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ygopro-scripts-888
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MyCard
ygopro-scripts-888
Commits
fd79d5ad
Commit
fd79d5ad
authored
Jun 26, 2024
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'TW01' of
https://github.com/Fluorohydride/ygopro-scripts
parents
69da7f7d
92cda8cb
Changes
13
Hide whitespace changes
Inline
Side-by-side
Showing
13 changed files
with
102 additions
and
84 deletions
+102
-84
c22501005.lua
c22501005.lua
+1
-2
c23623653.lua
c23623653.lua
+10
-10
c32991027.lua
c32991027.lua
+4
-2
c34446231.lua
c34446231.lua
+5
-2
c34568783.lua
c34568783.lua
+33
-28
c35380371.lua
c35380371.lua
+18
-13
c60830240.lua
c60830240.lua
+4
-2
c61052897.lua
c61052897.lua
+1
-1
c61775475.lua
c61775475.lua
+2
-2
c69718652.lua
c69718652.lua
+3
-3
c8173184.lua
c8173184.lua
+3
-5
c9396662.lua
c9396662.lua
+1
-1
c96402918.lua
c96402918.lua
+17
-13
No files found.
c22501005.lua
View file @
fd79d5ad
...
@@ -72,8 +72,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,8 +72,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local
race
=
e
:
GetLabel
()
local
race
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
race
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
race
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
and
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
>
0
and
g
:
GetFirst
():
IsLocation
(
LOCATION_HAND
)
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
ShuffleHand
(
tp
)
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
...
c23623653.lua
View file @
fd79d5ad
...
@@ -24,16 +24,16 @@ function s.initial_effect(c)
...
@@ -24,16 +24,16 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
repop
)
e2
:
SetOperation
(
s
.
repop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--special summon
--special summon
local
e
2
=
Effect
.
CreateEffect
(
c
)
local
e
3
=
Effect
.
CreateEffect
(
c
)
e
2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e
2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e
2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e
2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e
2
:
SetCode
(
EVENT_REMOVE
)
e
3
:
SetCode
(
EVENT_REMOVE
)
e
2
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e
3
:
SetCountLimit
(
1
,
id
+
o
*
2
)
e
2
:
SetTarget
(
s
.
sptg
)
e
3
:
SetTarget
(
s
.
sptg
)
e
2
:
SetOperation
(
s
.
spop
)
e
3
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e
2
)
c
:
RegisterEffect
(
e
3
)
end
end
function
s
.
sumcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sumcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
c32991027.lua
View file @
fd79d5ad
...
@@ -55,7 +55,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -55,7 +55,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x2f
)
and
c
:
IsLevelBelow
(
5
)
and
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
Is
CanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x2f
)
and
c
:
IsLevelBelow
(
5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
@@ -66,7 +66,9 @@ function s.spop1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -66,7 +66,9 @@ function s.spop1(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter
),
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
#
g
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
function
s
.
actcon
(
e
)
function
s
.
actcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
...
...
c34446231.lua
View file @
fd79d5ad
...
@@ -79,8 +79,9 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -79,8 +79,9 @@ function s.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
#
sg
>
0
then
if
#
sg
>
0
then
Duel
.
HintSelection
(
sg
)
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_EFFECT
)
Duel
.
Remove
(
sg
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
end
end
...
@@ -93,10 +94,12 @@ function s.spfilter(c,e,tp)
...
@@ -93,10 +94,12 @@ function s.spfilter(c,e,tp)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0xbb
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0xbb
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
...
...
c34568783.lua
View file @
fd79d5ad
...
@@ -30,22 +30,23 @@ function s.cgcost(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -30,22 +30,23 @@ function s.cgcost(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
cgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
:
GetHandler
())
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_COST
)
e
:
SetLabelObject
(
g
:
GetFirst
())
local
rc
=
g
:
GetFirst
()
local
tuner
=
rc
:
IsType
(
TYPE_TUNER
)
and
1
or
0
e
:
SetLabel
(
rc
:
GetAttribute
(),
tuner
)
end
end
function
s
.
cgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
cgop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
e
:
GetLabelObject
()
if
not
(
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
))
then
return
end
if
c
:
IsRelateToEffect
(
e
)
and
c
:
IsFaceup
()
then
local
att
,
tuner
=
e
:
GetLabel
()
local
att
=
tc
:
GetAttribute
()
if
c
:
IsAttribute
(
att
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_ADD_ATTRIBUTE
)
e1
:
SetCode
(
EFFECT_ADD_ATTRIBUTE
)
e1
:
SetValue
(
att
)
e1
:
SetValue
(
att
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
if
tuner
==
1
and
not
c
:
IsType
(
TYPE_TUNER
)
if
c
:
IsFaceup
()
and
tc
:
IsType
(
TYPE_TUNER
)
and
not
c
:
IsType
(
TYPE_TUNER
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -68,27 +69,31 @@ end
...
@@ -68,27 +69,31 @@ end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tgfilter
(
chkc
)
and
chkc
~=
c
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tgfilter
(
chkc
)
and
chkc
~=
c
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
and
c
:
IsAbleToHand
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
c
)
and
c
:
IsAbleToHand
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
tgfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
c
)
local
g2
=
Group
.
GetFirst
(
g1
)
Duel
.
SetTargetCard
(
c
)
local
g3
=
Duel
.
SetTargetCard
(
c
)
g
:
AddCard
(
c
)
local
g
=
Group
.
FromCards
(
g2
,
g3
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
2
,
0
,
0
)
end
end
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
sg
=
g
:
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
if
sg
:
GetCount
()
>
=
0
then
if
sg
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
sg
,
nil
,
REASON_EFFECT
)
local
e3
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e3
:
SetCode
(
EFFECT_TO_GRAVE_REDIRECT
)
e3
:
SetTargetRange
(
0xff
,
0
)
e3
:
SetValue
(
LOCATION_REMOVED
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCode
(
EFFECT_TO_GRAVE_REDIRECT
)
e1
:
SetTargetRange
(
0xff
,
0xfe
)
e1
:
SetTarget
(
s
.
rmtg
)
e1
:
SetValue
(
LOCATION_REMOVED
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
s
.
rmtg
(
e
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
return
c
:
GetOwner
()
==
tp
end
end
c35380371.lua
View file @
fd79d5ad
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
...
@@ -16,7 +16,7 @@ function s.initial_effect(c)
--to deck
--to deck
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_TODECK
)
e2
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_TODECK
+
CATEGORY_GRAVE_ACTION
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
@@ -55,17 +55,19 @@ function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -55,17 +55,19 @@ function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
cfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
Is
Type
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0x2f
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToDeck
())
return
c
:
Is
Faceup
(
)
and
c
:
IsSetCard
(
0x2f
)
and
(
c
:
IsAbleToHand
()
or
c
:
IsAbleToDeck
())
end
end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
end
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
thfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
tc
=
tg
:
GetFirst
()
if
not
tc
then
return
end
if
not
tc
then
return
end
local
res
=
false
local
res
=
false
if
tc
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
and
tc
:
IsAbleToDeck
()
then
Duel
.
HintSelection
(
tg
)
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_EXTRA
)
then
if
tc
:
IsType
(
TYPE_FUSION
+
TYPE_SYNCHRO
+
TYPE_XYZ
+
TYPE_LINK
)
then
if
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKTOP
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_EXTRA
)
then
res
=
true
res
=
true
end
end
elseif
tc
:
IsType
(
TYPE_TOKEN
)
then
elseif
tc
:
IsType
(
TYPE_TOKEN
)
then
...
@@ -77,31 +79,34 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,31 +79,34 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
else
else
if
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_DECK
)
then
if
Duel
.
SendtoDeck
(
tc
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_DECK
)
then
res
=
true
res
=
true
Duel
.
ShuffleDeck
(
tc
:
GetControler
())
end
end
end
end
if
res
and
Duel
.
IsExistingMatchingCard
(
s
.
tdfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
)
if
res
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
)
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
tdfilter
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g2
)
Duel
.
SendtoDeck
(
g2
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
g2
,
nil
,
SEQ_DECKBOTTOM
,
REASON_EFFECT
)
end
end
end
end
function
s
.
sfilter
(
c
)
return
c
:
IsSetCard
(
0x2f
)
and
c
:
IsFacedown
()
end
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
return
Duel
.
GetTurnPlayer
()
==
tp
end
end
function
s
.
sfilter
(
c
)
return
c
:
IsSetCard
(
0x2f
)
and
c
:
IsFaceup
()
end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
s
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
g1
=
Duel
.
GetMatchingGroup
(
s
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
g
:
GetClassCount
(
Card
.
GetCode
)
<
3
then
local
g2
=
Duel
.
GetMatchingGroup
(
Card
.
IsFacedown
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
if
(
g1
:
GetClassCount
(
Card
.
GetCode
)
+#
g2
)
<
3
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
end
end
end
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
s
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSetCard
,
tp
,
LOCATION_EXTRA
,
0
,
nil
,
0x2f
)
if
g
:
GetClassCount
(
Card
.
GetCode
)
>=
3
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
5
))
then
if
g
:
GetClassCount
(
Card
.
GetCode
)
>=
3
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
5
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONFIRM
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dncheck
,
false
,
3
,
3
)
...
...
c60830240.lua
View file @
fd79d5ad
...
@@ -46,8 +46,10 @@ end
...
@@ -46,8 +46,10 @@ end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
,
0
)
local
ct
=
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_DISCARD
)
local
ct
=
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
+
REASON_DISCARD
)
Duel
.
BreakEffect
()
if
ct
>
0
then
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
ct
,
REASON_EFFECT
)
end
end
end
function
s
.
cfilter
(
c
)
function
s
.
cfilter
(
c
)
return
c
:
IsFacedown
()
or
not
c
:
IsRace
(
RACE_FIEND
)
return
c
:
IsFacedown
()
or
not
c
:
IsRace
(
RACE_FIEND
)
...
...
c61052897.lua
View file @
fd79d5ad
...
@@ -6,7 +6,6 @@ function s.initial_effect(c)
...
@@ -6,7 +6,6 @@ function s.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
...
@@ -23,6 +22,7 @@ function s.initial_effect(c)
...
@@ -23,6 +22,7 @@ function s.initial_effect(c)
e2
:
SetValue
(
1
)
e2
:
SetValue
(
1
)
e2
:
SetOperation
(
s
.
synop
)
e2
:
SetOperation
(
s
.
synop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
...
...
c61775475.lua
View file @
fd79d5ad
...
@@ -75,8 +75,8 @@ end
...
@@ -75,8 +75,8 @@ end
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
+
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
tdfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dabcheck
,
false
,
1
,
6
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
aux
.
dabcheck
,
false
,
1
,
6
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetTargetCard
(
sg
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
sg
,
sg
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
sg
,
sg
:
GetCount
(),
0
,
0
)
...
@@ -86,13 +86,13 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -86,13 +86,13 @@ function s.tdop(e,tp,eg,ep,ev,re,r,rp)
if
#
tg
==
0
then
return
end
if
#
tg
==
0
then
return
end
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
Duel
.
SendtoDeck
(
tg
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
local
g
=
Duel
.
GetOperatedGroup
()
local
g
=
Duel
.
GetOperatedGroup
()
if
g
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
tp
)
end
local
ct
=
g
:
GetCount
()
local
ct
=
g
:
GetCount
()
local
dg
=
Duel
.
GetMatchingGroup
(
s
.
desfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
s
.
desfilter
,
tp
,
LOCATION_SZONE
,
LOCATION_SZONE
,
nil
)
if
ct
>
0
and
dg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
if
ct
>
0
and
dg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
sg2
=
dg
:
Select
(
tp
,
1
,
ct
,
nil
)
local
sg2
=
dg
:
Select
(
tp
,
1
,
ct
,
nil
)
Duel
.
HintSelection
(
sg2
)
Duel
.
Destroy
(
sg2
,
REASON_EFFECT
)
Duel
.
Destroy
(
sg2
,
REASON_EFFECT
)
end
end
end
end
\ No newline at end of file
c69718652.lua
View file @
fd79d5ad
...
@@ -44,19 +44,19 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -44,19 +44,19 @@ function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
SEQ_DECKTOP
,
REASON_COST
)
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
SEQ_DECKTOP
,
REASON_COST
)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xb5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xb5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
e
:
GetHandler
())
>
0
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
,
e
,
tp
)
:
GetFirst
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
tc
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
tc
,
1
,
0
,
0
)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetTargetsRelateToChain
():
GetFirst
()
local
tc
=
Duel
.
GetTargetsRelateToChain
():
GetFirst
()
if
not
tc
then
return
end
if
not
tc
then
return
end
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
==
0
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
c8173184.lua
View file @
fd79d5ad
...
@@ -9,7 +9,7 @@ function s.initial_effect(c)
...
@@ -9,7 +9,7 @@ function s.initial_effect(c)
--tohand
--tohand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_LEAVE_GRAVE
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
...
@@ -25,6 +25,7 @@ function s.initial_effect(c)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_TO_HAND
)
e2
:
SetCode
(
EVENT_TO_HAND
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_CHAIN
)
e2
:
SetCondition
(
s
.
smcon
)
e2
:
SetCondition
(
s
.
smcon
)
e2
:
SetTarget
(
s
.
smtg
)
e2
:
SetTarget
(
s
.
smtg
)
e2
:
SetOperation
(
s
.
smop
)
e2
:
SetOperation
(
s
.
smop
)
...
@@ -63,10 +64,7 @@ function s.smcon(e,tp,eg,ep,ev,re,r,rp)
...
@@ -63,10 +64,7 @@ function s.smcon(e,tp,eg,ep,ev,re,r,rp)
return
eg
:
IsExists
(
s
.
trigfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
trigfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
smtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
smtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
smfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
smfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
c
:
GetFlagEffect
(
id
)
==
0
end
c
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SUMMON
,
nil
,
1
,
0
,
0
)
end
end
function
s
.
smop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
smop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
c9396662.lua
View file @
fd79d5ad
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
...
@@ -4,7 +4,7 @@ function s.initial_effect(c)
--token
--token
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCountLimit
(
1
,
id
)
...
...
c96402918.lua
View file @
fd79d5ad
...
@@ -31,12 +31,17 @@ end
...
@@ -31,12 +31,17 @@ end
function
s
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsSummonPlayer
,
1
,
e
:
GetHandler
(),
1
-
tp
)
return
eg
:
IsExists
(
Card
.
IsSummonPlayer
,
1
,
e
:
GetHandler
(),
1
-
tp
)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
s
.
spfilter1
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x2f
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
if
not
(
c
:
IsSetCard
(
0x2f
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
))
then
return
false
end
if
c
:
IsLocation
(
LOCATION_EXTRA
)
then
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
else
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
end
end
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
GetFlagEffect
(
id
)
==
0
if
chk
==
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
==
0
and
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_EXTRA
)
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
e
:
GetHandler
():
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
end
end
...
@@ -44,35 +49,34 @@ function s.posfilter(c)
...
@@ -44,35 +49,34 @@ function s.posfilter(c)
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
return
c
:
IsAttackPos
()
and
c
:
IsCanChangePosition
()
end
end
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
spfilter1
)
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sg
>
0
and
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
if
#
sg
>
0
and
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
>
0
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
posfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
tg
)
Duel
.
ChangePosition
(
tg
:
GetFirst
(),
POS_FACEUP_DEFENSE
)
Duel
.
ChangePosition
(
tg
:
GetFirst
(),
POS_FACEUP_DEFENSE
)
end
end
end
end
function
s
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x2f
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_SYNCHRO
,
tp
,
false
,
false
)
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
return
c
:
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
return
c
:
IsSummonType
(
SUMMON_TYPE_SYNCHRO
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
and
c
:
IsPreviousControler
(
tp
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
end
end
function
s
.
spfilter2
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x2f
)
and
c
:
IsType
(
TYPE_SYNCHRO
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_SYNCHRO
,
tp
,
false
,
false
)
and
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
c
)
>
0
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
spfilter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
if
tc
then
if
tc
then
tc
:
SetMaterial
(
nil
)
tc
:
SetMaterial
(
nil
)
...
...
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