Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
M
MDPro2
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
1
Issues
1
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
赤子奈落
MDPro2
Commits
10ed9768
Commit
10ed9768
authored
Jul 20, 2023
by
赤子奈落
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix bug that cards moving weirdly from grave when ritual summoning
parent
1eb0b9a0
Changes
5
Hide whitespace changes
Inline
Side-by-side
Showing
5 changed files
with
112 additions
and
186 deletions
+112
-186
Assets/MD/Scripts/Shortcuts.cs
Assets/MD/Scripts/Shortcuts.cs
+6
-6
Assets/MD/Scripts/TimelineSEControl.cs
Assets/MD/Scripts/TimelineSEControl.cs
+0
-1
Assets/MD/main.unity
Assets/MD/main.unity
+52
-148
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
+33
-10
Assets/transUI/prefab/trans_selectPuzzle.prefab
Assets/transUI/prefab/trans_selectPuzzle.prefab
+21
-21
No files found.
Assets/MD/Scripts/Shortcuts.cs
View file @
10ed9768
...
...
@@ -197,11 +197,11 @@ public class Shortcuts : MonoBehaviour
hasChanged
=
false
;
}
Time
.
timeScale
=
timescale
;
if
(
message
!=
Program
.
I
().
ocgcore
.
currentMessage
)
{
message
=
Program
.
I
().
ocgcore
.
currentMessage
;
Debug
.
Log
(
message
);
}
//
Time.timeScale = timescale;
//
if (message != Program.I().ocgcore.currentMessage)
//
{
//
message = Program.I().ocgcore.currentMessage;
//
Debug.Log(message);
//
}
}
}
Assets/MD/Scripts/TimelineSEControl.cs
View file @
10ed9768
...
...
@@ -196,7 +196,6 @@ public class TimelineSEControl : MonoBehaviour
if
(
type
==
"RITUAL"
)
if
(
director
.
time
>
(
director
.
duration
-
1f
))
{
Debug
.
Log
(
"mark1"
);
card
.
gameObject
.
transform
.
position
=
new
Vector3
(
0
,
65f
,
-
26.142f
);
card
.
gameObject
.
transform
.
eulerAngles
=
new
Vector3
(-
20f
,
0f
,
0f
);
this
.
enabled
=
false
;
...
...
Assets/MD/main.unity
View file @
10ed9768
This source diff could not be displayed because it is too large. You can
view the blob
instead.
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
View file @
10ed9768
...
...
@@ -1231,18 +1231,40 @@ public class gameCard : OCGobject
if
(
fromGrave
)
{
cardAnimation
.
PlayDelayedAnimation
(
"duelffromgrave"
,
time_delay_fromGraveOrExclude
);
foreach
(
var
btn
in
Program
.
I
().
ocgcore
.
gameField
.
gameHiddenButtons
)
btn
.
PlayParticle
(
p
.
controller
,
(
uint
)
CardLocation
.
Grave
,
false
,
time_delay_fromGraveOrExclude
);
if
(
summonAnimation
)
{
gameObject
.
transform
.
position
=
new
Vector3
(
0
,
-
50
,
0
);
cardModel
.
localEulerAngles
=
new
Vector3
(
90
,
0
,
0
);
cardModel
.
localScale
=
new
Vector3
(
1
,
1
,
1
);
cardModel
.
localPosition
=
Vector3
.
zero
;
rise
=
true
;
}
else
{
cardAnimation
.
PlayDelayedAnimation
(
"duelffromgrave"
,
time_delay_fromGraveOrExclude
);
foreach
(
var
btn
in
Program
.
I
().
ocgcore
.
gameField
.
gameHiddenButtons
)
btn
.
PlayParticle
(
p
.
controller
,
(
uint
)
CardLocation
.
Grave
,
false
,
time_delay_fromGraveOrExclude
);
}
}
else
if
(
fromExclude
)
{
if
(
p_moveBefore
!=
null
&&
(
p_moveBefore
.
position
&
(
uint
)
CardPosition
.
FaceDown
)
>
0
)
cardAnimation
.
PlayDelayedAnimation
(
"duelffromexclude_back"
,
time_delay_fromGraveOrExclude
);
if
(
summonAnimation
)
{
gameObject
.
transform
.
position
=
new
Vector3
(
0
,
-
50
,
0
);
cardModel
.
localEulerAngles
=
new
Vector3
(
90
,
0
,
0
);
cardModel
.
localScale
=
new
Vector3
(
1
,
1
,
1
);
cardModel
.
localPosition
=
Vector3
.
zero
;
rise
=
true
;
}
else
cardAnimation
.
PlayDelayedAnimation
(
"duelffromexclude"
,
time_delay_fromGraveOrExclude
);
foreach
(
var
btn
in
Program
.
I
().
ocgcore
.
gameField
.
gameHiddenButtons
)
btn
.
PlayParticle
(
p
.
controller
,
(
uint
)
CardLocation
.
Removed
,
false
,
time_delay_fromGraveOrExclude
);
{
if
(
p_moveBefore
!=
null
&&
(
p_moveBefore
.
position
&
(
uint
)
CardPosition
.
FaceDown
)
>
0
)
cardAnimation
.
PlayDelayedAnimation
(
"duelffromexclude_back"
,
time_delay_fromGraveOrExclude
);
else
cardAnimation
.
PlayDelayedAnimation
(
"duelffromexclude"
,
time_delay_fromGraveOrExclude
);
foreach
(
var
btn
in
Program
.
I
().
ocgcore
.
gameField
.
gameHiddenButtons
)
btn
.
PlayParticle
(
p
.
controller
,
(
uint
)
CardLocation
.
Removed
,
false
,
time_delay_fromGraveOrExclude
);
}
}
if
(
toGrave
)
{
...
...
@@ -1261,11 +1283,12 @@ public class gameCard : OCGobject
}
if
(
rise
)
{
if
(
toExclude
&&
(
p
.
position
&
(
uint
)
CardPosition
.
FaceDown
)
>
0
)
if
((
fromGrave
||
fromExclude
)
&&
summonAnimation
)
cardAnimation
.
PlayDelayedAnimation
(
"card_rise"
,
time_delay_move
);
else
if
(
toExclude
&&
(
p
.
position
&
(
uint
)
CardPosition
.
FaceDown
)
>
0
)
cardAnimation
.
PlayDelayedAnimation
(
"card_rise_back"
,
time_delay_rise
);
else
cardAnimation
.
PlayDelayedAnimation
(
"card_rise"
,
time_delay_rise
);
}
if
(
landing
)
{
...
...
Assets/transUI/prefab/trans_selectPuzzle.prefab
View file @
10ed9768
...
...
@@ -10,7 +10,7 @@ GameObject:
m_Component
:
-
component
:
{
fileID
:
441456
}
-
component
:
{
fileID
:
11447568
}
m_Layer
:
5
m_Layer
:
8
m_Name
:
glass
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -106,7 +106,7 @@ GameObject:
-
component
:
{
fileID
:
11195002
}
-
component
:
{
fileID
:
11465418
}
-
component
:
{
fileID
:
11460658
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
exit_
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -270,7 +270,7 @@ GameObject:
m_Component
:
-
component
:
{
fileID
:
441364
}
-
component
:
{
fileID
:
11406652
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
GameObject
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -348,7 +348,7 @@ GameObject:
m_Component
:
-
component
:
{
fileID
:
400784
}
-
component
:
{
fileID
:
11437968
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
'
!lable'
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -448,7 +448,7 @@ GameObject:
-
component
:
{
fileID
:
11488310
}
-
component
:
{
fileID
:
6536596
}
-
component
:
{
fileID
:
11429688
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
bar_
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -482,10 +482,10 @@ MonoBehaviour:
m_Script
:
{
fileID
:
11500000
,
guid
:
3c8d596c16f05d949922ef16347e4cc9
,
type
:
3
}
m_Name
:
m_EditorClassIdentifier
:
thumb
:
{
fileID
:
411742
}
thumb
:
{
fileID
:
0
}
mBG
:
{
fileID
:
0
}
mFG
:
{
fileID
:
11483778
}
mValue
:
0
.13
mValue
:
0
mFill
:
3
numberOfSteps
:
0
onChange
:
[]
...
...
@@ -493,7 +493,7 @@ MonoBehaviour:
rawValue
:
1
direction
:
2
mInverted
:
0
mSize
:
0.
163
mSize
:
0.
2
mScroll
:
0.6
mDir
:
2
---
!u!65
&6536596
...
...
@@ -570,7 +570,7 @@ GameObject:
m_Component
:
-
component
:
{
fileID
:
437448
}
-
component
:
{
fileID
:
11483542
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
panel_
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -649,7 +649,7 @@ GameObject:
-
component
:
{
fileID
:
6587590
}
-
component
:
{
fileID
:
11437270
}
-
component
:
{
fileID
:
11483778
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
Foreground
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -681,8 +681,8 @@ BoxCollider:
m_IsTrigger
:
1
m_Enabled
:
1
serializedVersion
:
2
m_Size
:
{
x
:
10
,
y
:
59.552002
,
z
:
0
}
m_Center
:
{
x
:
0
,
y
:
94.1457
6
,
z
:
0
}
m_Size
:
{
x
:
10
,
y
:
70.799995
,
z
:
0
}
m_Center
:
{
x
:
0
,
y
:
121.60000
6
,
z
:
0
}
---
!u!114
&11437270
MonoBehaviour
:
m_ObjectHideFlags
:
0
...
...
@@ -740,7 +740,7 @@ MonoBehaviour:
relative
:
1
absolute
:
0
updateAnchors
:
1
mColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
0.
27450982
}
mColor
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
0.
5
}
mPivot
:
4
mWidth
:
10
mHeight
:
314
...
...
@@ -772,7 +772,7 @@ GameObject:
m_Component
:
-
component
:
{
fileID
:
430162
}
-
component
:
{
fileID
:
11473228
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
line_
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -855,7 +855,7 @@ GameObject:
-
component
:
{
fileID
:
420264
}
-
component
:
{
fileID
:
11432078
}
-
component
:
{
fileID
:
11479770
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
deck
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -957,7 +957,7 @@ GameObject:
-
component
:
{
fileID
:
11482896
}
-
component
:
{
fileID
:
6584774
}
-
component
:
{
fileID
:
11496590
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
mainWindow
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -1077,13 +1077,13 @@ GameObject:
serializedVersion
:
6
m_Component
:
-
component
:
{
fileID
:
432674
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
trans_selectPuzzle
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
m_NavMeshLayer
:
0
m_StaticEditorFlags
:
0
m_IsActive
:
1
m_IsActive
:
0
---
!u!4
&432674
Transform
:
m_ObjectHideFlags
:
0
...
...
@@ -1093,7 +1093,7 @@ Transform:
m_GameObject
:
{
fileID
:
186134
}
m_LocalRotation
:
{
x
:
0
,
y
:
0
,
z
:
0
,
w
:
1
}
m_LocalPosition
:
{
x
:
0
,
y
:
0
,
z
:
0
}
m_LocalScale
:
{
x
:
2
,
y
:
2
,
z
:
1
}
m_LocalScale
:
{
x
:
1.5
,
y
:
1.5
,
z
:
1
}
m_Children
:
-
{
fileID
:
441456
}
-
{
fileID
:
441364
}
...
...
@@ -1110,7 +1110,7 @@ GameObject:
m_Component
:
-
component
:
{
fileID
:
1233342578
}
-
component
:
{
fileID
:
1233342579
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
texture
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
@@ -1196,7 +1196,7 @@ GameObject:
m_Component
:
-
component
:
{
fileID
:
1557113927
}
-
component
:
{
fileID
:
1557113928
}
m_Layer
:
19
m_Layer
:
8
m_Name
:
above_
m_TagString
:
Untagged
m_Icon
:
{
fileID
:
0
}
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment