1. 22 Jun, 2016 1 commit
  2. 21 Jun, 2016 1 commit
  3. 20 Jun, 2016 1 commit
  4. 19 Jun, 2016 2 commits
  5. 18 Jun, 2016 1 commit
  6. 14 Jun, 2016 1 commit
  7. 13 Jun, 2016 1 commit
  8. 10 Jun, 2016 3 commits
  9. 05 Jun, 2016 2 commits
  10. 04 Jun, 2016 2 commits
  11. 03 Jun, 2016 3 commits
    • salix5's avatar
      Duel.GetBattledCount() · b2795b58
      salix5 authored
      b2795b58
    • salix5's avatar
      get_attack_target() · b8f08756
      salix5 authored
      Now it will not consider EFFECT_CANNOT_BE_BATTLE_TARGET when checking current attack target before entering damage step.
      b8f08756
    • salix5's avatar
      ACTIVITY_ATTACK · 62b1ed73
      salix5 authored
      ACTIVITY_ATTACK
      The binary counter for 'cannot attack' oath effect.
      The player may break this condition when:
      1. atttack announce in battle step
      2. attack made by card effect(Ex. Dice Roll Battle)
      62b1ed73
  12. 01 Jun, 2016 4 commits
  13. 31 May, 2016 3 commits
  14. 28 May, 2016 3 commits
  15. 27 May, 2016 1 commit
  16. 25 May, 2016 1 commit
  17. 24 May, 2016 1 commit
  18. 22 May, 2016 1 commit
  19. 21 May, 2016 1 commit
    • VanillaSalt's avatar
      fix · 5dd0f9f7
      VanillaSalt authored
      avoid conflict of core.destroy_set
      5dd0f9f7
  20. 20 May, 2016 1 commit
  21. 19 May, 2016 1 commit
  22. 17 May, 2016 4 commits
  23. 16 May, 2016 1 commit