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Nemo Ma
no81cards
Commits
afe6f015
Commit
afe6f015
authored
Aug 29, 2025
by
POLYMER
Browse files
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fix
parent
05add4ed
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5
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5 changed files
with
231 additions
and
216 deletions
+231
-216
expansions/script/c11451638.lua
expansions/script/c11451638.lua
+76
-61
expansions/script/c131584217.lua
expansions/script/c131584217.lua
+148
-148
expansions/script/c28324124.lua
expansions/script/c28324124.lua
+4
-3
expansions/script/c53797033.lua
expansions/script/c53797033.lua
+2
-2
expansions/script/c9911720.lua
expansions/script/c9911720.lua
+1
-2
No files found.
expansions/script/c11451638.lua
View file @
afe6f015
...
@@ -115,7 +115,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -115,7 +115,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
cm
.
filter
(
c
,
tp
)
function
cm
.
filter
(
c
,
tp
)
return
c
:
IsCode
(
11451631
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
and
(
c
:
IsType
(
TYPE_FIELD
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
or
(
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451676
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
>
0
))
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
return
c
:
IsCode
(
11451631
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
and
(
c
:
IsType
(
TYPE_FIELD
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
or
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451676
))
and
c
:
GetActivateEffect
():
IsActivatable
(
tp
,
true
,
true
)
end
end
function
cm
.
filter0
(
c
)
function
cm
.
filter0
(
c
)
return
c
:
IsCanBeFusionMaterial
()
--and (not c:IsLocation(LOCATION_REMOVED) or c:IsFaceup())
return
c
:
IsCanBeFusionMaterial
()
--and (not c:IsLocation(LOCATION_REMOVED) or c:IsFaceup())
...
@@ -223,7 +223,20 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -223,7 +223,20 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel
.
SendtoGrave
(
mat2
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
+
REASON_RETURN
)
Duel
.
SendtoGrave
(
mat2
,
REASON_EFFECT
+
REASON_MATERIAL
+
REASON_FUSION
+
REASON_RETURN
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
local
le
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_CANNOT_SPECIAL_SUMMON
)}
local
lex
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_LIMIT_SPECIAL_SUMMON_POSITION
)}
for
_
,
v
in
pairs
(
lex
)
do
table.insert
(
le
,
v
)
end
local
ret1
,
ret2
=
{},{}
for
_
,
v
in
pairs
(
le
)
do
local
tg
=
v
:
GetTarget
()
if
not
tg
then
tg
=
aux
.
TRUE
end
table.insert
(
ret1
,
v
)
table.insert
(
ret2
,
tg
)
v
:
SetTarget
(
cm
.
chtg
(
tg
,
e
))
end
Duel
.
SpecialSummonStep
(
tc
,
SUMMON_TYPE_FUSION
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
for
i
=
1
,
#
ret1
do
ret1
[
i
]:
SetTarget
(
ret2
[
i
])
end
Duel
.
SpecialSummonComplete
()
else
else
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
mat2
=
Duel
.
SelectFusionMaterial
(
tp
,
tc
,
mg3
,
nil
,
chkf
)
local
fop
=
ce
:
GetOperation
()
local
fop
=
ce
:
GetOperation
()
...
@@ -232,6 +245,12 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -232,6 +245,12 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
tc
:
CompleteProcedure
()
tc
:
CompleteProcedure
()
end
end
end
end
function
cm
.
chtg
(
_tg
,
re
)
return
function
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
if
se
==
re
then
return
false
end
return
_tg
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
end
end
function
cm
.
actfilter
(
c
,
se
)
function
cm
.
actfilter
(
c
,
se
)
if
not
(
se
==
nil
or
c
:
GetReasonEffect
()
~=
se
)
then
return
false
end
if
not
(
se
==
nil
or
c
:
GetReasonEffect
()
~=
se
)
then
return
false
end
local
code1
,
code2
=
c
:
GetPreviousCodeOnField
()
local
code1
,
code2
=
c
:
GetPreviousCodeOnField
()
...
@@ -264,6 +283,22 @@ end
...
@@ -264,6 +283,22 @@ end
function
cm
.
destg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
cm
.
destg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
end
end
end
function
cm
.
GetCardsInZone
(
tp
,
fd
)
if
fd
==
0x400020
then
return
Duel
.
GetFieldCard
(
tp
,
LOCATION_MZONE
,
5
)
or
Duel
.
