Commit d2f45aa4 authored by nanahira's avatar nanahira

Merge branch 'develop' of github.com:mycard/ygopro-scripts into develop

parents 4dfd94e0 5d61b658
...@@ -90,8 +90,8 @@ end ...@@ -90,8 +90,8 @@ end
function c10833828.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) function c10833828.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c10833828.spfilter2,nil,e)
aux.FCheckAdditional=c10833828.fcheck1(e:GetHandler():GetFieldID()) aux.FGoalCheckAdditional=c10833828.fcheck1(e:GetHandler():GetFieldID())
local res=Duel.IsExistingMatchingCard(c10833828.spfilter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c10833828.spfilter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -102,7 +102,7 @@ function c10833828.sptg2(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -102,7 +102,7 @@ function c10833828.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c10833828.spfilter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) res=Duel.IsExistingMatchingCard(c10833828.spfilter3,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -112,7 +112,7 @@ function c10833828.spop2(e,tp,eg,ep,ev,re,r,rp) ...@@ -112,7 +112,7 @@ function c10833828.spop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c10833828.spfilter2,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c10833828.spfilter2,nil,e)
aux.FCheckAdditional=c10833828.fcheck1(c:GetFieldID()) aux.FGoalCheckAdditional=c10833828.fcheck1(c:GetFieldID())
local sg1=Duel.GetMatchingGroup(c10833828.spfilter3,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c10833828.spfilter3,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
...@@ -129,20 +129,20 @@ function c10833828.spop2(e,tp,eg,ep,ev,re,r,rp) ...@@ -129,20 +129,20 @@ function c10833828.spop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function c10833828.damcon(e,tp,eg,ep,ev,re,r,rp) function c10833828.damcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp return Duel.GetTurnPlayer()==tp
......
...@@ -69,7 +69,7 @@ function c11646785.setop(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,7 +69,7 @@ function c11646785.setop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c11646785.mtfilter(c,e) function c11646785.mtfilter(c,e)
return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e)) return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end end
function c11646785.mttg(e,tp,eg,ep,ev,re,r,rp,chk) function c11646785.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ) if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
......
...@@ -51,7 +51,7 @@ function c13166648.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,7 @@ function c13166648.activate(e,tp,eg,ep,ev,re,r,rp)
end end
end end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
if ss then if ss and a:IsRelateToBattle() then
Duel.CalculateDamage(a,tc) Duel.CalculateDamage(a,tc)
end end
end end
...@@ -42,20 +42,20 @@ function c15717011.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -42,20 +42,20 @@ function c15717011.target(e,tp,eg,ep,ev,re,r,rp,chk)
if e:GetLabel()~=1 then return false end if e:GetLabel()~=1 then return false end
e:SetLabel(0) e:SetLabel(0)
local mg=Duel.GetReleaseGroup(tp):Filter(c15717011.mfilter,nil,tp) local mg=Duel.GetReleaseGroup(tp):Filter(c15717011.mfilter,nil,tp)
aux.FCheckAdditional=c15717011.fcheck aux.FGoalCheckAdditional=c15717011.fcheck
if c59160188 then c59160188.re_activated=true end if c59160188 then c59160188.re_activated=true end
local res=Duel.IsExistingMatchingCard(c15717011.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf) local res=Duel.IsExistingMatchingCard(c15717011.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end if c59160188 then c59160188.re_activated=false end
return res return res
end end
local mg=Duel.GetReleaseGroup(tp):Filter(c15717011.mfilter,nil,tp) local mg=Duel.GetReleaseGroup(tp):Filter(c15717011.mfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.FCheckAdditional=c15717011.fcheck aux.FGoalCheckAdditional=c15717011.fcheck
if c59160188 then c59160188.re_activated=true end if c59160188 then c59160188.re_activated=true end
local g=Duel.SelectMatchingCard(tp,c15717011.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf) local g=Duel.SelectMatchingCard(tp,c15717011.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf)
local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf) local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end if c59160188 then c59160188.re_activated=false end
aux.UseExtraReleaseCount(mat,tp) aux.UseExtraReleaseCount(mat,tp)
Duel.Release(mat,REASON_COST) Duel.Release(mat,REASON_COST)
......
...@@ -22,7 +22,7 @@ function c16197610.initial_effect(c) ...@@ -22,7 +22,7 @@ function c16197610.initial_effect(c)
e3:SetCode(EVENT_SUMMON_SUCCESS) e3:SetCode(EVENT_SUMMON_SUCCESS)
e3:SetOperation(c16197610.addc) e3:SetOperation(c16197610.addc)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--destroy --special summon
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(16197610,1)) e4:SetDescription(aux.Stringid(16197610,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
...@@ -54,13 +54,13 @@ function c16197610.spfilter(c,e,tp) ...@@ -54,13 +54,13 @@ function c16197610.spfilter(c,e,tp)
end end
function c16197610.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c16197610.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c16197610.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil,e,tp) end and Duel.IsExistingMatchingCard(c16197610.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE,LOCATION_GRAVE,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function c16197610.spop(e,tp,eg,ep,ev,re,r,rp) function c16197610.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c16197610.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c16197610.spfilter),tp,LOCATION_DECK+LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
......
...@@ -18,28 +18,21 @@ function c1683982.initial_effect(c) ...@@ -18,28 +18,21 @@ function c1683982.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--SpecialSummon --SpecialSummon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e3:SetDescription(aux.Stringid(1683982,1))
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_DESTROYED)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetCode(EVENT_BATTLE_DESTROYED) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL+EFFECT_FLAG_DELAY)
e3:SetCondition(c1683982.regcon) e3:SetCountLimit(1,1683982)
e3:SetOperation(c1683982.regop) e3:SetCondition(c1683982.spcon)
e3:SetTarget(c1683982.sptg)
e3:SetOperation(c1683982.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=e3:Clone() local e4=e3:Clone()
e4:SetCode(EVENT_TO_GRAVE) e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c1683982.regcon2) e4:SetCondition(c1683982.spcon2)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(1683982,1))
e5:SetCategory(CATEGORY_SPECIAL_SUMMON)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e5:SetCode(EVENT_CUSTOM+1683982)
e5:SetRange(LOCATION_SZONE)
e5:SetCountLimit(1,1683982)
e5:SetTarget(c1683982.sptg)
e5:SetOperation(c1683982.spop)
c:RegisterEffect(e5)
--return to grave --return to grave
local e6=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(1683982,2)) e6:SetDescription(aux.Stringid(1683982,2))
...@@ -57,21 +50,18 @@ function c1683982.atktg(e,c) ...@@ -57,21 +50,18 @@ function c1683982.atktg(e,c)
return not c:IsRace(RACE_REPTILE) return not c:IsRace(RACE_REPTILE)
end end
function c1683982.cfilter(c,tp) function c1683982.cfilter(c,tp)
return c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) and c:GetPreviousRaceOnField()&RACE_REPTILE~=0 return c:IsPreviousControler(tp) and c:IsReason(REASON_BATTLE) and c:GetPreviousRaceOnField()&RACE_REPTILE~=0
end end
function c1683982.regcon(e,tp,eg,ep,ev,re,r,rp) function c1683982.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1683982.cfilter,1,nil,tp) return eg:IsExists(c1683982.cfilter,1,nil,tp)
end end
function c1683982.cfilter2(c,tp) function c1683982.cfilter2(c,tp)
return not c:IsReason(REASON_BATTLE) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE) return not c:IsReason(REASON_BATTLE) and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_MZONE)
and c:GetPreviousRaceOnField()&RACE_REPTILE~=0 and c:IsRace(RACE_REPTILE) and c:IsPreviousPosition(POS_FACEUP) and c:GetPreviousRaceOnField()&RACE_REPTILE~=0 and c:IsRace(RACE_REPTILE) and c:IsPreviousPosition(POS_FACEUP)
end end
function c1683982.regcon2(e,tp,eg,ep,ev,re,r,rp) function c1683982.spcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c1683982.cfilter2,1,nil,tp) return eg:IsExists(c1683982.cfilter2,1,nil,tp)
end end
function c1683982.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseSingleEvent(e:GetHandler(),EVENT_CUSTOM+1683982,e,0,tp,0,0)
end
function c1683982.spfilter(c,e,tp) function c1683982.spfilter(c,e,tp)
return c:IsRace(RACE_REPTILE) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsRace(RACE_REPTILE) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
......
...@@ -67,10 +67,10 @@ end ...@@ -67,10 +67,10 @@ end
function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
...@@ -87,9 +87,9 @@ end ...@@ -87,9 +87,9 @@ end
function s.fspop(e,tp,eg,ep,ev,re,r,rp) function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -106,9 +106,9 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -106,9 +106,9 @@ function s.fspop(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
......
...@@ -28,7 +28,7 @@ function c21924381.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -28,7 +28,7 @@ function c21924381.activate(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e)
and a:IsAttackable() and a:IsRelateToEffect(e) and not a:IsImmuneToEffect(e)then and a:IsRelateToBattle() and a:IsAttackable() and a:IsRelateToEffect(e) and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
...@@ -43,6 +43,8 @@ function c21924381.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,6 +43,8 @@ function c21924381.activate(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
local e3=e2:Clone() local e3=e2:Clone()
a:RegisterEffect(e3) a:RegisterEffect(e3)
Duel.CalculateDamage(a,tc) if tc:IsControler(tp) then
Duel.CalculateDamage(a,tc)
end
end end
end end
...@@ -70,7 +70,8 @@ end ...@@ -70,7 +70,8 @@ end
function s.tattack(e,tp,eg,ep,ev,re,r,rp) function s.tattack(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and a:IsAttackable() and not a:IsImmuneToEffect(e) then if tc and tc:IsRelateToEffect(e) and tc:IsControler(1-tp)
and a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc) Duel.CalculateDamage(a,tc)
end end
end end
...@@ -43,7 +43,7 @@ function c2434862.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -43,7 +43,7 @@ function c2434862.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) then if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc) Duel.CalculateDamage(at,tc)
end end
end end
......
...@@ -51,7 +51,7 @@ function s.initial_effect(c) ...@@ -51,7 +51,7 @@ function s.initial_effect(c)
c:RegisterEffect(e8) c:RegisterEffect(e8)
end end
function s.quick_filter(e) function s.quick_filter(e)
return e:GetCode()==EVENT_CHAINING and e:IsHasType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_QUICK_F) and e:IsHasRange(LOCATION_HAND+LOCATION_MZONE) return (e:GetCode()==EVENT_CHAINING or e:GetCode()==EVENT_BECOME_TARGET) and e:IsHasType(EFFECT_TYPE_QUICK_O+EFFECT_TYPE_QUICK_F) and e:IsHasRange(LOCATION_HAND+LOCATION_MZONE)
end end
function s.cfilter(c) function s.cfilter(c)
return c:IsOriginalEffectProperty(s.quick_filter) and c:GetOriginalType()&TYPE_MONSTER==TYPE_MONSTER and c:IsFaceupEx() return c:IsOriginalEffectProperty(s.quick_filter) and c:GetOriginalType()&TYPE_MONSTER==TYPE_MONSTER and c:IsFaceupEx()
......
...@@ -23,12 +23,10 @@ function c25259669.sumop(e,tp,eg,ep,ev,re,r,rp) ...@@ -23,12 +23,10 @@ function c25259669.sumop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c25259669.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c25259669.filter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 then if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)>0
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) and c:IsRelateToEffect(e) and c:IsPosition(POS_FACEUP_ATTACK) then
Duel.BreakEffect()
Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
end end
end end
if c:IsRelateToEffect(e) and c:IsPosition(POS_FACEUP_ATTACK) then
Duel.BreakEffect()
Duel.ChangePosition(c,POS_FACEUP_DEFENSE)
end
end end
...@@ -25,7 +25,6 @@ function c25861589.initial_effect(c) ...@@ -25,7 +25,6 @@ function c25861589.initial_effect(c)
e2:SetOperation(s.operation) e2:SetOperation(s.operation)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
s.fusion_effect=true
function s.cost(e,tp,eg,ep,ev,re,r,rp,chk) function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD) Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
...@@ -63,27 +62,17 @@ function s.filter2(c,e,tp,m,f,chkf) ...@@ -63,27 +62,17 @@ function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsRace(RACE_PLANT) and (not f or f(c)) return c:IsType(TYPE_FUSION) and c:IsRace(RACE_PLANT) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end end
function s.fcheck(tp,sg,fc)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=10
end
function s.gcheck(sg)
return sg:FilterCount(Card.IsLocation,nil,LOCATION_GRAVE)<=10
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk) function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToRemove,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
if Duel.GetLP(tp)>Duel.GetLP(1-tp) then if Duel.GetLP(tp)>Duel.GetLP(1-tp) then
local sg=Duel.GetMatchingGroup(s.exfilter0,tp,LOCATION_GRAVE,0,nil) local sg=Duel.GetMatchingGroup(s.exfilter0,tp,LOCATION_GRAVE,0,nil)
if sg:GetCount()>0 then if sg:GetCount()>0 then
mg1:Merge(sg) mg1:Merge(sg)
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end end
end end
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
...@@ -100,21 +89,13 @@ end ...@@ -100,21 +89,13 @@ end
function s.operation(e,tp,eg,ep,ev,re,r,rp) function s.operation(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local exmat=false
if Duel.GetLP(tp)>Duel.GetLP(1-tp) then if Duel.GetLP(tp)>Duel.GetLP(1-tp) then
local sg=Duel.GetMatchingGroup(s.exfilter1,tp,LOCATION_GRAVE,0,nil,e) local sg=Duel.GetMatchingGroup(s.exfilter1,tp,LOCATION_GRAVE,0,nil,e)
if sg:GetCount()>0 then if sg:GetCount()>0 then
mg1:Merge(sg) mg1:Merge(sg)
exmat=true
end end
end end
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -131,21 +112,15 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -131,21 +112,15 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg1:RemoveCard(tc) mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then
aux.FCheckAdditional=s.fcheck
aux.GCheckAdditional=s.gcheck
end
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil
aux.GCheckAdditional=nil
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
local rg=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE) local rg=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
mat1:Sub(rg) mat1:Sub(rg)
Duel.Remove(mat1+rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(mat1+rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -28,7 +28,7 @@ function c2732323.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -28,7 +28,7 @@ function c2732323.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.DisableSelfDestroyCheck() Duel.DisableSelfDestroyCheck()
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc) Duel.CalculateDamage(a,tc)
end end
end end
......
...@@ -119,6 +119,5 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp) ...@@ -119,6 +119,5 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
local fid=e:GetLabel() local fid=e:GetLabel()
local g=e:GetLabelObject() local g=e:GetLabelObject()
local sg=g:Filter(s.tcfilter,nil,fid) local sg=g:Filter(s.tcfilter,nil,fid)
g:DeleteGroup()
Duel.SendtoGrave(sg,REASON_EFFECT) Duel.SendtoGrave(sg,REASON_EFFECT)
end end
...@@ -29,14 +29,17 @@ end ...@@ -29,14 +29,17 @@ end
function s.activate(e,tp,eg,ep,ev,re,r,rp) function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end if tc:IsFacedown() or not tc:IsRelateToEffect(e) then return end
local mg=tc:GetMaterial():Filter(aux.NecroValleyFilter(s.mgfilter),nil,e,tp,tc) local mg=tc:GetMaterial()
local sumtype=tc:GetSummonType() local sumtype=tc:GetSummonType()
if Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)~=0 and sumtype==SUMMON_TYPE_LINK if Duel.SendtoDeck(tc,nil,SEQ_DECKTOP,REASON_EFFECT)~=0 then
and tc:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and mg:GetCount()>0 mg=mg:Filter(aux.NecroValleyFilter(s.mgfilter),nil,e,tp,tc)
and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then if sumtype==SUMMON_TYPE_LINK and tc:IsLocation(LOCATION_EXTRA)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and mg:GetCount()>0
local sg=mg:Select(tp,1,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect() Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP) local sg=mg:Select(tp,1,1,nil)
Duel.BreakEffect()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
end end
end end
...@@ -36,7 +36,7 @@ end ...@@ -36,7 +36,7 @@ end
function c29062925.target(e,tp,eg,ep,ev,re,r,rp,chk) function c29062925.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c29062925.filter1,nil,e)
if c29062925.excon(tp) then if c29062925.excon(tp) then
local mg2=Duel.GetMatchingGroup(c29062925.fexfilter,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(c29062925.fexfilter,tp,LOCATION_DECK,0,nil)
if mg2:GetCount()>0 then if mg2:GetCount()>0 then
...@@ -94,7 +94,7 @@ function c29062925.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -94,7 +94,7 @@ function c29062925.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c29062925.frcheck aux.FCheckAdditional=c29062925.frcheck
aux.GCheckAdditional=c29062925.gcheck aux.GCheckAdditional=c29062925.gcheck
...@@ -106,7 +106,7 @@ function c29062925.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -106,7 +106,7 @@ function c29062925.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -55,8 +55,8 @@ end ...@@ -55,8 +55,8 @@ end
function c3078380.fsptg(e,tp,eg,ep,ev,re,r,rp,chk) function c3078380.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c3078380.filter1,nil,e)
aux.FCheckAdditional=c3078380.fcheck aux.FGoalCheckAdditional=c3078380.fcheck
local res=Duel.IsExistingMatchingCard(c3078380.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c3078380.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -67,7 +67,7 @@ function c3078380.fsptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -67,7 +67,7 @@ function c3078380.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c3078380.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) res=Duel.IsExistingMatchingCard(c3078380.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -75,7 +75,7 @@ end ...@@ -75,7 +75,7 @@ end
function c3078380.fspop(e,tp,eg,ep,ev,re,r,rp) function c3078380.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c3078380.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c3078380.filter1,nil,e)
aux.FCheckAdditional=c3078380.fcheck aux.FGoalCheckAdditional=c3078380.fcheck
local sg1=Duel.GetMatchingGroup(c3078380.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c3078380.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
...@@ -92,18 +92,18 @@ function c3078380.fspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -92,18 +92,18 @@ function c3078380.fspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
...@@ -29,10 +29,9 @@ function c3103067.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -29,10 +29,9 @@ function c3103067.target(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c3103067.operation(e,tp,eg,ep,ev,re,r,rp) function c3103067.operation(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if not a or not a:IsRelateToBattle() then return end
if e:GetLabel()==0 then if e:GetLabel()==0 then
if a and a:IsRelateToBattle() then Duel.Destroy(a,REASON_EFFECT)
Duel.Destroy(a,REASON_EFFECT)
end
end end
if e:GetLabel()==1 then if e:GetLabel()==1 then
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
......
...@@ -21,6 +21,7 @@ function c31386180.initial_effect(c) ...@@ -21,6 +21,7 @@ function c31386180.initial_effect(c)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE) e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCondition(c31386180.decon)
e2:SetTarget(c31386180.destg) e2:SetTarget(c31386180.destg)
e2:SetOperation(c31386180.desop) e2:SetOperation(c31386180.desop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
...@@ -38,6 +39,9 @@ end ...@@ -38,6 +39,9 @@ end
function c31386180.condition(e) function c31386180.condition(e)
return e:GetHandler():GetOverlayCount()>0 return e:GetHandler():GetOverlayCount()>0
end end
function c31386180.decon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetBattledGroupCount()>0
end
function c31386180.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c31386180.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() end if chkc then return chkc:IsControler(1-tp) and chkc:IsOnField() end
if chk==0 then return true end if chk==0 then return true end
......
...@@ -66,7 +66,7 @@ end ...@@ -66,7 +66,7 @@ end
function c31444249.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c31444249.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c31444249.filter1,nil,e)
if c31444249.dmcon(tp) then if c31444249.dmcon(tp) then
local sg=Duel.GetMatchingGroup(c31444249.filter0,tp,LOCATION_DECK,0,nil) local sg=Duel.GetMatchingGroup(c31444249.filter0,tp,LOCATION_DECK,0,nil)
if sg:GetCount()>0 then if sg:GetCount()>0 then
...@@ -124,7 +124,7 @@ function c31444249.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -124,7 +124,7 @@ function c31444249.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c31444249.fcheck aux.FCheckAdditional=c31444249.fcheck
aux.GCheckAdditional=c31444249.gcheck aux.GCheckAdditional=c31444249.gcheck
...@@ -136,7 +136,7 @@ function c31444249.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -136,7 +136,7 @@ function c31444249.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -24,6 +24,7 @@ function c34267821.initial_effect(c) ...@@ -24,6 +24,7 @@ function c34267821.initial_effect(c)
e3:SetRange(LOCATION_HAND+LOCATION_MZONE) e3:SetRange(LOCATION_HAND+LOCATION_MZONE)
e3:SetCondition(c34267821.rmcon) e3:SetCondition(c34267821.rmcon)
e3:SetCost(c34267821.rmcost) e3:SetCost(c34267821.rmcost)
e3:SetTarget(c34267821.rmtg)
e3:SetOperation(c34267821.rmop) e3:SetOperation(c34267821.rmop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
...@@ -48,6 +49,9 @@ function c34267821.rmcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -48,6 +49,9 @@ function c34267821.rmcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST) Duel.Release(e:GetHandler(),REASON_COST)
end end
function c34267821.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,34267821)==0 end
end
function c34267821.rmop(e,tp,eg,ep,ev,re,r,rp) function c34267821.rmop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
...@@ -57,4 +61,5 @@ function c34267821.rmop(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,4 +61,5 @@ function c34267821.rmop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(1) e1:SetValue(1)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,34267821,RESET_PHASE+PHASE_END,0,1)
end end
...@@ -25,7 +25,7 @@ function c34475451.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -25,7 +25,7 @@ function c34475451.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
......
...@@ -55,10 +55,10 @@ end ...@@ -55,10 +55,10 @@ end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk) function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil) local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -69,7 +69,7 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -69,7 +69,7 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return Duel.GetFlagEffect(tp,id+o)==0 and res return Duel.GetFlagEffect(tp,id+o)==0 and res
end end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
...@@ -81,7 +81,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -81,7 +81,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,0,LOCATION_MZONE,nil,e) local mg2=Duel.GetMatchingGroup(s.filter1,tp,0,LOCATION_MZONE,nil,e)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -98,13 +98,13 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -98,13 +98,13 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
...@@ -117,7 +117,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -117,7 +117,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function s.costfilter(c) function s.costfilter(c)
return c:IsRace(RACE_PYRO) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToRemoveAsCost() return c:IsRace(RACE_PYRO) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToRemoveAsCost()
......
...@@ -95,10 +95,10 @@ end ...@@ -95,10 +95,10 @@ end
function c34813545.fstg(e,tp,eg,ep,ev,re,r,rp,chk) function c34813545.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD) local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD):Filter(c34813545.filter1,nil,e)
aux.FCheckAdditional=c34813545.fcheck aux.FGoalCheckAdditional=c34813545.fcheck
local res=Duel.IsExistingMatchingCard(c34813545.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c34813545.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
...@@ -116,9 +116,9 @@ end ...@@ -116,9 +116,9 @@ end
function c34813545.fsop(e,tp,eg,ep,ev,re,r,rp) function c34813545.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD):Filter(c34813545.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_ONFIELD):Filter(c34813545.filter1,nil,e)
aux.FCheckAdditional=c34813545.fcheck aux.FGoalCheckAdditional=c34813545.fcheck
local sg1=Duel.GetMatchingGroup(c34813545.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c34813545.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -134,15 +134,15 @@ function c34813545.fsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -134,15 +134,15 @@ function c34813545.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c34813545.fcheck aux.FGoalCheckAdditional=c34813545.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -38,8 +38,8 @@ function c34933456.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -38,8 +38,8 @@ function c34933456.target(e,tp,eg,ep,ev,re,r,rp,chk)
me:SetValue(c34933456.mtval) me:SetValue(c34933456.mtval)
Duel.RegisterEffect(me,tp) Duel.RegisterEffect(me,tp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c34933456.filter2,nil,e)
aux.FCheckAdditional=c34933456.fcheck aux.FGoalCheckAdditional=c34933456.fcheck
local res=Duel.IsExistingMatchingCard(c34933456.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c34933456.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -50,7 +50,7 @@ function c34933456.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -50,7 +50,7 @@ function c34933456.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c34933456.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(c34933456.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
me:Reset() me:Reset()
return res return res
end end
...@@ -66,7 +66,7 @@ function c34933456.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -66,7 +66,7 @@ function c34933456.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.RegisterEffect(me,tp) Duel.RegisterEffect(me,tp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c34933456.filter2,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c34933456.filter2,nil,e)
aux.FCheckAdditional=c34933456.fcheck aux.FGoalCheckAdditional=c34933456.fcheck
local sg1=Duel.GetMatchingGroup(c34933456.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c34933456.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -83,19 +83,19 @@ function c34933456.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -83,19 +83,19 @@ function c34933456.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
me:Reset() me:Reset()
end end
...@@ -62,7 +62,7 @@ function c34995106.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -62,7 +62,7 @@ function c34995106.target(e,tp,eg,ep,ev,re,r,rp,chk)
if mg1:IsExists(c34995106.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(c34995106.chkfilter,1,nil,tp) then if mg1:IsExists(c34995106.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(c34995106.chkfilter,1,nil,tp) then
mg1:Merge(mg2) mg1:Merge(mg2)
end end
aux.FCheckAdditional=c34995106.fcheck aux.FGoalCheckAdditional=c34995106.fcheck
local res=Duel.IsExistingMatchingCard(c34995106.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c34995106.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -73,7 +73,7 @@ function c34995106.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -73,7 +73,7 @@ function c34995106.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c34995106.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(c34995106.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -86,7 +86,7 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,7 +86,7 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
if mg1:IsExists(c34995106.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(c34995106.chkfilter,1,nil,tp) then if mg1:IsExists(c34995106.chkfilter,1,nil,tp) and mg2:GetCount()>0 or mg2:IsExists(c34995106.chkfilter,1,nil,tp) then
mg1:Merge(mg2) mg1:Merge(mg2)
end end
aux.FCheckAdditional=c34995106.fcheck aux.FGoalCheckAdditional=c34995106.fcheck
local sg1=Duel.GetMatchingGroup(c34995106.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c34995106.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -103,7 +103,7 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -103,7 +103,7 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE) local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
...@@ -112,14 +112,14 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -112,14 +112,14 @@ function c34995106.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(mat2,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(mat2,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function c34995106.regcon(e,tp,eg,ep,ev,re,r,rp) function c34995106.regcon(e,tp,eg,ep,ev,re,r,rp)
local code1,code2=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_CODE,CHAININFO_TRIGGERING_CODE2) local code1,code2=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_CODE,CHAININFO_TRIGGERING_CODE2)
......
...@@ -35,9 +35,9 @@ function c35098357.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -35,9 +35,9 @@ function c35098357.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp)
aux.FCheckAdditional=c35098357.fcheck aux.FGoalCheckAdditional=c35098357.fcheck
local res=Duel.IsExistingMatchingCard(c35098357.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c35098357.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
...@@ -54,9 +54,9 @@ end ...@@ -54,9 +54,9 @@ end
function c35098357.activate(e,tp,eg,ep,ev,re,r,rp) function c35098357.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c35098357.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c35098357.filter1,nil,e)
aux.FCheckAdditional=c35098357.fcheck aux.FGoalCheckAdditional=c35098357.fcheck
local sg1=Duel.GetMatchingGroup(c35098357.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c35098357.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -72,15 +72,15 @@ function c35098357.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -72,15 +72,15 @@ function c35098357.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c35098357.fcheck aux.FGoalCheckAdditional=c35098357.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -93,7 +93,7 @@ function c35705817.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,7 +93,7 @@ function c35705817.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg1:RemoveCard(tc) mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c35705817.fcheck aux.FCheckAdditional=c35705817.fcheck
aux.GCheckAdditional=c35705817.gcheck aux.GCheckAdditional=c35705817.gcheck
...@@ -108,7 +108,7 @@ function c35705817.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -108,7 +108,7 @@ function c35705817.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -20,18 +20,15 @@ function c36484016.initial_effect(c) ...@@ -20,18 +20,15 @@ function c36484016.initial_effect(c)
e2:SetOperation(c36484016.drop) e2:SetOperation(c36484016.drop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c36484016.filter0(c)
return c:IsOnField() and c:IsAbleToRemove()
end
function c36484016.filter1(c,e) function c36484016.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e) return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end end
function c36484016.filter2(c,e,tp,m,f,chkf) function c36484016.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListType(c,TYPE_SYNCHRO) and (not f or f(c)) if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListType(c,TYPE_SYNCHRO) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.synchro_fusion_check or c36484016.fcheck aux.FGoalCheckAdditional=c.synchro_fusion_check or c36484016.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf) local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
function c36484016.filter4(c) function c36484016.filter4(c)
...@@ -43,7 +40,7 @@ end ...@@ -43,7 +40,7 @@ end
function c36484016.target(e,tp,eg,ep,ev,re,r,rp,chk) function c36484016.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c36484016.filter0,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(c36484016.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c36484016.filter4,tp,LOCATION_GRAVE,0,nil) local mg2=Duel.GetMatchingGroup(c36484016.filter4,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c36484016.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c36484016.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
...@@ -82,21 +79,21 @@ function c36484016.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -82,21 +79,21 @@ function c36484016.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
aux.FCheckAdditional=tc.synchro_fusion_check or c36484016.fcheck aux.FGoalCheckAdditional=tc.synchro_fusion_check or c36484016.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function c36484016.drcon(e,tp,eg,ep,ev,re,r,rp) function c36484016.drcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -35,7 +35,7 @@ function c36708764.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +35,7 @@ function c36708764.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(36708764,0)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(36708764,0))
local tc=g:Select(tp,1,1,nil):GetFirst() local tc=g:Select(tp,1,1,nil):GetFirst()
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc) Duel.CalculateDamage(at,tc)
end end
end end
...@@ -47,7 +47,7 @@ function c36708764.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,7 +47,7 @@ function c36708764.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(36708764,0)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(36708764,0))
local tc=g:Select(tp,1,1,nil):GetFirst() local tc=g:Select(tp,1,1,nil):GetFirst()
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc) Duel.CalculateDamage(at,tc)
end end
end end
......
...@@ -22,18 +22,15 @@ function c41940225.initial_effect(c) ...@@ -22,18 +22,15 @@ function c41940225.initial_effect(c)
e2:SetOperation(c41940225.thop) e2:SetOperation(c41940225.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c41940225.filter0(c)
return c:IsFaceup() and c:IsCanBeFusionMaterial()
end
function c41940225.filter1(c,e) function c41940225.filter1(c,e)
return c:IsFaceup() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e) return c:IsFaceup() and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end end
function c41940225.filter2(c,e,tp,m,f,chkf) function c41940225.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,78193831) and (not f or f(c)) if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,78193831) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.destruction_swordsman_fusion_check or c41940225.fcheck aux.FGoalCheckAdditional=c.destruction_swordsman_fusion_check or c41940225.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf) local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
function c41940225.filter3(c,e) function c41940225.filter3(c,e)
...@@ -45,8 +42,8 @@ end ...@@ -45,8 +42,8 @@ end
function c41940225.target(e,tp,eg,ep,ev,re,r,rp,chk) function c41940225.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c41940225.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(c41940225.filter0,tp,0,LOCATION_MZONE,nil) local mg2=Duel.GetMatchingGroup(c41940225.filter1,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c41940225.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c41940225.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
...@@ -83,21 +80,21 @@ function c41940225.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -83,21 +80,21 @@ function c41940225.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
aux.FCheckAdditional=tc.destruction_swordsman_fusion_check or c41940225.fcheck aux.FGoalCheckAdditional=tc.destruction_swordsman_fusion_check or c41940225.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function c41940225.thcost(e,tp,eg,ep,ev,re,r,rp,chk) function c41940225.thcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToGraveAsCost,tp,LOCATION_HAND,0,1,nil) end
......
...@@ -57,7 +57,7 @@ end ...@@ -57,7 +57,7 @@ end
function c42199039.dttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c42199039.dttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c42199039.filter(chkc) and chkc~=e:GetHandler() end if chkc then return chkc:IsOnField() and chkc:IsControler(tp) and c42199039.filter(chkc) and chkc~=e:GetHandler() end
local eq=e:GetHandler():GetEquipTarget() local eq=e:GetHandler():GetEquipTarget()
if chk==0 then return eq and not eq:IsHasEffect(EFFECT_DIRECT_ATTACK) and Duel.IsAbleToEnterBP() and Duel.IsExistingTarget(c42199039.filter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) end if chk==0 then return eq and not eq:IsHasEffect(EFFECT_DIRECT_ATTACK) and Duel.IsExistingTarget(c42199039.filter,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,c42199039.filter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler()) local g=Duel.SelectTarget(tp,c42199039.filter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
......
...@@ -89,7 +89,7 @@ function c42577802.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -89,7 +89,7 @@ function c42577802.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg1:RemoveCard(tc) mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c42577802.fcheck aux.FCheckAdditional=c42577802.fcheck
aux.GCheckAdditional=c42577802.gcheck aux.GCheckAdditional=c42577802.gcheck
...@@ -101,7 +101,7 @@ function c42577802.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -101,7 +101,7 @@ function c42577802.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -26,7 +26,7 @@ end ...@@ -26,7 +26,7 @@ end
function c43452193.activate(e,tp,eg,ep,ev,re,r,rp) function c43452193.activate(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
local at=Duel.GetAttackTarget() local at=Duel.GetAttackTarget()
if a:IsRelateToEffect(e) and a:IsAttackable() and at:IsRelateToEffect(e) then if a:IsRelateToBattle() and a:IsRelateToEffect(e) and a:IsAttackable() and at:IsRelateToEffect(e) then
if Duel.SwapControl(a,at,RESET_PHASE+PHASE_END,1) then if Duel.SwapControl(a,at,RESET_PHASE+PHASE_END,1) then
Duel.CalculateDamage(a,at) Duel.CalculateDamage(a,at)
end end
......
...@@ -39,9 +39,11 @@ end ...@@ -39,9 +39,11 @@ end
function c44362883.filter2(c,e,tp,m,f,chkf) function c44362883.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,68468459) and (not f or f(c)) if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListCode(c,68468459) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.branded_fusion_check or c44362883.fcheck aux.FCheckAdditional=c44362883.fcheck
aux.FGoalCheckAdditional=c.branded_fusion_check or c44362883.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf) local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
return res return res
end end
function c44362883.fcheck(tp,sg,fc) function c44362883.fcheck(tp,sg,fc)
...@@ -50,7 +52,7 @@ end ...@@ -50,7 +52,7 @@ end
function c44362883.target(e,tp,eg,ep,ev,re,r,rp,chk) function c44362883.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c44362883.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c44362883.filter0,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(c44362883.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c44362883.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c44362883.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
...@@ -58,9 +60,9 @@ function c44362883.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -58,9 +60,9 @@ function c44362883.target(e,tp,eg,ep,ev,re,r,rp,chk)
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
local fgroup=ce:GetTarget() local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp) local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue() local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c44362883.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) res=Duel.IsExistingMatchingCard(c44362883.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
return res return res
...@@ -88,15 +90,17 @@ function c44362883.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -88,15 +90,17 @@ function c44362883.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=tc.branded_fusion_check or c44362883.fcheck aux.FCheckAdditional=c44362883.fcheck
aux.FGoalCheckAdditional=tc.branded_fusion_check or c44362883.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FCheckAdditional=nil
aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -41,8 +41,8 @@ function c44874522.valcheck(e,c) ...@@ -41,8 +41,8 @@ function c44874522.valcheck(e,c)
local flag=0 local flag=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
if tc:IsSetCard(0x7) then flag=bit.bor(flag,0x1) end if tc:IsSetCard(0x7) and tc:IsType(TYPE_MONSTER) then flag=bit.bor(flag,0x1) end
if tc:IsSetCard(0x51) then flag=bit.bor(flag,0x2) end if tc:IsSetCard(0x51) and tc:IsType(TYPE_MONSTER) then flag=bit.bor(flag,0x2) end
tc=g:GetNext() tc=g:GetNext()
end end
e:SetLabel(flag) e:SetLabel(flag)
......
...@@ -32,7 +32,7 @@ end ...@@ -32,7 +32,7 @@ end
function c48144509.target(e,tp,eg,ep,ev,re,r,rp,chk) function c48144509.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToGrave,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(c48144509.filter1,nil,e)
if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then if Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 and Duel.GetFieldGroupCount(tp,0,LOCATION_MZONE)>1 then
local sg=Duel.GetMatchingGroup(c48144509.exfilter0,tp,LOCATION_EXTRA,0,nil) local sg=Duel.GetMatchingGroup(c48144509.exfilter0,tp,LOCATION_EXTRA,0,nil)
if sg:GetCount()>0 then if sg:GetCount()>0 then
...@@ -91,7 +91,7 @@ function c48144509.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,7 +91,7 @@ function c48144509.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg1:RemoveCard(tc) mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c48144509.fcheck aux.FCheckAdditional=c48144509.fcheck
aux.GCheckAdditional=c48144509.gcheck aux.GCheckAdditional=c48144509.gcheck
...@@ -103,7 +103,7 @@ function c48144509.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -103,7 +103,7 @@ function c48144509.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -63,7 +63,7 @@ function c51993760.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -63,7 +63,7 @@ function c51993760.operation(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc) Duel.CalculateDamage(a,tc)
end end
end end
......
...@@ -42,20 +42,20 @@ function c52101615.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -42,20 +42,20 @@ function c52101615.target(e,tp,eg,ep,ev,re,r,rp,chk)
if e:GetLabel()~=1 then return false end if e:GetLabel()~=1 then return false end
e:SetLabel(0) e:SetLabel(0)
local mg=Duel.GetReleaseGroup(tp):Filter(c52101615.mfilter,nil,tp) local mg=Duel.GetReleaseGroup(tp):Filter(c52101615.mfilter,nil,tp)
aux.FCheckAdditional=c52101615.fcheck aux.FGoalCheckAdditional=c52101615.fcheck
if c59160188 then c59160188.re_activated=true end if c59160188 then c59160188.re_activated=true end
local res=Duel.IsExistingMatchingCard(c52101615.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf) local res=Duel.IsExistingMatchingCard(c52101615.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end if c59160188 then c59160188.re_activated=false end
return res return res
end end
local mg=Duel.GetReleaseGroup(tp):Filter(c52101615.mfilter,nil,tp) local mg=Duel.GetReleaseGroup(tp):Filter(c52101615.mfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.FCheckAdditional=c52101615.fcheck aux.FGoalCheckAdditional=c52101615.fcheck
if c59160188 then c59160188.re_activated=true end if c59160188 then c59160188.re_activated=true end
local g=Duel.SelectMatchingCard(tp,c52101615.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf) local g=Duel.SelectMatchingCard(tp,c52101615.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf)
local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf) local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end if c59160188 then c59160188.re_activated=false end
aux.UseExtraReleaseCount(mat,tp) aux.UseExtraReleaseCount(mat,tp)
Duel.Release(mat,REASON_COST) Duel.Release(mat,REASON_COST)
......
...@@ -26,10 +26,10 @@ end ...@@ -26,10 +26,10 @@ end
function c52947044.target(e,tp,eg,ep,ev,re,r,rp,chk) function c52947044.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsLocation,nil,LOCATION_HAND) local mg1=Duel.GetFusionMaterial(tp):Filter(c52947044.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c52947044.filter0,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(c52947044.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=c52947044.fcheck aux.FGoalCheckAdditional=c52947044.fcheck
local res=Duel.IsExistingMatchingCard(c52947044.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c52947044.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -40,7 +40,7 @@ function c52947044.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -40,7 +40,7 @@ function c52947044.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c52947044.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) res=Duel.IsExistingMatchingCard(c52947044.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -51,7 +51,7 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,7 +51,7 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c52947044.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c52947044.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c52947044.filter0,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(c52947044.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=c52947044.fcheck aux.FGoalCheckAdditional=c52947044.fcheck
local sg1=Duel.GetMatchingGroup(c52947044.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c52947044.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -68,13 +68,13 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,13 +68,13 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
...@@ -93,7 +93,7 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,7 +93,7 @@ function c52947044.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetLabelObject(tc) e1:SetLabelObject(tc)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end if not e:IsHasType(EFFECT_TYPE_ACTIVATE) then return end
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
......
...@@ -35,9 +35,6 @@ end ...@@ -35,9 +35,6 @@ end
function c53541822.efilter(e,re) function c53541822.efilter(e,re)
return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActivated() and re:IsActiveType(TYPE_MONSTER) return e:GetHandlerPlayer()~=re:GetOwnerPlayer() and re:IsActivated() and re:IsActiveType(TYPE_MONSTER)
end end
function c53541822.filter0(c)
return c:IsOnField() and c:IsAbleToRemove()
end
function c53541822.filter1(c,e) function c53541822.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e) return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end end
...@@ -60,10 +57,10 @@ end ...@@ -60,10 +57,10 @@ end
function c53541822.target(e,tp,eg,ep,ev,re,r,rp,chk) function c53541822.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter0,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter1,nil)
local mg2=Duel.GetMatchingGroup(c53541822.filter3,tp,LOCATION_GRAVE,0,nil) local mg2=Duel.GetMatchingGroup(c53541822.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=c53541822.fcheck aux.FGoalCheckAdditional=c53541822.fcheck
local res=Duel.IsExistingMatchingCard(c53541822.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c53541822.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -74,7 +71,7 @@ function c53541822.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -74,7 +71,7 @@ function c53541822.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c53541822.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(c53541822.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -86,7 +83,7 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,7 +83,7 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c53541822.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c53541822.filter3,tp,LOCATION_GRAVE,0,nil) local mg2=Duel.GetMatchingGroup(c53541822.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=c53541822.fcheck aux.FGoalCheckAdditional=c53541822.fcheck
local sg1=Duel.GetMatchingGroup(c53541822.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c53541822.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -103,13 +100,13 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -103,13 +100,13 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
...@@ -124,5 +121,5 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -124,5 +121,5 @@ function c53541822.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true) tc:RegisterEffect(e1,true)
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
...@@ -33,8 +33,8 @@ end ...@@ -33,8 +33,8 @@ end
function c54912977.operation(e,tp,eg,ep,ev,re,r,rp) function c54912977.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if tc and tc:IsRelateToEffect(e) if tc and tc:IsRelateToEffect(e) and tc:IsControler(1-tp)
and a:IsAttackable() and not a:IsImmuneToEffect(e) then and a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc) Duel.CalculateDamage(a,tc)
end end
end end
......
...@@ -10,18 +10,15 @@ function c55704856.initial_effect(c) ...@@ -10,18 +10,15 @@ function c55704856.initial_effect(c)
e1:SetOperation(c55704856.activate) e1:SetOperation(c55704856.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c55704856.filter0(c)
return (c:IsLocation(LOCATION_MZONE) or c:IsFaceup()) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck()
end
function c55704856.filter1(c,e) function c55704856.filter1(c,e)
return (c:IsLocation(LOCATION_MZONE) or c:IsFaceup()) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e) return (c:IsLocation(LOCATION_MZONE) or c:IsFaceup()) and c:IsCanBeFusionMaterial() and c:IsAbleToDeck() and not c:IsImmuneToEffect(e)
end end
function c55704856.filter2(c,e,tp,m,f,chkf) function c55704856.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x1093) and (not f or f(c)) if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x1093) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.cyber_fusion_check or c55704856.fcheck aux.FGoalCheckAdditional=c.cyber_fusion_check or c55704856.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf) local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
function c55704856.filter3(c) function c55704856.filter3(c)
...@@ -33,7 +30,7 @@ end ...@@ -33,7 +30,7 @@ end
function c55704856.target(e,tp,eg,ep,ev,re,r,rp,chk) function c55704856.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg=Duel.GetMatchingGroup(c55704856.filter0,tp,LOCATION_MZONE+LOCATION_REMOVED,0,nil) local mg=Duel.GetMatchingGroup(c55704856.filter1,tp,LOCATION_MZONE+LOCATION_REMOVED,0,nil)
local mg2=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsLocation),nil,LOCATION_HAND) local mg2=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsLocation),nil,LOCATION_HAND)
mg:Merge(mg2) mg:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c55704856.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf) local res=Duel.IsExistingMatchingCard(c55704856.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
...@@ -71,8 +68,8 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,8 +68,8 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
aux.FCheckAdditional=tc.cyber_fusion_check or c55704856.fcheck aux.FGoalCheckAdditional=tc.cyber_fusion_check or c55704856.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf) local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf)
tc:SetMaterial(mat) tc:SetMaterial(mat)
if mat:IsExists(Card.IsFacedown,1,nil) then if mat:IsExists(Card.IsFacedown,1,nil) then
...@@ -86,7 +83,7 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,7 +83,7 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoDeck(mat,nil,SEQ_DECKSHUFFLE,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
...@@ -104,7 +101,7 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -104,7 +101,7 @@ function c55704856.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function c55704856.cfilter(c) function c55704856.cfilter(c)
return c:IsLocation(LOCATION_REMOVED) or (c:IsLocation(LOCATION_MZONE) and c:IsFaceup()) return c:IsLocation(LOCATION_REMOVED) or (c:IsLocation(LOCATION_MZONE) and c:IsFaceup())
......
...@@ -66,7 +66,7 @@ function c57031794.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -66,7 +66,7 @@ function c57031794.desop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c57031794.mtfilter(c,e) function c57031794.mtfilter(c,e)
return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e)) return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end end
function c57031794.mttg(e,tp,eg,ep,ev,re,r,rp,chk) function c57031794.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ) if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
......
...@@ -36,7 +36,7 @@ end ...@@ -36,7 +36,7 @@ end
function c57425061.target(e,tp,eg,ep,ev,re,r,rp,chk) function c57425061.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToGrave,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(c57425061.filter1,nil,e)
if Duel.IsExistingMatchingCard(c57425061.cfilter,tp,LOCATION_SZONE,0,1,nil) then if Duel.IsExistingMatchingCard(c57425061.cfilter,tp,LOCATION_SZONE,0,1,nil) then
local sg=Duel.GetMatchingGroup(c57425061.exfilter0,tp,LOCATION_SZONE,0,nil) local sg=Duel.GetMatchingGroup(c57425061.exfilter0,tp,LOCATION_SZONE,0,nil)
if sg:GetCount()>0 then if sg:GetCount()>0 then
...@@ -95,7 +95,7 @@ function c57425061.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -95,7 +95,7 @@ function c57425061.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg1:RemoveCard(tc) mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c57425061.fcheck aux.FCheckAdditional=c57425061.fcheck
aux.GCheckAdditional=c57425061.gcheck aux.GCheckAdditional=c57425061.gcheck
...@@ -110,7 +110,7 @@ function c57425061.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -110,7 +110,7 @@ function c57425061.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -77,7 +77,7 @@ function c57450198.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -77,7 +77,7 @@ function c57450198.disop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c57450198.mtfilter(c,e) function c57450198.mtfilter(c,e)
return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e)) return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end end
function c57450198.mttg(e,tp,eg,ep,ev,re,r,rp,chk) function c57450198.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ) if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
......
...@@ -29,7 +29,7 @@ end ...@@ -29,7 +29,7 @@ end
function c58549532.target(e,tp,eg,ep,ev,re,r,rp,chk) function c58549532.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c58549532.filter1,nil,e)
mg1:Merge(Duel.GetMatchingGroup(c58549532.filter0,tp,LOCATION_EXTRA,0,nil,e)) mg1:Merge(Duel.GetMatchingGroup(c58549532.filter0,tp,LOCATION_EXTRA,0,nil,e))
aux.FCheckAdditional=c58549532.fcheck aux.FCheckAdditional=c58549532.fcheck
aux.GCheckAdditional=c58549532.gcheck aux.GCheckAdditional=c58549532.gcheck
...@@ -71,13 +71,13 @@ function c58549532.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -71,13 +71,13 @@ function c58549532.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -41,7 +41,7 @@ end ...@@ -41,7 +41,7 @@ end
function c59332125.target(e,tp,eg,ep,ev,re,r,rp,chk) function c59332125.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c59332125.filter2,nil,e)
local mg2=Duel.GetMatchingGroup(c59332125.filter1,tp,0,LOCATION_MZONE,nil) local mg2=Duel.GetMatchingGroup(c59332125.filter1,tp,0,LOCATION_MZONE,nil)
if mg1:IsExists(c59332125.chkfilter,1,nil,tp) and mg2:GetCount()>0 then if mg1:IsExists(c59332125.chkfilter,1,nil,tp) and mg2:GetCount()>0 then
mg1:Merge(mg2) mg1:Merge(mg2)
...@@ -95,7 +95,7 @@ function c59332125.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -95,7 +95,7 @@ function c59332125.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if not tc then return end if not tc then return end
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c59332125.fcheck aux.FCheckAdditional=c59332125.fcheck
aux.GCheckAdditional=c59332125.gcheck(tp) aux.GCheckAdditional=c59332125.gcheck(tp)
...@@ -107,7 +107,7 @@ function c59332125.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -107,7 +107,7 @@ function c59332125.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -26,8 +26,8 @@ function c59514116.rcheck(tp,g,c) ...@@ -26,8 +26,8 @@ function c59514116.rcheck(tp,g,c)
end end
function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk) function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c59514116.filter1,nil,e)
aux.FCheckAdditional=c59514116.fcheck aux.FGoalCheckAdditional=c59514116.fcheck
local res1=Duel.IsExistingMatchingCard(c59514116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res1=Duel.IsExistingMatchingCard(c59514116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res1 then if not res1 then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -38,7 +38,7 @@ function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -38,7 +38,7 @@ function c59514116.target(e,tp,eg,ep,ev,re,r,rp,chk)
res1=Duel.IsExistingMatchingCard(c59514116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) res1=Duel.IsExistingMatchingCard(c59514116.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
local mg3=Duel.GetRitualMaterial(tp) local mg3=Duel.GetRitualMaterial(tp)
aux.RCheckAdditional=c59514116.rcheck aux.RCheckAdditional=c59514116.rcheck
local res2=mg3:IsExists(Card.IsCode,1,nil,46986414,38033121) local res2=mg3:IsExists(Card.IsCode,1,nil,46986414,38033121)
...@@ -73,7 +73,7 @@ function c59514116.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,7 +73,7 @@ function c59514116.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 then if e:GetLabel()==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c59514116.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c59514116.filter1,nil,e)
aux.FCheckAdditional=c59514116.fcheck aux.FGoalCheckAdditional=c59514116.fcheck
local sg1=Duel.GetMatchingGroup(c59514116.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c59514116.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
...@@ -90,20 +90,20 @@ function c59514116.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -90,20 +90,20 @@ function c59514116.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat) tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
elseif e:GetLabel()==1 then elseif e:GetLabel()==1 then
::rcancel:: ::rcancel::
local mg=Duel.GetRitualMaterial(tp) local mg=Duel.GetRitualMaterial(tp)
......
...@@ -25,8 +25,8 @@ function c60398723.rfilter(c) ...@@ -25,8 +25,8 @@ function c60398723.rfilter(c)
end end
function c60398723.activate(e,tp,eg,ep,ev,re,r,rp) function c60398723.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsControler(1-tp) and tc:IsFaceup() then if tc:IsRelateToEffect(e) and tc:IsControler(1-tp) and tc:IsFaceup()
Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE) and Duel.ChangePosition(tc,POS_FACEDOWN_DEFENSE)>0 then
local rg=Duel.GetMatchingGroup(c60398723.rfilter,tp,LOCATION_FZONE,LOCATION_FZONE,nil) local rg=Duel.GetMatchingGroup(c60398723.rfilter,tp,LOCATION_FZONE,LOCATION_FZONE,nil)
if rg:GetCount()~=0 and Duel.SelectYesNo(tp,aux.Stringid(60398723,0)) then if rg:GetCount()~=0 and Duel.SelectYesNo(tp,aux.Stringid(60398723,0)) then
Duel.BreakEffect() Duel.BreakEffect()
......
...@@ -38,9 +38,9 @@ end ...@@ -38,9 +38,9 @@ end
function c6172122.filter2(c,e,tp,m,f,chkf) function c6172122.filter2(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x3b) and (not f or f(c)) if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x3b) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.red_eyes_fusion_check or c6172122.fcheck aux.FGoalCheckAdditional=c.red_eyes_fusion_check or c6172122.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf) local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
function c6172122.fcheck(tp,sg,fc) function c6172122.fcheck(tp,sg,fc)
...@@ -49,7 +49,7 @@ end ...@@ -49,7 +49,7 @@ end
function c6172122.target(e,tp,eg,ep,ev,re,r,rp,chk) function c6172122.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c6172122.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c6172122.filter0,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(c6172122.filter0,tp,LOCATION_DECK,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
local res=Duel.IsExistingMatchingCard(c6172122.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c6172122.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
...@@ -57,9 +57,9 @@ function c6172122.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -57,9 +57,9 @@ function c6172122.target(e,tp,eg,ep,ev,re,r,rp,chk)
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
local fgroup=ce:GetTarget() local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp) local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue() local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c6172122.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) res=Duel.IsExistingMatchingCard(c6172122.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
return res return res
...@@ -87,14 +87,14 @@ function c6172122.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -87,14 +87,14 @@ function c6172122.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
aux.FCheckAdditional=tc.red_eyes_fusion_check or c6172122.fcheck aux.FGoalCheckAdditional=tc.red_eyes_fusion_check or c6172122.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
...@@ -108,5 +108,5 @@ function c6172122.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -108,5 +108,5 @@ function c6172122.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
...@@ -37,8 +37,8 @@ end ...@@ -37,8 +37,8 @@ end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk) function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
aux.FCheckAdditional=s.check aux.FGoalCheckAdditional=s.check
local res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -49,7 +49,7 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -49,7 +49,7 @@ function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf) res=Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -57,7 +57,7 @@ end ...@@ -57,7 +57,7 @@ end
function s.fsop(e,tp,eg,ep,ev,re,r,rp) function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(aux.NOT(Card.IsImmuneToEffect),nil,e)
aux.FCheckAdditional=s.check aux.FGoalCheckAdditional=s.check
local sg1=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(s.filter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2,sg2=nil,nil local mg2,sg2=nil,nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -74,14 +74,14 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,14 +74,14 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=sg:Select(tp,1,1,nil):GetFirst() local tc=sg:Select(tp,1,1,nil):GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not (sg2:IsContains(tc) if sg1:IsContains(tc) and (sg2==nil or not (sg2:IsContains(tc)
and Duel.SelectYesNo(tp,ce:GetDescription()))) then and ce and Duel.SelectYesNo(tp,ce:GetDescription()))) then
local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
if #mat==0 then goto cancel end if #mat==0 then goto cancel end
tc:SetMaterial(mat) tc:SetMaterial(mat)
Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
if #mat==0 then goto cancel end if #mat==0 then goto cancel end
local fop=ce:GetOperation() local fop=ce:GetOperation()
...@@ -89,7 +89,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -89,7 +89,7 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function s.cfilter(c) function s.cfilter(c)
return c:IsFaceupEx() and c:IsCode(4796100) return c:IsFaceupEx() and c:IsCode(4796100)
......
...@@ -66,9 +66,9 @@ function c63767246.cbcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -66,9 +66,9 @@ function c63767246.cbcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c63767246.cbop(e,tp,eg,ep,ev,re,r,rp) function c63767246.cbop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and c:IsControler(tp) then
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) then if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,c) Duel.CalculateDamage(at,c)
end end
end end
......
...@@ -31,14 +31,14 @@ end ...@@ -31,14 +31,14 @@ end
function c64061284.target(e,tp,eg,ep,ev,re,r,rp,chk) function c64061284.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg=Duel.GetFusionMaterial(tp) local mg=Duel.GetFusionMaterial(tp):Filter(c64061284.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c64061284.filter0,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(c64061284.filter0,tp,LOCATION_DECK,0,nil)
if mg:IsExists(c64061284.filterchk,1,nil) and mg2:GetCount()>0 then if mg:IsExists(c64061284.filterchk,1,nil) and mg2:GetCount()>0 then
mg:Merge(mg2) mg:Merge(mg2)
aux.FCheckAdditional=c64061284.fcheck aux.FGoalCheckAdditional=c64061284.fcheck
end end
local res=Duel.IsExistingMatchingCard(c64061284.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf) local res=Duel.IsExistingMatchingCard(c64061284.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
if ce~=nil then if ce~=nil then
...@@ -57,10 +57,10 @@ function c64061284.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,10 +57,10 @@ function c64061284.activate(e,tp,eg,ep,ev,re,r,rp)
local mg2=Duel.GetMatchingGroup(c64061284.filter0,tp,LOCATION_DECK,0,nil) local mg2=Duel.GetMatchingGroup(c64061284.filter0,tp,LOCATION_DECK,0,nil)
if mg1:IsExists(c64061284.filterchk,1,nil) and mg2:GetCount()>0 then if mg1:IsExists(c64061284.filterchk,1,nil) and mg2:GetCount()>0 then
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=c64061284.fcheck aux.FGoalCheckAdditional=c64061284.fcheck
end end
local sg1=Duel.GetMatchingGroup(c64061284.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c64061284.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
local mg2=nil local mg2=nil
local sg2=nil local sg2=nil
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -76,15 +76,15 @@ function c64061284.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -76,15 +76,15 @@ function c64061284.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if not tc then return end if not tc then return end
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
aux.FCheckAdditional=c64061284.fcheck aux.FGoalCheckAdditional=c64061284.fcheck
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -14,7 +14,7 @@ function s.initial_effect(c) ...@@ -14,7 +14,7 @@ function s.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function s.tgfilter(c,e,tp) function s.tgfilter(c,e,tp)
return c:IsFaceup() and not c:IsType(TYPE_TOKEN) return aux.NegateEffectMonsterFilter(c) and not c:IsType(TYPE_TOKEN)
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA+LOCATION_HAND,0,1,nil,e,tp,c:GetRace(),c:GetAttribute(),c:GetAttack()) and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA+LOCATION_HAND,0,1,nil,e,tp,c:GetRace(),c:GetAttribute(),c:GetAttack())
end end
function s.spfilter(c,e,tp,race,att,atk) function s.spfilter(c,e,tp,race,att,atk)
......
...@@ -30,9 +30,9 @@ function c64966519.cbcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -30,9 +30,9 @@ function c64966519.cbcon(e,tp,eg,ep,ev,re,r,rp)
end end
function c64966519.cbop(e,tp,eg,ep,ev,re,r,rp) function c64966519.cbop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then if c:IsFaceup() and c:IsRelateToEffect(e) and c:IsControler(tp) then
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not c:IsImmuneToEffect(e) then if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not c:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,c) Duel.CalculateDamage(at,c)
end end
end end
......
...@@ -42,7 +42,7 @@ function c65037172.fsptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -42,7 +42,7 @@ function c65037172.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
local mg1=Duel.GetFusionMaterial(tp):Filter(c65037172.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c65037172.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c65037172.filter3,tp,LOCATION_GRAVE,0,nil) local mg2=Duel.GetMatchingGroup(c65037172.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=c65037172.fcheck aux.FGoalCheckAdditional=c65037172.fcheck
local res=Duel.IsExistingMatchingCard(c65037172.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c65037172.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -53,7 +53,7 @@ function c65037172.fsptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -53,7 +53,7 @@ function c65037172.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c65037172.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(c65037172.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -64,7 +64,7 @@ function c65037172.fspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -64,7 +64,7 @@ function c65037172.fspop(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(c65037172.filter1,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(c65037172.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c65037172.filter3,tp,LOCATION_GRAVE,0,nil) local mg2=Duel.GetMatchingGroup(c65037172.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=c65037172.fcheck aux.FGoalCheckAdditional=c65037172.fcheck
local sg1=Duel.GetMatchingGroup(c65037172.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(c65037172.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -81,20 +81,20 @@ function c65037172.fspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -81,20 +81,20 @@ function c65037172.fspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function c65037172.thcon(e,tp,eg,ep,ev,re,r,rp) function c65037172.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
......
...@@ -34,7 +34,7 @@ end ...@@ -34,7 +34,7 @@ end
function c65801012.target(e,tp,eg,ep,ev,re,r,rp,chk) function c65801012.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsAbleToGrave,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(c65801012.filter1,nil,e)
if not Duel.IsExistingMatchingCard(c65801012.cfilter,tp,LOCATION_MZONE,0,1,nil) then if not Duel.IsExistingMatchingCard(c65801012.cfilter,tp,LOCATION_MZONE,0,1,nil) then
local sg=Duel.GetMatchingGroup(c65801012.exfilter0,tp,LOCATION_GRAVE,0,nil) local sg=Duel.GetMatchingGroup(c65801012.exfilter0,tp,LOCATION_GRAVE,0,nil)
if sg:GetCount()>0 then if sg:GetCount()>0 then
...@@ -93,7 +93,7 @@ function c65801012.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,7 +93,7 @@ function c65801012.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg1:RemoveCard(tc) mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c65801012.fcheck aux.FCheckAdditional=c65801012.fcheck
aux.GCheckAdditional=c65801012.gcheck aux.GCheckAdditional=c65801012.gcheck
...@@ -108,7 +108,7 @@ function c65801012.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -108,7 +108,7 @@ function c65801012.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.Remove(rg,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -51,19 +51,24 @@ end ...@@ -51,19 +51,24 @@ end
function s.rmop(e,tp,eg,ep,ev,re,r,rp) function s.rmop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e) local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if #g==2 and Duel.Remove(g,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then if #g==2 and Duel.Remove(g,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
local resetv=1
if Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()<=PHASE_STANDBY then
resetv=2
end
local og=Duel.GetOperatedGroup() local og=Duel.GetOperatedGroup()
local oc=og:GetFirst() local oc=og:GetFirst()
while oc do while oc do
oc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1) oc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,resetv)
oc=og:GetNext() oc=og:GetNext()
end end
og:KeepAlive() og:KeepAlive()
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_STANDBY) e1:SetCode(EVENT_PHASE+PHASE_STANDBY)
e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN) e1:SetReset(RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,resetv)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetLabelObject(og) e1:SetLabelObject(og)
e1:SetValue(Duel.GetTurnCount())
e1:SetCondition(s.retcon) e1:SetCondition(s.retcon)
e1:SetOperation(s.retop) e1:SetOperation(s.retop)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
...@@ -73,7 +78,9 @@ function s.retfilter(c) ...@@ -73,7 +78,9 @@ function s.retfilter(c)
return c:GetFlagEffect(id)>0 return c:GetFlagEffect(id)>0
end end
function s.retcon(e,tp,eg,ep,ev,re,r,rp) function s.retcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp if Duel.GetTurnPlayer()~=tp or Duel.GetTurnCount()==e:GetValue() then return false end
local g=e:GetLabelObject()
return g:IsExists(s.retfilter,1,nil)
end end
function s.retop(e,tp,eg,ep,ev,re,r,rp) function s.retop(e,tp,eg,ep,ev,re,r,rp)
local g=e:GetLabelObject() local g=e:GetLabelObject()
......
...@@ -82,7 +82,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -82,7 +82,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if Duel.GetFlagEffect(tp,id)~=0 then if Duel.GetFlagEffect(tp,id)~=0 then
mg1:Merge(mg2) mg1:Merge(mg2)
end end
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -93,7 +93,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -93,7 +93,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -106,7 +106,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -106,7 +106,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(tp,id)~=0 then if Duel.GetFlagEffect(tp,id)~=0 then
mg1:Merge(mg2) mg1:Merge(mg2)
end end
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(s.spfilter,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -123,7 +123,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -123,7 +123,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE) local mat2=mat1:Filter(Card.IsLocation,nil,LOCATION_GRAVE)
...@@ -135,14 +135,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -135,14 +135,14 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoDeck(mat2,nil,2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoDeck(mat2,nil,2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
function s.filter(c) function s.filter(c)
return c:IsSetCard(0x1a1) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() return c:IsSetCard(0x1a1) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
......
...@@ -39,13 +39,13 @@ end ...@@ -39,13 +39,13 @@ end
function s.natg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.natg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if chkc then return chkc==a end if chkc then return chkc==a end
if chk==0 then return a~=nil and a:IsCanBeEffectTarget(e) and a:GetAttack()>0 end if chk==0 then return a~=nil and a:IsCanBeEffectTarget(e) end
Duel.SetTargetCard(a) Duel.SetTargetCard(a)
end end
function s.naop(e,tp,eg,ep,ev,re,r,rp) function s.naop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if Duel.NegateAttack() and tc:IsRelateToEffect(e) and c:IsFaceup() and c:IsRelateToEffect(e) then if Duel.NegateAttack() and tc:IsRelateToEffect(e) and tc:GetAttack()>0 and c:IsFaceup() and c:IsRelateToEffect(e) then
local preatk=c:GetAttack() local preatk=c:GetAttack()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
......
...@@ -49,7 +49,7 @@ function c67385964.hspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,7 +49,7 @@ function c67385964.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
......
...@@ -51,12 +51,13 @@ end ...@@ -51,12 +51,13 @@ end
function c67630339.condition(e,tp,eg,ep,ev,re,r,rp) function c67630339.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()~=tp and Duel.GetAttackTarget()==nil and c67630339[tp]==2 return Duel.GetTurnPlayer()~=tp and Duel.GetAttackTarget()==nil and c67630339[tp]==2
and c67630339[2]:GetFlagEffect(67630339)~=0 and Duel.GetAttacker()~=c67630339[2] and c67630339[2]:GetFlagEffect(67630339)~=0 and Duel.GetAttacker()~=c67630339[2]
and c67630339[2]:IsControler(1-tp)
end end
function c67630339.operation(e,tp,eg,ep,ev,re,r,rp) function c67630339.operation(e,tp,eg,ep,ev,re,r,rp)
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
local d=c67630339[2] local d=c67630339[2]
if a:GetFlagEffect(67630339)~=0 and d:GetFlagEffect(67630339)~=0 if a:GetFlagEffect(67630339)~=0 and d:GetFlagEffect(67630339)~=0 and d:IsControler(1-tp)
and a:IsAttackable() and not a:IsImmuneToEffect(e) and not d:IsImmuneToEffect(e) then and a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) and not d:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,d) Duel.CalculateDamage(a,d)
end end
end end
...@@ -45,12 +45,12 @@ function c68468459.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -45,12 +45,12 @@ function c68468459.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil):Filter(c68468459.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c68468459.filter0,tp,0,LOCATION_MZONE,nil) local mg2=Duel.GetMatchingGroup(c68468459.filter0,tp,0,LOCATION_MZONE,nil):Filter(c68468459.filter1,nil,e)
if mg2:GetCount()>0 then if mg2:GetCount()>0 then
mg1:Merge(mg2) mg1:Merge(mg2)
end end
aux.FCheckAdditional=c68468459.fcheck(c) aux.FGoalCheckAdditional=c68468459.fcheck(c)
local res=Duel.IsExistingMatchingCard(c68468459.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c,chkf) local res=Duel.IsExistingMatchingCard(c68468459.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,c,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -61,7 +61,7 @@ function c68468459.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -61,7 +61,7 @@ function c68468459.target(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(c68468459.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,c,chkf) res=Duel.IsExistingMatchingCard(c68468459.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,c,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res and c:IsRelateToEffect(e) return res and c:IsRelateToEffect(e)
end end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
...@@ -76,7 +76,7 @@ function c68468459.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -76,7 +76,7 @@ function c68468459.activate(e,tp,eg,ep,ev,re,r,rp)
if mg2:GetCount()>0 then if mg2:GetCount()>0 then
mg1:Merge(mg2) mg1:Merge(mg2)
end end
aux.FCheckAdditional=c68468459.fcheck(c) aux.FGoalCheckAdditional=c68468459.fcheck(c)
local sg1=Duel.GetMatchingGroup(c68468459.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c,chkf) local sg1=Duel.GetMatchingGroup(c68468459.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,c,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -93,18 +93,18 @@ function c68468459.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -93,18 +93,18 @@ function c68468459.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,c,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,c,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,c,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,c,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
...@@ -26,7 +26,7 @@ function c69181753.hspop(e,tp,eg,ep,ev,re,r,rp) ...@@ -26,7 +26,7 @@ function c69181753.hspop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_REVERSE_DAMAGE) e1:SetCode(EFFECT_REVERSE_DAMAGE)
......
...@@ -32,6 +32,7 @@ function c69811710.tgfilter(c) ...@@ -32,6 +32,7 @@ function c69811710.tgfilter(c)
end end
function c69811710.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) function c69811710.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c69811710.tgfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c69811710.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end end
function c69811710.tgop(e,tp,eg,ep,ev,re,r,rp) function c69811710.tgop(e,tp,eg,ep,ev,re,r,rp)
...@@ -62,6 +63,7 @@ function c69811710.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -62,6 +63,7 @@ function c69811710.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
and Duel.IsPlayerCanSpecialSummonMonster(tp,46647145,0xfe,TYPES_TOKEN_MONSTER,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE,tp) and Duel.IsPlayerCanSpecialSummonMonster(tp,46647145,0xfe,TYPES_TOKEN_MONSTER,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE,tp)
and Duel.IsPlayerCanSpecialSummonMonster(tp,46647145,0xfe,TYPES_TOKEN_MONSTER,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE,1-tp) and Duel.IsPlayerCanSpecialSummonMonster(tp,46647145,0xfe,TYPES_TOKEN_MONSTER,0,0,1,RACE_MACHINE,ATTRIBUTE_DARK,POS_FACEUP_DEFENSE,1-tp)
and not Duel.IsPlayerAffectedByEffect(tp,59822133) end and not Duel.IsPlayerAffectedByEffect(tp,59822133) end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,2,0,0)
end end
......
...@@ -23,9 +23,9 @@ end ...@@ -23,9 +23,9 @@ end
function c71143015.filter1(c,e,tp,m,f,chkf) function c71143015.filter1(c,e,tp,m,f,chkf)
if not (c:IsType(TYPE_FUSION) and (aux.IsMaterialListCode(c,89631139) or aux.IsMaterialListCode(c,23995346)) and (not f or f(c)) if not (c:IsType(TYPE_FUSION) and (aux.IsMaterialListCode(c,89631139) or aux.IsMaterialListCode(c,23995346)) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false)) then return false end
aux.FCheckAdditional=c.ultimate_fusion_check or c71143015.fcheck aux.FGoalCheckAdditional=c.ultimate_fusion_check or c71143015.fcheck
local res=c:CheckFusionMaterial(m,nil,chkf) local res=c:CheckFusionMaterial(m,nil,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
function c71143015.fcheck(tp,sg,fc) function c71143015.fcheck(tp,sg,fc)
...@@ -74,8 +74,8 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -74,8 +74,8 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
aux.FCheckAdditional=tc.ultimate_fusion_check or c71143015.fcheck aux.FGoalCheckAdditional=tc.ultimate_fusion_check or c71143015.fcheck
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf)
ct=mat1:FilterCount(c71143015.desfilter,nil) ct=mat1:FilterCount(c71143015.desfilter,nil)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
...@@ -91,7 +91,7 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,7 +91,7 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
spchk=1 spchk=1
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
ct=mat2:FilterCount(c71143015.desfilter,nil) ct=mat2:FilterCount(c71143015.desfilter,nil)
local fop=ce:GetOperation() local fop=ce:GetOperation()
...@@ -100,7 +100,7 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -100,7 +100,7 @@ function c71143015.activate(e,tp,eg,ep,ev,re,r,rp)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if ct>0 and spchk>0 and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(71143015,0)) then if ct>0 and spchk>0 and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,0,LOCATION_ONFIELD,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(71143015,0)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
......
...@@ -21,9 +21,9 @@ end ...@@ -21,9 +21,9 @@ end
function s.fsfilter2(c,e,tp,m,chkf) function s.fsfilter2(c,e,tp,m,chkf)
if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x8) if not (c:IsType(TYPE_FUSION) and aux.IsMaterialListSetCard(c,0x8)
and c:IsCanBeSpecialSummoned(e,0,tp,true,false)) then return false end and c:IsCanBeSpecialSummoned(e,0,tp,true,false)) then return false end
aux.FCheckAdditional=c.hero_fusion_check or s.fscheck aux.FGoalCheckAdditional=c.hero_fusion_check or s.fscheck
local res=c:CheckFusionMaterial(m,nil,chkf,true) local res=c:CheckFusionMaterial(m,nil,chkf,true)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return res return res
end end
function s.fscheck(tp,sg,fc) function s.fscheck(tp,sg,fc)
...@@ -48,9 +48,9 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,9 +48,9 @@ function s.fsop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
aux.FCheckAdditional=tc.hero_fusion_check or s.fscheck aux.FGoalCheckAdditional=tc.hero_fusion_check or s.fscheck
local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf,true) local mat=Duel.SelectFusionMaterial(tp,tc,mg,nil,chkf,true)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
local cf=mat:Filter(s.fscfilter,nil) local cf=mat:Filter(s.fscfilter,nil)
if cf:GetCount()>0 then if cf:GetCount()>0 then
Duel.ConfirmCards(1-tp,cf) Duel.ConfirmCards(1-tp,cf)
......
...@@ -43,7 +43,7 @@ end ...@@ -43,7 +43,7 @@ end
function c76647978.target(e,tp,eg,ep,ev,re,r,rp,chk) function c76647978.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(c76647978.filter1,nil,e)
aux.FCheckAdditional=c76647978.fcheck aux.FCheckAdditional=c76647978.fcheck
aux.GCheckAdditional=c76647978.gcheck aux.GCheckAdditional=c76647978.gcheck
local res=Duel.IsExistingMatchingCard(c76647978.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(c76647978.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
...@@ -86,13 +86,13 @@ function c76647978.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -86,13 +86,13 @@ function c76647978.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -45,9 +45,9 @@ function c7864030.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -45,9 +45,9 @@ function c7864030.target1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c7864030.operation1(e,tp,eg,ep,ev,re,r,rp) function c7864030.operation1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) and tc:IsControler(tp) then
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,tc) Duel.CalculateDamage(at,tc)
end end
end end
...@@ -57,9 +57,9 @@ function c7864030.condition2(e,tp,eg,ep,ev,re,r,rp) ...@@ -57,9 +57,9 @@ function c7864030.condition2(e,tp,eg,ep,ev,re,r,rp)
end end
function c7864030.operation2(e,tp,eg,ep,ev,re,r,rp) function c7864030.operation2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and c:IsControler(tp) then
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) then if at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,c) Duel.CalculateDamage(at,c)
end end
end end
......
--ドレイク・シャーク --ドレイク・シャーク
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e0:SetCode(EVENT_ADJUST)
e0:SetRange(0xff)
e0:SetOperation(s.adjustop)
c:RegisterEffect(e0)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
...@@ -18,7 +25,9 @@ function s.initial_effect(c) ...@@ -18,7 +25,9 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(id) e2:SetCode(id)
e2:SetRange(LOCATION_MZONE) e2:SetValue(id)
e2:SetRange(0xff)
e2:SetTarget(s.sxyzfilter)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--material effect --material effect
...@@ -33,21 +42,79 @@ function s.initial_effect(c) ...@@ -33,21 +42,79 @@ function s.initial_effect(c)
e3:SetTarget(s.xyztg) e3:SetTarget(s.xyztg)
e3:SetOperation(s.xyzop) e3:SetOperation(s.xyzop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
if not s.global_check then end
s.global_check=true function s.sxyzfilter(e,c)
return c:IsAttribute(ATTRIBUTE_WATER)
end
function s.Drake_shark_f(function_f,int_lv,card_c)
return function (c)
return c:IsXyzLevel(card_c,int_lv) and (not function_f or function_f(c))
end
end
function s.sxfilter(c,tp,xc)
local te=c:IsHasEffect(id,tp)
if te then
local etg=te:GetTarget()
return not etg or etg(te,xc)
end
return false
end
function s.sxvalue(c,tp,xc)
local te=c:IsHasEffect(id,tp)
if te then
local etg=te:GetTarget()
if not etg or etg(te,xc) then
return te:GetValue()
end
end
end
function s.Drake_shark_gf(int_ct,int_tp,xc)
return function (g)
local ct=g:GetCount()
local eg=g:Filter(s.sxfilter,nil,int_tp,xc)
if #eg>0 then
ct=ct+eg:GetClassCount(s.sxvalue,int_tp,xc)
end
local tc=g:GetFirst()
while tc do
local te=tc:IsHasEffect(EFFECT_XYZ_LEVEL,int_tp)
if te then
local evf=te:GetValue()
if evf then
local ev=evf(te,tc,xc)
local lmct=(ev>>12)&0xf
if lmct>0 and lmct>g:GetCount() then
return false
end
end
end
tc=g:GetNext()
end
return ct>=int_ct
end
end
function s.xfilter(c,tp)
return c:IsHasEffect(id,tp)
end
function s.eftfilter(c,tp)
local te=c:IsHasEffect(id,tp)
return te:GetValue()
end
function s.gcheck(g,tp)
return g:GetClassCount(s.eftfilter,tp)==g:GetCount()
end
function s.adjustop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetFlagEffect(0,81096431)==0 then
Duel.RegisterFlagEffect(0,81096431,0,0,1)
Drake_shark_AddXyzProcedure=aux.AddXyzProcedure Drake_shark_AddXyzProcedure=aux.AddXyzProcedure
function aux.AddXyzProcedure(card_c,function_f,int_lv,int_ct,function_alterf,int_dese,int_maxc,function_op) function aux.AddXyzProcedure(card_c,function_f,int_lv,int_ct,function_alterf,int_dese,int_maxc,function_op)
if card_c:IsAttribute(ATTRIBUTE_WATER) and int_ct>=3 then if int_ct>=3 then
if function_alterf then if function_alterf then
Drake_shark_XyzLevelFreeOperationAlter=Auxiliary.XyzLevelFreeOperationAlter Drake_shark_XyzLevelFreeOperationAlter=Auxiliary.XyzLevelFreeOperationAlter
function Auxiliary.XyzLevelFreeOperationAlter(f,gf,minc,maxc,alterf,alterdesc,alterop) function Auxiliary.XyzLevelFreeOperationAlter(f,gf,minc,maxc,alterf,alterdesc,alterop)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max) return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then if og and not min then
if og:GetCount()==minc and og:IsExists(s.xfilter,1,nil) then Auxiliary.Drake_Solve(tp,og,maxc,minc)
local ttc=og:Filter(s.xfilter,nil):GetFirst()
local tte=ttc:IsHasEffect(id,tp)
tte:UseCountLimit(tp)
end
local sg=Group.CreateGroup() local sg=Group.CreateGroup()
local tc=og:GetFirst() local tc=og:GetFirst()
while tc do while tc do
...@@ -60,11 +127,7 @@ function s.initial_effect(c) ...@@ -60,11 +127,7 @@ function s.initial_effect(c)
Duel.Overlay(c,og) Duel.Overlay(c,og)
else else
local mg=e:GetLabelObject() local mg=e:GetLabelObject()
if mg:GetCount()==minc and mg:IsExists(s.xfilter,1,nil) then Auxiliary.Drake_Solve(tp,mg,maxc,minc)
local ttc=mg:Filter(s.xfilter,nil):GetFirst()
local tte=ttc:IsHasEffect(id,tp)
tte:UseCountLimit(tp)
end
if e:GetLabel()==1 then if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup() local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then if mg2:GetCount()~=0 then
...@@ -86,18 +149,14 @@ function s.initial_effect(c) ...@@ -86,18 +149,14 @@ function s.initial_effect(c)
end end
end end
end end
aux.AddXyzProcedureLevelFree(card_c,s.f(function_f,int_lv,card_c),s.gf(int_ct,card_c:GetOwner()),int_ct-1,int_ct,function_alterf,int_dese,function_op) aux.AddXyzProcedureLevelFree(card_c,s.Drake_shark_f(function_f,int_lv,card_c),s.Drake_shark_gf(int_ct,card_c:GetOwner(),card_c),int_ct-2,int_ct,function_alterf,int_dese,function_op)
Auxiliary.XyzLevelFreeOperationAlter=Drake_shark_XyzLevelFreeOperationAlter Auxiliary.XyzLevelFreeOperationAlter=Drake_shark_XyzLevelFreeOperationAlter
else else
Drake_shark_XyzLevelFreeOperation=Auxiliary.XyzLevelFreeOperation Drake_shark_XyzLevelFreeOperation=Auxiliary.XyzLevelFreeOperation
function Auxiliary.XyzLevelFreeOperation(f,gf,minct,maxct) function Auxiliary.XyzLevelFreeOperation(f,gf,minct,maxct)
return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max) return function(e,tp,eg,ep,ev,re,r,rp,c,og,min,max)
if og and not min then if og and not min then
if og:GetCount()==minct and og:IsExists(s.xfilter,1,nil) then Auxiliary.Drake_Solve(tp,og,maxct,minct)
local ttc=og:Filter(s.xfilter,nil):GetFirst()
local tte=ttc:IsHasEffect(id,tp)
tte:UseCountLimit(tp)
end
local sg=Group.CreateGroup() local sg=Group.CreateGroup()
local tc=og:GetFirst() local tc=og:GetFirst()
while tc do while tc do
...@@ -110,11 +169,7 @@ function s.initial_effect(c) ...@@ -110,11 +169,7 @@ function s.initial_effect(c)
Duel.Overlay(c,og) Duel.Overlay(c,og)
else else
local mg=e:GetLabelObject() local mg=e:GetLabelObject()
if mg:GetCount()==minct and mg:IsExists(s.xfilter,1,nil) then Auxiliary.Drake_Solve(tp,mg,maxct,minct)
local ttc=mg:Filter(s.xfilter,nil):GetFirst()
local tte=ttc:IsHasEffect(id,tp)
tte:UseCountLimit(tp)
end
if e:GetLabel()==1 then if e:GetLabel()==1 then
local mg2=mg:GetFirst():GetOverlayGroup() local mg2=mg:GetFirst():GetOverlayGroup()
if mg2:GetCount()~=0 then if mg2:GetCount()~=0 then
...@@ -136,7 +191,7 @@ function s.initial_effect(c) ...@@ -136,7 +191,7 @@ function s.initial_effect(c)
end end
end end
end end
aux.AddXyzProcedureLevelFree(card_c,s.f(function_f,int_lv,card_c),s.gf(int_ct,card_c:GetOwner()),int_ct-1,int_ct) aux.AddXyzProcedureLevelFree(card_c,s.Drake_shark_f(function_f,int_lv,card_c),s.Drake_shark_gf(int_ct,card_c:GetOwner(),card_c),int_ct-2,int_ct)
Auxiliary.XyzLevelFreeOperation=Drake_shark_XyzLevelFreeOperation Auxiliary.XyzLevelFreeOperation=Drake_shark_XyzLevelFreeOperation
end end
else else
...@@ -147,20 +202,18 @@ function s.initial_effect(c) ...@@ -147,20 +202,18 @@ function s.initial_effect(c)
end end
end end
end end
local rg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_EXTRA,LOCATION_EXTRA,nil,TYPE_MONSTER)
for tc in aux.Next(rg) do
if tc.initial_effect then
local Traitor_initial_effect=s.initial_effect
s.initial_effect=function() end
tc:ReplaceEffect(id,0)
s.initial_effect=Traitor_initial_effect
tc.initial_effect(tc)
end
end
end end
end e:Reset()
function s.f(function_f,int_lv,card_c)
return function (c)
return c:IsXyzLevel(card_c,int_lv) and (not function_f or function_f(c))
end
end
function s.gf(int_ct,int_tp)
return function (g)
return g:GetCount()==int_ct or g:GetCount()==int_ct-1 and g:IsExists(s.xfilter,1,nil,int_tp)
end
end
function s.xfilter(c,tp)
return c:IsHasEffect(id,tp)
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsReason(REASON_DRAW) return not e:GetHandler():IsReason(REASON_DRAW)
...@@ -202,3 +255,30 @@ function s.xyzop(e,tp,eg,ep,ev,re,r,rp) ...@@ -202,3 +255,30 @@ function s.xyzop(e,tp,eg,ep,ev,re,r,rp)
Duel.Overlay(c,Group.FromCards(tc)) Duel.Overlay(c,Group.FromCards(tc))
end end
end end
function Auxiliary.Drake_Solve(tp,g,maxct,minct,chkg)
if g:GetCount()<maxct and g:GetCount()>=minct and maxct==minct+2 then
local et=maxct-g:GetCount()
local exg=g:Filter(Card.IsHasEffect,nil,81096431,tp)
local ext=exg:GetClassCount(s.eftfilter,tp)
if (et==0 or et==ext) and #exg>0 then
for ttc in aux.Next(exg) do
local tte=ttc:IsHasEffect(81096431,tp)
if tte then
Duel.Hint(HINT_CARD,0,ttc:GetCode())
tte:UseCountLimit(tp)
end
end
elseif #exg>0 then
local st=et
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RESOLVECARD)
local reg=exg:SelectSubGroup(tp,s.gcheck,false,st,st,tp)
for ttc in aux.Next(reg) do
local tte=ttc:IsHasEffect(81096431,tp)
if tte then
Duel.Hint(HINT_CARD,0,ttc:GetCode())
tte:UseCountLimit(tp)
end
end
end
end
end
...@@ -31,8 +31,8 @@ function c81269231.valcheck(e,c) ...@@ -31,8 +31,8 @@ function c81269231.valcheck(e,c)
local flag=0 local flag=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
if tc:IsSetCard(0x7) then flag=bit.bor(flag,0x1) end if tc:IsSetCard(0x7) and tc:IsType(TYPE_MONSTER) then flag=bit.bor(flag,0x1) end
if tc:IsSetCard(0x51) then flag=bit.bor(flag,0x2) end if tc:IsSetCard(0x51) and tc:IsType(TYPE_MONSTER) then flag=bit.bor(flag,0x2) end
tc=g:GetNext() tc=g:GetNext()
end end
e:SetLabel(flag) e:SetLabel(flag)
......
...@@ -36,8 +36,9 @@ end ...@@ -36,8 +36,9 @@ end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0 and a:IsAttackable() and not a:IsImmuneToEffect(e) then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP_DEFENSE)~=0
Duel.CalculateDamage(a,c) and a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,c)
end end
end end
function s.atkfilter(c,ac) function s.atkfilter(c,ac)
......
...@@ -19,7 +19,7 @@ function s.initial_effect(c) ...@@ -19,7 +19,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e2:SetCondition(s.thcon) e2:SetCondition(s.thcon)
......
...@@ -69,7 +69,7 @@ function c85252081.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,7 +69,7 @@ function c85252081.desop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c85252081.mtfilter(c,e) function c85252081.mtfilter(c,e)
return (c:IsLocation(LOCATION_HAND) or c:IsFaceup()) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e)) return c:IsFaceupEx() and c:IsType(TYPE_MONSTER) and c:IsSetCard(0x10dc) and c:IsCanOverlay() and not (e and c:IsImmuneToEffect(e))
end end
function c85252081.mttg(e,tp,eg,ep,ev,re,r,rp,chk) function c85252081.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsType(TYPE_XYZ) if chk==0 then return e:GetHandler():IsType(TYPE_XYZ)
......
...@@ -31,7 +31,7 @@ function c85888377.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -31,7 +31,7 @@ function c85888377.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 then if Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)~=0 then
local ct=Duel.GetMatchingGroupCount(c85888377.filter,tp,LOCATION_ONFIELD,0,c) local ct=Duel.GetMatchingGroupCount(c85888377.filter,tp,LOCATION_ONFIELD,0,c)
local g=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,nil) local g=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,nil)
if ct>0 and g:GetCount() and Duel.SelectYesNo(tp,aux.Stringid(85888377,0)) then if ct>0 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(85888377,0)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local sg=g:Select(tp,1,ct,nil) local sg=g:Select(tp,1,ct,nil)
......
...@@ -48,7 +48,7 @@ function c86049351.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,7 +48,7 @@ function c86049351.activate(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e1) sc:RegisterEffect(e1)
if bc==Duel.GetAttackTarget() then bc,sc=sc,bc end if bc==Duel.GetAttackTarget() then bc,sc=sc,bc end
if bc:IsAttackable() and not bc:IsImmuneToEffect(e) and not sc:IsImmuneToEffect(e) then if bc:IsRelateToBattle() and bc:IsAttackable() and not bc:IsImmuneToEffect(e) and not sc:IsImmuneToEffect(e) then
Duel.CalculateDamage(bc,sc) Duel.CalculateDamage(bc,sc)
Duel.BreakEffect() Duel.BreakEffect()
Duel.Damage(tp,atk,REASON_EFFECT) Duel.Damage(tp,atk,REASON_EFFECT)
......
...@@ -23,7 +23,7 @@ end ...@@ -23,7 +23,7 @@ end
function c8687195.operation(e,tp,eg,ep,ev,re,r,rp) function c8687195.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if tc and tc:IsRelateToEffect(e) and a:IsAttackable() and not a:IsImmuneToEffect(e) then if a:IsRelateToBattle() and tc and tc:IsRelateToEffect(e) and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc) Duel.CalculateDamage(a,tc)
end end
end end
...@@ -32,8 +32,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -32,8 +32,7 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function s.operation(e,tp,eg,ep,ev,re,r,rp) function s.operation(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsCanTurnSet,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(Card.IsCanTurnSet,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then if g:GetCount()>0 and Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)>0 then
Duel.ChangePosition(g,POS_FACEDOWN_DEFENSE)
local g1=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_ONFIELD,nil) local g1=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_ONFIELD,nil)
if g1:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then if g1:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
Duel.BreakEffect() Duel.BreakEffect()
......
...@@ -131,10 +131,10 @@ end ...@@ -131,10 +131,10 @@ end
function s.futg(e,tp,eg,ep,ev,re,r,rp,chk) function s.futg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(Card.IsOnField,nil) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil) local mg2=Duel.GetMatchingGroup(s.filter0,tp,0,LOCATION_MZONE,nil)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf) local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then if not res then
local ce=Duel.GetChainMaterial(tp) local ce=Duel.GetChainMaterial(tp)
...@@ -145,7 +145,7 @@ function s.futg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -145,7 +145,7 @@ function s.futg(e,tp,eg,ep,ev,re,r,rp,chk)
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf) res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end end
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
return Duel.GetFlagEffect(tp,id+o)==0 and res return Duel.GetFlagEffect(tp,id+o)==0 and res
end end
Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription()) Duel.Hint(HINT_OPSELECTED,1-tp,e:GetDescription())
...@@ -157,7 +157,7 @@ function s.fuop(e,tp,eg,ep,ev,re,r,rp) ...@@ -157,7 +157,7 @@ function s.fuop(e,tp,eg,ep,ev,re,r,rp)
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e) local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter3,nil,e)
local mg2=Duel.GetMatchingGroup(s.filter1,tp,0,LOCATION_MZONE,nil,e) local mg2=Duel.GetMatchingGroup(s.filter1,tp,0,LOCATION_MZONE,nil,e)
mg1:Merge(mg2) mg1:Merge(mg2)
aux.FCheckAdditional=s.fcheck aux.FGoalCheckAdditional=s.fcheck
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf) local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil local mg3=nil
local sg2=nil local sg2=nil
...@@ -174,18 +174,18 @@ function s.fuop(e,tp,eg,ep,ev,re,r,rp) ...@@ -174,18 +174,18 @@ function s.fuop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf) local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1) tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
end end
tc:CompleteProcedure() tc:CompleteProcedure()
end end
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
end end
...@@ -32,7 +32,7 @@ end ...@@ -32,7 +32,7 @@ end
function c87931906.target(e,tp,eg,ep,ev,re,r,rp,chk) function c87931906.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local mg1=Duel.GetFusionMaterial(tp) local mg1=Duel.GetFusionMaterial(tp):Filter(c87931906.filter1,nil,e)
if Duel.IsExistingMatchingCard(c87931906.cfilter,tp,0,LOCATION_MZONE,1,nil) then if Duel.IsExistingMatchingCard(c87931906.cfilter,tp,0,LOCATION_MZONE,1,nil) then
local mg2=Duel.GetMatchingGroup(c87931906.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil) local mg2=Duel.GetMatchingGroup(c87931906.filter0,tp,LOCATION_DECK+LOCATION_EXTRA,0,nil)
if mg2:GetCount()>0 then if mg2:GetCount()>0 then
...@@ -91,7 +91,7 @@ function c87931906.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -91,7 +91,7 @@ function c87931906.activate(e,tp,eg,ep,ev,re,r,rp)
local tg=sg:Select(tp,1,1,nil) local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst() local tc=tg:GetFirst()
mg1:RemoveCard(tc) mg1:RemoveCard(tc)
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c87931906.fcheck aux.FCheckAdditional=c87931906.fcheck
aux.GCheckAdditional=c87931906.gcheck aux.GCheckAdditional=c87931906.gcheck
...@@ -103,7 +103,7 @@ function c87931906.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -103,7 +103,7 @@ function c87931906.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -42,20 +42,20 @@ function c88696724.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -42,20 +42,20 @@ function c88696724.target(e,tp,eg,ep,ev,re,r,rp,chk)
if e:GetLabel()~=1 then return false end if e:GetLabel()~=1 then return false end
e:SetLabel(0) e:SetLabel(0)
local mg=Duel.GetReleaseGroup(tp):Filter(c88696724.mfilter,nil,tp) local mg=Duel.GetReleaseGroup(tp):Filter(c88696724.mfilter,nil,tp)
aux.FCheckAdditional=c88696724.fcheck aux.FGoalCheckAdditional=c88696724.fcheck
if c59160188 then c59160188.re_activated=true end if c59160188 then c59160188.re_activated=true end
local res=Duel.IsExistingMatchingCard(c88696724.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf) local res=Duel.IsExistingMatchingCard(c88696724.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg,c,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end if c59160188 then c59160188.re_activated=false end
return res return res
end end
local mg=Duel.GetReleaseGroup(tp):Filter(c88696724.mfilter,nil,tp) local mg=Duel.GetReleaseGroup(tp):Filter(c88696724.mfilter,nil,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
aux.FCheckAdditional=c88696724.fcheck aux.FGoalCheckAdditional=c88696724.fcheck
if c59160188 then c59160188.re_activated=true end if c59160188 then c59160188.re_activated=true end
local g=Duel.SelectMatchingCard(tp,c88696724.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf) local g=Duel.SelectMatchingCard(tp,c88696724.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,mg,c,chkf)
local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf) local mat=Duel.SelectFusionMaterial(tp,g:GetFirst(),mg,c,chkf)
aux.FCheckAdditional=nil aux.FGoalCheckAdditional=nil
if c59160188 then c59160188.re_activated=false end if c59160188 then c59160188.re_activated=false end
aux.UseExtraReleaseCount(mat,tp) aux.UseExtraReleaseCount(mat,tp)
Duel.Release(mat,REASON_COST) Duel.Release(mat,REASON_COST)
......
...@@ -61,7 +61,7 @@ function c91499077.cbop(e,tp,eg,ep,ev,re,r,rp) ...@@ -61,7 +61,7 @@ function c91499077.cbop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) and Duel.ChangePosition(c,POS_FACEUP_DEFENSE)~=0 then if c:IsFaceup() and c:IsRelateToEffect(e) and Duel.ChangePosition(c,POS_FACEUP_DEFENSE)~=0 then
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if at:IsAttackable() and not at:IsImmuneToEffect(e) and not c:IsImmuneToEffect(e) then if c:IsControler(tp) and at:IsRelateToBattle() and at:IsAttackable() and not at:IsImmuneToEffect(e) and not c:IsImmuneToEffect(e) then
Duel.CalculateDamage(at,c) Duel.CalculateDamage(at,c)
end end
end end
......
...@@ -8,6 +8,7 @@ function c91800273.initial_effect(c) ...@@ -8,6 +8,7 @@ function c91800273.initial_effect(c)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCondition(c91800273.redcon) e1:SetCondition(c91800273.redcon)
e1:SetCost(c91800273.redcost) e1:SetCost(c91800273.redcost)
e1:SetTarget(c91800273.redtg)
e1:SetOperation(c91800273.redop) e1:SetOperation(c91800273.redop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
...@@ -18,6 +19,9 @@ function c91800273.redcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -18,6 +19,9 @@ function c91800273.redcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end if chk==0 then return e:GetHandler():IsAbleToGraveAsCost() end
Duel.SendtoGrave(e:GetHandler(),REASON_COST) Duel.SendtoGrave(e:GetHandler(),REASON_COST)
end end
function c91800273.redtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,91800273)==0 end
end
function c91800273.redop(e,tp,eg,ep,ev,re,r,rp) function c91800273.redop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
...@@ -27,4 +31,5 @@ function c91800273.redop(e,tp,eg,ep,ev,re,r,rp) ...@@ -27,4 +31,5 @@ function c91800273.redop(e,tp,eg,ep,ev,re,r,rp)
e1:SetValue(LOCATION_REMOVED) e1:SetValue(LOCATION_REMOVED)
e1:SetReset(RESET_PHASE+PHASE_END,2) e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,91800273,RESET_PHASE+PHASE_END,0,1)
end end
...@@ -30,7 +30,7 @@ function c93504463.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -30,7 +30,7 @@ function c93504463.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if a:IsAttackable() and not a:IsImmuneToEffect(e) then if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc) Duel.CalculateDamage(a,tc)
end end
end end
......
...@@ -35,7 +35,7 @@ function s.ffilter1(c,fc,sub,mg,sg) ...@@ -35,7 +35,7 @@ function s.ffilter1(c,fc,sub,mg,sg)
return c:GetEquipGroup():IsExists(s.eqilter,1,nil) return c:GetEquipGroup():IsExists(s.eqilter,1,nil)
end end
function s.ffilter2(c,fc,sub,mg,sg) function s.ffilter2(c,fc,sub,mg,sg)
return c:GetOriginalType()&TYPE_MONSTER~=0 and c:GetOriginalRace()&RACE_FIEND~=0 return c:GetOriginalType()&TYPE_MONSTER~=0 and c:IsRace(RACE_FIEND)
end end
function s.tgfilter(c) function s.tgfilter(c)
return c:IsPreviousLocation(LOCATION_HAND) and c:IsType(TYPE_MONSTER) return c:IsPreviousLocation(LOCATION_HAND) and c:IsType(TYPE_MONSTER)
......
...@@ -29,7 +29,7 @@ function s.rfilter(c,tp) ...@@ -29,7 +29,7 @@ function s.rfilter(c,tp)
end end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.CheckReleaseGroup(tp,s.rfilter,1,c,1,tp) end if chk==0 then return Duel.CheckReleaseGroup(tp,s.rfilter,1,c,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RELEASE)
local g=Duel.SelectReleaseGroup(tp,s.rfilter,1,1,c,tp) local g=Duel.SelectReleaseGroup(tp,s.rfilter,1,1,c,tp)
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
......
...@@ -29,7 +29,7 @@ function c96008713.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -29,7 +29,7 @@ function c96008713.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local a=Duel.GetAttacker() local a=Duel.GetAttacker()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.GetControl(tc,tp,PHASE_BATTLE,1)~=0 then if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.GetControl(tc,tp,PHASE_BATTLE,1)~=0 then
if a:IsAttackable() and not a:IsImmuneToEffect(e) then if a:IsRelateToBattle() and a:IsAttackable() and not a:IsImmuneToEffect(e) then
Duel.CalculateDamage(a,tc) Duel.CalculateDamage(a,tc)
end end
end end
......
...@@ -3,12 +3,12 @@ local s,id,o=GetID() ...@@ -3,12 +3,12 @@ local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
c:EnableCounterPermit(0x6c) c:EnableCounterPermit(0x6c)
c:SetCounterLimit(0x6c,10) c:SetCounterLimit(0x6c,10)
-- --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1) c:RegisterEffect(e1)
-- --add counter
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0)) e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_COUNTER) e2:SetCategory(CATEGORY_COUNTER)
...@@ -20,7 +20,7 @@ function s.initial_effect(c) ...@@ -20,7 +20,7 @@ function s.initial_effect(c)
e2:SetTarget(s.cttg) e2:SetTarget(s.cttg)
e2:SetOperation(s.ctop) e2:SetOperation(s.ctop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
-- --atk up
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_ATTACK) e3:SetCode(EFFECT_UPDATE_ATTACK)
...@@ -28,7 +28,7 @@ function s.initial_effect(c) ...@@ -28,7 +28,7 @@ function s.initial_effect(c)
e3:SetTargetRange(LOCATION_MZONE,0) e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetValue(s.val) e3:SetValue(s.val)
c:RegisterEffect(e3) c:RegisterEffect(e3)
-- --set
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1)) e4:SetDescription(aux.Stringid(id,1))
e4:SetCategory(CATEGORY_TOHAND) e4:SetCategory(CATEGORY_TOHAND)
...@@ -58,8 +58,8 @@ end ...@@ -58,8 +58,8 @@ end
function s.val(e,c) function s.val(e,c)
return e:GetHandler():GetCounter(0x6c)*100 return e:GetHandler():GetCounter(0x6c)*100
end end
function s.filter(c) function s.filter(c,ignore)
return c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable() return c:IsType(TYPE_TRAP) and c:IsType(TYPE_CONTINUOUS) and c:IsSSetable(ignore)
and (c:GetOriginalLevel()>0 and (c:GetOriginalLevel()>0
or bit.band(c:GetOriginalRace(),0x3fffffff)~=0 or bit.band(c:GetOriginalRace(),0x3fffffff)~=0
or bit.band(c:GetOriginalAttribute(),0x7f)~=0 or bit.band(c:GetOriginalAttribute(),0x7f)~=0
...@@ -68,7 +68,9 @@ function s.filter(c) ...@@ -68,7 +68,9 @@ function s.filter(c)
end end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk) function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return eg:IsContains(c) and c:GetCounter(0x6c)==10 and c:IsAbleToHand() and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return eg:IsContains(c) and c:GetCounter(0x6c)==10 and c:IsAbleToHand()
and Duel.GetSZoneCount(tp,c)>0
and Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK,0,1,nil,true) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,c,1,0,0)
end end
function s.setop(e,tp,eg,ep,ev,re,r,rp) function s.setop(e,tp,eg,ep,ev,re,r,rp)
...@@ -76,7 +78,7 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp) ...@@ -76,7 +78,7 @@ function s.setop(e,tp,eg,ep,ev,re,r,rp)
if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_HAND) then if c:IsRelateToEffect(e) and Duel.SendtoHand(c,nil,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_HAND) then
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK,0,1,1,nil,false)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc and Duel.SSet(tp,tc)~=0 then if tc and Duel.SSet(tp,tc)~=0 then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
......
...@@ -40,7 +40,7 @@ end ...@@ -40,7 +40,7 @@ end
function c99426088.target(e,tp,eg,ep,ev,re,r,rp,chk) function c99426088.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then if chk==0 then
local chkf=tp local chkf=tp
local fmg1=Duel.GetFusionMaterial(tp) local fmg1=Duel.GetFusionMaterial(tp):Filter(c99426088.ffilter1,nil,e)
if c99426088.excon(tp) then if c99426088.excon(tp) then
local fmg2=Duel.GetMatchingGroup(c99426088.fexfilter,tp,LOCATION_DECK,0,nil) local fmg2=Duel.GetMatchingGroup(c99426088.fexfilter,tp,LOCATION_DECK,0,nil)
if fmg2:GetCount()>0 then if fmg2:GetCount()>0 then
...@@ -135,7 +135,7 @@ function c99426088.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -135,7 +135,7 @@ function c99426088.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=sg:Select(tp,1,1,nil):GetFirst() local tc=sg:Select(tp,1,1,nil):GetFirst()
fmg1:RemoveCard(tc) fmg1:RemoveCard(tc)
if fsg1:IsContains(tc) and (fsg2==nil or not fsg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then if fsg1:IsContains(tc) and (fsg2==nil or not fsg2:IsContains(tc) or ce and not Duel.SelectYesNo(tp,ce:GetDescription())) then
if exmat then if exmat then
aux.FCheckAdditional=c99426088.frcheck aux.FCheckAdditional=c99426088.frcheck
aux.GCheckAdditional=c99426088.gcheck aux.GCheckAdditional=c99426088.gcheck
...@@ -147,7 +147,7 @@ function c99426088.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -147,7 +147,7 @@ function c99426088.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect() Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else elseif ce then
local mat2=Duel.SelectFusionMaterial(tp,tc,fmg3,nil,chkf) local mat2=Duel.SelectFusionMaterial(tp,tc,fmg3,nil,chkf)
local fop=ce:GetOperation() local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2) fop(ce,e,tp,tc,mat2)
......
...@@ -1387,11 +1387,11 @@ end ...@@ -1387,11 +1387,11 @@ end
---@param cc integer ---@param cc integer
---@param insf boolean ---@param insf boolean
function Auxiliary.AddFusionProcFunRep(c,f,cc,insf) function Auxiliary.AddFusionProcFunRep(c,f,cc,insf)
local fun={} Auxiliary.AddFusionProcUltimate(c,false,insf,{
for i=1,cc do min=cc,
fun[i]=f max=cc,
end f=f
Auxiliary.AddFusionProcMix(c,false,insf,table.unpack(fun)) })
end end
---Fusion monster, condition * minc to maxc ---Fusion monster, condition * minc to maxc
---@param c Card ---@param c Card
...@@ -1409,11 +1409,11 @@ end ...@@ -1409,11 +1409,11 @@ end
---@param cc integer ---@param cc integer
---@param insf boolean ---@param insf boolean
function Auxiliary.AddFusionProcFunFun(c,f1,f2,cc,insf) function Auxiliary.AddFusionProcFunFun(c,f1,f2,cc,insf)
local fun={} Auxiliary.AddFusionProcUltimate(c,false,insf,f1,{
for i=1,cc do min=cc,
fun[i]=f2 max=cc,
end f=f2
Auxiliary.AddFusionProcMix(c,false,insf,f1,table.unpack(fun)) })
end end
--Fusion monster, condition1 + condition2 * minc to maxc --Fusion monster, condition1 + condition2 * minc to maxc
function Auxiliary.AddFusionProcFunFunRep(c,f1,f2,minc,maxc,insf) function Auxiliary.AddFusionProcFunFunRep(c,f1,f2,minc,maxc,insf)
...@@ -2251,7 +2251,7 @@ function Auxiliary.LExtraFilter(c,f,lc,tp) ...@@ -2251,7 +2251,7 @@ function Auxiliary.LExtraFilter(c,f,lc,tp)
return false return false
end end
function Auxiliary.GetLinkCount(c) function Auxiliary.GetLinkCount(c)
if c:IsType(TYPE_LINK) and c:GetLink()>1 then if c:IsLinkType(TYPE_LINK) and c:GetLink()>1 then
return 1+0x10000*c:GetLink() return 1+0x10000*c:GetLink()
else return 1 end else return 1 end
end end
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment