1. 15 Feb, 2019 1 commit
    • LoveEevee's avatar
      Change some events, fix p2 sending gameend twice · e677f2f0
      LoveEevee authored
      - Fixed gameend being sent twice in p2
      - Add `ready`, `loader-error`, and `song-select-random` events
      - Fixed `session-start` not firing when invited, added event detail
      - Fixed `language-change` being fired at startup
      - Fixed `version-link` and `about-link` firing twice
      - "#song=" will fire `song-select-difficulty`
      - Removed `key-events` and `scoresheet-player2`, merged with `scoresheet` and made it more detailed
      e677f2f0
  2. 14 Feb, 2019 2 commits
    • LoveEevee's avatar
      Custom scripting, #song=, translations · adc45cb6
      LoveEevee authored
      - A song can be linked directly by adding "#song=<id>" to the url, replace `<id>` with the id in the database, after loading it jumps immediately jumps to the difficulty selection
      - Added tutorial translations
      - Fixed song preview not playing
      - Use text fallback for the logo when there are no vectors
      - Increased combo cache by 1 pixel
      - A custom javascript file can be loaded from config.json by defining "custom_js" value
      - Added lots of events to help writing custom js files: `version-link, title-screen, language-change, song-select, song-select-move, song-select-difficulty, song-select-back, about, about-link, tutorial, import-songs, import-songs-default, session, session-start, session-end, debug, load-song, load-song-player2, load-song-unfocused, load-song-cancel, load-song-error, game-start, key-events, p2-game-end, p2-disconnected, p2-abandoned, pause, unpause, pause-restart, pause-song-select, game-lag, scoresheet, scoresheet-player2`
      - Event syntax example:
      ```js
      addEventListener("game-start", event => {
      	console.log("game-start", event.detail)
      })
      ```
      adc45cb6
    • Bui's avatar
      update setup link · ca85bc1b
      Bui authored
      ca85bc1b
  3. 12 Feb, 2019 3 commits
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