GetFieldCard
(
1
-
tp
,
LOCATION_MZONE
,
6
)
end
if
fd
==
0x200040
then
return
Duel
.
GetFieldCard
(
tp
,
LOCATION_MZONE
,
6
)
or
Duel
.
GetFieldCard
(
1
-
tp
,
LOCATION_MZONE
,
5
)
end
local
seq
=
math.log
(
fd
,
2
)
local
p
=
tp
if
seq
>=
16
then
p
=
1
-
tp
seq
=
seq
-
16
end
local
loc
=
LOCATION_MZONE
if
seq
>=
8
then
loc
=
LOCATION_SZONE
seq
=
seq
-
8
end
return
Duel
.
GetFieldCard
(
p
,
loc
,
math.floor
(
seq
+
0
.
5
))
end
function
cm
.
desop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
desop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
...
@@ -283,8 +318,12 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -283,8 +318,12 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsType
(
TYPE_FIELD
)
then
if
tc
:
IsType
(
TYPE_FIELD
)
then
local
fc
=
Duel
.
GetFieldCard
(
sp
,
LOCATION_FZONE
,
0
)
local
fc
=
Duel
.
GetFieldCard
(
sp
,
LOCATION_FZONE
,
0
)
if
fc
then
if
fc
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451676
)
then
Duel
.
BreakEffect
()
Duel
.
Destroy
(
fc
,
REASON_RULE
)
else
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
BreakEffect
()
end
end
end
Duel
.
MoveToField
(
tc
,
tp
,
sp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
Duel
.
MoveToField
(
tc
,
tp
,
sp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
...
@@ -293,7 +332,20 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -293,7 +332,20 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
else
else
Duel
.
MoveToField
(
tc
,
tp
,
sp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
11451675
,
0
))
local
fd
=
0xff
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451676
)
then
if
sp
==
tp
then
fd
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_SZONE
,
0
,
0x20002000
)
else
fd
=
Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_SZONE
,
0x20002000
)
end
local
fc
=
cm
.
GetCardsInZone
(
tp
,
fd
)
if
fc
then
Duel
.
Destroy
(
fc
,
REASON_RULE
)
end
fd
=
fd
>>
8
if
sp
~=
tp
then
fd
=
fd
>>
16
end
end
Duel
.
MoveToField
(
tc
,
tp
,
sp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
,
fd
)
local
te
=
tc
:
GetActivateEffect
()
local
te
=
tc
:
GetActivateEffect
()
local
tep
=
tc
:
GetControler
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
local
cost
=
te
:
GetCost
()
...
@@ -302,67 +354,30 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -302,67 +354,30 @@ function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
else
else
if
tc
:
IsType
(
TYPE_FIELD
)
then
if
tc
:
IsType
(
TYPE_FIELD
)
then
local
fc
=
Duel
.
GetFieldCard
(
sp
,
LOCATION_FZONE
,
0
)
local
fc
=
Duel
.
GetFieldCard
(
sp
,
LOCATION_FZONE
,
0
)
if
fc
then
if
fc
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451676
)
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
Destroy
(
fc
,
REASON_RULE
)
Duel
.
BreakEffect
()
end
end
Duel
.
SSet
(
tp
,
tc
,
sp
)
Duel
.
SSet
(
tp
,
tc
,
sp
)
else
else
Duel
.
SSet
(
tp
,
tc
,
sp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
aux
.
Stringid
(
11451675
,
0
)
)
end
local
fd
=
0xff
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451676
)
then
end
if
sp
==
tp
then
end
fd
=
Duel
.
SelectField
(
tp
,
1
,
LOCATION_SZONE
,
0
,
0x20002000
)
function
cm
.
desop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
fd
=
Duel
.
SelectField
(
tp
,
1
,
0
,
LOCATION_SZONE
,
0x20002000
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
tp
)
end
local
tc
=
g
:
GetFirst
(
)
local
fc
=
cm
.
GetCardsInZone
(
tp
,
fd
)
if
tc
then
if
fc
then
Duel
.
Destroy
(
fc
,
REASON_RULE
)
end
local
sp
=
1
-
tp
fd
=
fd
>>
8
if
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451676
)
or
(
not
tc
:
IsType
(
TYPE_FIELD
)
and
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_SZONE
)
<=
0
)
or
((
tc
:
IsType
(
TYPE_FIELD
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
)
and
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
11451631
,
3
),
aux
.
