Commit 2c860400 authored by mercury233's avatar mercury233

Merge branch 'master' of https://github.com/Fluorohydride/ygopro into server

parents 7a0defb4 1ff39351
...@@ -1548,10 +1548,10 @@ void ClientField::UpdateDeclarableList() { ...@@ -1548,10 +1548,10 @@ void ClientField::UpdateDeclarableList() {
} }
mainGame->lstANCard->clear(); mainGame->lstANCard->clear();
ancard.clear(); ancard.clear();
for(auto cit = dataManager.strings_begin; cit != dataManager.strings_end; ++cit) { for(auto cit = dataManager.strings_begin(); cit != dataManager.strings_end(); ++cit) {
if(cit->second.name.find(pname) != std::wstring::npos) { if(cit->second.name.find(pname) != std::wstring::npos) {
auto cp = dataManager.GetCodePointer(cit->first); auto cp = dataManager.GetCodePointer(cit->first);
if (cp == dataManager.datas_end) if (cp == dataManager.datas_end())
continue; continue;
//datas.alias can be double card names or alias //datas.alias can be double card names or alias
if(is_declarable(cp->second, declare_opcodes)) { if(is_declarable(cp->second, declare_opcodes)) {
......
This diff is collapsed.
...@@ -2,12 +2,9 @@ ...@@ -2,12 +2,9 @@
#define DATAMANAGER_H #define DATAMANAGER_H
#include "config.h" #include "config.h"
#include "sqlite3.h"
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT)
#include "spmemvfs/spmemvfs.h"
#endif
#include "client_card.h"
#include <unordered_map> #include <unordered_map>
#include <sqlite3.h>
#include "client_card.h"
namespace ygo { namespace ygo {
constexpr int MAX_STRING_ID = 0x7ff; constexpr int MAX_STRING_ID = 0x7ff;
...@@ -16,31 +13,33 @@ namespace ygo { ...@@ -16,31 +13,33 @@ namespace ygo {
class DataManager { class DataManager {
public: public:
DataManager(); DataManager();
bool ReadDB(sqlite3* pDB);
bool LoadDB(const wchar_t* wfile); bool LoadDB(const wchar_t* wfile);
bool LoadStrings(const char* file); bool LoadStrings(const char* file);
#ifndef YGOPRO_SERVER_MODE #ifndef YGOPRO_SERVER_MODE
bool LoadStrings(IReadFile* reader); bool LoadStrings(IReadFile* reader);
#endif #endif
void ReadStringConfLine(const char* linebuf); void ReadStringConfLine(const char* linebuf);
#if !defined(YGOPRO_SERVER_MODE) || defined(SERVER_ZIP_SUPPORT) bool Error(sqlite3* pDB, sqlite3_stmt* pStmt = nullptr);
bool Error(spmemvfs_db_t* pDB, sqlite3_stmt* pStmt = 0);
#else
bool Error(sqlite3* pDB, sqlite3_stmt* pStmt = 0);
#endif //YGOPRO_SERVER_MODE
bool GetData(unsigned int code, CardData* pData);
code_pointer GetCodePointer(unsigned int code) const; code_pointer GetCodePointer(unsigned int code) const;
string_pointer GetStringPointer(unsigned int code) const; string_pointer GetStringPointer(unsigned int code) const;
bool GetString(unsigned int code, CardString* pStr); code_pointer datas_begin();
const wchar_t* GetName(unsigned int code); code_pointer datas_end();
const wchar_t* GetText(unsigned int code); string_pointer strings_begin();
const wchar_t* GetDesc(unsigned int strCode); string_pointer strings_end();
const wchar_t* GetSysString(int code); bool GetData(unsigned int code, CardData* pData) const;
const wchar_t* GetVictoryString(int code); bool GetString(unsigned int code, CardString* pStr) const;
const wchar_t* GetCounterName(int code); const wchar_t* GetName(unsigned int code) const;
const wchar_t* GetSetName(int code); const wchar_t* GetText(unsigned int code) const;
std::vector<unsigned int> GetSetCodes(std::wstring setname); const wchar_t* GetDesc(unsigned int strCode) const;
const wchar_t* GetSysString(int code) const;
const wchar_t* GetVictoryString(int code) const;
const wchar_t* GetCounterName(int code) const;
const wchar_t* GetSetName(int code) const;
std::vector<unsigned int> GetSetCodes(std::wstring setname) const;
const wchar_t* GetNumString(int num, bool bracket = false); const wchar_t* GetNumString(int num, bool bracket = false);
const wchar_t* FormatLocation(int location, int sequence); const wchar_t* FormatLocation(int location, int sequence) const;
