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ygopro-scripts-888
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MyCard
ygopro-scripts-888
Commits
f9558541
Commit
f9558541
authored
Jun 26, 2024
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
Merge branch '24PP' of
https://github.com/Fluorohydride/ygopro-scripts
parents
fd79d5ad
179b4d31
Changes
16
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Showing
16 changed files
with
101 additions
and
100 deletions
+101
-100
c19299793.lua
c19299793.lua
+2
-2
c20357457.lua
c20357457.lua
+6
-5
c21291696.lua
c21291696.lua
+7
-5
c21579049.lua
c21579049.lua
+44
-64
c22414174.lua
c22414174.lua
+3
-1
c24878656.lua
c24878656.lua
+1
-1
c56741506.lua
c56741506.lua
+1
-1
c57964143.lua
c57964143.lua
+3
-2
c58680635.lua
c58680635.lua
+4
-2
c65504487.lua
c65504487.lua
+1
-1
c69925461.lua
c69925461.lua
+4
-2
c74055055.lua
c74055055.lua
+5
-4
c83962752.lua
c83962752.lua
+2
-0
c9107531.lua
c9107531.lua
+3
-2
c94185340.lua
c94185340.lua
+7
-5
c95207988.lua
c95207988.lua
+8
-3
No files found.
c19299793.lua
View file @
f9558541
...
...
@@ -43,8 +43,8 @@ function s.ocfilter(c)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
(
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
or
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN2
)
then
return
false
end
return
Duel
.
IsExistingMatchingCard
(
s
.
scfilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
s
.
ocfilter
,
1
-
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
scfilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
s
.
ocfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
c20357457.lua
View file @
f9558541
...
...
@@ -65,11 +65,12 @@ function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
c21291696.lua
View file @
f9558541
--電極獣カチオン
function
c21291696
.
initial_effect
(
c
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
21291696
,
0
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_SUMMON
)
...
...
@@ -10,6 +11,7 @@ function c21291696.initial_effect(c)
e1
:
SetTarget
(
c21291696
.
thtg
)
e1
:
SetOperation
(
c21291696
.
thop
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
21291696
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
...
...
@@ -26,7 +28,6 @@ end
function
c21291696
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c21291696
.
thfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
0
,
0
,
0
)
end
function
c21291696
.
sumfilter
(
c
)
return
c
:
IsSummonable
(
true
,
nil
)
and
c
:
IsRace
(
RACE_THUNDER
)
and
c
:
IsLevelBelow
(
4
)
...
...
@@ -38,10 +39,10 @@ function c21291696.thop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
if
Duel
.
IsExistingMatchingCard
(
c21291696
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
21291696
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
ShuffleHand
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c21291696
.
sumfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
sg
:
GetCount
()
>
0
then
...
...
@@ -65,10 +66,11 @@ function c21291696.lvfilter(c,lv)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_THUNDER
)
and
not
c
:
IsLevel
(
lv
)
and
c
:
IsLevelAbove
(
1
)
end
function
c21291696
.
lvtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c21291696
.
lvfilter
(
chkc
,
e
:
GetHandler
():
GetLevel
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c21291696
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
:
GetHandler
():
GetLevel
())
end
local
lv
=
e
:
GetHandler
():
GetLevel
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c21291696
.
lvfilter
(
chkc
,
lv
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c21291696
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
lv
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c21291696
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
:
GetHandler
():
GetLevel
()
)
Duel
.
SelectTarget
(
tp
,
c21291696
.
lvfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
lv
)
end
function
c21291696
.
lvop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
c21579049.lua
View file @
f9558541
...
...
@@ -3,7 +3,7 @@ local s,id,o=GetID()
function
s
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_SEARCH
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e1
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_
TOHAND
+
CATEGORY_
SEARCH
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
...
...
@@ -24,95 +24,75 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
s
.
filter
(
c
,
e
,
tp
,
check
)
local
id
=
c
:
GetCode
()
return
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
check
,
id
)
local
check2
=
check
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
return
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
check2
,
c
:
GetCode
())
end
function
s
.
thfilter
(
c
,
e
,
tp
,
check
,
id
)
return
c
:
IsCode
(
id
)
and
(
c
:
IsAbleToHand
()
or
check
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
function
s
.
thfilter
(
c
,
e
,
tp
,
check
,
code
)
return
c
:
IsCode
(
code
)
and
(
c
:
IsAbleToHand
()
or
check
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
end
function
s
.
spfilter
(
c
)
function
s
.
sp
c
filter
(
c
)
return
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsFaceup
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
check
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>=
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
check
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
spcfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
,
check
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
,
check
)
end
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
,
check
)
if
check
then
e
:
SetLabel
(
1
)
else
e
:
SetLabel
(
0
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
id
=
tc
:
GetCode
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsRace
(
RACE_FISH
)
then
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
then
local
check
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>=
0
and
e
:
GetLabel
()
==
1
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
check
,
id
):
GetFirst
()
if
check
and
sc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
not
sc
:
IsAbleToHand
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
1
)
then
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
SendtoHand
(
sc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sc
)
end
local
code
=
tc
:
GetCode
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsRace
(
RACE_FISH
)
and
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
>
0
then
local
check
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetLabel
()
==
1
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
check
,
code
):
GetFirst
()
if
not
sc
then
return
end
if
check
and
sc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
not
sc
:
IsAbleToHand
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
1
)
then
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
SendtoHand
(
sc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sc
)
end
end
end
function
s
.
tdfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsRace
(
RACE_FISH
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsCode
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
,
c
:
GetCode
())
function
s
.
tgfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeEffectTarget
(
e
)
and
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsAbleToDeck
()
or
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
fselect
(
g
,
e
,
tp
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
1
and
g
:
IsExists
(
s
.
fcheck
,
1
,
nil
,
g
,
e
,
tp
)
function
s
.
tdfilter1
(
c
,
g
,
e
,
tp
)
return
c
:
IsAbleToDeck
()
and
g
:
IsExists
(
Card
.
IsCanBeSpecialSummoned
,
1
,
c
,
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
fcheck
(
c
,
g
,
e
,
tp
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
g
:
IsExists
(
s
.
fcheck2
,
1
,
c
)
end
function
s
.
fcheck2
(
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsAbleToDeck
()
function
s
.
fselect
(
g
,
e
,
tp
)
return
g
:
GetClassCount
(
Card
.
GetCode
)
==
1
and
g
:
IsExists
(
s
.
tdfilter1
,
1
,
nil
,
g
,
e
,
tp
)
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
t
d
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
,
e
,
tp
)
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
t
g
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
g
:
CheckSubGroup
(
s
.
fselect
,
2
,
2
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
s
.
fselect
,
false
,
2
,
2
,
e
,
tp
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
s
.
cfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
end
function
s
.
cfilter2
(
c
,
e
,
tp
)
return
not
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
IsAbleToDeck
()
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
if
not
g
or
g
:
FilterCount
(
Card
.
IsRelateToEffect
,
nil
,
e
)
~=
2
then
return
end
local
g
=
Duel
.
GetTargetsRelateToChain
()
if
#
g
~=
2
then
return
end
local
exg
=
nil
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
local
sc
=
nil
local
dc
=
nil
if
g
and
g
:
GetCount
()
==
2
then
if
g
:
FilterCount
(
s
.
cfilter
,
nil
,
e
,
tp
)
==
2
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
dc
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
local
sc
=
(
g
-
dc
):
GetFirst
()
Duel
.
SendtoDeck
(
dc
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
local
sg
=
Duel
.
GetOperatedGroup
()
if
sg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
or
sg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_EXTRA
)
then
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
dc
=
g
:
FilterSelect
(
tp
,
s
.
cfilter2
,
1
,
1
,
nil
,
e
,
tp
)
local
sc
=
(
g
-
dc
):
GetFirst
()
Duel
.
SendtoDeck
(
dc
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
local
sg
=
Duel
.
GetOperatedGroup
()
if
sg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
or
sg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_EXTRA
)
then
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
exg
=
g
:
Filter
(
Card
.
IsCanBeSpecialSummoned
,
nil
,
e
,
0
,
tp
,
false
,
false
)
if
#
exg
==
2
then
exg
=
nil
end
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
dc
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToDeck
,
1
,
1
,
exg
):
GetFirst
()
if
not
dc
then
return
end
g
:
RemoveCard
(
dc
)
Duel
.
SendtoDeck
(
dc
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
if
dc
:
IsLocation
(
LOCATION_DECK
+
LOCATION_EXTRA
)
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
c22414174.lua
View file @
f9558541
...
...
@@ -27,7 +27,9 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
>
0
and
Duel
.
IsPlayerCanDraw
(
p
,
1
)
and
Duel
.
GetMatchingGroupCount
(
s
.
filter
,
p
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
>=
3
and
Duel
.
SelectYesNo
(
p
,
aux
.
Stringid
(
id
,
0
))
then
if
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
>
0
and
Duel
.
IsPlayerCanDraw
(
p
,
1
)
and
Duel
.
GetMatchingGroupCount
(
s
.
filter
,
p
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
>=
3
and
Duel
.
SelectYesNo
(
p
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
p
,
1
,
REASON_EFFECT
)
end
...
...
c24878656.lua
View file @
f9558541
...
...
@@ -36,7 +36,7 @@ function s.initial_effect(c)
end
function
s
.
stfilter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x1a8
)
and
c
:
IsSSetable
()
and
c
.
set_as_spell
and
(
not
c
:
IsLocation
(
LOCATION_MZONE
)
or
c
:
IsFaceup
()
)
and
c
.
set_as_spell
and
c
:
IsFaceupEx
(
)
end
function
s
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
stfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_MZONE
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
...
...
c56741506.lua
View file @
f9558541
...
...
@@ -84,7 +84,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
e
:
GetHandler
(
),
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
aux
.
ExceptThisCard
(
e
),
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
c57964143.lua
View file @
f9558541
...
...
@@ -124,13 +124,14 @@ function s.spfilter(c,e,tp)
return
c
:
IsRace
(
RACE_FISH
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
)
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
c58680635.lua
View file @
f9558541
--電極獣アニオン
function
c58680635
.
initial_effect
(
c
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
58680635
,
0
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
...
...
@@ -10,6 +11,7 @@ function c58680635.initial_effect(c)
e1
:
SetTarget
(
c58680635
.
lvtg
)
e1
:
SetOperation
(
c58680635
.
lvop
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
58680635
,
1
))
e2
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_TOGRAVE
)
...
...
@@ -36,7 +38,7 @@ function c58680635.lvop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
4
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
if
c
:
IsLevel
(
4
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
c58680635
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
58680635
,
2
))
then
...
...
@@ -65,7 +67,7 @@ function c58680635.drop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
c
:
IsRelateToEffect
(
e
)
and
tc
:
IsRelateToEffect
(
e
)
then
local
g
=
Group
.
FromCards
(
c
,
tc
)
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
==
2
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
...
...
c65504487.lua
View file @
f9558541
...
...
@@ -49,7 +49,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
thfilter
(
c
,
check
)
return
c
:
IsAbleToHand
()
and
(
c
:
IsCode
(
24878656
)
or
(
check
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsLevel
(
4
))
)
and
(
c
:
IsCode
(
24878656
)
or
(
check
and
c
:
IsAttribute
(
ATTRIBUTE_LIGHT
)
and
c
:
IsLevel
(
4
))
)
end
function
s
.
checkfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
24878656
)
...
...
c69925461.lua
View file @
f9558541
...
...
@@ -9,6 +9,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
69925461
,
0
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
...
...
@@ -20,7 +21,7 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e2
)
--release & spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
51617185
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
69925461
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_MZONE
)
...
...
@@ -59,7 +60,8 @@ end
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
check
=
Duel
.
IsExistingMatchingCard
(
s
.
checkfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
check
)
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
,
check
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
...
...
c74055055.lua
View file @
f9558541
...
...
@@ -12,12 +12,13 @@ function c74055055.initial_effect(c)
e1
:
SetOperation
(
c74055055
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c74055055
.
filter
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToHand
()
function
c74055055
.
filter
(
c
,
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsLevelBelow
(
4
)
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToHand
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
function
c74055055
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c74055055
.
filter
(
chkc
)
end
local
g
=
Duel
.
GetMatchingGroup
(
c74055055
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c74055055
.
filter
(
chkc
,
e
)
end
local
g
=
Duel
.
GetMatchingGroup
(
c74055055
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
1
,
2
)
...
...
c83962752.lua
View file @
f9558541
--シンクロ・パニック
function
c83962752
.
initial_effect
(
c
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
83962752
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -10,6 +11,7 @@ function c83962752.initial_effect(c)
e1
:
SetTarget
(
c83962752
.
target
)
e1
:
SetOperation
(
c83962752
.
activate
)
c
:
RegisterEffect
(
e1
)
--summon limit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetRange
(
LOCATION_SZONE
)
...
...
c9107531.lua
View file @
f9558541
...
...
@@ -30,13 +30,14 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
s
.
spfilter
(
c
,
tp
)
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
Is
SummonPlayer
(
tp
)
and
c
:
IsFaceup
()
return
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsSummonPlayer
(
tp
)
and
c
:
IsFaceup
()
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
spfilter
,
1
,
nil
,
tp
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
tgfilter
(
c
)
...
...
c94185340.lua
View file @
f9558541
--サクリファイス・ランクアップ
function
c94185340
.
initial_effect
(
c
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
94185340
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -21,21 +22,22 @@ function c94185340.filter2(c,e,tp,rk)
end
function
c94185340
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c94185340
.
filter1
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c94185340
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanRemove
(
tp
)
and
Duel
.
IsExistingTarget
(
c94185340
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c94185340
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c94185340
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
g
=
tc
:
GetOverlayGroup
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
g
:
FilterSelect
(
tp
,
Card
.
IsAbleToRemove
,
2
,
2
,
nil
,
POS_FACEUP
)
if
rg
and
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
==
2
then
if
#
rg
>
0
and
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
==
2
and
tc
:
IsFaceup
()
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c94185340
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
:
GetRank
()
+
1
)
local
sc
=
g
:
GetFirst
()
local
s
g
=
Duel
.
SelectMatchingCard
(
tp
,
c94185340
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
:
GetRank
()
+
1
)
local
sc
=
s
g
:
GetFirst
()
if
sc
and
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
94185340
,
1
))
...
...
c95207988.lua
View file @
f9558541
--地縛共振
function
c95207988
.
initial_effect
(
c
)
--
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
95207988
,
0
))
e2
:
SetCategory
(
CATEGORY_DAMAGE
)
...
...
@@ -16,6 +18,7 @@ function c95207988.initial_effect(c)
e2
:
SetTarget
(
c95207988
.
damtg
)
e2
:
SetOperation
(
c95207988
.
damop
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
95207988
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -54,13 +57,15 @@ end
function
c95207988
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
Damage
(
tp
,
tc
:
GetAttack
()
/
2
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
tc
:
GetAttack
()
/
2
,
REASON_EFFECT
)
Duel
.
Damage
(
tp
,
tc
:
GetAttack
()
/
2
,
REASON_EFFECT
,
true
)
Duel
.
Damage
(
1
-
tp
,
tc
:
GetAttack
()
/
2
,
REASON_EFFECT
,
true
)
Duel
.
RDComplete
()
end
end
function
c95207988
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
eg
:
GetFirst
()
return
tc
:
IsControler
(
tp
)
and
tc
:
IsFaceup
()
and
tc
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
tc
:
IsType
(
TYPE_SYNCHRO
)
and
tc
:
IsSummonLocation
(
LOCATION_EXTRA
)
return
tc
:
IsControler
(
tp
)
and
tc
:
IsFaceup
()
and
tc
:
IsAttribute
(
ATTRIBUTE_DARK
)
and
tc
:
IsType
(
TYPE_SYNCHRO
)
and
tc
:
IsSummonLocation
(
LOCATION_EXTRA
)
end
function
c95207988
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
end
...
...
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