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ygopro
Commits
490da977
Commit
490da977
authored
Jan 10, 2026
by
salix5
Committed by
GitHub
Jan 10, 2026
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Plain Diff
Fix typo in constant from SOUND_FILP to SOUND_FLIP (#2954)
parent
56c313c6
Changes
3
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3 changed files
with
3 additions
and
3 deletions
+3
-3
gframe/duelclient.cpp
gframe/duelclient.cpp
+1
-1
gframe/sound_manager.cpp
gframe/sound_manager.cpp
+1
-1
gframe/sound_manager.h
gframe/sound_manager.h
+1
-1
No files found.
gframe/duelclient.cpp
View file @
490da977
...
...
@@ -2942,7 +2942,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
pcard
->
SetCode
(
code
);
pcard
->
position
=
cp
;
if
(
!
mainGame
->
dInfo
.
isReplay
||
!
mainGame
->
dInfo
.
isReplaySkiping
)
{
soundManager
.
PlaySoundEffect
(
SOUND_F
IL
P
);
soundManager
.
PlaySoundEffect
(
SOUND_F
LI
P
);
myswprintf
(
event_string
,
dataManager
.
GetSysString
(
1607
),
dataManager
.
GetName
(
code
));
mainGame
->
dField
.
MoveCard
(
pcard
,
10
);
mainGame
->
WaitFrameSignal
(
11
);
...
...
gframe/sound_manager.cpp
View file @
490da977
...
...
@@ -106,7 +106,7 @@ void SoundManager::PlaySoundEffect(int sound) {
strcpy
(
soundName
,
"set"
);
break
;
}
case
SOUND_F
IL
P
:
{
case
SOUND_F
LI
P
:
{
strcpy
(
soundName
,
"flip"
);
break
;
}
...
...
gframe/sound_manager.h
View file @
490da977
...
...
@@ -54,7 +54,7 @@ extern SoundManager soundManager;
#define SOUND_SPECIAL_SUMMON 102
#define SOUND_ACTIVATE 103
#define SOUND_SET 104
#define SOUND_F
IL
P 105
#define SOUND_F
LI
P 105
#define SOUND_REVEAL 106
#define SOUND_EQUIP 107
#define SOUND_DESTROYED 108
...
...
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