Commit b2bcb0aa authored by sidschingis's avatar sidschingis

merge upstream

parents d09c9926 b6727431
...@@ -1634,6 +1634,10 @@ void ClientField::ShowMenu(int flag, int x, int y) { ...@@ -1634,6 +1634,10 @@ void ClientField::ShowMenu(int flag, int x, int y) {
height += 21; height += 21;
} else mainGame->btnMSet->setVisible(false); } else mainGame->btnMSet->setVisible(false);
if(flag & COMMAND_SSET) { if(flag & COMMAND_SSET) {
if(!(clicked_card->type & TYPE_MONSTER))
mainGame->btnSSet->setText(dataManager.GetSysString(1153));
else
mainGame->btnSSet->setText(dataManager.GetSysString(1159));
mainGame->btnSSet->setVisible(true); mainGame->btnSSet->setVisible(true);
mainGame->btnSSet->setRelativePosition(position2di(1, height)); mainGame->btnSSet->setRelativePosition(position2di(1, height));
height += 21; height += 21;
......
...@@ -2779,6 +2779,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3 ...@@ -2779,6 +2779,7 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
pcard->current.reason &= ~REASON_TEMPORARY; pcard->current.reason &= ~REASON_TEMPORARY;
pcard->fieldid = infos.field_id++; pcard->fieldid = infos.field_id++;
pcard->reset(RESET_LEAVE, RESET_EVENT); pcard->reset(RESET_LEAVE, RESET_EVENT);
pcard->relate_effect.clear();
remove_card(pcard); remove_card(pcard);
leave.insert(pcard); leave.insert(pcard);
continue; continue;
......
...@@ -50,12 +50,12 @@ function c16825874.cop(e,tp,eg,ep,ev,re,r,rp) ...@@ -50,12 +50,12 @@ function c16825874.cop(e,tp,eg,ep,ev,re,r,rp)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_TRIGGER) e2:SetCode(EFFECT_CANNOT_TRIGGER)
e2:SetReset(RESET_EVENT+0x1fc0000) e2:SetReset(RESET_EVENT+0x1fe0000)
c:GetReasonCard():RegisterEffect(e2) c:GetReasonCard():RegisterEffect(e2)
--disable --disable
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_DISABLE) e3:SetCode(EFFECT_DISABLE)
e3:SetReset(RESET_EVENT+0x1fc0000) e3:SetReset(RESET_EVENT+0x1fe0000)
c:GetReasonCard():RegisterEffect(e3) c:GetReasonCard():RegisterEffect(e3)
end end
...@@ -18,11 +18,17 @@ function c19891310.initial_effect(c) ...@@ -18,11 +18,17 @@ function c19891310.initial_effect(c)
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_LEAVE_FIELD) e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c19891310.thcon) e2:SetCondition(c19891310.thcon)
e2:SetTarget(c19891310.thtg) e2:SetTarget(c19891310.thtg)
e2:SetOperation(c19891310.thop) e2:SetOperation(c19891310.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end end
function c19891310.condition(e,tp,eg,ep,ev,re,r,rp) function c19891310.condition(e,tp,eg,ep,ev,re,r,rp)
local bt=Duel.GetAttacker() local bt=Duel.GetAttacker()
...@@ -54,7 +60,7 @@ function c19891310.aclimit(e,re,tp) ...@@ -54,7 +60,7 @@ function c19891310.aclimit(e,re,tp)
return re:IsHasType(EFFECT_TYPE_ACTIVATE) or re:IsActiveType(TYPE_MONSTER) return re:IsHasType(EFFECT_TYPE_ACTIVATE) or re:IsActiveType(TYPE_MONSTER)
end end
function c19891310.thcon(e,tp,eg,ep,ev,re,r,rp) function c19891310.thcon(e,tp,eg,ep,ev,re,r,rp)
return not e:GetHandler():IsLocation(LOCATION_DECK) and e:GetHandler():IsPreviousPosition(POS_FACEUP) return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end end
function c19891310.thfilter(c) function c19891310.thfilter(c)
return c:IsSetCard(0x72) and c:IsAbleToHand() return c:IsSetCard(0x72) and c:IsAbleToHand()
......
...@@ -36,9 +36,10 @@ function c21768554.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -36,9 +36,10 @@ function c21768554.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c21768554.filter,tp,0,LOCATION_MZONE,1,nil) end and Duel.IsExistingTarget(c21768554.filter,tp,0,LOCATION_MZONE,1,nil) end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft>3 then ft=3 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONTROL)
local g=Duel.SelectTarget(tp,c21768554.filter,tp,0,LOCATION_MZONE,1,ft,nil) local g=Duel.SelectTarget(tp,c21768554.filter,tp,0,LOCATION_MZONE,1,ft,nil)
Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_CONTROL,g,g:GetCount(),0,0)
end end
function c21768554.operation(e,tp,eg,ep,ev,re,r,rp) function c21768554.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -44,11 +44,12 @@ end ...@@ -44,11 +44,12 @@ end
function c24731453.spop(e,tp,eg,ep,ev,re,r,rp) function c24731453.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
Duel.BreakEffect()
local g=Duel.GetMatchingGroup(c24731453.filter,tp,LOCATION_SZONE,0,nil) local g=Duel.GetMatchingGroup(c24731453.filter,tp,LOCATION_SZONE,0,nil)
local ct=Duel.Destroy(g,REASON_EFFECT) if g:GetCount()>0 then
Duel.Damage(1-tp,ct*200,REASON_EFFECT) Duel.BreakEffect()
local ct=Duel.Destroy(g,REASON_EFFECT)
Duel.Damage(1-tp,ct*200,REASON_EFFECT)
end
end end
end end
...@@ -26,8 +26,7 @@ function c25774450.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -26,8 +26,7 @@ function c25774450.activate(e,tp,eg,ep,ev,re,r,rp)
local ex2,cg=Duel.GetOperationInfo(0,CATEGORY_CONTROL) local ex2,cg=Duel.GetOperationInfo(0,CATEGORY_CONTROL)
local dc=dg:GetFirst() local dc=dg:GetFirst()
local cc=cg:GetFirst() local cc=cg:GetFirst()
if dc:IsRelateToEffect(e) and cc:IsRelateToEffect(e) then if dc:IsRelateToEffect(e) and cc:IsRelateToEffect(e) and Duel.Destroy(dc,REASON_EFFECT)~=0 then
Duel.Destroy(dc,REASON_EFFECT)
if not Duel.GetControl(cc,1-tp,0,0) and not cc:IsImmuneToEffect(e) and cc:IsAbleToChangeControler() then if not Duel.GetControl(cc,1-tp,0,0) and not cc:IsImmuneToEffect(e) and cc:IsAbleToChangeControler() then
Duel.Destroy(cc,REASON_EFFECT) Duel.Destroy(cc,REASON_EFFECT)
end end
......
...@@ -3,7 +3,7 @@ function c28912357.initial_effect(c) ...@@ -3,7 +3,7 @@ function c28912357.initial_effect(c)
--xyz summon --xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),4),2) aux.AddXyzProcedure(c,aux.XyzFilterFunctionF(c,aux.FilterBoolFunction(Card.IsRace,RACE_MACHINE),4),2)
c:EnableReviveLimit() c:EnableReviveLimit()
--attack up --search
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetDescription(aux.Stringid(28912357,0)) e1:SetDescription(aux.Stringid(28912357,0))
...@@ -20,11 +20,17 @@ function c28912357.initial_effect(c) ...@@ -20,11 +20,17 @@ function c28912357.initial_effect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_LEAVE_FIELD) e2:SetCode(EVENT_TO_GRAVE)
e2:SetCondition(c28912357.spcon) e2:SetCondition(c28912357.spcon)
e2:SetTarget(c28912357.sptg) e2:SetTarget(c28912357.sptg)
e2:SetOperation(c28912357.spop) e2:SetOperation(c28912357.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end end
function c28912357.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c28912357.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
...@@ -48,8 +54,7 @@ function c28912357.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -48,8 +54,7 @@ function c28912357.operation(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c28912357.spcon(e,tp,eg,ep,ev,re,r,rp) function c28912357.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
return not c:IsLocation(LOCATION_DECK) and c:IsPreviousPosition(POS_FACEUP)
end end
function c28912357.spfilter(c,e,tp) function c28912357.spfilter(c,e,tp)
return c:IsLevelBelow(3) and c:IsSetCard(0x72) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsLevelBelow(3) and c:IsSetCard(0x72) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
...@@ -31,24 +31,23 @@ function c30312361.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -31,24 +31,23 @@ function c30312361.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) then
if Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=1 then return end if Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)~=1 then return end
local code=tc:GetOriginalCode() local code=tc:GetOriginalCode()
local ba=tc:GetBaseAttack() local ba=tc:GetBaseAttack()
local reset_flag=RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END
