Commit d2f45aa4 authored by nanahira's avatar nanahira

Merge branch 'develop' of github.com:mycard/ygopro-scripts into develop

parents 4dfd94e0 5d61b658
......@@ -90,8 +90,8 @@ end
function c10833828.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=c10833828.fcheck1(e:GetHandler():GetFieldID())
local mg1=Duel.GetFusionMaterial(tp):Filter(c10833828.spfilter2,nil,e)
aux.FGoalCheckAdditional=c10833828.fcheck1(e:GetHandler():GetFieldID())
local res=Duel.IsExistingMatchingCard(c10833828.spfilter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -102,7 +102,7 @@ function c10833828.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c10833828.spfilter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -112,7 +112,7 @@ function c10833828.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c10833828.spfilter2,nil,e)
aux.FCheckAdditional=c10833828.fcheck1(c:GetFieldID())
aux.FGoalCheckAdditional=c10833828.fcheck1(c:GetFieldID())
local sg1=Duel.GetMatchingGroup(c10833828.spfilter3,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
......@@ -129,20 +129,20 @@ function c10833828.spop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function c10833828.damcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
......
......@@ -69,7 +69,7 @@ function c11646785.setop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c11646785.mtfilter(c,e)
return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end
function c11646785.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
......
......@@ -51,7 +51,7 @@ function c13166648.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel.SpecialSummonComplete()
if ss then
if ss and a:IsRelateToBattle() then
Duel.CalculateDamage(a,tc)
end
end
......@@ -42,20 +42,20 @@ function c15717011.target(e,tp,eg,ep,ev,re,r,rp,chk)
if e:GetLabel()~=1 then return false end
e:SetLabel(0)
local mg=Duel.GetReleaseGroup(tp):Filter(c15717011.mfilter,nil,tp)
aux.FCheckAdditional=c15717011.fcheck
aux.FGoalCheckAdditional=c15717011.fcheck
if c59160188 then c59160188.re_activated=true end
local res=Duel.IsExistingMatchingCard(c15717011.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end
return res
end
local mg=Duel.GetReleaseGroup(tp):Filter(c15717011.mfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.FCheckAdditional=c15717011.fcheck
aux.FGoalCheckAdditional=c15717011.fcheck
if c59160188 then c59160188.re_activated=true end
local g=Duel.SelectMatchingCard(tp,c15717011.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf)
local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end
aux.UseExtraReleaseCount(mat,tp)
Duel.Release(mat,REASON_COST)
......
......@@ -22,7 +22,7 @@ function c16197610.initial_effect(c)
e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetOperation(c16197610.addc)
c:RegisterEffect(e3)
--destroy
--special summon
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(16197610,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
......@@ -54,13 +54,13 @@ function c16197610.spfilter(c,e,tp)
end
function c16197610.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c16197610.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end
and Duel.IsExistingMatchingCard(c16197610.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end
function c16197610.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c16197610.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c16197610.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
......
......@@ -18,28 +18,21 @@ function c1683982.initial_effect(c)
c:RegisterEffect(e2)
--SpecialSummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetDescription(aux.Stringid(1683982,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_BATTLE_DESTROYED)
e3:SetCondition(c1683982.regcon)
e3:SetOperation(c1683982.regop)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,1683982)
e3:SetCondition(c1683982.spcon)
e3:SetTarget(c1683982.sptg)
e3:SetOperation(c1683982.spop)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c1683982.regcon2)
e4:SetCondition(c1683982.spcon2)
c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(1683982,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_CUSTOM+1683982)
e5:SetRange(LOCATION_SZONE)
e5:SetCountLimit(1,1683982)
e5:SetTarget(c1683982.sptg)
e5:SetOperation(c1683982.spop)
c:RegisterEffect(e5)
--return to grave
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(1683982,2))
......@@ -57,21 +50,18 @@ function c1683982.atktg(e,c)
return not c:IsRace(RACE_REPTILE)
end
function c1683982.cfilter(c,tp)
return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousRaceOnField()&RACE_REPTILE~=0
return c:IsPreviousControler(tp) and c:IsReason(REASON_BATTLE) and c:GetPreviousRaceOnField()&RACE_REPTILE~=0
end
function c1683982.regcon(e,tp,eg,ep,ev,re,r,rp)
function c1683982.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1683982.cfilter,1,nil,tp)
end
function c1683982.cfilter2(c,tp)
return not c:IsReason(REASON_BATTLE) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
and c:GetPreviousRaceOnField()&RACE_REPTILE~=0 and c:IsRace(RACE_REPTILE) and c:IsPreviousPosition(POS_FACEUP)
end
function c1683982.regcon2(e,tp,eg,ep,ev,re,r,rp)
function c1683982.spcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1683982.cfilter2,1,nil,tp)
end
function c1683982.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseSingleEvent(e:GetHandler(),EVENT_CUSTOM+1683982,e,0,tp,0,0)
end
function c1683982.spfilter(c,e,tp)
return c:IsRace(RACE_REPTILE) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
......
......@@ -67,10 +67,10 @@ end
function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=s.fcheck
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
aux.FGoalCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
......@@ -87,9 +87,9 @@ end
function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
aux.FCheckAdditional=s.fcheck
aux.FGoalCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -106,9 +106,9 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=s.fcheck
aux.FGoalCheckAdditional=s.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
......
......@@ -28,7 +28,7 @@ function c21924381.activate(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e)
and a:IsAttackable() and a:IsRelateToEffect(e) and not a:IsImmuneToEffect(e)then
and a:IsRelateToBattle() and a:IsAttackable() and a:IsRelateToEffect(e) and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
......@@ -43,6 +43,8 @@ function c21924381.activate(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e2)
local e3=e2:Clone()
a:RegisterEffect(e3)
Duel.CalculateDamage(a,tc)
if tc:IsControler(tp) then
Duel.CalculateDamage(a,tc)
end
end
end
......@@ -70,7 +70,8 @@ end
function s.tattack(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and a:IsAttackable() and not a:IsImmuneToEffect(e) then
if tc and tc:IsRelateToEffect(e) and tc:IsControler(1-tp)
and a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc)
end
end
......@@ -43,7 +43,7 @@ function c2434862.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) then
if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc)
end
end
......
......@@ -51,7 +51,7 @@ function s.initial_effect(c)
c:RegisterEffect(e8)
end
function s.quick_filter(e)
return e:GetCode()==EVENT_CHAINING and e:IsHasType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_QUICK_F) and e:IsHasRange(LOCATION_HAND+LOCATION_MZONE)
return (e:GetCode()==EVENT_CHAINING or e:GetCode()==EVENT_BECOME_TARGET) and e:IsHasType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_QUICK_F) and e:IsHasRange(LOCATION_HAND+LOCATION_MZONE)
end
function s.cfilter(c)
return c:IsOriginalEffectProperty(s.quick_filter) and c:GetOriginalType()&TYPE_MONSTER==TYPE_MONSTER and c:IsFaceupEx()
......
......@@ -23,12 +23,10 @@ function c25259669.sumop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c25259669.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0
and c:IsRelateToEffect(e) and c:IsPosition(POS_FACEUP_ATTACK) then
Duel.BreakEffect()
Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
end
end
if c:IsRelateToEffect(e) and c:IsPosition(POS_FACEUP_ATTACK) then
Duel.BreakEffect()
Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
end
end
......@@ -25,7 +25,6 @@ function c25861589.initial_effect(c)
e2:SetOperation(s.operation)
c:RegisterEffect(e2)
end
s.fusion_effect=true
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
......@@ -63,27 +62,17 @@ function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_PLANT) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=10
end
function s.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=10
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToRemove,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
if Duel.GetLP(tp)>Duel.GetLP(1-tp) then
local sg=Duel.GetMatchingGroup(s.exfilter0,tp,LOCATION_GRAVE,0,nil)
if sg:GetCount()>0 then
mg1:Merge(sg)
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
end
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
......@@ -100,21 +89,13 @@ end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local exmat=false
if Duel.GetLP(tp)>Duel.GetLP(1-tp) then
local sg=Duel.GetMatchingGroup(s.exfilter1,tp,LOCATION_GRAVE,0,nil,e)
if sg:GetCount()>0 then
mg1:Merge(sg)
exmat=true
end
end
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -131,21 +112,15 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1)
local rg=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
mat1:Sub(rg)
Duel.Remove(mat1+rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -28,7 +28,7 @@ function c2732323.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.DisableSelfDestroyCheck()
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then
if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc)
end
end
......
......@@ -119,6 +119,5 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local fid=e:GetLabel()
local g=e:GetLabelObject()
local sg=g:Filter(s.tcfilter,nil,fid)
g:DeleteGroup()
Duel.SendtoGrave(sg,REASON_EFFECT)
end
......@@ -29,14 +29,17 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
local mg=tc:GetMaterial():Filter(aux.NecroValleyFilter(s.mgfilter),nil,e,tp,tc)
local mg=tc:GetMaterial()
local sumtype=tc:GetSummonType()
if Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)~=0 and sumtype==SUMMON_TYPE_LINK
and tc:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and mg:GetCount()>0
and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=mg:Select(tp,1,1,nil)
Duel.BreakEffect()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
if Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)~=0 then
mg=mg:Filter(aux.NecroValleyFilter(s.mgfilter),nil,e,tp,tc)
if sumtype==SUMMON_TYPE_LINK and tc:IsLocation(LOCATION_EXTRA)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and mg:GetCount()>0
and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=mg:Select(tp,1,1,nil)
Duel.BreakEffect()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end
end
......@@ -36,7 +36,7 @@ end
function c29062925.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c29062925.filter1,nil,e)
if c29062925.excon(tp) then
local mg2=Duel.GetMatchingGroup(c29062925.fexfilter,tp,LOCATION_DECK,0,nil)
if mg2:GetCount()>0 then
......@@ -94,7 +94,7 @@ function c29062925.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c29062925.frcheck
aux.GCheckAdditional=c29062925.gcheck
......@@ -106,7 +106,7 @@ function c29062925.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -55,8 +55,8 @@ end
function c3078380.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=c3078380.fcheck
local mg1=Duel.GetFusionMaterial(tp):Filter(c3078380.filter1,nil,e)
aux.FGoalCheckAdditional=c3078380.fcheck
local res=Duel.IsExistingMatchingCard(c3078380.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -67,7 +67,7 @@ function c3078380.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c3078380.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -75,7 +75,7 @@ end
function c3078380.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c3078380.filter1,nil,e)
aux.FCheckAdditional=c3078380.fcheck
aux.FGoalCheckAdditional=c3078380.fcheck
local sg1=Duel.GetMatchingGroup(c3078380.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
......@@ -92,18 +92,18 @@ function c3078380.fspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
......@@ -29,10 +29,9 @@ function c3103067.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c3103067.operation(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
if not a or not a:IsRelateToBattle() then return end
if e:GetLabel()==0 then
if a and a:IsRelateToBattle() then
Duel.Destroy(a,REASON_EFFECT)
end
Duel.Destroy(a,REASON_EFFECT)
end
if e:GetLabel()==1 then
local tc=Duel.GetFirstTarget()
......
......@@ -21,6 +21,7 @@ function c31386180.initial_effect(c)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c31386180.decon)
e2:SetTarget(c31386180.destg)
e2:SetOperation(c31386180.desop)
c:RegisterEffect(e2)
......@@ -38,6 +39,9 @@ end
function c31386180.condition(e)
return e:GetHandler():GetOverlayCount()>0
end
function c31386180.decon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c31386180.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() end
if chk==0 then return true end
......
......@@ -66,7 +66,7 @@ end
function c31444249.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c31444249.filter1,nil,e)
if c31444249.dmcon(tp) then
local sg=Duel.GetMatchingGroup(c31444249.filter0,tp,LOCATION_DECK,0,nil)
if sg:GetCount()>0 then
......@@ -124,7 +124,7 @@ function c31444249.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c31444249.fcheck
aux.GCheckAdditional=c31444249.gcheck
......@@ -136,7 +136,7 @@ function c31444249.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -24,6 +24,7 @@ function c34267821.initial_effect(c)
e3:SetRange(LOCATION_HAND+LOCATION_MZONE)
e3:SetCondition(c34267821.rmcon)
e3:SetCost(c34267821.rmcost)
e3:SetTarget(c34267821.rmtg)
e3:SetOperation(c34267821.rmop)
c:RegisterEffect(e3)
end
......@@ -48,6 +49,9 @@ function c34267821.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c34267821.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,34267821)==0 end
end
function c34267821.rmop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
......@@ -57,4 +61,5 @@ function c34267821.rmop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,34267821,RESET_PHASE+PHASE_END,0,1)
end
......@@ -25,7 +25,7 @@ function c34475451.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then
if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
......
......@@ -55,10 +55,10 @@ end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
aux.FGoalCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -69,7 +69,7 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return Duel.GetFlagEffect(tp,id+o)==0 and res
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
......@@ -81,7 +81,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,0,LOCATION_MZONE,nil,e)
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
aux.FGoalCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
......@@ -98,13 +98,13 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......@@ -117,7 +117,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1)
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function s.costfilter(c)
return c:IsRace(RACE_PYRO) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToRemoveAsCost()
......
......@@ -95,10 +95,10 @@ end
function c34813545.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD)
aux.FCheckAdditional=c34813545.fcheck
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD):Filter(c34813545.filter1,nil,e)
aux.FGoalCheckAdditional=c34813545.fcheck
local res=Duel.IsExistingMatchingCard(c34813545.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
......@@ -116,9 +116,9 @@ end
function c34813545.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD):Filter(c34813545.filter1,nil,e)
aux.FCheckAdditional=c34813545.fcheck
aux.FGoalCheckAdditional=c34813545.fcheck
local sg1=Duel.GetMatchingGroup(c34813545.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -134,15 +134,15 @@ function c34813545.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c34813545.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=c34813545.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -38,8 +38,8 @@ function c34933456.target(e,tp,eg,ep,ev,re,r,rp,chk)
me:SetValue(c34933456.mtval)
Duel.RegisterEffect(me,tp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=c34933456.fcheck
local mg1=Duel.GetFusionMaterial(tp):Filter(c34933456.filter2,nil,e)
aux.FGoalCheckAdditional=c34933456.fcheck
local res=Duel.IsExistingMatchingCard(c34933456.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -50,7 +50,7 @@ function c34933456.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c34933456.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
me:Reset()
return res
end
......@@ -66,7 +66,7 @@ function c34933456.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(me,tp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c34933456.filter2,nil,e)
aux.FCheckAdditional=c34933456.fcheck
aux.FGoalCheckAdditional=c34933456.fcheck
local sg1=Duel.GetMatchingGroup(c34933456.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
......@@ -83,19 +83,19 @@ function c34933456.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
me:Reset()
end
......@@ -62,7 +62,7 @@ function c34995106.target(e,tp,eg,ep,ev,re,r,rp,chk)
if mg1:IsExists(c34995106.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(c34995106.chkfilter,1,nil,tp) then
mg1:Merge(mg2)
end
aux.FCheckAdditional=c34995106.fcheck
aux.FGoalCheckAdditional=c34995106.fcheck
local res=Duel.IsExistingMatchingCard(c34995106.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -73,7 +73,7 @@ function c34995106.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c34995106.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -86,7 +86,7 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
if mg1:IsExists(c34995106.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(c34995106.chkfilter,1,nil,tp) then
mg1:Merge(mg2)
end
aux.FCheckAdditional=c34995106.fcheck
aux.FGoalCheckAdditional=c34995106.fcheck
local sg1=Duel.GetMatchingGroup(c34995106.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
......@@ -103,7 +103,7 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
......@@ -112,14 +112,14 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(mat2,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function c34995106.regcon(e,tp,eg,ep,ev,re,r,rp)
local code1,code2=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_CODE,CHAININFO_TRIGGERING_CODE2)
......
......@@ -35,9 +35,9 @@ function c35098357.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=c35098357.fcheck
aux.FGoalCheckAdditional=c35098357.fcheck
local res=Duel.IsExistingMatchingCard(c35098357.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
......@@ -54,9 +54,9 @@ end
function c35098357.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c35098357.filter1,nil,e)
aux.FCheckAdditional=c35098357.fcheck
aux.FGoalCheckAdditional=c35098357.fcheck
local sg1=Duel.GetMatchingGroup(c35098357.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -72,15 +72,15 @@ function c35098357.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c35098357.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=c35098357.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -93,7 +93,7 @@ function c35705817.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c35705817.fcheck
aux.GCheckAdditional=c35705817.gcheck
......@@ -108,7 +108,7 @@ function c35705817.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -20,18 +20,15 @@ function c36484016.initial_effect(c)
e2:SetOperation(c36484016.drop)
c:RegisterEffect(e2)
end
function c36484016.filter0(c)
return c:IsOnField() and c:IsAbleToRemove()
end
function c36484016.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c36484016.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListType(c,TYPE_SYNCHRO) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.synchro_fusion_check or c36484016.fcheck
aux.FGoalCheckAdditional=c.synchro_fusion_check or c36484016.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
function c36484016.filter4(c)
......@@ -43,7 +40,7 @@ end
function c36484016.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c36484016.filter0,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(c36484016.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c36484016.filter4,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c36484016.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
......@@ -82,21 +79,21 @@ function c36484016.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.synchro_fusion_check or c36484016.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=tc.synchro_fusion_check or c36484016.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function c36484016.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
......
......@@ -35,7 +35,7 @@ function c36708764.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(36708764,0))
local tc=g:Select(tp,1,1,nil):GetFirst()
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc)
end
end
......@@ -47,7 +47,7 @@ function c36708764.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(36708764,0))
local tc=g:Select(tp,1,1,nil):GetFirst()
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc)
end
end
......
......@@ -22,18 +22,15 @@ function c41940225.initial_effect(c)
e2:SetOperation(c41940225.thop)
c:RegisterEffect(e2)
end
function c41940225.filter0(c)
return c:IsFaceup() and c:IsCanBeFusionMaterial()
end
function c41940225.filter1(c,e)
return c:IsFaceup() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c41940225.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,78193831) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.destruction_swordsman_fusion_check or c41940225.fcheck
aux.FGoalCheckAdditional=c.destruction_swordsman_fusion_check or c41940225.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
function c41940225.filter3(c,e)
......@@ -45,8 +42,8 @@ end
function c41940225.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg2=Duel.GetMatchingGroup(c41940225.filter0,tp,0,LOCATION_MZONE,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(c41940225.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(c41940225.filter1,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c41940225.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
......@@ -83,21 +80,21 @@ function c41940225.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.destruction_swordsman_fusion_check or c41940225.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=tc.destruction_swordsman_fusion_check or c41940225.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function c41940225.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
......
......@@ -57,7 +57,7 @@ end
function c42199039.dttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c42199039.filter(chkc) and chkc~=e:GetHandler() end
local eq=e:GetHandler():GetEquipTarget()
if chk==0 then return eq and not eq:IsHasEffect(EFFECT_DIRECT_ATTACK) and Duel.IsAbleToEnterBP() and Duel.IsExistingTarget(c42199039.filter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) end
if chk==0 then return eq and not eq:IsHasEffect(EFFECT_DIRECT_ATTACK) and Duel.IsExistingTarget(c42199039.filter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c42199039.filter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
......
......@@ -89,7 +89,7 @@ function c42577802.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c42577802.fcheck
aux.GCheckAdditional=c42577802.gcheck
......@@ -101,7 +101,7 @@ function c42577802.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -26,7 +26,7 @@ end
function c43452193.activate(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local at=Duel.GetAttackTarget()
if a:IsRelateToEffect(e) and a:IsAttackable() and at:IsRelateToEffect(e) then
if a:IsRelateToBattle() and a:IsRelateToEffect(e) and a:IsAttackable() and at:IsRelateToEffect(e) then
if Duel.SwapControl(a,at,RESET_PHASE+PHASE_END,1) then
Duel.CalculateDamage(a,at)
end
......
......@@ -39,9 +39,11 @@ end
function c44362883.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,68468459) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.branded_fusion_check or c44362883.fcheck
aux.FCheckAdditional=c44362883.fcheck
aux.FGoalCheckAdditional=c.branded_fusion_check or c44362883.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
function c44362883.fcheck(tp,sg,fc)
......@@ -50,7 +52,7 @@ end
function c44362883.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c44362883.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c44362883.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c44362883.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
......@@ -58,9 +60,9 @@ function c44362883.target(e,tp,eg,ep,ev,re,r,rp,chk)
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c44362883.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
res=Duel.IsExistingMatchingCard(c44362883.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
......@@ -88,15 +90,17 @@ function c44362883.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=tc.branded_fusion_check or c44362883.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c44362883.fcheck
aux.FGoalCheckAdditional=tc.branded_fusion_check or c44362883.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -41,8 +41,8 @@ function c44874522.valcheck(e,c)
local flag=0
local tc=g:GetFirst()
while tc do
if tc:IsSetCard(0x7) then flag=bit.bor(flag,0x1) end
if tc:IsSetCard(0x51) then flag=bit.bor(flag,0x2) end
if tc:IsSetCard(0x7) and tc:IsType(TYPE_MONSTER) then flag=bit.bor(flag,0x1) end
if tc:IsSetCard(0x51) and tc:IsType(TYPE_MONSTER) then flag=bit.bor(flag,0x2) end
tc=g:GetNext()
end
e:SetLabel(flag)
......
......@@ -32,7 +32,7 @@ end
function c48144509.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToGrave,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(c48144509.filter1,nil,e)
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then
local sg=Duel.GetMatchingGroup(c48144509.exfilter0,tp,LOCATION_EXTRA,0,nil)
if sg:GetCount()>0 then
......@@ -91,7 +91,7 @@ function c48144509.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c48144509.fcheck
aux.GCheckAdditional=c48144509.gcheck
......@@ -103,7 +103,7 @@ function c48144509.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -63,7 +63,7 @@ function c51993760.operation(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e2)
Duel.SpecialSummonComplete()
local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then
if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc)
end
end
......
......@@ -42,20 +42,20 @@ function c52101615.target(e,tp,eg,ep,ev,re,r,rp,chk)
if e:GetLabel()~=1 then return false end
e:SetLabel(0)
local mg=Duel.GetReleaseGroup(tp):Filter(c52101615.mfilter,nil,tp)
aux.FCheckAdditional=c52101615.fcheck
aux.FGoalCheckAdditional=c52101615.fcheck
if c59160188 then c59160188.re_activated=true end
local res=Duel.IsExistingMatchingCard(c52101615.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end
return res
end
local mg=Duel.GetReleaseGroup(tp):Filter(c52101615.mfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.FCheckAdditional=c52101615.fcheck
aux.FGoalCheckAdditional=c52101615.fcheck
if c59160188 then c59160188.re_activated=true end
local g=Duel.SelectMatchingCard(tp,c52101615.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf)
local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end
aux.UseExtraReleaseCount(mat,tp)
Duel.Release(mat,REASON_COST)
......
......@@ -26,10 +26,10 @@ end
function c52947044.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_HAND)
local mg1=Duel.GetFusionMaterial(tp):Filter(c52947044.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c52947044.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c52947044.fcheck
aux.FGoalCheckAdditional=c52947044.fcheck
local res=Duel.IsExistingMatchingCard(c52947044.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -40,7 +40,7 @@ function c52947044.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c52947044.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -51,7 +51,7 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c52947044.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c52947044.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c52947044.fcheck
aux.FGoalCheckAdditional=c52947044.fcheck
local sg1=Duel.GetMatchingGroup(c52947044.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
......@@ -68,13 +68,13 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......@@ -93,7 +93,7 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetLabelObject(tc)
Duel.RegisterEffect(e1,tp)
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
......
......@@ -35,9 +35,6 @@ end
function c53541822.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActivated() and re:IsActiveType(TYPE_MONSTER)
end
function c53541822.filter0(c)
return c:IsOnField() and c:IsAbleToRemove()
end
function c53541822.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
......@@ -60,10 +57,10 @@ end
function c53541822.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter0,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter1,nil)
local mg2=Duel.GetMatchingGroup(c53541822.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c53541822.fcheck
aux.FGoalCheckAdditional=c53541822.fcheck
local res=Duel.IsExistingMatchingCard(c53541822.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -74,7 +71,7 @@ function c53541822.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c53541822.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -86,7 +83,7 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c53541822.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c53541822.fcheck
aux.FGoalCheckAdditional=c53541822.fcheck
local sg1=Duel.GetMatchingGroup(c53541822.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
......@@ -103,13 +100,13 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......@@ -124,5 +121,5 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
......@@ -33,8 +33,8 @@ end
function c54912977.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local a=Duel.GetAttacker()
if tc and tc:IsRelateToEffect(e)
and a:IsAttackable() and not a:IsImmuneToEffect(e) then
if tc and tc:IsRelateToEffect(e) and tc:IsControler(1-tp)
and a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc)
end
end
......
......@@ -10,18 +10,15 @@ function c55704856.initial_effect(c)
e1:SetOperation(c55704856.activate)
c:RegisterEffect(e1)
end
function c55704856.filter0(c)
return (c:IsLocation(LOCATION_MZONE) or c:IsFaceup()) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
end
function c55704856.filter1(c,e)
return (c:IsLocation(LOCATION_MZONE) or c:IsFaceup()) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end
function c55704856.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x1093) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.cyber_fusion_check or c55704856.fcheck
aux.FGoalCheckAdditional=c.cyber_fusion_check or c55704856.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
function c55704856.filter3(c)
......@@ -33,7 +30,7 @@ end
function c55704856.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetMatchingGroup(c55704856.filter0,tp,LOCATION_MZONE+LOCATION_REMOVED,0,nil)
local mg=Duel.GetMatchingGroup(c55704856.filter1,tp,LOCATION_MZONE+LOCATION_REMOVED,0,nil)
local mg2=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsLocation),nil,LOCATION_HAND)
mg:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c55704856.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
......@@ -71,8 +68,8 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.cyber_fusion_check or c55704856.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=tc.cyber_fusion_check or c55704856.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf)
tc:SetMaterial(mat)
if mat:IsExists(Card.IsFacedown,1,nil) then
......@@ -86,7 +83,7 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......@@ -104,7 +101,7 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function c55704856.cfilter(c)
return c:IsLocation(LOCATION_REMOVED) or (c:IsLocation(LOCATION_MZONE) and c:IsFaceup())
......
......@@ -66,7 +66,7 @@ function c57031794.desop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c57031794.mtfilter(c,e)
return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end
function c57031794.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
......
......@@ -36,7 +36,7 @@ end
function c57425061.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToGrave,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(c57425061.filter1,nil,e)
if Duel.IsExistingMatchingCard(c57425061.cfilter,tp,LOCATION_SZONE,0,1,nil) then
local sg=Duel.GetMatchingGroup(c57425061.exfilter0,tp,LOCATION_SZONE,0,nil)
if sg:GetCount()>0 then
......@@ -95,7 +95,7 @@ function c57425061.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c57425061.fcheck
aux.GCheckAdditional=c57425061.gcheck
......@@ -110,7 +110,7 @@ function c57425061.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -77,7 +77,7 @@ function c57450198.disop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c57450198.mtfilter(c,e)
return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end
function c57450198.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
......
......@@ -29,7 +29,7 @@ end
function c58549532.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c58549532.filter1,nil,e)
mg1:Merge(Duel.GetMatchingGroup(c58549532.filter0,tp,LOCATION_EXTRA,0,nil,e))
aux.FCheckAdditional=c58549532.fcheck
aux.GCheckAdditional=c58549532.gcheck
......@@ -71,13 +71,13 @@ function c58549532.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -41,7 +41,7 @@ end
function c59332125.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c59332125.filter2,nil,e)
local mg2=Duel.GetMatchingGroup(c59332125.filter1,tp,0,LOCATION_MZONE,nil)
if mg1:IsExists(c59332125.chkfilter,1,nil,tp) and mg2:GetCount()>0 then
mg1:Merge(mg2)
......@@ -95,7 +95,7 @@ function c59332125.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if not tc then return end
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c59332125.fcheck
aux.GCheckAdditional=c59332125.gcheck(tp)
......@@ -107,7 +107,7 @@ function c59332125.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -26,8 +26,8 @@ function c59514116.rcheck(tp,g,c)
end
function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=c59514116.fcheck
local mg1=Duel.GetFusionMaterial(tp):Filter(c59514116.filter1,nil,e)
aux.FGoalCheckAdditional=c59514116.fcheck
local res1=Duel.IsExistingMatchingCard(c59514116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res1 then
local ce=Duel.GetChainMaterial(tp)
......@@ -38,7 +38,7 @@ function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk)
res1=Duel.IsExistingMatchingCard(c59514116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
local mg3=Duel.GetRitualMaterial(tp)
aux.RCheckAdditional=c59514116.rcheck
local res2=mg3:IsExists(Card.IsCode,1,nil,46986414,38033121)
......@@ -73,7 +73,7 @@ function c59514116.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c59514116.filter1,nil,e)
aux.FCheckAdditional=c59514116.fcheck
aux.FGoalCheckAdditional=c59514116.fcheck
local sg1=Duel.GetMatchingGroup(c59514116.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
......@@ -90,20 +90,20 @@ function c59514116.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
elseif e:GetLabel()==1 then
::rcancel::
local mg=Duel.GetRitualMaterial(tp)
......
......@@ -25,8 +25,8 @@ function c60398723.rfilter(c)
end
function c60398723.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsControler(1-tp) and tc:IsFaceup() then
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)
if tc:IsRelateToEffect(e) and tc:IsControler(1-tp) and tc:IsFaceup()
and Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)>0 then
local rg=Duel.GetMatchingGroup(c60398723.rfilter,tp,LOCATION_FZONE,LOCATION_FZONE,nil)
if rg:GetCount()~=0 and Duel.SelectYesNo(tp,aux.Stringid(60398723,0)) then
Duel.BreakEffect()
......
......@@ -38,9 +38,9 @@ end
function c6172122.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x3b) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.red_eyes_fusion_check or c6172122.fcheck
aux.FGoalCheckAdditional=c.red_eyes_fusion_check or c6172122.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
function c6172122.fcheck(tp,sg,fc)
......@@ -49,7 +49,7 @@ end
function c6172122.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c6172122.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c6172122.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c6172122.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
......@@ -57,9 +57,9 @@ function c6172122.target(e,tp,eg,ep,ev,re,r,rp,chk)
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c6172122.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
res=Duel.IsExistingMatchingCard(c6172122.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
return res
......@@ -87,14 +87,14 @@ function c6172122.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.red_eyes_fusion_check or c6172122.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=tc.red_eyes_fusion_check or c6172122.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......@@ -108,5 +108,5 @@ function c6172122.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
......@@ -37,8 +37,8 @@ end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=s.check
local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
aux.FGoalCheckAdditional=s.check
local res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -49,7 +49,7 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -57,7 +57,7 @@ end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
aux.FCheckAdditional=s.check
aux.FGoalCheckAdditional=s.check
local sg1=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2,sg2=nil,nil
local ce=Duel.GetChainMaterial(tp)
......@@ -74,14 +74,14 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=sg:Select(tp,1,1,nil):GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not (sg2:IsContains(tc)
and Duel.SelectYesNo(tp,ce:GetDescription()))) then
and ce and Duel.SelectYesNo(tp,ce:GetDescription()))) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
if #mat==0 then goto cancel end
tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
if #mat==0 then goto cancel end
local fop=ce:GetOperation()
......@@ -89,7 +89,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function s.cfilter(c)
return c:IsFaceupEx() and c:IsCode(4796100)
......
......@@ -66,9 +66,9 @@ function c63767246.cbcost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function c63767246.cbop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and c:IsControler(tp) then
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) then
if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,c)
end
end
......
......@@ -31,14 +31,14 @@ end
function c64061284.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg=Duel.GetFusionMaterial(tp)
local mg=Duel.GetFusionMaterial(tp):Filter(c64061284.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c64061284.filter0,tp,LOCATION_DECK,0,nil)
if mg:IsExists(c64061284.filterchk,1,nil) and mg2:GetCount()>0 then
mg:Merge(mg2)
aux.FCheckAdditional=c64061284.fcheck
aux.FGoalCheckAdditional=c64061284.fcheck
end
local res=Duel.IsExistingMatchingCard(c64061284.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
......@@ -57,10 +57,10 @@ function c64061284.activate(e,tp,eg,ep,ev,re,r,rp)
local mg2=Duel.GetMatchingGroup(c64061284.filter0,tp,LOCATION_DECK,0,nil)
if mg1:IsExists(c64061284.filterchk,1,nil) and mg2:GetCount()>0 then
mg1:Merge(mg2)
aux.FCheckAdditional=c64061284.fcheck
aux.FGoalCheckAdditional=c64061284.fcheck
end
local sg1=Duel.GetMatchingGroup(c64061284.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
......@@ -76,15 +76,15 @@ function c64061284.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if not tc then return end
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c64061284.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=c64061284.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -14,7 +14,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1)
end
function s.tgfilter(c,e,tp)
return c:IsFaceup() and not c:IsType(TYPE_TOKEN)
return aux.NegateEffectMonsterFilter(c) and not c:IsType(TYPE_TOKEN)
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA+LOCATION_HAND,0,1,nil,e,tp,c:GetRace(),c:GetAttribute(),c:GetAttack())
end
function s.spfilter(c,e,tp,race,att,atk)
......
......@@ -30,9 +30,9 @@ function c64966519.cbcon(e,tp,eg,ep,ev,re,r,rp)
end
function c64966519.cbop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsControler(tp) then
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not c:IsImmuneToEffect(e) then
if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not c:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,c)
end
end
......
......@@ -42,7 +42,7 @@ function c65037172.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
local mg1=Duel.GetFusionMaterial(tp):Filter(c65037172.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c65037172.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c65037172.fcheck
aux.FGoalCheckAdditional=c65037172.fcheck
local res=Duel.IsExistingMatchingCard(c65037172.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -53,7 +53,7 @@ function c65037172.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c65037172.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -64,7 +64,7 @@ function c65037172.fspop(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c65037172.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c65037172.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c65037172.fcheck
aux.FGoalCheckAdditional=c65037172.fcheck
local sg1=Duel.GetMatchingGroup(c65037172.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
......@@ -81,20 +81,20 @@ function c65037172.fspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function c65037172.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
......
......@@ -34,7 +34,7 @@ end
function c65801012.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToGrave,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(c65801012.filter1,nil,e)
if not Duel.IsExistingMatchingCard(c65801012.cfilter,tp,LOCATION_MZONE,0,1,nil) then
local sg=Duel.GetMatchingGroup(c65801012.exfilter0,tp,LOCATION_GRAVE,0,nil)
if sg:GetCount()>0 then
......@@ -93,7 +93,7 @@ function c65801012.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c65801012.fcheck
aux.GCheckAdditional=c65801012.gcheck
......@@ -108,7 +108,7 @@ function c65801012.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -51,19 +51,24 @@ end
function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if #g==2 and Duel.Remove(g,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
local resetv=1
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()<=PHASE_STANDBY then
resetv=2
end
local og=Duel.GetOperatedGroup()
local oc=og:GetFirst()
while oc do
oc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
oc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,resetv)
oc=og:GetNext()
end
og:KeepAlive()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN)
e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,resetv)
e1:SetCountLimit(1)
e1:SetLabelObject(og)
e1:SetValue(Duel.GetTurnCount())
e1:SetCondition(s.retcon)
e1:SetOperation(s.retop)
Duel.RegisterEffect(e1,tp)
......@@ -73,7 +78,9 @@ function s.retfilter(c)
return c:GetFlagEffect(id)>0
end
function s.retcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
if Duel.GetTurnPlayer()~=tp or Duel.GetTurnCount()==e:GetValue() then return false end
local g=e:GetLabelObject()
return g:IsExists(s.retfilter,1,nil)
end
function s.retop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject()
......
......@@ -82,7 +82,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if Duel.GetFlagEffect(tp,id)~=0 then
mg1:Merge(mg2)
end
aux.FCheckAdditional=s.fcheck
aux.FGoalCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -93,7 +93,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -106,7 +106,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,id)~=0 then
mg1:Merge(mg2)
end
aux.FCheckAdditional=s.fcheck
aux.FGoalCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
......@@ -123,7 +123,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
......@@ -135,14 +135,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoDeck(mat2,nil,2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
function s.filter(c)
return c:IsSetCard(0x1a1) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
......
......@@ -39,13 +39,13 @@ end
function s.natg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local a=Duel.GetAttacker()
if chkc then return chkc==a end
if chk==0 then return a~=nil and a:IsCanBeEffectTarget(e) and a:GetAttack()>0 end
if chk==0 then return a~=nil and a:IsCanBeEffectTarget(e) end
Duel.SetTargetCard(a)
end
function s.naop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if Duel.NegateAttack() and tc:IsRelateToEffect(e) and c:IsFaceup() and c:IsRelateToEffect(e) then
if Duel.NegateAttack() and tc:IsRelateToEffect(e) and tc:GetAttack()>0 and c:IsFaceup() and c:IsRelateToEffect(e) then
local preatk=c:GetAttack()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
......
......@@ -49,7 +49,7 @@ function c67385964.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then
if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
......
......@@ -51,12 +51,13 @@ end
function c67630339.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and Duel.GetAttackTarget()==nil and c67630339[tp]==2
and c67630339[2]:GetFlagEffect(67630339)~=0 and Duel.GetAttacker()~=c67630339[2]
and c67630339[2]:IsControler(1-tp)
end
function c67630339.operation(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker()
local d=c67630339[2]
if a:GetFlagEffect(67630339)~=0 and d:GetFlagEffect(67630339)~=0
and a:IsAttackable() and not a:IsImmuneToEffect(e) and not d:IsImmuneToEffect(e) then
if a:GetFlagEffect(67630339)~=0 and d:GetFlagEffect(67630339)~=0 and d:IsControler(1-tp)
and a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) and not d:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,d)
end
end
......@@ -45,12 +45,12 @@ function c68468459.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local mg2=Duel.GetMatchingGroup(c68468459.filter0,tp,0,LOCATION_MZONE,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil):Filter(c68468459.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c68468459.filter0,tp,0,LOCATION_MZONE,nil):Filter(c68468459.filter1,nil,e)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
end
aux.FCheckAdditional=c68468459.fcheck(c)
aux.FGoalCheckAdditional=c68468459.fcheck(c)
local res=Duel.IsExistingMatchingCard(c68468459.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -61,7 +61,7 @@ function c68468459.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c68468459.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,c,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res and c:IsRelateToEffect(e)
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
......@@ -76,7 +76,7 @@ function c68468459.activate(e,tp,eg,ep,ev,re,r,rp)
if mg2:GetCount()>0 then
mg1:Merge(mg2)
end
aux.FCheckAdditional=c68468459.fcheck(c)
aux.FGoalCheckAdditional=c68468459.fcheck(c)
local sg1=Duel.GetMatchingGroup(c68468459.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c,chkf)
local mg3=nil
local sg2=nil
......@@ -93,18 +93,18 @@ function c68468459.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,c,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,c,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
......@@ -26,7 +26,7 @@ function c69181753.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then
if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_REVERSE_DAMAGE)
......
......@@ -32,6 +32,7 @@ function c69811710.tgfilter(c)
end
function c69811710.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c69811710.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function c69811710.tgop(e,tp,eg,ep,ev,re,r,rp)
......@@ -62,6 +63,7 @@ function c69811710.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
and Duel.IsPlayerCanSpecialSummonMonster(tp,46647145,0xfe,TYPES_TOKEN_MONSTER,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE,tp)
and Duel.IsPlayerCanSpecialSummonMonster(tp,46647145,0xfe,TYPES_TOKEN_MONSTER,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE,1-tp)
and not Duel.IsPlayerAffectedByEffect(tp,59822133) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
end
......
......@@ -23,9 +23,9 @@ end
function c71143015.filter1(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and (aux.IsMaterialListCode(c,89631139) or aux.IsMaterialListCode(c,23995346)) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.ultimate_fusion_check or c71143015.fcheck
aux.FGoalCheckAdditional=c.ultimate_fusion_check or c71143015.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
function c71143015.fcheck(tp,sg,fc)
......@@ -74,8 +74,8 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.ultimate_fusion_check or c71143015.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FGoalCheckAdditional=tc.ultimate_fusion_check or c71143015.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf)
ct=mat1:FilterCount(c71143015.desfilter,nil)
tc:SetMaterial(mat1)
......@@ -91,7 +91,7 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
spchk=1
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
ct=mat2:FilterCount(c71143015.desfilter,nil)
local fop=ce:GetOperation()
......@@ -100,7 +100,7 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if ct>0 and spchk>0 and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(71143015,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
......
......@@ -21,9 +21,9 @@ end
function s.fsfilter2(c,e,tp,m,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x8)
and c:IsCanBeSpecialSummoned(e,0,tp,true,false)) then return false end
aux.FCheckAdditional=c.hero_fusion_check or s.fscheck
aux.FGoalCheckAdditional=c.hero_fusion_check or s.fscheck
local res=c:CheckFusionMaterial(m,nil,chkf,true)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res
end
function s.fscheck(tp,sg,fc)
......@@ -48,9 +48,9 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
aux.FCheckAdditional=tc.hero_fusion_check or s.fscheck
aux.FGoalCheckAdditional=tc.hero_fusion_check or s.fscheck
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf,true)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
local cf=mat:Filter(s.fscfilter,nil)
if cf:GetCount()>0 then
Duel.ConfirmCards(1-tp,cf)
......
......@@ -43,7 +43,7 @@ end
function c76647978.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(c76647978.filter1,nil,e)
aux.FCheckAdditional=c76647978.fcheck
aux.GCheckAdditional=c76647978.gcheck
local res=Duel.IsExistingMatchingCard(c76647978.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
......@@ -86,13 +86,13 @@ function c76647978.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -45,9 +45,9 @@ function c7864030.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function c7864030.operation1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
if tc:IsRelateToEffect(e) and tc:IsControler(tp) then
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc)
end
end
......@@ -57,9 +57,9 @@ function c7864030.condition2(e,tp,eg,ep,ev,re,r,rp)
end
function c7864030.operation2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and c:IsControler(tp) then
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) then
if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,c)
end
end
......
--ドレイク・シャーク
local s,id,o=GetID()
function s.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e0:SetCode(EVENT_ADJUST)
e0:SetRange(0xff)
e0:SetOperation(s.adjustop)
c:RegisterEffect(e0)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
......@@ -18,7 +25,9 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(id)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(id)
e2:SetRange(0xff)
e2:SetTarget(s.sxyzfilter)
e2:SetCountLimit(1,id+o)
c:RegisterEffect(e2)
--material effect
......@@ -33,21 +42,79 @@ function s.initial_effect(c)
e3:SetTarget(s.xyztg)
e3:SetOperation(s.xyzop)
c:RegisterEffect(e3)
if not s.global_check then
s.global_check=true
end
function s.sxyzfilter(e,c)
return c:IsAttribute(ATTRIBUTE_WATER)
end
function s.Drake_shark_f(function_f,int_lv,card_c)
return function (c)
return c:IsXyzLevel(card_c,int_lv) and (not function_f or function_f(c))
end
end
function s.sxfilter(c,tp,xc)
local te=c:IsHasEffect(id,tp)
if te then
local etg=te:GetTarget()
return not etg or etg(te,xc)
end
return false
end
function s.sxvalue(c,tp,xc)
local te=c:IsHasEffect(id,tp)
if te then
local etg=te:GetTarget()
if not etg or etg(te,xc) then
return te:GetValue()
end
end
end
function s.Drake_shark_gf(int_ct,int_tp,xc)
return function (g)
local ct=g:GetCount()
local eg=g:Filter(s.sxfilter,nil,int_tp,xc)
if #eg>0 then
ct=ct+eg:GetClassCount(s.sxvalue,int_tp,xc)
end
local tc=g:GetFirst()
while tc do
local te=tc:IsHasEffect(EFFECT_XYZ_LEVEL,int_tp)
if te then
local evf=te:GetValue()
if evf then
local ev=evf(te,tc,xc)
local lmct=(ev>>12)&0xf
if lmct>0 and lmct>g:GetCount() then
return false
end
end
end
tc=g:GetNext()
end
return ct>=int_ct
end
end
function s.xfilter(c,tp)
return c:IsHasEffect(id,tp)
end
function s.eftfilter(c,tp)
local te=c:IsHasEffect(id,tp)
return te:GetValue()
end
function s.gcheck(g,tp)
return g:GetClassCount(s.eftfilter,tp)==g:GetCount()
end
function s.adjustop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(0,81096431)==0 then
Duel.RegisterFlagEffect(0,81096431,0,0,1)
Drake_shark_AddXyzProcedure=aux.AddXyzProcedure
function aux.AddXyzProcedure(card_c,function_f,int_lv,int_ct,function_alterf,int_dese,int_maxc,function_op)
if card_c:IsAttribute(ATTRIBUTE_WATER) and int_ct>=3 then
if int_ct>=3 then
if function_alterf then
Drake_shark_XyzLevelFreeOperationAlter=Auxiliary.XyzLevelFreeOperationAlter
function Auxiliary.XyzLevelFreeOperationAlter(f,gf,minc,maxc,alterf,alterdesc,alterop)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
if og:GetCount()==minc and og:IsExists(s.xfilter,1,nil) then
local ttc=og:Filter(s.xfilter,nil):GetFirst()
local tte=ttc:IsHasEffect(id,tp)
tte:UseCountLimit(tp)
end
Auxiliary.Drake_Solve(tp,og,maxc,minc)
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
......@@ -60,11 +127,7 @@ function s.initial_effect(c)
Duel.Overlay(c,og)
else
local mg=e:GetLabelObject()
if mg:GetCount()==minc and mg:IsExists(s.xfilter,1,nil) then
local ttc=mg:Filter(s.xfilter,nil):GetFirst()
local tte=ttc:IsHasEffect(id,tp)
tte:UseCountLimit(tp)
end
Auxiliary.Drake_Solve(tp,mg,maxc,minc)
if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then
......@@ -86,18 +149,14 @@ function s.initial_effect(c)
end
end
end
aux.AddXyzProcedureLevelFree(card_c,s.f(function_f,int_lv,card_c),s.gf(int_ct,card_c:GetOwner()),int_ct-1,int_ct,function_alterf,int_dese,function_op)
aux.AddXyzProcedureLevelFree(card_c,s.Drake_shark_f(function_f,int_lv,card_c),s.Drake_shark_gf(int_ct,card_c:GetOwner(),card_c),int_ct-2,int_ct,function_alterf,int_dese,function_op)
Auxiliary.XyzLevelFreeOperationAlter=Drake_shark_XyzLevelFreeOperationAlter
else
Drake_shark_XyzLevelFreeOperation=Auxiliary.XyzLevelFreeOperation
function Auxiliary.XyzLevelFreeOperation(f,gf,minct,maxct)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then
if og:GetCount()==minct and og:IsExists(s.xfilter,1,nil) then
local ttc=og:Filter(s.xfilter,nil):GetFirst()
local tte=ttc:IsHasEffect(id,tp)
tte:UseCountLimit(tp)
end
Auxiliary.Drake_Solve(tp,og,maxct,minct)
local sg=Group.CreateGroup()
local tc=og:GetFirst()
while tc do
......@@ -110,11 +169,7 @@ function s.initial_effect(c)
Duel.Overlay(c,og)
else
local mg=e:GetLabelObject()
if mg:GetCount()==minct and mg:IsExists(s.xfilter,1,nil) then
local ttc=mg:Filter(s.xfilter,nil):GetFirst()
local tte=ttc:IsHasEffect(id,tp)
tte:UseCountLimit(tp)
end
Auxiliary.Drake_Solve(tp,mg,maxct,minct)
if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then
......@@ -136,7 +191,7 @@ function s.initial_effect(c)
end
end
end
aux.AddXyzProcedureLevelFree(card_c,s.f(function_f,int_lv,card_c),s.gf(int_ct,card_c:GetOwner()),int_ct-1,int_ct)
aux.AddXyzProcedureLevelFree(card_c,s.Drake_shark_f(function_f,int_lv,card_c),s.Drake_shark_gf(int_ct,card_c:GetOwner(),card_c),int_ct-2,int_ct)
Auxiliary.XyzLevelFreeOperation=Drake_shark_XyzLevelFreeOperation
end
else
......@@ -147,20 +202,18 @@ function s.initial_effect(c)
end
end
end
local rg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_EXTRA,LOCATION_EXTRA,nil,TYPE_MONSTER)
for tc in aux.Next(rg) do
if tc.initial_effect then
local Traitor_initial_effect=s.initial_effect
s.initial_effect=function() end
tc:ReplaceEffect(id,0)
s.initial_effect=Traitor_initial_effect
tc.initial_effect(tc)
end
end
end
end
function s.f(function_f,int_lv,card_c)
return function (c)
return c:IsXyzLevel(card_c,int_lv) and (not function_f or function_f(c))
end
end
function s.gf(int_ct,int_tp)
return function (g)
return g:GetCount()==int_ct or g:GetCount()==int_ct-1 and g:IsExists(s.xfilter,1,nil,int_tp)
end
end
function s.xfilter(c,tp)
return c:IsHasEffect(id,tp)
e:Reset()
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsReason(REASON_DRAW)
......@@ -202,3 +255,30 @@ function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
Duel.Overlay(c,Group.FromCards(tc))
end
end
function Auxiliary.Drake_Solve(tp,g,maxct,minct,chkg)
if g:GetCount()<maxct and g:GetCount()>=minct and maxct==minct+2 then
local et=maxct-g:GetCount()
local exg=g:Filter(Card.IsHasEffect,nil,81096431,tp)
local ext=exg:GetClassCount(s.eftfilter,tp)
if (et==0 or et==ext) and #exg>0 then
for ttc in aux.Next(exg) do
local tte=ttc:IsHasEffect(81096431,tp)
if tte then
Duel.Hint(HINT_CARD,0,ttc:GetCode())
tte:UseCountLimit(tp)
end
end
elseif #exg>0 then
local st=et
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RESOLVECARD)
local reg=exg:SelectSubGroup(tp,s.gcheck,false,st,st,tp)
for ttc in aux.Next(reg) do
local tte=ttc:IsHasEffect(81096431,tp)
if tte then
Duel.Hint(HINT_CARD,0,ttc:GetCode())
tte:UseCountLimit(tp)
end
end
end
end
end
......@@ -31,8 +31,8 @@ function c81269231.valcheck(e,c)
local flag=0
local tc=g:GetFirst()
while tc do
if tc:IsSetCard(0x7) then flag=bit.bor(flag,0x1) end
if tc:IsSetCard(0x51) then flag=bit.bor(flag,0x2) end
if tc:IsSetCard(0x7) and tc:IsType(TYPE_MONSTER) then flag=bit.bor(flag,0x1) end
if tc:IsSetCard(0x51) and tc:IsType(TYPE_MONSTER) then flag=bit.bor(flag,0x2) end
tc=g:GetNext()
end
e:SetLabel(flag)
......
......@@ -36,8 +36,9 @@ end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local a=Duel.GetAttacker()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,c)
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0
and a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,c)
end
end
function s.atkfilter(c,ac)
......
......@@ -19,7 +19,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.thcon)
......
......@@ -69,7 +69,7 @@ function c85252081.desop(e,tp,eg,ep,ev,re,r,rp)
end
end
function c85252081.mtfilter(c,e)
return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end
function c85252081.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
......
......@@ -31,7 +31,7 @@ function c85888377.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 then
local ct=Duel.GetMatchingGroupCount(c85888377.filter,tp,LOCATION_ONFIELD,0,c)
local g=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,nil)
if ct>0 and g:GetCount() and Duel.SelectYesNo(tp,aux.Stringid(85888377,0)) then
if ct>0 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(85888377,0)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local sg=g:Select(tp,1,ct,nil)
......
......@@ -48,7 +48,7 @@ function c86049351.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e1)
if bc==Duel.GetAttackTarget() then bc,sc=sc,bc end
if bc:IsAttackable() and not bc:IsImmuneToEffect(e) and not sc:IsImmuneToEffect(e) then
if bc:IsRelateToBattle() and bc:IsAttackable() and not bc:IsImmuneToEffect(e) and not sc:IsImmuneToEffect(e) then
Duel.CalculateDamage(bc,sc)
Duel.BreakEffect()
Duel.Damage(tp,atk,REASON_EFFECT)
......
......@@ -23,7 +23,7 @@ end
function c8687195.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local a=Duel.GetAttacker()
if tc and tc:IsRelateToEffect(e) and a:IsAttackable() and not a:IsImmuneToEffect(e) then
if a:IsRelateToBattle() and tc and tc:IsRelateToEffect(e) and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc)
end
end
......@@ -32,8 +32,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsCanTurnSet,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)
if g:GetCount()>0 and Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)>0 then
local g1=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_ONFIELD,nil)
if g1:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect()
......
......@@ -131,10 +131,10 @@ end
function s.futg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
aux.FGoalCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
......@@ -145,7 +145,7 @@ function s.futg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return Duel.GetFlagEffect(tp,id+o)==0 and res
end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
......@@ -157,7 +157,7 @@ function s.fuop(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,0,LOCATION_MZONE,nil,e)
mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck
aux.FGoalCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
......@@ -174,18 +174,18 @@ function s.fuop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
end
......@@ -32,7 +32,7 @@ end
function c87931906.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c87931906.filter1,nil,e)
if Duel.IsExistingMatchingCard(c87931906.cfilter,tp,0,LOCATION_MZONE,1,nil) then
local mg2=Duel.GetMatchingGroup(c87931906.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
if mg2:GetCount()>0 then
......@@ -91,7 +91,7 @@ function c87931906.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c87931906.fcheck
aux.GCheckAdditional=c87931906.gcheck
......@@ -103,7 +103,7 @@ function c87931906.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -42,20 +42,20 @@ function c88696724.target(e,tp,eg,ep,ev,re,r,rp,chk)
if e:GetLabel()~=1 then return false end
e:SetLabel(0)
local mg=Duel.GetReleaseGroup(tp):Filter(c88696724.mfilter,nil,tp)
aux.FCheckAdditional=c88696724.fcheck
aux.FGoalCheckAdditional=c88696724.fcheck
if c59160188 then c59160188.re_activated=true end
local res=Duel.IsExistingMatchingCard(c88696724.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end
return res
end
local mg=Duel.GetReleaseGroup(tp):Filter(c88696724.mfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.FCheckAdditional=c88696724.fcheck
aux.FGoalCheckAdditional=c88696724.fcheck
if c59160188 then c59160188.re_activated=true end
local g=Duel.SelectMatchingCard(tp,c88696724.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf)
local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf)
aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end
aux.UseExtraReleaseCount(mat,tp)
Duel.Release(mat,REASON_COST)
......
......@@ -61,7 +61,7 @@ function c91499077.cbop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) and Duel.ChangePosition(c,POS_FACEUP_DEFENSE)~=0 then
local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not c:IsImmuneToEffect(e) then
if c:IsControler(tp) and at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not c:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,c)
end
end
......
......@@ -8,6 +8,7 @@ function c91800273.initial_effect(c)
e1:SetRange(LOCATION_HAND)
e1:SetCondition(c91800273.redcon)
e1:SetCost(c91800273.redcost)
e1:SetTarget(c91800273.redtg)
e1:SetOperation(c91800273.redop)
c:RegisterEffect(e1)
end
......@@ -18,6 +19,9 @@ function c91800273.redcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end
function c91800273.redtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,91800273)==0 end
end
function c91800273.redop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
......@@ -27,4 +31,5 @@ function c91800273.redop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(LOCATION_REMOVED)
e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,91800273,RESET_PHASE+PHASE_END,0,1)
end
......@@ -30,7 +30,7 @@ function c93504463.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then
if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc)
end
end
......
......@@ -35,7 +35,7 @@ function s.ffilter1(c,fc,sub,mg,sg)
return c:GetEquipGroup():IsExists(s.eqilter,1,nil)
end
function s.ffilter2(c,fc,sub,mg,sg)
return c:GetOriginalType()&TYPE_MONSTER~=0 and c:GetOriginalRace()&RACE_FIEND~=0
return c:GetOriginalType()&TYPE_MONSTER~=0 and c:IsRace(RACE_FIEND)
end
function s.tgfilter(c)
return c:IsPreviousLocation(LOCATION_HAND) and c:IsType(TYPE_MONSTER)
......
......@@ -29,7 +29,7 @@ function s.rfilter(c,tp)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.CheckReleaseGroup(tp,s.rfilter,1,c,1,tp) end
if chk==0 then return Duel.CheckReleaseGroup(tp,s.rfilter,1,c,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectReleaseGroup(tp,s.rfilter,1,1,c,tp)
Duel.Release(g,REASON_COST)
......
......@@ -29,7 +29,7 @@ function c96008713.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local a=Duel.GetAttacker()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.GetControl(tc,tp,PHASE_BATTLE,1)~=0 then
if a:IsAttackable() and not a:IsImmuneToEffect(e) then
if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc)
end
end
......
......@@ -3,12 +3,12 @@ local s,id,o=GetID()
function s.initial_effect(c)
c:EnableCounterPermit(0x6c)
c:SetCounterLimit(0x6c,10)
--
--activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--
--add counter
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_COUNTER)
......@@ -20,7 +20,7 @@ function s.initial_effect(c)
e2:SetTarget(s.cttg)
e2:SetOperation(s.ctop)
c:RegisterEffect(e2)
--
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_ATTACK)
......@@ -28,7 +28,7 @@ function s.initial_effect(c)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetValue(s.val)
c:RegisterEffect(e3)
--
--set
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TOHAND)
......@@ -58,8 +58,8 @@ end
function s.val(e,c)
return e:GetHandler():GetCounter(0x6c)*100
end
function s.filter(c)
return c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable()
function s.filter(c,ignore)
return c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable(ignore)
and (c:GetOriginalLevel()>0
or bit.band(c:GetOriginalRace(),0x3fffffff)~=0
or bit.band(c:GetOriginalAttribute(),0x7f)~=0
......@@ -68,7 +68,9 @@ function s.filter(c)
end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return eg:IsContains(c) and c:GetCounter(0x6c)==10 and c:IsAbleToHand() and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end
if chk==0 then return eg:IsContains(c) and c:GetCounter(0x6c)==10 and c:IsAbleToHand()
and Duel.GetSZoneCount(tp,c)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,true) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
......@@ -76,7 +78,7 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_HAND) then
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,false)
local tc=g:GetFirst()
if tc and Duel.SSet(tp,tc)~=0 then
local e1=Effect.CreateEffect(e:GetHandler())
......
......@@ -40,7 +40,7 @@ end
function c99426088.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local fmg1=Duel.GetFusionMaterial(tp)
local fmg1=Duel.GetFusionMaterial(tp):Filter(c99426088.ffilter1,nil,e)
if c99426088.excon(tp) then
local fmg2=Duel.GetMatchingGroup(c99426088.fexfilter,tp,LOCATION_DECK,0,nil)
if fmg2:GetCount()>0 then
......@@ -135,7 +135,7 @@ function c99426088.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=sg:Select(tp,1,1,nil):GetFirst()
fmg1:RemoveCard(tc)
if fsg1:IsContains(tc) and (fsg2==nil or not fsg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if fsg1:IsContains(tc) and (fsg2==nil or not fsg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=c99426088.frcheck
aux.GCheckAdditional=c99426088.gcheck
......@@ -147,7 +147,7 @@ function c99426088.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,fmg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
......
......@@ -1387,11 +1387,11 @@ end
---@param cc integer
---@param insf boolean
function Auxiliary.AddFusionProcFunRep(c,f,cc,insf)
local fun={}
for i=1,cc do
fun[i]=f
end
Auxiliary.AddFusionProcMix(c,false,insf,table.unpack(fun))
Auxiliary.AddFusionProcUltimate(c,false,insf,{
min=cc,
max=cc,
f=f
})
end
---Fusion monster, condition * minc to maxc
---@param c Card
......@@ -1409,11 +1409,11 @@ end
---@param cc integer
---@param insf boolean
function Auxiliary.AddFusionProcFunFun(c,f1,f2,cc,insf)
local fun={}
for i=1,cc do
fun[i]=f2
end
Auxiliary.AddFusionProcMix(c,false,insf,f1,table.unpack(fun))
Auxiliary.AddFusionProcUltimate(c,false,insf,f1,{
min=cc,
max=cc,
f=f2
})
end
--Fusion monster, condition1 + condition2 * minc to maxc
function Auxiliary.AddFusionProcFunFunRep(c,f1,f2,minc,maxc,insf)
......@@ -2251,7 +2251,7 @@ function Auxiliary.LExtraFilter(c,f,lc,tp)
return false
end
function Auxiliary.GetLinkCount(c)
if c:IsType(TYPE_LINK) and c:GetLink()>1 then
if c:IsLinkType(TYPE_LINK) and c:GetLink()>1 then
return 1+0x10000*c:GetLink()
else return 1 end
end
......
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