Commit 2c860400 authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/Fluorohydride/ygopro into server

parents 7a0defb4 1ff39351
......@@ -1548,10 +1548,10 @@ void ClientField::UpdateDeclarableList() {
}
mainGame->lstANCard->clear();
ancard.clear();
for(auto cit = dataManager.strings_begin; cit != dataManager.strings_end; ++cit) {
for(auto cit = dataManager.strings_begin(); cit != dataManager.strings_end(); ++cit) {
if(cit->second.name.find(pname) != std::wstring::npos) {
auto cp = dataManager.GetCodePointer(cit->first);
if (cp == dataManager.datas_end)
if (cp == dataManager.datas_end())
continue;
//datas.alias can be double card names or alias
if(is_declarable(cp->second, declare_opcodes)) {
......
This diff is collapsed.
......@@ -2,12 +2,9 @@
#define DATAMANAGER_H
#include "config.h"
#include "sqlite3.h"
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
#include "spmemvfs/spmemvfs.h"
#endif
#include "client_card.h"
#include <unordered_map>
#include <sqlite3.h>
#include "client_card.h"
namespace ygo {
constexpr int MAX_STRING_ID = 0x7ff;
......@@ -16,31 +13,33 @@ namespace ygo {
class DataManager {
public:
DataManager();
bool ReadDB(sqlite3* pDB);
bool LoadDB(const wchar_t* wfile);
bool LoadStrings(const char* file);
#ifndef YGOPRO_SERVER_MODE
bool LoadStrings(IReadFile* reader);
#endif
void ReadStringConfLine(const char* linebuf);
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
bool Error(spmemvfs_db_t* pDB, sqlite3_stmt* pStmt = 0);
#else
bool Error(sqlite3* pDB, sqlite3_stmt* pStmt = 0);
#endif //YGOPRO_SERVER_MODE
bool GetData(unsigned int code, CardData* pData);
bool Error(sqlite3* pDB, sqlite3_stmt* pStmt = nullptr);
code_pointer GetCodePointer(unsigned int code) const;
string_pointer GetStringPointer(unsigned int code) const;
bool GetString(unsigned int code, CardString* pStr);
const wchar_t* GetName(unsigned int code);
const wchar_t* GetText(unsigned int code);
const wchar_t* GetDesc(unsigned int strCode);
const wchar_t* GetSysString(int code);
const wchar_t* GetVictoryString(int code);
const wchar_t* GetCounterName(int code);
const wchar_t* GetSetName(int code);
std::vector<unsigned int> GetSetCodes(std::wstring setname);
code_pointer datas_begin();
code_pointer datas_end();
string_pointer strings_begin();
string_pointer strings_end();
bool GetData(unsigned int code, CardData* pData) const;
bool GetString(unsigned int code, CardString* pStr) const;
const wchar_t* GetName(unsigned int code) const;
const wchar_t* GetText(unsigned int code) const;
const wchar_t* GetDesc(unsigned int strCode) const;
const wchar_t* GetSysString(int code) const;
const wchar_t* GetVictoryString(int code) const;
const wchar_t* GetCounterName(int code) const;
const wchar_t* GetSetName(int code) const;
std::vector<unsigned int> GetSetCodes(std::wstring setname) const;
const wchar_t* GetNumString(int num, bool bracket = false);
const wchar_t* FormatLocation(int location, int sequence);
const wchar_t* FormatLocation(int location, int sequence) const;
const wchar_t* FormatAttribute(int attribute);
const wchar_t* FormatRace(int race);
const wchar_t* FormatType(int type);
......@@ -51,10 +50,7 @@ public:
std::unordered_map<unsigned int, std::wstring> _victoryStrings;
std::unordered_map<unsigned int, std::wstring> _setnameStrings;
std::unordered_map<unsigned int, std::wstring> _sysStrings;
code_pointer datas_begin;
code_pointer datas_end;
string_pointer strings_begin;
string_pointer strings_end;
char errmsg[512]{};
wchar_t numStrings[301][4]{};
wchar_t numBuffer[6]{};
......
......@@ -1015,7 +1015,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
dragx = event.MouseInput.X;
dragy = event.MouseInput.Y;
draging_pointer = dataManager.GetCodePointer(hovered_code);
if(draging_pointer == dataManager.datas_end)
if(draging_pointer == dataManager.datas_end())
break;
if(hovered_pos == 4) {
if(!check_limit(draging_pointer))
......@@ -1069,7 +1069,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(hovered_pos == 0 || hovered_seq == -1)
break;
auto pointer = dataManager.GetCodePointer(hovered_code);
if(pointer == dataManager.datas_end)
if(pointer == dataManager.datas_end())
break;
soundManager.PlaySoundEffect(SOUND_CARD_DROP);
if(hovered_pos == 1) {
......@@ -1104,7 +1104,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
pop_side(hovered_seq);
} else {
auto pointer = dataManager.GetCodePointer(hovered_code);
if(pointer == dataManager.datas_end)
if(pointer == dataManager.datas_end())
break;
if(!check_limit(pointer))
break;
......@@ -1139,7 +1139,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if (is_draging)
break;
auto pointer = dataManager.GetCodePointer(hovered_code);
if (pointer == dataManager.datas_end)
if (pointer == dataManager.datas_end())
break;
if(!check_limit(pointer))
break;
......@@ -1409,10 +1409,10 @@ void DeckBuilder::FilterCards() {
query_elements.push_back(element);
}
}
for(code_pointer ptr = dataManager.datas_begin; ptr != dataManager.datas_end; ++ptr) {
for(code_pointer ptr = dataManager.datas_begin(); ptr != dataManager.datas_end(); ++ptr) {
const CardDataC& data = ptr->second;
auto strpointer = dataManager.GetStringPointer(ptr->first);
if (strpointer == dataManager.strings_end)
if (strpointer == dataManager.strings_end())
continue;
const CardString& text = strpointer->second;
if(data.type & TYPE_TOKEN)
......
......@@ -2480,11 +2480,14 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
}
}
void ClientField::SetResponseSelectedCards() const {
unsigned char respbuf[SIZE_RETURN_VALUE];
respbuf[0] = selected_cards.size();
for (size_t i = 0; i < selected_cards.size(); ++i)
unsigned char respbuf[SIZE_RETURN_VALUE]{};
int len = (int)selected_cards.size();
if (len > UINT8_MAX)
len = UINT8_MAX;
respbuf[0] = (unsigned char)len;
for (int i = 0; i < len; ++i)
respbuf[i + 1] = selected_cards[i]->select_seq;
DuelClient::SetResponseB(respbuf, selected_cards.size() + 1);
DuelClient::SetResponseB(respbuf, len + 1);
}
void ClientField::SetResponseSelectedOption() const {
if(mainGame->dInfo.curMsg == MSG_SELECT_OPTION) {
......
......@@ -1605,7 +1605,7 @@ void Game::ShowCardInfo(int code, bool resize) {
return;
wchar_t formatBuffer[256];
auto cit = dataManager.GetCodePointer(code);
bool is_valid = (cit != dataManager.datas_end);
bool is_valid = (cit != dataManager.datas_end());
imgCard->setImage(imageManager.GetTexture(code, true));
if (is_valid) {
auto& cd = cit->second;
......@@ -1622,7 +1622,7 @@ void Game::ShowCardInfo(int code, bool resize) {
if (is_valid && !gameConf.hide_setname) {
auto& cd = cit->second;
auto target = cit;
if (cd.alias && dataManager.GetCodePointer(cd.alias) != dataManager.datas_end) {
if (cd.alias && dataManager.GetCodePointer(cd.alias) != dataManager.datas_end()) {
target = dataManager.GetCodePointer(cd.alias);
}
if (target->second.setcode[0]) {
......
......@@ -208,29 +208,28 @@ inline unsigned int GetPosition(unsigned char* qbuf, int offset) {
class DuelMode {
public:
virtual ~DuelMode() {}
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len) {}
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {}
virtual void LeaveGame(DuelPlayer* dp) {}
virtual void ToDuelist(DuelPlayer* dp) {}
virtual void ToObserver(DuelPlayer* dp) {}
virtual void PlayerReady(DuelPlayer* dp, bool is_ready) {}
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos) {}
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {}
virtual void StartDuel(DuelPlayer* dp) {}
virtual void HandResult(DuelPlayer* dp, unsigned char res) {}
virtual void TPResult(DuelPlayer* dp, unsigned char tp) {}
virtual void Process() {}
virtual int Analyze(char* msgbuffer, unsigned int len) {
return 0;
}
virtual void Surrender(DuelPlayer* dp) {}
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) {}
virtual void TimeConfirm(DuelPlayer* dp) {}
DuelMode() = default;
virtual ~DuelMode() = default;
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len) = 0;
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) = 0;
virtual void LeaveGame(DuelPlayer* dp) = 0;
virtual void ToDuelist(DuelPlayer* dp) = 0;
virtual void ToObserver(DuelPlayer* dp) = 0;
virtual void PlayerReady(DuelPlayer* dp, bool is_ready) = 0;
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos) = 0;
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) = 0;
virtual void StartDuel(DuelPlayer* dp) = 0;
virtual void HandResult(DuelPlayer* dp, unsigned char res) = 0;
virtual void TPResult(DuelPlayer* dp, unsigned char tp) = 0;
virtual void Process() = 0;
virtual int Analyze(unsigned char* msgbuffer, unsigned int len) = 0;
virtual void Surrender(DuelPlayer* dp) = 0;
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) = 0;
virtual void TimeConfirm(DuelPlayer* dp) = 0;
#ifdef YGOPRO_SERVER_MODE
virtual void RequestField(DuelPlayer* dp) {}
virtual void RequestField(DuelPlayer* dp) = 0;
#endif
virtual void EndDuel() {}
virtual void EndDuel() = 0;
public:
event* etimer { nullptr };
......
......@@ -234,7 +234,7 @@ bool ReplayMode::StartDuel() {
}
cur_replay.ReadData(filename, slen);
filename[slen] = 0;
if(!preload_script(pduel, filename, 0)) {
if(!preload_script(pduel, filename)) {
return false;
}
}
......
......@@ -10,27 +10,27 @@ namespace ygo {
class SingleDuel: public DuelMode {
public:
SingleDuel(bool is_match);
virtual ~SingleDuel();
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater);
virtual void LeaveGame(DuelPlayer* dp);
virtual void ToDuelist(DuelPlayer* dp);
virtual void ToObserver(DuelPlayer* dp);
virtual void PlayerReady(DuelPlayer* dp, bool ready);
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos);
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void StartDuel(DuelPlayer* dp);
virtual void HandResult(DuelPlayer* dp, unsigned char res);
virtual void TPResult(DuelPlayer* dp, unsigned char tp);
virtual void Process();
virtual void Surrender(DuelPlayer* dp);
virtual int Analyze(unsigned char* msgbuffer, unsigned int len);
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len);
virtual void TimeConfirm(DuelPlayer* dp);
~SingleDuel() override;
void Chat(DuelPlayer* dp, unsigned char* pdata, int len) override;
void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) override;
void LeaveGame(DuelPlayer* dp) override;
void ToDuelist(DuelPlayer* dp) override;
void ToObserver(DuelPlayer* dp) override;
void PlayerReady(DuelPlayer* dp, bool ready) override;
void PlayerKick(DuelPlayer* dp, unsigned char pos) override;
void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) override;
void StartDuel(DuelPlayer* dp) override;
void HandResult(DuelPlayer* dp, unsigned char res) override;
void TPResult(DuelPlayer* dp, unsigned char tp) override;
void Process() override;
void Surrender(DuelPlayer* dp) override;
int Analyze(unsigned char* msgbuffer, unsigned int len) override;
void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) override;
void TimeConfirm(DuelPlayer* dp) override;
#ifdef YGOPRO_SERVER_MODE
virtual void RequestField(DuelPlayer* dp);
void RequestField(DuelPlayer* dp) override;
#endif
virtual void EndDuel();
void EndDuel() override;
void DuelEndProc();
void WaitforResponse(int playerid);
......
......@@ -60,11 +60,11 @@ int SingleMode::SinglePlayThread() {
if(open_file) {
open_file = false;
slen = BufferIO::EncodeUTF8(open_file_name, filename);
if(!preload_script(pduel, filename, 0)) {
if(!preload_script(pduel, filename)) {
wchar_t fname[256];
myswprintf(fname, L"./single/%ls", open_file_name);
slen = BufferIO::EncodeUTF8(fname, filename);
if(!preload_script(pduel, filename, 0))
if(!preload_script(pduel, filename))
slen = 0;
}
} else {
......@@ -72,7 +72,7 @@ int SingleMode::SinglePlayThread() {
wchar_t fname[256];
myswprintf(fname, L"./single/%ls", name);
slen = BufferIO::EncodeUTF8(fname, filename);
if(!preload_script(pduel, filename, 0))
if(!preload_script(pduel, filename))
slen = 0;
}
if(slen == 0) {
......
......@@ -10,27 +10,27 @@ namespace ygo {
class TagDuel: public DuelMode {
public:
TagDuel();
virtual ~TagDuel();
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater);
virtual void LeaveGame(DuelPlayer* dp);
virtual void ToDuelist(DuelPlayer* dp);
virtual void ToObserver(DuelPlayer* dp);
virtual void PlayerReady(DuelPlayer* dp, bool ready);
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos);
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len);
virtual void StartDuel(DuelPlayer* dp);
virtual void HandResult(DuelPlayer* dp, unsigned char res);
virtual void TPResult(DuelPlayer* dp, unsigned char tp);
virtual void Process();
virtual void Surrender(DuelPlayer* dp);
virtual int Analyze(unsigned char* msgbuffer, unsigned int len);
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len);
virtual void TimeConfirm(DuelPlayer* dp);
~TagDuel() override;
void Chat(DuelPlayer* dp, unsigned char* pdata, int len) override;
void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) override;
void LeaveGame(DuelPlayer* dp) override;
void ToDuelist(DuelPlayer* dp) override;
void ToObserver(DuelPlayer* dp) override;
void PlayerReady(DuelPlayer* dp, bool ready) override;
void PlayerKick(DuelPlayer* dp, unsigned char pos) override;
void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) override;
void StartDuel(DuelPlayer* dp) override;
void HandResult(DuelPlayer* dp, unsigned char res) override;
void TPResult(DuelPlayer* dp, unsigned char tp) override;
void Process() override;
void Surrender(DuelPlayer* dp) override;
int Analyze(unsigned char* msgbuffer, unsigned int len) override;
void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) override;
void TimeConfirm(DuelPlayer* dp) override;
#ifdef YGOPRO_SERVER_MODE
virtual void RequestField(DuelPlayer* dp);
void RequestField(DuelPlayer* dp) override;
#endif
virtual void EndDuel();
void EndDuel() override;
void DuelEndProc();
void WaitforResponse(int playerid);
......
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