const wchar_t* FormatAttribute(int attribute); const wchar_t* FormatAttribute(int attribute);
const wchar_t* FormatRace(int race); const wchar_t* FormatRace(int race);
const wchar_t* FormatType(int type); const wchar_t* FormatType(int type);
...@@ -51,10 +50,7 @@ public: ...@@ -51,10 +50,7 @@ public:
std::unordered_map<unsigned int, std::wstring> _victoryStrings; std::unordered_map<unsigned int, std::wstring> _victoryStrings;
std::unordered_map<unsigned int, std::wstring> _setnameStrings; std::unordered_map<unsigned int, std::wstring> _setnameStrings;
std::unordered_map<unsigned int, std::wstring> _sysStrings; std::unordered_map<unsigned int, std::wstring> _sysStrings;
code_pointer datas_begin; char errmsg[512]{};
code_pointer datas_end;
string_pointer strings_begin;
string_pointer strings_end;
wchar_t numStrings[301][4]{}; wchar_t numStrings[301][4]{};
wchar_t numBuffer[6]{}; wchar_t numBuffer[6]{};
......
...@@ -1015,7 +1015,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -1015,7 +1015,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
dragx = event.MouseInput.X; dragx = event.MouseInput.X;
dragy = event.MouseInput.Y; dragy = event.MouseInput.Y;
draging_pointer = dataManager.GetCodePointer(hovered_code); draging_pointer = dataManager.GetCodePointer(hovered_code);
if(draging_pointer == dataManager.datas_end) if(draging_pointer == dataManager.datas_end())
break; break;
if(hovered_pos == 4) { if(hovered_pos == 4) {
if(!check_limit(draging_pointer)) if(!check_limit(draging_pointer))
...@@ -1069,7 +1069,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -1069,7 +1069,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(hovered_pos == 0 || hovered_seq == -1) if(hovered_pos == 0 || hovered_seq == -1)
break; break;
auto pointer = dataManager.GetCodePointer(hovered_code); auto pointer = dataManager.GetCodePointer(hovered_code);
if(pointer == dataManager.datas_end) if(pointer == dataManager.datas_end())
break; break;
soundManager.PlaySoundEffect(SOUND_CARD_DROP); soundManager.PlaySoundEffect(SOUND_CARD_DROP);
if(hovered_pos == 1) { if(hovered_pos == 1) {
...@@ -1104,7 +1104,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -1104,7 +1104,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
pop_side(hovered_seq); pop_side(hovered_seq);
} else { } else {
auto pointer = dataManager.GetCodePointer(hovered_code); auto pointer = dataManager.GetCodePointer(hovered_code);
if(pointer == dataManager.datas_end) if(pointer == dataManager.datas_end())
break; break;
if(!check_limit(pointer)) if(!check_limit(pointer))
break; break;
...@@ -1139,7 +1139,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) { ...@@ -1139,7 +1139,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if (is_draging) if (is_draging)
break; break;
auto pointer = dataManager.GetCodePointer(hovered_code); auto pointer = dataManager.GetCodePointer(hovered_code);
if (pointer == dataManager.datas_end) if (pointer == dataManager.datas_end())
break; break;
if(!check_limit(pointer)) if(!check_limit(pointer))
break; break;
...@@ -1409,10 +1409,10 @@ void DeckBuilder::FilterCards() { ...@@ -1409,10 +1409,10 @@ void DeckBuilder::FilterCards() {
query_elements.push_back(element); query_elements.push_back(element);
} }
} }
for(code_pointer ptr = dataManager.datas_begin; ptr != dataManager.datas_end; ++ptr) { for(code_pointer ptr = dataManager.datas_begin(); ptr != dataManager.datas_end(); ++ptr) {
const CardDataC& data = ptr->second; const CardDataC& data = ptr->second;
auto strpointer = dataManager.GetStringPointer(ptr->first); auto strpointer = dataManager.GetStringPointer(ptr->first);
if (strpointer == dataManager.strings_end) if (strpointer == dataManager.strings_end())
continue; continue;
const CardString& text = strpointer->second; const CardString& text = strpointer->second;
if(data.type & TYPE_TOKEN) if(data.type & TYPE_TOKEN)
......