c:CopyEffect(code, reset_flag, 1)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(reset_flag) e1:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e1:SetCode(EFFECT_CHANGE_CODE) e1:SetCode(EFFECT_CHANGE_CODE)
e1:SetValue(code) e1:SetValue(code)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(reset_flag) e2:SetReset(RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END)
e2:SetCode(EFFECT_SET_BASE_ATTACK) e2:SetCode(EFFECT_SET_BASE_ATTACK)
e2:SetValue(ba) e2:SetValue(ba)
c:RegisterEffect(e2) c:RegisterEffect(e2)
c:CopyEffect(code,RESET_EVENT+0x1fe0000+RESET_PHASE+RESET_END,1)
end end
end end
...@@ -36,11 +36,17 @@ function c35952884.initial_effect(c) ...@@ -36,11 +36,17 @@ function c35952884.initial_effect(c)
e4:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE) e4:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP) e4:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e4:SetCategory(CATEGORY_SPECIAL_SUMMON) e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetCode(EVENT_LEAVE_FIELD) e4:SetCode(EVENT_TO_GRAVE)
e4:SetCondition(c35952884.sumcon) e4:SetCondition(c35952884.sumcon)
e4:SetTarget(c35952884.sumtg) e4:SetTarget(c35952884.sumtg)
e4:SetOperation(c35952884.sumop) e4:SetOperation(c35952884.sumop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EVENT_REMOVE)
c:RegisterEffect(e5)
local e6=e4:Clone()
e6:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e6)
end end
function c35952884.mtop(e,tp,eg,ep,ev,re,r,rp) function c35952884.mtop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -69,7 +75,7 @@ function c35952884.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,7 +75,7 @@ function c35952884.disop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c35952884.sumcon(e,tp,eg,ep,ev,re,r,rp,chk) function c35952884.sumcon(e,tp,eg,ep,ev,re,r,rp,chk)
return bit.band(e:GetHandler():GetPreviousPosition(),POS_FACEDOWN)==0 return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end end
function c35952884.filter(c,e,tp) function c35952884.filter(c,e,tp)
return c:GetCode()==24696097 and c:IsCanBeSpecialSummoned(e,0,tp,false,true) return c:GetCode()==24696097 and c:IsCanBeSpecialSummoned(e,0,tp,false,true)
......
...@@ -22,7 +22,7 @@ function c36261276.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -22,7 +22,7 @@ function c36261276.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c36261276.operation(e,tp,eg,ep,ev,re,r,rp) function c36261276.operation(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then if tc:IsRelateToEffect(e) and tc:IsFaceup() and tc:IsControler(tp) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCode(EVENT_PHASE+PHASE_END)
......
...@@ -7,6 +7,7 @@ function c36405256.initial_effect(c) ...@@ -7,6 +7,7 @@ function c36405256.initial_effect(c)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CHAIN_UNIQUE) e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_CHAIN_UNIQUE)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCost(c36405256.spcost)
e1:SetTarget(c36405256.sptg) e1:SetTarget(c36405256.sptg)
e1:SetOperation(c36405256.spop) e1:SetOperation(c36405256.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -15,16 +16,19 @@ function c36405256.initial_effect(c) ...@@ -15,16 +16,19 @@ function c36405256.initial_effect(c)
e2:SetCode(EVENT_SPSUMMON_SUCCESS) e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c36405256.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,36405256)==0 end
Duel.RegisterFlagEffect(tp,36405256,RESET_PHASE+PHASE_END,0,1)
end
function c36405256.filter(c,e,tp) function c36405256.filter(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c36405256.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c36405256.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c36405256.filter(chkc,e,tp) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c36405256.filter(chkc,e,tp) end
if chk==0 then return Duel.GetFlagEffect(tp,36405256)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end if chk==0 then return e:GetHandler():IsRelateToEffect(e) and e:GetHandler():IsFaceup() end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c36405256.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,c36405256.filter,tp,0,LOCATION_GRAVE,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,g:GetCount(),0,0)
Duel.RegisterFlagEffect(tp,36405256,RESET_PHASE+PHASE_END,0,1)
end end
function c36405256.spop(e,tp,eg,ep,ev,re,r,rp) function c36405256.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
......
...@@ -34,7 +34,7 @@ function c64605089.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -34,7 +34,7 @@ function c64605089.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local at=Duel.GetAttacker() local at=Duel.GetAttacker()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0
and at:IsFaceup() and at:GetAttack()<c:GetDefence() then and at:IsFaceup() and at:IsRelateToBattle() and at:GetAttack()<c:GetDefence() then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Destroy(at,REASON_EFFECT) Duel.Destroy(at,REASON_EFFECT)
end end
......
...@@ -8,7 +8,6 @@ function c67957315.initial_effect(c) ...@@ -8,7 +8,6 @@ function c67957315.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(TIMING_BATTLE_PHASE) e1:SetHintTiming(TIMING_BATTLE_PHASE)
e1:SetCountLimit(1)
e1:SetCondition(c67957315.adcon) e1:SetCondition(c67957315.adcon)
e1:SetCost(c67957315.adcost) e1:SetCost(c67957315.adcost)
e1:SetOperation(c67957315.adop) e1:SetOperation(c67957315.adop)
...@@ -16,13 +15,14 @@ function c67957315.initial_effect(c) ...@@ -16,13 +15,14 @@ function c67957315.initial_effect(c)
end end
function c67957315.adcon(e,tp,eg,ep,ev,re,r,rp) function c67957315.adcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_BATTLE and Duel.GetCurrentChain()==0 return Duel.GetTurnPlayer()==tp and Duel.GetCurrentPhase()==PHASE_BATTLE and Duel.GetCurrentChain()==0
and (e:GetHandler()==Duel.GetAttacker() or e:GetHandler()==Duel.GetAttackTarget())
end end
function c67957315.cfilter(c) function c67957315.cfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsDiscardable() return c:IsRace(RACE_DRAGON) and c:IsDiscardable() and c:IsAbleToGraveAsCost()
end end
function c67957315.adcost(e,tp,eg,ep,ev,re,r,rp,chk) function c67957315.adcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c67957315.cfilter,tp,LOCATION_HAND,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c67957315.cfilter,tp,LOCATION_HAND,0,1,nil) end
e:SetLabel(Duel.DiscardHand(tp,c67957315.cfilter,1,99,REASON_COST+REASON_DISCARD)) Duel.DiscardHand(tp,c67957315.cfilter,1,1,REASON_COST+REASON_DISCARD)
end end
function c67957315.adop(e,tp,eg,ep,ev,re,r,rp) function c67957315.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -30,8 +30,8 @@ function c67957315.adop(e,tp,eg,ep,ev,re,r,rp) ...@@ -30,8 +30,8 @@ function c67957315.adop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(e:GetLabel()*1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+PHASE_BATTLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENCE) e2:SetCode(EFFECT_UPDATE_DEFENCE)
......
--No.52 ダイヤモンド・クラブ・キング
function c7194917.initial_effect(c)
c:SetUniqueOnField(1,0,7194917)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit()
--atk/def
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(7194917,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c7194917.adcost)
e1:SetOperation(c7194917.adop)
c:RegisterEffect(e1)
--pos
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c7194917.poscon1)
e2:SetOperation(c7194917.posop1)
c:RegisterEffect(e2)
--pos
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_DAMAGE_STEP_END)
e3:SetCondition(c7194917.poscon2)
e3:SetOperation(c7194917.posop2)
c:RegisterEffect(e3)
end
function c7194917.adcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c7194917.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(3000)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+RESET_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_DEFENCE_FINAL)
e2:SetValue(0)
e2:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+RESET_END)
c:RegisterEffect(e2)
end
end
function c7194917.poscon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetAttackedCount()>0
end
function c7194917.posop1(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsAttackPos() then
Duel.ChangePosition(e:GetHandler(),POS_FACEUP_DEFENCE)
end
end
function c7194917.poscon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler()==Duel.GetAttackTarget() and e:GetHandler():GetOverlayCount()==0
end
function c7194917.posop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToBattle() and c:IsDefencePos() then
Duel.ChangePosition(c,POS_FACEUP_ATTACK)
end
end
...@@ -16,15 +16,21 @@ function c73289035.initial_effect(c) ...@@ -16,15 +16,21 @@ function c73289035.initial_effect(c)
e1:SetOperation(c73289035.operation) e1:SetOperation(c73289035.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon --spsummon
local e3=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_LEAVE_FIELD) e2:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP) e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e3:SetCondition(c73289035.spcon) e2:SetCondition(c73289035.spcon)
e3:SetTarget(c73289035.sptg) e2:SetTarget(c73289035.sptg)
e3:SetOperation(c73289035.spop) e2:SetOperation(c73289035.spop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end end
function c73289035.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c73289035.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
...@@ -46,7 +52,7 @@ function c73289035.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,7 +52,7 @@ function c73289035.spcon(e,tp,eg,ep,ev,re,r,rp)
local ct=e:GetHandler():GetOverlayCount() local ct=e:GetHandler():GetOverlayCount()
e:SetLabel(ct) e:SetLabel(ct)
return rp~=tp and bit.band(r,REASON_EFFECT)~=0 and ct>0 return rp~=tp and bit.band(r,REASON_EFFECT)~=0 and ct>0
and e:GetHandler():IsPreviousPosition(POS_FACEUP) and not e:GetHandler():IsLocation(LOCATION_DECK) and e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end end
function c73289035.spfilter(c,e,tp) function c73289035.spfilter(c,e,tp)
return c:GetLevel()==4 and c:IsSetCard(0x88) and c:IsRace(RACE_BEASTWARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:GetLevel()==4 and c:IsSetCard(0x88) and c:IsRace(RACE_BEASTWARRIOR) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
...@@ -35,7 +35,7 @@ function c8198620.splimit(e,se,sp,st) ...@@ -35,7 +35,7 @@ function c8198620.splimit(e,se,sp,st)
end end
function c8198620.attg(e,tp,eg,ep,ev,re,r,rp,chk) function c8198620.attg(e,tp,eg,ep,ev,re,r,rp,chk)
local bc=e:GetHandler():GetBattleTarget() local bc=e:GetHandler():GetBattleTarget()
if chk==0 then return bc and bc:IsRelateToBattle() and bc:GetAttack()>0 end if chk==0 then return bc and bc:IsRelateToBattle() end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end end
......
...@@ -6,6 +6,7 @@ function c84298614.initial_effect(c) ...@@ -6,6 +6,7 @@ function c84298614.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetTarget(c84298614.target) e1:SetTarget(c84298614.target)
e1:SetOperation(c84298614.operation) e1:SetOperation(c84298614.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
...@@ -32,13 +33,15 @@ end ...@@ -32,13 +33,15 @@ end
function c84298614.operation(e,tp,eg,ep,ev,re,r,rp) function c84298614.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then if c:IsRelateToEffect(e) and tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
c:SetCardTarget(tc) c:SetCardTarget(tc)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_OWNER_RELATE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(100) e1:SetValue(100)
e1:SetReset(RESET_EVENT+0x1fe0000) e1:SetReset(RESET_EVENT+0x1fe0000)
e1:SetCondition(c84298614.rcon)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e2=e1:Clone() local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENCE) e2:SetCode(EFFECT_UPDATE_DEFENCE)
...@@ -49,6 +52,9 @@ function c84298614.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,6 +52,9 @@ function c84298614.operation(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
end end
end end
function c84298614.rcon(e)
return e:GetOwner():IsHasCardTarget(e:GetHandler())
end
function c84298614.descon(e,tp,eg,ep,ev,re,r,rp) function c84298614.descon(e,tp,eg,ep,ev,re,r,rp)
local tc=e:GetHandler():GetFirstCardTarget() local tc=e:GetHandler():GetFirstCardTarget()
return tc and eg:IsContains(tc) and tc:IsReason(REASON_DESTROY) return tc and eg:IsContains(tc) and tc:IsReason(REASON_DESTROY)
......
...@@ -9,7 +9,7 @@ function c9952083.initial_effect(c) ...@@ -9,7 +9,7 @@ function c9952083.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c9952083.condition(e,tp,eg,ep,ev,re,r,rp) function c9952083.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()>1 and Duel.CheckChainUniqueness() return Duel.GetCurrentChain()>1 and Duel.CheckChainUniqueness() and Duel.GetTurnPlayer()==tp
end end
function c9952083.activate(e,tp,eg,ep,ev,re,r,rp) function c9952083.activate(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
......
...@@ -208,6 +208,7 @@ ...@@ -208,6 +208,7 @@
!system 1156 攻击表示 !system 1156 攻击表示
!system 1157 攻击 !system 1157 攻击
!system 1158 查看列表 !system 1158 查看列表
!system 1159 放置
#menu #menu
!system 1200 联机模式 !system 1200 联机模式
!system 1201 单人模式 !system 1201 单人模式
......
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