Stringid
(
11451631
,
4
))
==
0
)
then
sp
=
tp
end
if
sp
~=
tp
then
fd
=
fd
>>
16
end
if
tc
:
IsType
(
TYPE_FIELD
)
then
end
local
fc
=
Duel
.
GetFieldCard
(
sp
,
LOCATION_FZONE
,
0
)
Duel
.
MoveToField
(
tc
,
tp
,
sp
,
LOCATION_SZONE
,
POS_FACEDOWN
,
false
,
fd
)
if
fc
then
Duel
.
ConfirmCards
(
1
-
sp
,
tc
)
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
tc
:
SetStatus
(
STATUS_SET_TURN
,
true
)
Duel
.
BreakEffect
(
)
Duel
.
RaiseEvent
(
tc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
ev
)
end
end
Duel
.
MoveToField
(
tc
,
tp
,
sp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
Duel
.
RaiseEvent
(
tc
,
4179255
,
te
,
0
,
tp
,
tp
,
Duel
.
GetCurrentChain
())
else
Duel
.
MoveToField
(
tc
,
tp
,
sp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
local
te
=
tc
:
GetActivateEffect
()
local
tep
=
tc
:
GetControler
()
local
cost
=
te
:
GetCost
()
if
cost
then
cost
(
te
,
tep
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
end
end
--[[local te=tc:GetActivateEffect()
if te:IsActivatable(tp,true,true) and (not tc:CheckActivateEffect(false,false,false) or Duel.SelectOption(tp,aux.Stringid(11451631,3),aux.Stringid(11451631,4))==0) then
local fc=Duel.GetFieldCard(tp,LOCATION_FZONE,0)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
Duel.MoveToField(tc,tp,tp,LOCATION_FZONE,POS_FACEUP,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
else
local fc=Duel.GetFieldCard(1-tp,LOCATION_FZONE,0)
if fc then
Duel.SendtoGrave(fc,REASON_RULE)
Duel.BreakEffect()
end
Duel.MoveToField(tc,tp,1-tp,LOCATION_FZONE,POS_FACEUP,true)
local tep=tc:GetControler()
local cost=te:GetCost()
if cost then cost(te,tep,eg,ep,ev,re,r,rp,1) end
Duel.RaiseEvent(tc,4179255,te,0,tp,tp,Duel.GetCurrentChain())
end--]]
end
end
end
end
...
...
expansions/script/c131584217.lua
View file @
afe6f015
--北极天熊
--北极天熊
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
--spsummon condition
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--special summon rule
--special summon rule
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetRange
(
LOCATION_EXTRA
)
e2
:
SetCondition
(
s
.
sprcon
)
e2
:
SetCondition
(
s
.
sprcon
)
e2
:
SetOperation
(
s
.
sprop
)
e2
:
SetOperation
(
s
.
sprop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--grave effect
--grave effect
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e3
:
SetHintTiming
(
0
,
TIMING_MAIN_END
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetCondition
(
s
.
condition
)
e3
:
SetCondition
(
s
.
condition
)
e3
:
SetCost
(
s
.
cost
)
e3
:
SetCost
(
s
.
cost
)
e3
:
SetOperation
(
s
.
operation
)
e3
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--release replace
--release replace
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
id
)
e4
:
SetCode
(
id
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_SET_AVAILABLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_SET_AVAILABLE
)
e4
:
SetRange
(
LOCATION_EXTRA
)
e4
:
SetRange
(
LOCATION_EXTRA
)
e4
:
SetCountLimit
(
1
,
id
+
o
*
10000
)
e4
:
SetCountLimit
(
1
,
id
+
o
*
10000
)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
if
not
s
.
Ursarctic_check
then
if
not
s
.
Ursarctic_check
then
s
.
Ursarctic_check
=
true
s
.
Ursarctic_check
=
true
aux
.
UrsarcticSpSummonCost
=
s
.
UrsarcticSpSummonCost
aux
.
UrsarcticSpSummonCost
=
s
.
UrsarcticSpSummonCost
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsOriginalSetCard
,
tp
,
0xff
,
0xff
,
nil
,
0x163
)
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsOriginalSetCard
,
tp
,
0xff
,
0xff
,
nil
,
0x163
)
for
tc
in
aux
.
Next
(
rg
)
do
for
tc
in
aux
.
Next
(
rg
)
do
if
tc
.
initial_effect
then
if
tc
.
initial_effect
then
local
Ursarctic_initial_effect
=
s
.
initial_effect
local
Ursarctic_initial_effect
=
s
.
initial_effect
s
.
initial_effect
=
function
()
end
s
.
initial_effect
=
function
()
end
tc
:
ReplaceEffect
(
id
,
0
)
tc
:
ReplaceEffect
(
id
,
0
)
s
.
initial_effect
=
Ursarctic_initial_effect
s
.
initial_effect
=
Ursarctic_initial_effect
tc
.
initial_effect
(
tc
)
tc
.
initial_effect
(
tc
)
end
end
end
end
end
end
end
end
function
s
.
tgrfilter
(
c
)
function
s
.
tgrfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToGraveAsCost
()
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
1
)
and
c
:
IsAbleToGraveAsCost
()
end
end
function
s
.
mnfilter
(
c
,
g
)
function
s
.
mnfilter
(
c
,
g
)
return
g
:
IsExists
(
s
.
mnfilter2
,
1
,
c
,
c
)
return
g
:
IsExists
(
s
.
mnfilter2
,
1
,
c
,
c
)
end
end
function
s
.
mnfilter2
(
c
,
mc
)
function
s
.
mnfilter2
(
c
,
mc
)
return
c
:
GetLevel
()
-
mc
:
GetLevel
()
==
1
return
c
:
GetLevel
()
-
mc
:
GetLevel
()
==
1
end
end
function
s
.
fselect
(
g
,
tp
,
sc
)
function
s
.
fselect
(
g
,
tp
,
sc
)
return
g
:
GetCount
()
==
2
return
g
:
GetCount
()
==
2
and
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_TUNER
)
and
g
:
IsExists
(
aux
.
NOT
(
Card
.
IsType
),
1
,
nil
,
TYPE_TUNER
)
and
g
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_TUNER
)
and
g
:
IsExists
(
aux
.
NOT
(
Card
.
IsType
),
1
,
nil
,
TYPE_TUNER
)
and
g
:
IsExists
(
s
.
mnfilter
,
1
,
nil
,
g
)
and
g
:
IsExists
(
s
.
mnfilter
,
1
,
nil
,
g
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
sc
)
>
0
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
g
,
sc
)
>
0
end
end
function
s
.
sprcon
(
e
,
c
)
function
s
.
sprcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgrfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgrfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
g
:
CheckSubGroup
(
s
.
fselect
,
2
,
2
,
tp
,
c
)
return
g
:
CheckSubGroup
(
s
.
fselect
,
2
,
2
,
tp
,
c
)
end
end
function
s
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
function
s
.
sprop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgrfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tgrfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
2
,
tp
,
c
)
local
tg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
2
,
tp
,
c
)
Duel
.
SendtoGrave
(
tg
,
REASON_COST
)
Duel
.
SendtoGrave
(
tg
,
REASON_COST
)
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x163
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsLevel
(
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
return
c
:
IsSetCard
(
0x163
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsLevel
(
1
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
end
function
s
.
setfilter
(
c
)
function
s
.
setfilter
(
c
)
return
c
:
IsSetCard
(
0x163
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
return
c
:
IsSetCard
(
0x163
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSSetable
()
end
end
function
s
.
rfilter1
(
c
,
tp
)
function
s
.
rfilter1
(
c
,
tp
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsReleasable
()
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
)
>
0
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsReleasable
()
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
)
>
0
end
end
function
s
.
rfilter2
(
c
)
function
s
.
rfilter2
(
c
)
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsReleasable
()
return
c
:
IsLevelAbove
(
7
)
and
c
:
IsReleasable
()
end
end
function
s
.
excostfilter
(
c
,
tp
)
function
s
.
excostfilter
(
c
,
tp
)
return
c
:
IsAbleToRemove
()
and
(
c
:
IsHasEffect
(
16471775
,
tp
)
or
c
:
IsHasEffect
(
s
,
tp
))
return
c
:
IsAbleToRemove
()
and
(
c
:
IsHasEffect
(
16471775
,
tp
)
or
c
:
IsHasEffect
(
89264428
,
tp
)
or
c
:
IsHasEffect
(
s
,
tp
))
end
end
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ph
=
Duel
.
GetCurrentPhase
()
local
ph
=
Duel
.
GetCurrentPhase
()
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
and
(
Duel
.
IsExistingMatchingCard
(
s
.
rfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
and
(
Duel
.
IsExistingMatchingCard
(
s
.
rfilter1
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
or
(
Duel
.
IsExistingMatchingCard
(
s
.
excostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
))
or
(
Duel
.
IsExistingMatchingCard
(
s
.
excostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetLocationCountFromEx
(
tp
)
>
0
))
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
and
(
Duel
.
IsExistingMatchingCard
(
s
.
rfilter2
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
and
(
Duel
.
IsExistingMatchingCard
(
s
.
rfilter2
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
s
.
excostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
))
or
Duel
.
IsExistingMatchingCard
(
s
.
excostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
tp
))
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
(
b1
or
b2
)
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
(
b1
or
b2
)
end
end
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
rfilter2
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
rfilter2
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
excostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
tp
)
local
g2
=
Duel
.
GetMatchingGroup
(
s
.
excostfilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
tp
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
if
chk
==
0
then
return
#
g1
>
0
and
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
if
chk
==
0
then
return
#
g1
>
0
and
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
rg
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
local
rg
=
g1
:
Select
(
tp
,
1
,
1
,
nil
)
local
tc
=
rg
:
GetFirst
()
local
tc
=
rg
:
GetFirst
()
local
te
=
tc
:
IsHasEffect
(
16471775
,
tp
)
or
tc
:
IsHasEffect
(
89264428
,
tp
)
local
te
=
tc
:
IsHasEffect
(
16471775
,
tp
)
or
tc
:
IsHasEffect
(
89264428
,
tp
)
if
te
then
if
te
then
te
:
UseCountLimit
(
tp
)
te
:
UseCountLimit
(
tp
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_REPLACE
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_REPLACE
)
else
else
aux
.
UseExtraReleaseCount
(
rg
,
tp
)
aux
.
UseExtraReleaseCount
(
rg
,
tp
)
Duel
.
Release
(
tc
,
REASON_COST
)
Duel
.
Release
(
tc
,
REASON_COST
)
end
end
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
not
c
:
IsLevelAbove
(
0
)
and
c
:
IsFaceup
()
return
not
c
:
IsLevelAbove
(
0
)
and
c
:
IsFaceup
()
end
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
local
op
=
0
local
op
=
0
if
b1
and
b2
then
if
b1
and
b2
then
if
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
),
aux
.
Stringid
(
id
,
1
),
aux
.
Stringid
(
id
,
2
))
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
),
aux
.
Stringid
(
id
,
1
),
aux
.
Stringid
(
id
,
2
))
else
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
),
aux
.
Stringid
(
id
,
1
))
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
),
aux
.
Stringid
(
id
,
1
))
end
end
elseif
b1
then
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
))
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
0
))
else
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
1
))
+
1
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
id
,
1
))
+
1
end
end
if
op
~=
1
then
if
op
~=
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
if
op
~=
0
then
if
op
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
setfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SSet
(
tp
,
sc
)
Duel
.
SSet
(
tp
,
sc
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetCode
(
EFFECT_TRAP_ACT_IN_SET_TURN
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
sc
:
RegisterEffect
(
e1
)
sc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
e2
:
SetCode
(
EFFECT_QP_ACT_IN_SET_TURN
)
sc
:
RegisterEffect
(
e2
)
sc
:
RegisterEffect
(
e2
)
end
end
end
end
function
s
.
excostfilter2
(
c
,
tp
)
function
s
.
excostfilter2
(
c
,
tp
)
return
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsHasEffect
(
31400083
,
tp
)
or
c
:
IsHasEffect
(
id
,
tp
))
return
c
:
IsAbleToGraveAsCost
()
and
(
c
:
IsHasEffect
(
31400083
,
tp
)
or
c
:
IsHasEffect
(
id
,
tp
))
end
end
function
s
.
UrsarcticSpSummonCost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
UrsarcticSpSummonCost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g1
=
Duel
.
GetReleaseGroup
(
tp
,
true
):
Filter
(
Auxiliary
.
UrsarcticReleaseFilter
,
e
:
GetHandler
())
local
g1
=
Duel
.
GetReleaseGroup
(
tp
,
true
):
Filter
(
Auxiliary
.
UrsarcticReleaseFilter
,
e
:
GetHandler
())
local
g2
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
UrsarcticExCostFilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
tp
)
local
g2
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
UrsarcticExCostFilter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
tp
)
local
g3
=
Duel
.
GetMatchingGroup
(
s
.
excostfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
nil
,
tp
)
local
g3
=
Duel
.
