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nanahira
ygopro-core
Commits
7bd9d70c
Commit
7bd9d70c
authored
Dec 14, 2021
by
mercury233
Committed by
GitHub
Dec 14, 2021
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Plain Diff
fix Duel.IsEnvironment (#425)
parent
c103df2e
Changes
1
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6 deletions
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libduel.cpp
libduel.cpp
+6
-6
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libduel.cpp
View file @
7bd9d70c
...
...
@@ -1170,13 +1170,13 @@ int32 scriptlib::duel_is_environment(lua_State *L) {
int32 ret = 0, fc = 0;
if(loc & (LOCATION_FZONE + LOCATION_SZONE)) {
card* pcard = pduel->game_field->player[0].list_szone[5];
if
(
pcard
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
pcard
->
get_status
(
STATUS_EFFECT_ENABLED
)
)
{
if(pcard && pcard->is_position(POS_FACEUP)) {
fc = 1;
if(code == pcard->get_code() && (playerid == 0 || playerid == PLAYER_ALL))
ret = 1;
}
pcard = pduel->game_field->player[1].list_szone[5];
if
(
pcard
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
pcard
->
get_status
(
STATUS_EFFECT_ENABLED
)
)
{
if(pcard && pcard->is_position(POS_FACEUP)) {
fc = 1;
if(code == pcard->get_code() && (playerid == 1 || playerid == PLAYER_ALL))
ret = 1;
...
...
@@ -1185,13 +1185,13 @@ int32 scriptlib::duel_is_environment(lua_State *L) {
if(!ret && (loc & LOCATION_SZONE)) {
if(playerid == 0 || playerid == PLAYER_ALL) {
for(auto& pcard : pduel->game_field->player[0].list_szone) {
if
(
pcard
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
pcard
->
get_status
(
STATUS_EFFECT_ENABLED
)
&&
code
==
pcard
->
get_code
())
if(pcard && pcard->is_position(POS_FACEUP) && code == pcard->get_code())
ret = 1;
}
}
if(playerid == 1 || playerid == PLAYER_ALL) {
for(auto& pcard : pduel->game_field->player[1].list_szone) {
if
(
pcard
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
pcard
->
get_status
(
STATUS_EFFECT_ENABLED
)
&&
code
==
pcard
->
get_code
())
if(pcard && pcard->is_position(POS_FACEUP) && code == pcard->get_code())
ret = 1;
}
}
...
...
@@ -1199,13 +1199,13 @@ int32 scriptlib::duel_is_environment(lua_State *L) {
if(!ret && (loc & LOCATION_MZONE)) {
if(playerid == 0 || playerid == PLAYER_ALL) {
for(auto& pcard : pduel->game_field->player[0].list_mzone) {
if
(
pcard
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
pcard
->
get_status
(
STATUS_EFFECT_ENABLED
)
&&
code
==
pcard
->
get_code
())
if(pcard && pcard->is_position(POS_FACEUP) && code == pcard->get_code())
ret = 1;
}
}
if(playerid == 1 || playerid == PLAYER_ALL) {
for(auto& pcard : pduel->game_field->player[1].list_mzone) {
if
(
pcard
&&
pcard
->
is_position
(
POS_FACEUP
)
&&
pcard
->
get_status
(
STATUS_EFFECT_ENABLED
)
&&
code
==
pcard
->
get_code
())
if(pcard && pcard->is_position(POS_FACEUP) && code == pcard->get_code())
ret = 1;
}
}
...
...
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