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ygopro-scripts-888
Commits
5ad5bc1a
Commit
5ad5bc1a
authored
Jul 03, 2024
by
wind2009
Browse files
Options
Browse Files
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Plain Diff
Merge remote-tracking branch 'upstream/master' into master
parents
e9aa92cf
4e0fbaf3
Changes
7
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Showing
7 changed files
with
242 additions
and
282 deletions
+242
-282
c23756165.lua
c23756165.lua
+37
-40
c33900648.lua
c33900648.lua
+27
-33
c50140163.lua
c50140163.lua
+28
-28
c50907446.lua
c50907446.lua
+48
-52
c87257460.lua
c87257460.lua
+10
-40
procedure.lua
procedure.lua
+85
-89
utility.lua
utility.lua
+7
-0
No files found.
c23756165.lua
View file @
5ad5bc1a
--魅惑の女王 LV5
local
s
,
id
,
o
=
GetID
()
function
c23756165
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
87257460
,
50140163
)
--
equip
--
flag effect id+1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetOperation
(
c23756165
.
regop
)
c
:
RegisterEffect
(
e1
)
--
special summon
--
equip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
23756165
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetDescription
(
aux
.
Stringid
(
23756165
,
0
))
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e2
:
SetCondition
(
c23756165
.
spcon
)
e2
:
SetCost
(
c23756165
.
spcost
)
e2
:
SetTarget
(
c23756165
.
sptg
)
e2
:
SetOperation
(
c23756165
.
spop
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_SINGLE
)
e2
:
SetCondition
(
c23756165
.
eqcon1
)
e2
:
SetTarget
(
c23756165
.
eqtg
)
e2
:
SetOperation
(
c23756165
.
eqop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCondition
(
c23756165
.
eqcon2
)
c
:
RegisterEffect
(
e3
)
--special summon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
23756165
,
1
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e4
:
SetCondition
(
c23756165
.
spcon
)
e4
:
SetCost
(
c23756165
.
spcost
)
e4
:
SetTarget
(
c23756165
.
sptg
)
e4
:
SetOperation
(
c23756165
.
spop
)
c
:
RegisterEffect
(
e4
)
end
c23756165
.
lvup
=
{
50140163
,
87257460
}
c23756165
.
lvdn
=
{
87257460
}
function
c23756165
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
SUMMON_VALUE_LV
or
(
re
and
re
:
GetHandler
():
IsCode
(
87257460
))
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
23756165
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_SINGLE
)
e1
:
SetCondition
(
c23756165
.
eqcon1
)
e1
:
SetTarget
(
c23756165
.
eqtg
)
e1
:
SetOperation
(
c23756165
.
eqop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetLabelObject
(
e
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCondition
(
c23756165
.
eqcon2
)
c
:
RegisterEffect
(
e2
)
if
c
:
GetSpecialSummonInfo
(
SUMMON_INFO_CODE
)
==
87257460
then
c
:
RegisterFlagEffect
(
id
+
1
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
function
c23756165
.
eqcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
(
ec
==
nil
or
ec
:
GetFlagEffect
(
23756165
)
==
0
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
local
c
=
e
:
GetHandler
()
return
c
:
GetFlagEffect
(
id
+
1
)
>
0
and
not
aux
.
IsSelfEquip
(
c
,
id
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
end
function
c23756165
.
eqcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
(
ec
==
nil
or
ec
:
GetFlagEffect
(
23756165
)
==
0
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
local
c
=
e
:
GetHandler
()
return
c
:
GetFlagEffect
(
id
+
1
)
>
0
and
not
aux
.
IsSelfEquip
(
c
,
id
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
end
function
c23756165
.
filter
(
c
)
return
c
:
IsLevelBelow
(
5
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToChangeControler
()
...
...
@@ -66,7 +66,7 @@ function c23756165.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
end
function
c23756165
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
and
not
c
:
IsDisabled
()
return
e
:
GetOwner
()
==
c
end
function
c23756165
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -78,8 +78,7 @@ function c23756165.eqop(e,tp,eg,ep,ev,re,r,rp)
if
def
<
0
then
def
=
0
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
23756165
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
e
:
GetLabelObject
():
SetLabelObject
(
tc
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
...
...
@@ -100,8 +99,7 @@ function c23756165.repval(e,re,r,rp)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
function
c23756165
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
Duel
.
