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wind2009
ygopro
Commits
74d53175
Commit
74d53175
authored
Dec 16, 2023
by
Chen Bill
Browse files
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Plain Diff
SingleDuel: use std vector
parent
bbec144b
Changes
1
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Showing
1 changed file
with
24 additions
and
19 deletions
+24
-19
gframe/single_duel.cpp
gframe/single_duel.cpp
+24
-19
No files found.
gframe/single_duel.cpp
View file @
74d53175
...
...
@@ -1477,10 +1477,11 @@ inline unsigned int GetPosition(unsigned char*& qbuf, int offset) {
return
info
>>
24
;
}
void
SingleDuel
::
RefreshMzone
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
std
::
vector
<
unsigned
char
>
query_buffer
;
query_buffer
.
resize
(
SIZE_QUERY_BUFFER
);
auto
qbuf
=
query_buffer
.
data
();
auto
len
=
WriteUpdateData
(
player
,
LOCATION_MZONE
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
.
data
()
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
const
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
...
...
@@ -1492,15 +1493,16 @@ void SingleDuel::RefreshMzone(int player, int flag, int use_cache) {
memset
(
qbuf
,
0
,
clen
-
4
);
qbuf
+=
clen
-
4
;
}
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
.
data
()
,
len
+
3
);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
SingleDuel
::
RefreshSzone
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
std
::
vector
<
unsigned
char
>
query_buffer
;
query_buffer
.
resize
(
SIZE_QUERY_BUFFER
);
auto
qbuf
=
query_buffer
.
data
();
auto
len
=
WriteUpdateData
(
player
,
LOCATION_SZONE
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
.
data
()
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
const
int
clen
=
BufferIO
::
ReadInt32
(
qbuf
);
...
...
@@ -1512,15 +1514,16 @@ void SingleDuel::RefreshSzone(int player, int flag, int use_cache) {
memset
(
qbuf
,
0
,
clen
-
4
);
qbuf
+=
clen
-
4
;
}
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
.
data
()
,
len
+
3
);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
SingleDuel
::
RefreshHand
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
std
::
vector
<
unsigned
char
>
query_buffer
;
query_buffer
.
resize
(
SIZE_QUERY_BUFFER
);
auto
qbuf
=
query_buffer
.
data
();
auto
len
=
WriteUpdateData
(
player
,
LOCATION_HAND
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
.
data
()
,
len
+
3
);
int
qlen
=
0
;
while
(
qlen
<
len
)
{
const
int
slen
=
BufferIO
::
ReadInt32
(
qbuf
);
...
...
@@ -1532,28 +1535,30 @@ void SingleDuel::RefreshHand(int player, int flag, int use_cache) {
memset
(
qbuf
,
0
,
slen
-
4
);
qbuf
+=
slen
-
4
;
}
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
1
-
player
],
STOC_GAME_MSG
,
query_buffer
.
data
()
,
len
+
3
);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
SingleDuel
::
RefreshGrave
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
std
::
vector
<
unsigned
char
>
query_buffer
;
query_buffer
.
resize
(
SIZE_QUERY_BUFFER
);
auto
qbuf
=
query_buffer
.
data
();
auto
len
=
WriteUpdateData
(
player
,
LOCATION_GRAVE
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
query_buffer
.
data
()
,
len
+
3
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
void
SingleDuel
::
RefreshExtra
(
int
player
,
int
flag
,
int
use_cache
)
{
unsigned
char
query_buffer
[
0x2000
];
auto
qbuf
=
query_buffer
;
std
::
vector
<
unsigned
char
>
query_buffer
;
query_buffer
.
resize
(
SIZE_QUERY_BUFFER
);
auto
qbuf
=
query_buffer
.
data
();
auto
len
=
WriteUpdateData
(
player
,
LOCATION_EXTRA
,
flag
,
qbuf
,
use_cache
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
,
len
+
3
);
NetServer
::
SendBufferToPlayer
(
players
[
player
],
STOC_GAME_MSG
,
query_buffer
.
data
()
,
len
+
3
);
}
void
SingleDuel
::
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
)
{
flag
|=
(
QUERY_CODE
|
QUERY_POSITION
);
unsigned
char
query_buffer
[
0x
2
000
];
unsigned
char
query_buffer
[
0x
1
000
];
auto
qbuf
=
query_buffer
;
BufferIO
::
WriteInt8
(
qbuf
,
MSG_UPDATE_CARD
);
BufferIO
::
WriteInt8
(
qbuf
,
player
);
...
...
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