...@@ -2480,11 +2480,14 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e ...@@ -2480,11 +2480,14 @@ void ClientField::ShowCardInfoInList(ClientCard* pcard, irr::gui::IGUIElement* e
} }
} }
void ClientField::SetResponseSelectedCards() const { void ClientField::SetResponseSelectedCards() const {
unsigned char respbuf[SIZE_RETURN_VALUE]; unsigned char respbuf[SIZE_RETURN_VALUE]{};
respbuf[0] = selected_cards.size(); int len = (int)selected_cards.size();
for (size_t i = 0; i < selected_cards.size(); ++i) if (len > UINT8_MAX)
len = UINT8_MAX;
respbuf[0] = (unsigned char)len;
for (int i = 0; i < len; ++i)
respbuf[i + 1] = selected_cards[i]->select_seq; respbuf[i + 1] = selected_cards[i]->select_seq;
DuelClient::SetResponseB(respbuf, selected_cards.size() + 1); DuelClient::SetResponseB(respbuf, len + 1);
} }
void ClientField::SetResponseSelectedOption() const { void ClientField::SetResponseSelectedOption() const {
if(mainGame->dInfo.curMsg == MSG_SELECT_OPTION) { if(mainGame->dInfo.curMsg == MSG_SELECT_OPTION) {
......
...@@ -1605,7 +1605,7 @@ void Game::ShowCardInfo(int code, bool resize) { ...@@ -1605,7 +1605,7 @@ void Game::ShowCardInfo(int code, bool resize) {
return; return;
wchar_t formatBuffer[256]; wchar_t formatBuffer[256];
auto cit = dataManager.GetCodePointer(code); auto cit = dataManager.GetCodePointer(code);
bool is_valid = (cit != dataManager.datas_end); bool is_valid = (cit != dataManager.datas_end());
imgCard->setImage(imageManager.GetTexture(code, true)); imgCard->setImage(imageManager.GetTexture(code, true));
if (is_valid) { if (is_valid) {
auto& cd = cit->second; auto& cd = cit->second;
...@@ -1622,7 +1622,7 @@ void Game::ShowCardInfo(int code, bool resize) { ...@@ -1622,7 +1622,7 @@ void Game::ShowCardInfo(int code, bool resize) {
if (is_valid && !gameConf.hide_setname) { if (is_valid && !gameConf.hide_setname) {
auto& cd = cit->second; auto& cd = cit->second;
auto target = cit; auto target = cit;
if (cd.alias && dataManager.GetCodePointer(cd.alias) != dataManager.datas_end) { if (cd.alias && dataManager.GetCodePointer(cd.alias) != dataManager.datas_end()) {
target = dataManager.GetCodePointer(cd.alias); target = dataManager.GetCodePointer(cd.alias);
} }
if (target->second.setcode[0]) { if (target->second.setcode[0]) {
......
...@@ -208,29 +208,28 @@ inline unsigned int GetPosition(unsigned char* qbuf, int offset) { ...@@ -208,29 +208,28 @@ inline unsigned int GetPosition(unsigned char* qbuf, int offset) {
class DuelMode { class DuelMode {
public: public:
virtual ~DuelMode() {} DuelMode() = default;
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len) {} virtual ~DuelMode() = default;
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) {} virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len) = 0;
virtual void LeaveGame(DuelPlayer* dp) {} virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) = 0;
virtual void ToDuelist(DuelPlayer* dp) {} virtual void LeaveGame(DuelPlayer* dp) = 0;
virtual void ToObserver(DuelPlayer* dp) {} virtual void ToDuelist(DuelPlayer* dp) = 0;
virtual void PlayerReady(DuelPlayer* dp, bool is_ready) {} virtual void ToObserver(DuelPlayer* dp) = 0;
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos) {} virtual void PlayerReady(DuelPlayer* dp, bool is_ready) = 0;
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) {} virtual void PlayerKick(DuelPlayer* dp, unsigned char pos) = 0;
virtual void StartDuel(DuelPlayer* dp) {} virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) = 0;
virtual void HandResult(DuelPlayer* dp, unsigned char res) {} virtual void StartDuel(DuelPlayer* dp) = 0;
virtual void TPResult(DuelPlayer* dp, unsigned char tp) {} virtual void HandResult(DuelPlayer* dp, unsigned char res) = 0;
virtual void Process() {} virtual void TPResult(DuelPlayer* dp, unsigned char tp) = 0;
virtual int Analyze(char* msgbuffer, unsigned int len) { virtual void Process() = 0;
return 0; virtual int Analyze(unsigned char* msgbuffer, unsigned int len) = 0;
} virtual void Surrender(DuelPlayer* dp) = 0;
virtual void Surrender(DuelPlayer* dp) {} virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) = 0;
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) {} virtual void TimeConfirm(DuelPlayer* dp) = 0;
virtual void TimeConfirm(DuelPlayer* dp) {}
#ifdef YGOPRO_SERVER_MODE #ifdef YGOPRO_SERVER_MODE
virtual void RequestField(DuelPlayer* dp) {} virtual void RequestField(DuelPlayer* dp) = 0;
#endif #endif
virtual void EndDuel() {} virtual void EndDuel() = 0;
public: public:
event* etimer { nullptr }; event* etimer { nullptr };
......
...@@ -234,7 +234,7 @@ bool ReplayMode::StartDuel() { ...@@ -234,7 +234,7 @@ bool ReplayMode::StartDuel() {
} }
cur_replay.ReadData(filename, slen); cur_replay.ReadData(filename, slen);
filename[slen] = 0; filename[slen] = 0;
if(!preload_script(pduel, filename, 0)) { if(!preload_script(pduel, filename)) {
return false; return false;
} }
} }
......
...@@ -10,27 +10,27 @@ namespace ygo { ...@@ -10,27 +10,27 @@ namespace ygo {
class SingleDuel: public DuelMode { class SingleDuel: public DuelMode {
public: public:
SingleDuel(bool is_match); SingleDuel(bool is_match);
virtual ~SingleDuel(); ~SingleDuel() override;
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len); void Chat(DuelPlayer* dp, unsigned char* pdata, int len) override;
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater); void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) override;
virtual void LeaveGame(DuelPlayer* dp); void LeaveGame(DuelPlayer* dp) override;
virtual void ToDuelist(DuelPlayer* dp); void ToDuelist(DuelPlayer* dp) override;
virtual void ToObserver(DuelPlayer* dp); void ToObserver(DuelPlayer* dp) override;
virtual void PlayerReady(DuelPlayer* dp, bool ready); void PlayerReady(DuelPlayer* dp, bool ready) override;
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos); void PlayerKick(DuelPlayer* dp, unsigned char pos) override;
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len); void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) override;
virtual void StartDuel(DuelPlayer* dp); void StartDuel(DuelPlayer* dp) override;
virtual void HandResult(DuelPlayer* dp, unsigned char res); void HandResult(DuelPlayer* dp, unsigned char res) override;
virtual void TPResult(DuelPlayer* dp, unsigned char tp); void TPResult(DuelPlayer* dp, unsigned char tp) override;
virtual void Process(); void Process() override;
virtual void Surrender(DuelPlayer* dp); void Surrender(DuelPlayer* dp) override;
virtual int Analyze(unsigned char* msgbuffer, unsigned int len); int Analyze(unsigned char* msgbuffer, unsigned int len) override;
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len); void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) override;
virtual void TimeConfirm(DuelPlayer* dp); void TimeConfirm(DuelPlayer* dp) override;
#ifdef YGOPRO_SERVER_MODE #ifdef YGOPRO_SERVER_MODE
virtual void RequestField(DuelPlayer* dp); void RequestField(DuelPlayer* dp) override;
#endif #endif
virtual void EndDuel(); void EndDuel() override;
void DuelEndProc(); void DuelEndProc();
void WaitforResponse(int playerid); void WaitforResponse(int playerid);
......
...@@ -60,11 +60,11 @@ int SingleMode::SinglePlayThread() { ...@@ -60,11 +60,11 @@ int SingleMode::SinglePlayThread() {
if(open_file) { if(open_file) {
open_file = false; open_file = false;
slen = BufferIO::EncodeUTF8(open_file_name, filename); slen = BufferIO::EncodeUTF8(open_file_name, filename);
if(!preload_script(pduel, filename, 0)) { if(!preload_script(pduel, filename)) {
wchar_t fname[256]; wchar_t fname[256];
myswprintf(fname, L"./single/%ls", open_file_name); myswprintf(fname, L"./single/%ls", open_file_name);
slen = BufferIO::EncodeUTF8(fname, filename); slen = BufferIO::EncodeUTF8(fname, filename);
if(!preload_script(pduel, filename, 0)) if(!preload_script(pduel, filename))
slen = 0; slen = 0;
} }
} else { } else {
...@@ -72,7 +72,7 @@ int SingleMode::SinglePlayThread() { ...@@ -72,7 +72,7 @@ int SingleMode::SinglePlayThread() {
wchar_t fname[256]; wchar_t fname[256];
myswprintf(fname, L"./single/%ls", name); myswprintf(fname, L"./single/%ls", name);
slen = BufferIO::EncodeUTF8(fname, filename); slen = BufferIO::EncodeUTF8(fname, filename);
if(!preload_script(pduel, filename, 0)) if(!preload_script(pduel, filename))
slen = 0; slen = 0;
} }
if(slen == 0) { if(slen == 0) {
......
...@@ -10,27 +10,27 @@ namespace ygo { ...@@ -10,27 +10,27 @@ namespace ygo {
class TagDuel: public DuelMode { class TagDuel: public DuelMode {
public: public:
TagDuel(); TagDuel();
virtual ~TagDuel(); ~TagDuel() override;
virtual void Chat(DuelPlayer* dp, unsigned char* pdata, int len); void Chat(DuelPlayer* dp, unsigned char* pdata, int len) override;
virtual void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater); void JoinGame(DuelPlayer* dp, unsigned char* pdata, bool is_creater) override;
virtual void LeaveGame(DuelPlayer* dp); void LeaveGame(DuelPlayer* dp) override;
virtual void ToDuelist(DuelPlayer* dp); void ToDuelist(DuelPlayer* dp) override;
virtual void ToObserver(DuelPlayer* dp); void ToObserver(DuelPlayer* dp) override;
virtual void PlayerReady(DuelPlayer* dp, bool ready); void PlayerReady(DuelPlayer* dp, bool ready) override;
virtual void PlayerKick(DuelPlayer* dp, unsigned char pos); void PlayerKick(DuelPlayer* dp, unsigned char pos) override;
virtual void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len); void UpdateDeck(DuelPlayer* dp, unsigned char* pdata, int len) override;
virtual void StartDuel(DuelPlayer* dp); void StartDuel(DuelPlayer* dp) override;
virtual void HandResult(DuelPlayer* dp, unsigned char res); void HandResult(DuelPlayer* dp, unsigned char res) override;
virtual void TPResult(DuelPlayer* dp, unsigned char tp); void TPResult(DuelPlayer* dp, unsigned char tp) override;
virtual void Process(); void Process() override;
virtual void Surrender(DuelPlayer* dp); void Surrender(DuelPlayer* dp) override;
virtual int Analyze(unsigned char* msgbuffer, unsigned int len); int Analyze(unsigned char* msgbuffer, unsigned int len) override;
virtual void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len); void GetResponse(DuelPlayer* dp, unsigned char* pdata, unsigned int len) override;
virtual void TimeConfirm(DuelPlayer* dp); void TimeConfirm(DuelPlayer* dp) override;
#ifdef YGOPRO_SERVER_MODE #ifdef YGOPRO_SERVER_MODE
virtual void RequestField(DuelPlayer* dp); void RequestField(DuelPlayer* dp) override;
#endif #endif
virtual void EndDuel(); void EndDuel() override;
void DuelEndProc(); void DuelEndProc();
void WaitforResponse(int playerid); void WaitforResponse(int playerid);
......
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