GetTurnPlayer
()
==
tp
and
ec
and
ec
:
GetFlagEffect
(
23756165
)
~=
0
return
Duel
.
GetTurnPlayer
()
==
tp
and
aux
.
IsSelfEquip
(
e
:
GetHandler
(),
id
)
end
function
c23756165
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
...
...
@@ -122,6 +120,5 @@ function c23756165.spop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
c33900648.lua
View file @
5ad5bc1a
...
...
@@ -21,9 +21,13 @@ function c33900648.initial_effect(c)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_PUBLIC
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetTargetRange
(
LOCATION_HAND
,
LOCATION_HAND
)
e4
:
Set
Target
(
c33900648
.
lighttg
)
e4
:
SetTargetRange
(
LOCATION_HAND
,
0
)
e4
:
Set
Condition
(
c33900648
.
lightcon1
)
c
:
RegisterEffect
(
e4
)
local
e4_
=
e4
:
Clone
()
e4_
:
SetTargetRange
(
0
,
LOCATION_HAND
)
e4_
:
SetCondition
(
c33900648
.
lightcon2
)
c
:
RegisterEffect
(
e4_
)
--dark
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
@@ -103,97 +107,87 @@ function c33900648.mtop(e,tp,eg,ep,ev,re,r,rp)
end
function
c33900648
.
attributechk
(
tp
)
local
attchk
=
0
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
6089145
)
then
attchk
=
ATTRIBUTE_LIGHT
+
ATTRIBUTE_DARK
+
ATTRIBUTE_EARTH
+
ATTRIBUTE_WATER
+
ATTRIBUTE_FIRE
+
ATTRIBUTE_WIND
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
97811903
)
then
attchk
=
0
elseif
Duel
.
IsPlayerAffectedByEffect
(
tp
,
6089145
)
then
attchk
=
ATTRIBUTE_LIGHT
|
ATTRIBUTE_DARK
|
ATTRIBUTE_EARTH
|
ATTRIBUTE_WATER
|
ATTRIBUTE_FIRE
|
ATTRIBUTE_WIND
else
local
rac
=
0
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsFaceup
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
tc
=
g
:
GetFirst
()
while
tc
do
rac
=
bit
.
bor
(
rac
,
tc
:
GetAttribute
()
)
attchk
=
attchk
|
tc
:
GetAttribute
(
)
tc
=
g
:
GetNext
()
end
attchk
=
rac
end
return
attchk
end
function
c33900648
.
lighttg
(
e
,
c
)
return
bit
.
band
(
c33900648
.
attributechk
(
c
:
GetControler
()),
ATTRIBUTE_LIGHT
)
~=
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
c
:
GetControler
(),
97811903
)
function
c33900648
.
lightcon1
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
c33900648
.
attributechk
(
tp
)
&
ATTRIBUTE_LIGHT
~=
0
end
function
c33900648
.
lightcon2
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
c33900648
.
attributechk
(
1
-
tp
)
&
ATTRIBUTE_LIGHT
~=
0
end
function
c33900648
.
darkcon1
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
bit
.
band
(
c33900648
.
attributechk
(
tp
),
ATTRIBUTE_DARK
)
~=
0
return
c33900648
.
attributechk
(
tp
)
&
ATTRIBUTE_DARK
~=
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
>=
2
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
97811903
)
end
function
c33900648
.
darkcon2
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
bit
.
band
(
c33900648
.
attributechk
(
1
-
tp
),
ATTRIBUTE_DARK
)
~=
0
return
c33900648
.
attributechk
(
1
-
tp
)
&
ATTRIBUTE_DARK
~=
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_MZONE
)
>=
2
and
not
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
97811903
)
end
function
c33900648
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_EARTH
)
~=
0
return
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
())
&
ATTRIBUTE_EARTH
~=
0
end
function
c33900648
.
desfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_DEFENSE
)
end
function
c33900648
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
turnp
=
Duel
.
GetTurnPlayer
()
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c33900648
.
desfilter
,
turnp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
turnp
,
aux
.
Stringid
(
33900648
,
1
))
end
function
c33900648
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
turnp
=
Duel
.
GetTurnPlayer
()
if
bit
.
band
(
c33900648
.
attributechk
(
turnp
),
ATTRIBUTE_EARTH
)
==
0
or
Duel
.
IsPlayerAffectedByEffect
(
turnp
,
97811903
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
turnp
,
HINTMSG_DESTROY
)
local
tg
=
Duel
.
SelectMatchingCard
(
turnp
,
c33900648
.
desfilter
,
turnp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
tg
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
tg
)
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
Duel
.
HintSelection
(
tg
)
Duel
.
Destroy
(
tg
,
REASON_EFFECT
)
end
function
c33900648
.
hdcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_WATER
)
~=
0
return
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
())
&
ATTRIBUTE_WATER
~=
0
end
function
c33900648
.
hdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
turnp
=
Duel
.
GetTurnPlayer
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_HANDES
,
nil
,
0
,
turnp
,
1
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
turnp
,
LOCATION_HAND
,
0
)
>
0
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
turnp
,
aux
.
Stringid
(
33900648
,
2
))
end
function
c33900648
.
hdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
turnp
=
Duel
.
GetTurnPlayer
()
if
bit
.
band
(
c33900648
.
attributechk
(
turnp
),
ATTRIBUTE_WATER
)
==
0
or
Duel
.
IsPlayerAffectedByEffect
(
turnp
,
97811903
)
then
return
end
Duel
.
DiscardHand
(
turnp
,
nil
,
1
,
1
,
REASON_EFFECT
+
REASON_DISCARD
)
end
function
c33900648
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
()),
ATTRIBUTE_FIRE
)
~=
0
return
c33900648
.
attributechk
(
Duel
.
GetTurnPlayer
())
&
ATTRIBUTE_FIRE
~=
0
end
function
c33900648
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
turnp
=
Duel
.
GetTurnPlayer
()
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
turnp
,
1000
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
turnp
,
aux
.
Stringid
(
33900648
,
3
))
end
function
c33900648
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
turnp
=
Duel
.
GetTurnPlayer
()
if
bit
.
band
(
c33900648
.
attributechk
(
turnp
),
ATTRIBUTE_FIRE
)
==
0
or
Duel
.
IsPlayerAffectedByEffect
(
turnp
,
97811903
)
then
return
end
Duel
.
Damage
(
turnp
,
1000
,
REASON_EFFECT
)
end
function
c33900648
.
windcon1
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
bit
.
band
(
c33900648
.
attributechk
(
tp
),
ATTRIBUTE_WIND
)
~=
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
97811903
)
end
function
c33900648
.
windcon2
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
bit
.
band
(
c33900648
.
attributechk
(
1
-
tp
),
ATTRIBUTE_WIND
)
~=
0
and
not
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
97811903
)
end
function
c33900648
.
actarget
(
e
,
te
,
tp
)
return
te
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
te
:
IsActiveType
(
TYPE_SPELL
)
...
...
c50140163.lua
View file @
5ad5bc1a
--魅惑の女王 LV7
local
s
,
id
,
o
=
GetID
()
function
c50140163
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
23756165
)
--
equip
--
flag effect id+1
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetOperation
(
c50140163
.
regop
)
c
:
RegisterEffect
(
e1
)
--equip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
50140163
,
0
))
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCondition
(
c50140163
.
eqcon1
)
e2
:
SetTarget
(
c50140163
.
eqtg
)
e2
:
SetOperation
(
c50140163
.
eqop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCondition
(
c50140163
.
eqcon2
)
c
:
RegisterEffect
(
e3
)
end
c50140163
.
lvup
=
{
23756165
}
c50140163
.
lvdn
=
{
23756165
,
87257460
}
function
c50140163
.
regop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
GetSummonType
()
==
SUMMON_TYPE_SPECIAL
+
SUMMON_VALUE_LV
or
(
re
and
re
:
GetHandler
():
IsCode
(
23756165
))
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
50140163
,
0
))
e1
:
SetCategory
(
CATEGORY_EQUIP
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c50140163
.
eqcon1
)
e1
:
SetTarget
(
c50140163
.
eqtg
)
e1
:
SetOperation
(
c50140163
.
eqop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_DISABLE
)
e1
:
SetLabelObject
(
e
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCondition
(
c50140163
.
eqcon2
)
c
:
RegisterEffect
(
e2
)
if
c
:
GetSpecialSummonInfo
(
SUMMON_INFO_CODE
)
==
23756165
then
c
:
RegisterFlagEffect
(
id
+
1
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
end
function
c50140163
.
eqcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
(
ec
==
nil
or
ec
:
GetFlagEffect
(
50140163
)
==
0
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
local
c
=
e
:
GetHandler
()
return
c
:
GetFlagEffect
(
id
+
1
)
>
0
and
not
aux
.
