Commit b6727431 authored by VanillaSalt's avatar VanillaSalt

new

parent 1dc51287
--No.52 ダイヤモンド・クラブ・キング
function c7194917.initial_effect(c)
c:SetUniqueOnField(1,0,7194917)
--xyz summon
aux.AddXyzProcedure(c,aux.XyzFilterFunction(c,4),2)
c:EnableReviveLimit()
--atk/def
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(7194917,0))
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1)
e1:SetCost(c7194917.adcost)
e1:SetOperation(c7194917.adop)
c:RegisterEffect(e1)
--pos
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(c7194917.poscon1)
e2:SetOperation(c7194917.posop1)
c:RegisterEffect(e2)
--pos
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_DAMAGE_STEP_END)
e3:SetCondition(c7194917.poscon2)
e3:SetOperation(c7194917.posop2)
c:RegisterEffect(e3)
end
function c7194917.adcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c7194917.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL)
e1:SetValue(3000)
e1:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+RESET_END)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_SET_DEFENCE_FINAL)
e2:SetValue(0)
e2:SetReset(RESET_EVENT+0x1ff0000+RESET_PHASE+RESET_END)
c:RegisterEffect(e2)
end
end
function c7194917.poscon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetAttackedCount()>0
end
function c7194917.posop1(e,tp,eg,ep,ev,re,r,rp)
if e:GetHandler():IsAttackPos() then
Duel.ChangePosition(e:GetHandler(),POS_FACEUP_DEFENCE)
end
end
function c7194917.poscon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler()==Duel.GetAttackTarget() and e:GetHandler():GetOverlayCount()==0
end
function c7194917.posop2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToBattle() and c:IsDefencePos() then
Duel.ChangePosition(c,POS_FACEUP_ATTACK)
end
end
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment