1. 16 Apr, 2022 1 commit
  2. 04 Apr, 2022 1 commit
  3. 25 Mar, 2022 1 commit
  4. 17 Mar, 2022 2 commits
  5. 15 Mar, 2022 1 commit
  6. 11 Mar, 2022 3 commits
  7. 08 Mar, 2022 1 commit
  8. 04 Mar, 2022 1 commit
  9. 01 Mar, 2022 1 commit
  10. 21 Feb, 2022 1 commit
  11. 02 Feb, 2022 1 commit
  12. 29 Jan, 2022 1 commit
  13. 17 Jan, 2022 1 commit
  14. 13 Jan, 2022 2 commits
  15. 11 Jan, 2022 1 commit
  16. 09 Jan, 2022 1 commit
    • salix5's avatar
      fix ATK calculating (#428) · abd5b23d
      salix5 authored
      * add EFFECT_SET_BASE_ATTACK_FINAL
      
      remove EFFECT_FLAG_REPEAT
      
      * add get_base_atk_def(), get_atk_def()
      
      * use get_atk_def()
      abd5b23d
  17. 30 Dec, 2021 1 commit
  18. 15 Dec, 2021 1 commit
  19. 14 Dec, 2021 2 commits
  20. 11 Dec, 2021 2 commits
  21. 01 Dec, 2021 2 commits
  22. 29 Nov, 2021 1 commit
  23. 27 Nov, 2021 3 commits
  24. 26 Nov, 2021 2 commits
  25. 22 Nov, 2021 1 commit
  26. 01 Nov, 2021 1 commit
  27. 31 Oct, 2021 1 commit
  28. 30 Oct, 2021 1 commit
  29. 28 Oct, 2021 1 commit
    • salix5's avatar
      update card::add_effect() (#408) · 9e774a52
      salix5 authored
      1. Check the event reserved for EFFECT_TYPE_CONTINUOUS.
      2. The trigger effect in phase is "once per turn" by default.
      9e774a52
  30. 13 Oct, 2021 1 commit