Commit e3b58a9c authored by sidschingis's avatar sidschingis

fix

fixed being to activate again if the activation was negated.
parent d6c38ebf
...@@ -45,7 +45,7 @@ end ...@@ -45,7 +45,7 @@ end
function c84650463.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c84650463.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFlagEffect(tp,84650463)==0 and e:GetHandler():IsAbleToRemoveAsCost() end if chk==0 then return Duel.GetFlagEffect(tp,84650463)==0 and e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST) Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
Duel.RegisterFlagEffect(tp,84650463,RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1) Duel.RegisterFlagEffect(tp,84650463,RESET_PHASE+PHASE_END,0,1)
end end
function c84650463.filter(c,e,tp) function c84650463.filter(c,e,tp)
return c:IsLevelAbove(5) and c:IsRace(RACE_SEASERPENT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsLevelAbove(5) and c:IsRace(RACE_SEASERPENT) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
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