Commit eee95416 authored by 想象力很好的毛虫's avatar 想象力很好的毛虫 Committed by GitHub

Fix ゴーストリックの人形 (#3086)

parent 0e6f4810
...@@ -20,7 +20,6 @@ function c46925518.initial_effect(c) ...@@ -20,7 +20,6 @@ function c46925518.initial_effect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES) e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e3:SetCode(EVENT_FLIP) e3:SetCode(EVENT_FLIP)
e2:SetTarget(c46925518.fdtg)
e3:SetOperation(c46925518.fdop) e3:SetOperation(c46925518.fdop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
...@@ -42,9 +41,6 @@ function c46925518.posop(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,9 +41,6 @@ function c46925518.posop(e,tp,eg,ep,ev,re,r,rp)
Duel.ChangePosition(c,POS_FACEDOWN_DEFENSE) Duel.ChangePosition(c,POS_FACEDOWN_DEFENSE)
end end
end end
function c46925518.fdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
end
function c46925518.fdop(e,tp,eg,ep,ev,re,r,rp) function c46925518.fdop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
......
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