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wind2009
ygopro
Commits
32ac47c2
Commit
32ac47c2
authored
Dec 16, 2023
by
Chen Bill
Browse files
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Plain Diff
TagDuel: use inline function
parent
74d53175
Changes
2
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Inline
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Showing
2 changed files
with
36 additions
and
34 deletions
+36
-34
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+33
-34
gframe/tag_duel.h
gframe/tag_duel.h
+3
-0
No files found.
gframe/tag_duel.cpp
View file @
32ac47c2
...
...
@@ -1550,13 +1550,22 @@ void TagDuel::TimeConfirm(DuelPlayer* dp) {
if
(
time_elapsed
<
10
)
time_elapsed
=
0
;
}
inline
int
TagDuel
::
WriteUpdateData
(
int
&
player
,
int
location
,
int
&
flag
,
unsigned
char
*&
qbuf
,
int
&
use_cache
)
{
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
location
);
int
len
=
query_field_card
(
pduel
,
player
,
location
,
flag
,
qbuf
,
use_cache
);
return
len
;
}
inline
unsigned
int
GetPosition
(
unsigned
char
*&
qbuf
,
int
offset
)
{
unsigned
int
info
=
*
(
unsigned
int
*
)(
qbuf
+
offset
);
return
info
>>
24
;
}
void
TagDuel
::
RefreshMzone
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_MZONE
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_MZONE
,
flag
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
auto
len
=
WriteUpdateData
(
player
,
LOCATION_MZONE
,
flag
,
qbuf
,
use_cache
);
int
pid
=
(
player
==
0
)
?
0
:
2
;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
ReSendToPlayer
(
players
[
pid
+
1
]);
...
...
@@ -1564,9 +1573,10 @@ void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
while
(
qlen
<
len
)
{
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
qlen
+=
clen
;
if
(
clen
==
4
)
if
(
clen
<=
LEN_HEADER
)
continue
;
if
(
qbuf
[
11
]
&
POS_FACEDOWN
)
auto
position
=
GetPosition
(
qbuf
,
8
);
if
(
position
&
POS_FACEDOWN
)
memset
(
qbuf
,
0
,
clen
-
4
);
qbuf
+=
clen
-
4
;
}
...
...
@@ -1579,10 +1589,7 @@ void TagDuel::RefreshMzone(int player, int flag, int use_cache) {
void
TagDuel
::
RefreshSzone
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_SZONE
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_SZONE
,
flag
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
auto
len
=
WriteUpdateData
(
player
,
LOCATION_SZONE
,
flag
,
qbuf
,
use_cache
);
int
pid
=
(
player
==
0
)
?
0
:
2
;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
ReSendToPlayer
(
players
[
pid
+
1
]);
...
...
@@ -1590,9 +1597,10 @@ void TagDuel::RefreshSzone(int player, int flag, int use_cache) {
while
(
qlen
<
len
)
{
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
qlen
+=
clen
;
if
(
clen
==
4
)
if
(
clen
<=
LEN_HEADER
)
continue
;
if
(
qbuf
[
11
]
&
POS_FACEDOWN
)
auto
position
=
GetPosition
(
qbuf
,
8
);
if
(
position
&
POS_FACEDOWN
)
memset
(
qbuf
,
0
,
clen
-
4
);
qbuf
+=
clen
-
4
;
}
...
...
@@ -1605,23 +1613,18 @@ void TagDuel::RefreshSzone(int player, int flag, int use_cache) {
void
TagDuel
::
RefreshHand
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_HAND
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_HAND
,
flag
|
QUERY_POSITION
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
auto
len
=
WriteUpdateData
(
player
,
LOCATION_HAND
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
int
qflag
=
*
(
int
*
)
qbuf
;
int
offset
=
8
;
if
(
!
(
qflag
&
QUERY_CODE
))
offset
-=
4
;
unsigned
position
=
((
*
(
int
*
)(
qbuf
+
offset
))
>>
24
)
&
0xff
;
qlen
+=
slen
;
if
(
slen
<=
LEN_HEADER
)
continue
;
auto
position
=
GetPosition
(
qbuf
,
8
);
if
(
!
(
position
&
POS_FACEUP
))
memset
(
qbuf
,
0
,
slen
-
4
);
qbuf
+=
slen
-
4
;
qlen
+=
slen
;
}
for
(
int
i
=
0
;
i
<
4
;
++
i
)
if
(
players
[
i
]
!=
cur_player
[
player
])
...
...
@@ -1632,10 +1635,7 @@ void TagDuel::RefreshHand(int player, int flag, int use_cache) {
void
TagDuel
::
RefreshGrave
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_GRAVE
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_GRAVE
,
flag
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
auto
len
=
WriteUpdateData
(
player
,
LOCATION_GRAVE
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
...
...
@@ -1646,25 +1646,24 @@ void TagDuel::RefreshGrave(int player, int flag, int use_cache) {
void
TagDuel
::
RefreshExtra
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x4000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_DATA
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
LOCATION_EXTRA
);
int
len
=
query_field_card
(
pduel
,
player
,
LOCATION_EXTRA
,
flag
,
(
unsigned
char
*
)
qbuf
,
use_cache
);
auto
len
=
WriteUpdateData
(
player
,
LOCATION_EXTRA
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
cur_player
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
}
void
TagDuel
::
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
unsigned
char
query_buffer
[
0x4000
];
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
unsigned
char
query_buffer
[
0x1000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_CARD
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
BufferIO
::
WriteInt8
(
qbuf
,
location
);
BufferIO
::
WriteInt8
(
qbuf
,
sequence
);
int
len
=
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
(
unsigned
char
*
)
qbuf
,
0
);
int
len
=
query_card
(
pduel
,
player
,
location
,
sequence
,
flag
,
qbuf
,
0
);
auto
position
=
GetPosition
(
qbuf
,
12
);
if
(
location
&
LOCATION_ONFIELD
)
{
int
pid
=
(
player
==
0
)
?
0
:
2
;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
4
);
NetServer
::
ReSendToPlayer
(
players
[
pid
+
1
]);
if
(
qbuf
[
15
]
&
POS_FACEUP
)
{
if
(
position
&
POS_FACEUP
)
{
pid
=
2
-
pid
;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
4
);
NetServer
::
ReSendToPlayer
(
players
[
pid
+
1
]);
...
...
@@ -1675,7 +1674,7 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
int
pid
=
(
player
==
0
)
?
0
:
2
;
NetServer
::
SendBufferToPlayer
(
players
[
pid
],
STOC_GAME_MSG
,
query_buffer
,
len
+
4
);
NetServer
::
ReSendToPlayer
(
players
[
pid
+
1
]);
if
(
location
==
LOCATION_REMOVED
&&
(
qbuf
[
15
]
&
POS_FACEDOWN
))
if
(
location
==
LOCATION_REMOVED
&&
(
position
&
POS_FACEDOWN
))
return
;
if
(
location
&
0x90
)
{
for
(
int
i
=
0
;
i
<
4
;
++
i
)
...
...
gframe/tag_duel.h
View file @
32ac47c2
...
...
@@ -40,6 +40,9 @@ public:
static
int
MessageHandler
(
intptr_t
fduel
,
int
type
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
private:
int
WriteUpdateData
(
int
&
player
,
int
location
,
int
&
flag
,
unsigned
char
*&
qbuf
,
int
&
use_cache
);
protected:
DuelPlayer
*
players
[
4
];
...
...
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