IsSelfEquip
(
c
,
id
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
end
function
c50140163
.
eqcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
(
ec
==
nil
or
ec
:
GetFlagEffect
(
50140163
)
==
0
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
local
c
=
e
:
GetHandler
()
return
c
:
GetFlagEffect
(
id
+
1
)
>
0
and
not
aux
.
IsSelfEquip
(
c
,
id
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
end
function
c50140163
.
filter
(
c
)
return
c
:
IsAbleToChangeControler
()
...
...
@@ -53,7 +54,7 @@ function c50140163.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
end
function
c50140163
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
and
not
c
:
IsDisabled
()
return
e
:
GetOwner
()
==
c
end
function
c50140163
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
...
...
@@ -65,8 +66,7 @@ function c50140163.eqop(e,tp,eg,ep,ev,re,r,rp)
if
def
<
0
then
def
=
0
end
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
50140163
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
e
:
GetLabelObject
():
SetLabelObject
(
tc
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
...
...
@@ -85,4 +85,4 @@ function c50140163.eqop(e,tp,eg,ep,ev,re,r,rp)
end
function
c50140163
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
end
\ No newline at end of file
c50907446.lua
View file @
5ad5bc1a
...
...
@@ -6,8 +6,8 @@ function c50907446.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_FUSION_MATERIAL
)
e1
:
SetCondition
(
c50907446
.
FShaddollCondition
()
)
e1
:
SetOperation
(
c50907446
.
FShaddollOperation
()
)
e1
:
SetCondition
(
c50907446
.
FShaddollCondition
)
e1
:
SetOperation
(
c50907446
.
FShaddollOperation
)
c
:
RegisterEffect
(
e1
)
--cannot spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -131,55 +131,51 @@ function c50907446.FShaddollSpFilter2(c,fc,tp,mc,chkf)
or
(
c50907446
.
FShaddollFilter1
(
mc
,
sg
)
and
c50907446
.
FShaddollFilter2
(
c
)))
and
(
chkf
==
PLAYER_NONE
or
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
sg
,
fc
)
>
0
)
end
function
c50907446
.
FShaddollCondition
()
return
function
(
e
,
g
,
gc
,
chkf
)
if
g
==
nil
then
return
aux
.
MustMaterialCheck
(
nil
,
e
:
GetHandlerPlayer
(),
EFFECT_MUST_BE_FMATERIAL
)
end
local
c
=
e
:
GetHandler
()
local
mg
=
g
:
Filter
(
c50907446
.
FShaddollFilter
,
nil
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
local
exg
=
nil
if
fc
and
fc
:
IsHasEffect
(
81788994
)
and
fc
:
IsCanRemoveCounter
(
tp
,
0x16
,
3
,
REASON_EFFECT
)
then
local
fe
=
fc
:
IsHasEffect
(
81788994
)
exg
=
Duel
.
GetMatchingGroup
(
c50907446
.
FShaddollExFilter
,
tp
,
0
,
LOCATION_MZONE
,
mg
,
c
,
fe
)
end
if
gc
then
if
not
mg
:
IsContains
(
gc
)
then
return
false
end
return
c50907446
.
FShaddollSpFilter1
(
gc
,
c
,
tp
,
mg
,
exg
,
chkf
)
end
return
mg
:
IsExists
(
c50907446
.
FShaddollSpFilter1
,
1
,
nil
,
c
,
tp
,
mg
,
exg
,
chkf
)
end
function
c50907446
.
FShaddollCondition
(
e
,
g
,
gc
,
chkf
)
if
g
==
nil
then
return
aux
.
MustMaterialCheck
(
nil
,
e
:
GetHandlerPlayer
(),
EFFECT_MUST_BE_FMATERIAL
)
end
local
c
=
e
:
GetHandler
()
local
mg
=
g
:
Filter
(
c50907446
.
FShaddollFilter
,
nil
,
c
)
local
tp
=
e
:
GetHandlerPlayer
()
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
local
exg
=
nil
if
fc
and
fc
:
IsHasEffect
(
81788994
)
and
fc
:
IsCanRemoveCounter
(
tp
,
0x16
,
3
,
REASON_EFFECT
)
then
local
fe
=
fc
:
IsHasEffect
(
81788994
)
exg
=
Duel
.
GetMatchingGroup
(
c50907446
.
FShaddollExFilter
,
tp
,
0
,
LOCATION_MZONE
,
mg
,
c
,
fe
)
end
if
gc
then
if
not
mg
:
IsContains
(
gc
)
then
return
false
end
return
c50907446
.
FShaddollSpFilter1
(
gc
,
c
,
tp
,
mg
,
exg
,
chkf
)
end
return
mg
:
IsExists
(
c50907446
.
FShaddollSpFilter1
,
1
,
nil
,
c
,
tp
,
mg
,
exg
,
chkf
)
end
function
c50907446
.
FShaddollOperation
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkf
)
local
c
=
e
:
GetHandler
()
local
mg
=
eg
:
Filter
(
c50907446
.
FShaddollFilter
,
nil
,
c
)
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
local
exg
=
nil
if
fc
and
fc
:
IsHasEffect
(
81788994
)
and
fc
:
IsCanRemoveCounter
(
tp
,
0x16
,
3
,
REASON_EFFECT
)
then
local
fe
=
fc
:
IsHasEffect
(
81788994
)
exg
=
Duel
.
GetMatchingGroup
(
c50907446
.
FShaddollExFilter
,
tp
,
0
,
LOCATION_MZONE
,
mg
,
c
,
fe
)
end
local
g
=
nil
if
gc
then
g
=
Group
.
FromCards
(
gc
)
mg
:
RemoveCard
(
gc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
g
=
mg
:
FilterSelect
(
tp
,
c50907446
.
FShaddollSpFilter1
,
1
,
1
,
nil
,
c
,
tp
,
mg
,
exg
,
chkf
)
mg
:
Sub
(
g
)
end
if
exg
and
exg
:
IsExists
(
c50907446
.
FShaddollSpFilter2
,
1
,
nil
,
c
,
tp
,
g
:
GetFirst
(),
chkf
)
and
(
mg
:
GetCount
()
==
0
or
(
exg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
81788994
,
0
))))
then
fc
:
RemoveCounter
(
tp
,
0x16
,
3
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
local
sg
=
exg
:
FilterSelect
(
tp
,
c50907446
.
FShaddollSpFilter2
,
1
,
1
,
nil
,
c
,
tp
,
g
:
GetFirst
(),
chkf
)
g
:
Merge
(
sg
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
local
sg
=
mg
:
FilterSelect
(
tp
,
c50907446
.
FShaddollSpFilter2
,
1
,
1
,
nil
,
c
,
tp
,
g
:
GetFirst
(),
chkf
)
g
:
Merge
(
sg
)
end
Duel
.
SetFusionMaterial
(
g
)
end
function
c50907446
.
FShaddollOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
gc
,
chkf
)
local
c
=
e
:
GetHandler
()
local
mg
=
eg
:
Filter
(
c50907446
.
FShaddollFilter
,
nil
,
c
)
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
local
exg
=
nil
if
fc
and
fc
:
IsHasEffect
(
81788994
)
and
fc
:
IsCanRemoveCounter
(
tp
,
0x16
,
3
,
REASON_EFFECT
)
then
local
fe
=
fc
:
IsHasEffect
(
81788994
)
exg
=
Duel
.
GetMatchingGroup
(
c50907446
.
FShaddollExFilter
,
tp
,
0
,
LOCATION_MZONE
,
mg
,
c
,
fe
)
end
local
g
=
nil
if
gc
then
g
=
Group
.
FromCards
(
gc
)
mg
:
RemoveCard
(
gc
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
g
=
mg
:
FilterSelect
(
tp
,
c50907446
.
FShaddollSpFilter1
,
1
,
1
,
nil
,
c
,
tp
,
mg
,
exg
,
chkf
)
mg
:
Sub
(
g
)
end
if
exg
and
exg
:
IsExists
(
c50907446
.
FShaddollSpFilter2
,
1
,
nil
,
c
,
tp
,
g
:
GetFirst
(),
chkf
)
and
(
mg
:
GetCount
()
==
0
or
(
exg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
81788994
,
0
))))
then
fc
:
RemoveCounter
(
tp
,
0x16
,
3
,
REASON_EFFECT
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
local
sg
=
exg
:
FilterSelect
(
tp
,
c50907446
.
FShaddollSpFilter2
,
1
,
1
,
nil
,
c
,
tp
,
g
:
GetFirst
(),
chkf
)
g
:
Merge
(
sg
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FMATERIAL
)
local
sg
=
mg
:
FilterSelect
(
tp
,
c50907446
.
FShaddollSpFilter2
,
1
,
1
,
nil
,
c
,
tp
,
g
:
GetFirst
(),
chkf
)
g
:
Merge
(
sg
)
end
Duel
.
SetFusionMaterial
(
g
)
end
c87257460.lua
View file @
5ad5bc1a
--魅惑の女王 LV3
local
s
,
id
,
o
=
GetID
()
function
c87257460
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
87257460
,
23756165
)
--equip
...
...
@@ -11,15 +12,14 @@ function c87257460.initial_effect(c)
e1
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_SINGLE
)
e1
:
SetCondition
(
c87257460
.
eqcon1
)
e1
:
SetTarget
(
c87257460
.
eqtg
)
e1
:
SetOperation
(
c87257460
.
eqop
1
)
e1
:
SetOperation
(
c87257460
.
eqop
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetCondition
(
c87257460
.
eqcon2
)
e2
:
SetOperation
(
c87257460
.
eqop2
)
e2
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e2
)
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
87257460
,
1
))
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
...
...
@@ -30,17 +30,14 @@ function c87257460.initial_effect(c)
e3
:
SetCost
(
c87257460
.
spcost
)
e3
:
SetTarget
(
c87257460
.
sptg
)
e3
:
SetOperation
(
c87257460
.
spop
)
e3
:
SetLabelObject
(
e1
)
c
:
RegisterEffect
(
e3
)
end
c87257460
.
lvup
=
{
23756165
}
function
c87257460
.
eqcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
()
return
(
ec
==
nil
or
ec
:
GetFlagEffect
(
87257460
)
==
0
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
return
not
aux
.
IsSelfEquip
(
e
:
GetHandler
(),
id
)
and
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
end
function
c87257460
.
eqcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
(
ec
==
nil
or
ec
:
GetFlagEffect
(
87257460
)
==
0
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
return
not
aux
.
IsSelfEquip
(
e
:
GetHandler
(),
id
)
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
95937545
)
end
function
c87257460
.
filter
(
c
)
return
c
:
IsLevelBelow
(
3
)
and
c
:
IsFaceup
()
and
c
:
IsAbleToChangeControler
()
...
...
@@ -54,40 +51,15 @@ function c87257460.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_EQUIP
,
g
,
1
,
0
,
0
)
end
function
c87257460
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
and
not
c
:
IsDisabled
()
return
e
:
GetOwner
()
==
c
end
function
c87257460
.
eqop
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c87257460
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
87257460
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
e
:
SetLabelObject
(
tc
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c87257460
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_EQUIP
)
e2
:
SetCode
(
EFFECT_DESTROY_SUBSTITUTE
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_OWNER_RELATE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e2
:
SetValue
(
c87257460
.
repval
)
tc
:
RegisterEffect
(
e2
)
end
end
function
c87257460
.
eqop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
,
false
)
then
return
end
--Add Equip limit
tc
:
RegisterFlagEffect
(
87257460
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
e
:
GetLabelObject
():
SetLabelObject
(
tc
)
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
...
...
@@ -108,8 +80,7 @@ function c87257460.repval(e,re,r,rp)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
end
function
c87257460
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
Duel
.
GetTurnPlayer
()
==
tp
and
ec
and
ec
:
GetFlagEffect
(
87257460
)
~=
0
return
Duel
.
GetTurnPlayer
()
==
tp
and
aux
.
IsSelfEquip
(
e
:
GetHandler
(),
id
)
end
function
c87257460
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
...
...
@@ -130,6 +101,5 @@ function c87257460.spop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
g
:
GetFirst
()
if
tc
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
tc
:
CompleteProcedure
()
end
end
end
\ No newline at end of file
procedure.lua
View file @
5ad5bc1a
...
...
@@ -1961,8 +1961,8 @@ function Auxiliary.EnablePendulumAttribute(c,reg)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC_G
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCondition
(
Auxiliary
.
PendCondition
()
)
e1
:
SetOperation
(
Auxiliary
.
