Commit afe6f015 authored by POLYMER's avatar POLYMER

fix

parent 05add4ed
......@@ -115,7 +115,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.filter(c,tp)
return c:IsCode(11451631) and not c:IsForbidden() and c:CheckUniqueOnField(tp) and (c:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0 or (Duel.IsPlayerAffectedByEffect(tp,11451676) and Duel.GetLocationCount(1-tp,LOCATION_SZONE)>0)) and c:GetActivateEffect():IsActivatable(tp,true,true)
return c:IsCode(11451631) and not c:IsForbidden() and c:CheckUniqueOnField(tp) and (c:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0 or Duel.IsPlayerAffectedByEffect(tp,11451676)) and c:GetActivateEffect():IsActivatable(tp,true,true)
end
function cm.filter0(c)
return c:IsCanBeFusionMaterial() --and (not c:IsLocation(LOCATION_REMOVED) or c:IsFaceup())
......@@ -223,7 +223,20 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
Duel.SendtoGrave(mat2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION+REASON_RETURN)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
local le={Duel.IsPlayerAffectedByEffect(tp,EFFECT_CANNOT_SPECIAL_SUMMON)}
local lex={Duel.IsPlayerAffectedByEffect(tp,EFFECT_LIMIT_SPECIAL_SUMMON_POSITION)}
for _,v in pairs(lex) do table.insert(le,v) end
local ret1,ret2={},{}
for _,v in pairs(le) do
local tg=v:GetTarget()
if not tg then tg=aux.TRUE end
table.insert(ret1,v)
table.insert(ret2,tg)
v:SetTarget(cm.chtg(tg,e))
end
Duel.SpecialSummonStep(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
for i=1,#ret1 do ret1[i]:SetTarget(ret2[i]) end
Duel.SpecialSummonComplete()
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
......@@ -232,6 +245,12 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
tc:CompleteProcedure()
end
end
function cm.chtg(_tg,re)
return function(e,c,sump,sumtype,sumpos,targetp,se)
if se==re then return false end
return _tg(e,c,sump,sumtype,sumpos,targetp,se)
end
end
function cm.actfilter(c,se)
if not (se==nil or c:GetReasonEffect()~=se) then return false end
local code1,code2=c:GetPreviousCodeOnField()
......@@ -264,6 +283,22 @@ end
function cm.destg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.NecroValleyFilter(cm.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,tp) end
end
function cm.GetCardsInZone(tp,fd)
if fd==0x400020 then return Duel.GetFieldCard(tp,LOCATION_MZONE,5) or Duel.GetFieldCard(1-tp,LOCATION_MZONE,6) end
if fd==0x200040 then return Duel.GetFieldCard(tp,LOCATION_MZONE,6) or Duel.GetFieldCard(1-tp,LOCATION_MZONE,5) end
local seq=math.log(fd,2)
local p=tp
if seq>=16 then
p=1-tp
seq=seq-16
end
local loc=LOCATION_MZONE
if seq>=8 then
loc=LOCATION_SZONE
seq=seq-8
end
return Duel.GetFieldCard(p,loc,math.floor(seq+0.5))
end
function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,tp)
......@@ -283,8 +318,12 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
if tc:IsType(TYPE_FIELD) then
local fc=Duel.GetFieldCard(sp,LOCATION_FZONE,0)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
if Duel.IsPlayerAffectedByEffect(tp,11451676) then
Duel.Destroy(fc,REASON_RULE)
else
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
end
Duel.MoveToField(tc,tp,sp,LOCATION_FZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect()
......@@ -293,7 +332,20 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
else
Duel.MoveToField(tc,tp,sp,LOCATION_SZONE,POS_FACEUP,true)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(11451675,0))
local fd=0xff
if Duel.IsPlayerAffectedByEffect(tp,11451676) then
if sp==tp then
fd=Duel.SelectField(tp,1,LOCATION_SZONE,0,0x20002000)
else
fd=Duel.SelectField(tp,1,0,LOCATION_SZONE,0x20002000)
end
local fc=cm.GetCardsInZone(tp,fd)
if fc then Duel.Destroy(fc,REASON_RULE) end
fd=fd>>8
if sp~=tp then fd=fd>>16 end
end
Duel.MoveToField(tc,tp,sp,LOCATION_SZONE,POS_FACEUP,true,fd)
local te=tc:GetActivateEffect()
local tep=tc:GetControler()
local cost=te:GetCost()
......@@ -302,67 +354,30 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
else
if tc:IsType(TYPE_FIELD) then
local fc=Duel.GetFieldCard(sp,LOCATION_FZONE,0)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
if fc and Duel.IsPlayerAffectedByEffect(tp,11451676) then
Duel.Destroy(fc,REASON_RULE)
end
Duel.SSet(tp,tc,sp)
else
Duel.SSet(tp,tc,sp)
end
end
end
end
function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.filter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,tp)
local tc=g:GetFirst()
if tc then
local sp=1-tp
if not Duel.IsPlayerAffectedByEffect(tp,11451676) or (not tc:IsType(TYPE_FIELD) and Duel.GetLocationCount(1-tp,LOCATION_SZONE)<=0) or ((tc:IsType(TYPE_FIELD) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) and Duel.SelectOption(tp,aux.Stringid(11451631,3),aux.Stringid(11451631,4))==0) then sp=tp end
if tc:IsType(TYPE_FIELD) then
local fc=Duel.GetFieldCard(sp,LOCATION_FZONE,0)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(11451675,0))
local fd=0xff
if Duel.IsPlayerAffectedByEffect(tp,11451676) then
if sp==tp then
fd=Duel.SelectField(tp,1,LOCATION_SZONE,0,0x20002000)
else
fd=Duel.SelectField(tp,1,0,LOCATION_SZONE,0x20002000)
end
local fc=cm.GetCardsInZone(tp,fd)
if fc then Duel.Destroy(fc,REASON_RULE) end
fd=fd>>8
if sp~=tp then fd=fd>>16 end
end
Duel.MoveToField(tc,tp,sp,LOCATION_SZONE,POS_FACEDOWN,false,fd)
Duel.ConfirmCards(1-sp,tc)
tc:SetStatus(STATUS_SET_TURN,true)
Duel.RaiseEvent(tc,EVENT_SSET,e,REASON_EFFECT,tp,tp,ev)
end
Duel.MoveToField(tc,tp,sp,LOCATION_FZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect()
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
else
Duel.MoveToField(tc,tp,sp,LOCATION_SZONE,POS_FACEUP,true)
local te=tc:GetActivateEffect()
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
end
--[[local te=tc:GetActivateEffect()
if te:IsActivatable(tp,true,true) and (not tc:CheckActivateEffect(false,false,false) or Duel.SelectOption(tp,aux.Stringid(11451631,3),aux.Stringid(11451631,4))==0) then
local fc=Duel.GetFieldCard(tp,LOCATION_FZONE,0)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
Duel.MoveToField(tc,tp,tp,LOCATION_FZONE,POS_FACEUP,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
else
local fc=Duel.GetFieldCard(1-tp,LOCATION_FZONE,0)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
Duel.MoveToField(tc,tp,1-tp,LOCATION_FZONE,POS_FACEUP,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
end--]]
end
end
......
This diff is collapsed.
......@@ -10,16 +10,17 @@ function c28324124.initial_effect(c)
c:RegisterEffect(e1)
end
function c28324124.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,1,c) end
local exc=e:IsHasType(EFFECT_TYPE_ACTIVATE) and e:GetHandler() or nil
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,1,exc) end
if e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.SetChainLimit(aux.FALSE)
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD)
end
function c28324124.activate(e,tp,eg,ep,ev,re,r,rp)
local exc=e:IsHasType(EFFECT_TYPE_ACTIVATE) and aux.ExceptThisCard(e) or nil
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,1,1,aux.ExceptThisCard(e))
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_ONFIELD,0,1,1,exc)
if g:GetCount()==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local gg=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,0,1,nil)
......
......@@ -42,11 +42,11 @@ function s.sumop(e,tp,eg,ep,ev,re,r,rp)
if v:GetRange()&0x10a~=0 then
local e1=v:Clone()
e1:SetRange(LOCATION_REMOVED)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1,true)
local e2=SNNM.Act(tc,e1)
e2:SetRange(LOCATION_REMOVED)
e2:SetReset(RESET_PHASE+PHASE_END)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e2,true)
end
end
......
......@@ -18,7 +18,7 @@ function c9911720.initial_effect(c)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetOperation(c9911720.regop)
c:RegisterEffect(e2)
--destroy
--remove
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_QUICK_O)
......@@ -26,7 +26,6 @@ function c9911720.initial_effect(c)
e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCountLimit(1)
e3:SetCondition(c9911720.rmcon)
e3:SetCost(c9911720.rmcost)
e3:SetTarget(c9911720.rmtg)
......
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