Commit 092dc78e authored by sidschingis's avatar sidschingis

fic

fixed not being able to negate monster effects
parent e3b58a9c
......@@ -15,7 +15,7 @@ function c76214441.initial_effect(c)
c:RegisterEffect(e1)
end
function c76214441.discon(e,tp,eg,ep,ev,re,r,rp)
if ep==tp or not re:IsHasType(EFFECT_TYPE_ACTIVATE) or not Duel.IsChainNegatable(ev) then return false end
if ep==tp or (re:GetHandler():IsType(TYPE_SPELL+TYPE_TRAP) and not re:IsHasType(EFFECT_TYPE_ACTIVATE)) or not Duel.IsChainNegatable(ev) then return false end
local ex,cg,ct,cp,cv=Duel.GetOperationInfo(ev,CATEGORY_DAMAGE)
if ex then return true end
ex,cg,ct,cp,cv=Duel.GetOperationInfo(ev,CATEGORY_RECOVER)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment