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
e
:
GetHandler
())
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
function
c2
0000000
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
3015896
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsLocation
(
LOCATION_GRAVE
)
and
e
:
GetHandler
():
IsReason
(
REASON_BATTLE
)
end
function
c2
0000000
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x81
)
and
c
:
GetCode
()
~=
2
0000000
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
c2
3015896
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x81
)
and
c
:
GetCode
()
~=
2
3015896
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c2
0000000
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c2
3015896
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c2
0000000
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
c2
3015896
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c2
0000000
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c2
3015896
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c2
0000000
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c2
3015896
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
script/c
20000004
.lua
→
script/c
59388357
.lua
View file @
3becf8a2
--炎王炎環
(test)
function
c
20000004
.
initial_effect
(
c
)
--炎王炎環
function
c
59388357
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
c
20000004
.
cost
)
e1
:
SetTarget
(
c
20000004
.
target
)
e1
:
SetOperation
(
c
20000004
.
activate
)
e1
:
SetCost
(
c
59388357
.
cost
)
e1
:
SetTarget
(
c
59388357
.
target
)
e1
:
SetOperation
(
c
59388357
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c
20000004
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
20000004
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
20000004
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
function
c
59388357
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
59388357
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
59388357
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
function
c
20000004
.
desfilter
(
c
)
function
c
59388357
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsDestructable
()
end
function
c
20000004
.
spfilter
(
c
,
e
,
tp
)
function
c
59388357
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c
20000004
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c
59388357
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
and
Duel
.
IsExistingTarget
(
c
20000004
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
c
20000004
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingTarget
(
c
59388357
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
c
59388357
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c
20000004
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
c
59388357
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
c
20000004
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
c
59388357
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g1
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g2
,
1
,
0
,
0
)
e
:
SetLabelObject
(
g1
:
GetFirst
())
end
function
c
20000004
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
59388357
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc1
,
tc2
=
Duel
.
GetFirstTarget
()
if
tc1
~=
e
:
GetLabelObject
()
then
tc1
,
tc2
=
tc2
,
tc1
end
if
tc1
:
IsRelateToEffect
(
e
)
and
Duel
.
Destroy
(
tc1
,
REASON_EFFECT
)
>
0
and
tc2
:
IsRelateToEffect
(
e
)
then
...
...
script/c
20000001
.lua
→
script/c
69000994
.lua
View file @
3becf8a2
--炎王獣 バロン
(test)
function
c
20000001
.
initial_effect
(
c
)
--炎王獣 バロン
function
c
69000994
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
20000001
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
69000994
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_DESTROYED
)
e1
:
SetCondition
(
c
20000001
.
spcon
)
e1
:
SetTarget
(
c
20000001
.
sptg
)
e1
:
SetOperation
(
c
20000001
.
spop
)
e1
:
SetCondition
(
c
69000994
.
spcon
)
e1
:
SetTarget
(
c
69000994
.
sptg
)
e1
:
SetOperation
(
c
69000994
.
spop
)
c
:
RegisterEffect
(
e1
)
--search
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetOperation
(
c
20000001
.
threg
)
e2
:
SetOperation
(
c
69000994
.
threg
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
20000001
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
69000994
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e3
:
SetCondition
(
c
20000001
.
thcon
)
e3
:
SetTarget
(
c
20000001
.
thtg
)
e3
:
SetOperation
(
c
20000001
.
thop
)
e3
:
SetCondition
(
c
69000994
.
thcon
)
e3
:
SetTarget
(
c
69000994
.
thtg
)
e3
:
SetOperation
(
c
69000994
.
thop
)
c
:
RegisterEffect
(
e3
)
end
function
c
20000001
.
cfilter
(
c
,
tp
)
function
c
69000994
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsSetCard
(
0x81
)
end
function
c
20000001
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c
20000001
.
cfilter
,
1
,
nil
,
tp
)
function
c
69000994
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c
69000994
.
cfilter
,
1
,
nil
,
tp
)
end
function
c
20000001
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
69000994
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c
20000001
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
69000994
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c
20000001
.
threg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
69000994
.
threg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
bit
.
band
(
r
,
0x41
)
==
0x41
then
c
:
RegisterFlagEffect
(
20000001
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
c
:
RegisterFlagEffect
(
69000994
,
RESET_EVENT
+
0x1fe0000
,
0
,
1
)
end
end
function
c
20000001
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
69000994
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
c
:
GetFlagEffect
(
20000001
)
>
0
return
c
:
GetTurnID
()
~=
Duel
.
GetTurnCount
()
and
c
:
GetFlagEffect
(
69000994
)
>
0
end
function
c
20000001
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x81
)
and
c
:
GetCode
()
~=
20000001
and
c
:
IsAbleToHand
()
function
c
69000994
.
thfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x81
)
and
c
:
GetCode
()
~=
69000994
and
c
:
IsAbleToHand
()
end
function
c
20000001
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
69000994
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
c
,
1
,
0
,
0
)
c
:
ResetFlagEffect
(
20000001
)
c
:
ResetFlagEffect
(
69000994
)
end
function
c
20000001
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
69000994
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
20000001
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
69000994
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
...
...
script/c
20000002
.lua
→
script/c
96594609
.lua
View file @
3becf8a2
--炎王獣 キリン
(test)
function
c
20000002
.
initial_effect
(
c
)
--炎王獣 キリン
function
c
96594609
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
20000002
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
96594609
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_DESTROYED
)
e1
:
SetCondition
(
c
20000002
.
spcon
)
e1
:
SetTarget
(
c
20000002
.
sptg
)
e1
:
SetOperation
(
c
20000002
.
spop
)
e1
:
SetCondition
(
c
96594609
.
spcon
)
e1
:
SetTarget
(
c
96594609
.
sptg
)
e1
:
SetOperation
(
c
96594609
.
spop
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
20000002
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
96594609
,
1
))
e2
:
SetCategory
(
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCondition
(
c
20000002
.
tgcon
)
e2
:
SetTarget
(
c
20000002
.
tgtg
)
e2
:
SetOperation
(
c
20000002
.
tgop
)
e2
:
SetCondition
(
c
96594609
.
tgcon
)
e2
:
SetTarget
(
c
96594609
.
tgtg
)
e2
:
SetOperation
(
c
96594609
.
tgop
)
c
:
RegisterEffect
(
e2
)
end
function
c
20000002
.
cfilter
(
c
,
tp
)
function
c
96594609
.
cfilter
(
c
,
tp
)
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetPreviousControler
()
==
tp
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
IsSetCard
(
0x81
)
end
function
c
20000002
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c
20000002
.
cfilter
,
1
,
nil
,
tp
)
function
c
96594609
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c
96594609
.
cfilter
,
1
,
nil
,
tp
)
end
function
c
20000002
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
96594609
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c
20000002
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
96594609
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c
20000002
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
96594609
.
tgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsReason
(
REASON_DESTROY
)
end
function
c
20000002
.
tgfilter
(
c
,
e
,
tp
)
function
c
96594609
.
tgfilter
(
c
,
e
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToGrave
()
end
function
c
20000002
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
96594609
.
tgtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c
20000002
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c
96594609
.
tgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
20000002
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c
96594609
.
tgfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
...
...
script/c96765646.lua
View file @
3becf8a2
...
...
@@ -27,13 +27,12 @@ function c96765646.activate(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetOperation
(
c96765646
.
desop
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
tc
:
RegisterEffect
(
e1
,
true
)
tc
:
RegisterEffect
(
e1
)
end
end
function
c96765646
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
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