GetMatchingGroup
(
s
.
excostfilter2
,
tp
,
LOCATION_DECK
+
LOCATION_EXTRA
,
0
,
nil
,
tp
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g2
)
g1
:
Merge
(
g3
)
g1
:
Merge
(
g3
)
if
chk
==
0
then
return
g1
:
GetCount
()
>
0
end
if
chk
==
0
then
return
g1
:
GetCount
()
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
tc
=
g1
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
te1
=
tc
:
IsHasEffect
(
16471775
,
tp
)
or
tc
:
IsHasEffect
(
89264428
,
tp
)
local
te1
=
tc
:
IsHasEffect
(
16471775
,
tp
)
or
tc
:
IsHasEffect
(
89264428
,
tp
)
local
te2
=
tc
:
IsHasEffect
(
31400083
,
tp
)
or
tc
:
IsHasEffect
(
id
,
tp
)
local
te2
=
tc
:
IsHasEffect
(
31400083
,
tp
)
or
tc
:
IsHasEffect
(
id
,
tp
)
if
te1
then
if
te1
then
te1
:
UseCountLimit
(
tp
)
te1
:
UseCountLimit
(
tp
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_REPLACE
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_REPLACE
)
elseif
te2
then
elseif
te2
then
te2
:
UseCountLimit
(
tp
)
te2
:
UseCountLimit
(
tp
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
Duel
.
SendtoGrave
(
tc
,
REASON_COST
)
else
else
Duel
.
Release
(
tc
,
REASON_COST
)
Duel
.
Release
(
tc
,
REASON_COST
)
end
end
end
end
expansions/script/c28324124.lua
View file @
afe6f015
...
@@ -10,16 +10,17 @@ function c28324124.initial_effect(c)
...
@@ -10,16 +10,17 @@ function c28324124.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c28324124
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c28324124
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
exc
=
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
e
:
GetHandler
()
or
nil
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
c
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
ex
c
)
end
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
if
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
Duel
.
SetChainLimit
(
aux
.
FALSE
)
Duel
.
SetChainLimit
(
aux
.
FALSE
)
end
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
end
end
function
c28324124
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c28324124
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
exc
=
e
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
aux
.
ExceptThisCard
(
e
)
or
nil
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
)
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
exc
)
if
g
:
GetCount
()
==
0
then
return
end
if
g
:
GetCount
()
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
gg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
)
local
gg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_GRAVE
,
0
,
0
,
1
,
nil
)
...
...
expansions/script/c53797033.lua
View file @
afe6f015
...
@@ -42,11 +42,11 @@ function s.sumop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,11 +42,11 @@ function s.sumop(e,tp,eg,ep,ev,re,r,rp)
if
v
:
GetRange
()
&
0x10a
~=
0
then
if
v
:
GetRange
()
&
0x10a
~=
0
then
local
e1
=
v
:
Clone
()
local
e1
=
v
:
Clone
()
e1
:
SetRange
(
LOCATION_REMOVED
)
e1
:
SetRange
(
LOCATION_REMOVED
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_
EVENT
+
RESETS_STANDARD
+
RESET_
PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
,
true
)
tc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
SNNM
.
Act
(
tc
,
e1
)
local
e2
=
SNNM
.
Act
(
tc
,
e1
)
e2
:
SetRange
(
LOCATION_REMOVED
)
e2
:
SetRange
(
LOCATION_REMOVED
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e2
:
SetReset
(
RESET_
EVENT
+
RESETS_STANDARD
+
RESET_
PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
,
true
)
tc
:
RegisterEffect
(
e2
,
true
)
end
end
end
end
...
...
expansions/script/c9911720.lua
View file @
afe6f015
...
@@ -18,7 +18,7 @@ function c9911720.initial_effect(c)
...
@@ -18,7 +18,7 @@ function c9911720.initial_effect(c)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetOperation
(
c9911720
.
regop
)
e2
:
SetOperation
(
c9911720
.
regop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
destroy
--
remove
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_REMOVE
)
e3
:
SetCategory
(
CATEGORY_REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
...
@@ -26,7 +26,6 @@ function c9911720.initial_effect(c)
...
@@ -26,7 +26,6 @@ function c9911720.initial_effect(c)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c9911720
.
rmcon
)
e3
:
SetCondition
(
c9911720
.
rmcon
)
e3
:
SetCost
(
c9911720
.
rmcost
)
e3
:
SetCost
(
c9911720
.
rmcost
)
e3
:
SetTarget
(
c9911720
.
rmtg
)
e3
:
SetTarget
(
c9911720
.
rmtg
)
...
...
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