PendOperation
()
)
e1
:
SetCondition
(
Auxiliary
.
PendCondition
)
e1
:
SetOperation
(
Auxiliary
.
PendOperation
)
e1
:
SetValue
(
SUMMON_TYPE_PENDULUM
)
c
:
RegisterEffect
(
e1
)
--register by default
...
...
@@ -2002,29 +2002,27 @@ function Auxiliary.PConditionFilter(c,e,tp,lscale,rscale,eset)
and
not
c
:
IsForbidden
()
and
(
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
==
0
or
Auxiliary
.
PConditionExtraFilter
(
c
,
e
,
tp
,
lscale
,
rscale
,
eset
))
end
function
Auxiliary
.
PendCondition
()
return
function
(
e
,
c
,
og
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
eset
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_EXTRA_PENDULUM_SUMMON
)}
if
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
~=
0
and
#
eset
==
0
then
return
false
end
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
if
rpz
==
nil
or
c
==
rpz
then
return
false
end
local
lscale
=
c
:
GetLeftScale
()
local
rscale
=
rpz
:
GetRightScale
()
if
lscale
>
rscale
then
lscale
,
rscale
=
rscale
,
lscale
end
local
loc
=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
loc
=
loc
+
LOCATION_HAND
end
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_PENDULUM
)
>
0
then
loc
=
loc
+
LOCATION_EXTRA
end
if
loc
==
0
then
return
false
end
local
g
=
nil
if
og
then
g
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
)
else
g
=
Duel
.
GetFieldGroup
(
tp
,
loc
,
0
)
end
return
g
:
IsExists
(
Auxiliary
.
PConditionFilter
,
1
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
end
function
Auxiliary
.
PendCondition
(
e
,
c
,
og
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
eset
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_EXTRA_PENDULUM_SUMMON
)}
if
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
~=
0
and
#
eset
==
0
then
return
false
end
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
if
rpz
==
nil
or
c
==
rpz
then
return
false
end
local
lscale
=
c
:
GetLeftScale
()
local
rscale
=
rpz
:
GetRightScale
()
if
lscale
>
rscale
then
lscale
,
rscale
=
rscale
,
lscale
end
local
loc
=
0
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
loc
=
loc
+
LOCATION_HAND
end
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_PENDULUM
)
>
0
then
loc
=
loc
+
LOCATION_EXTRA
end
if
loc
==
0
then
return
false
end
local
g
=
nil
if
og
then
g
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
)
else
g
=
Duel
.
GetFieldGroup
(
tp
,
loc
,
0
)
end
return
g
:
IsExists
(
Auxiliary
.
PConditionFilter
,
1
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
end
function
Auxiliary
.
PendOperationCheck
(
ft1
,
ft2
,
ft
)
return
function
(
g
)
...
...
@@ -2033,70 +2031,68 @@ function Auxiliary.PendOperationCheck(ft1,ft2,ft)
return
#
g
<=
ft
and
#
exg
<=
ft2
and
#
mg
<=
ft1
end
end
function
Auxiliary
.
PendOperation
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
sg
,
og
)
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
local
lscale
=
c
:
GetLeftScale
()
local
rscale
=
rpz
:
GetRightScale
()
if
lscale
>
rscale
then
lscale
,
rscale
=
rscale
,
lscale
end
local
eset
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_EXTRA_PENDULUM_SUMMON
)}
local
tg
=
nil
local
loc
=
0
local
ft1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft2
=
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_PENDULUM
)
local
ft
=
Duel
.
GetUsableMZoneCount
(
tp
)
local
ect
=
c29724053
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29724053
)
and
c29724053
[
tp
]
if
ect
and
ect
<
ft2
then
ft2
=
ect
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
if
ft1
>
0
then
ft1
=
1
end
if
ft2
>
0
then
ft2
=
1
end
ft
=
1
end
if
ft1
>
0
then
loc
=
loc
|
LOCATION_HAND
end
if
ft2
>
0
then
loc
=
loc
|
LOCATION_EXTRA
end
if
og
then
tg
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
):
Filter
(
Auxiliary
.
PConditionFilter
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
else
tg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PConditionFilter
,
tp
,
loc
,
0
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
end
local
ce
=
nil
local
b1
=
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
==
0
local
b2
=#
eset
>
0
if
b1
and
b2
then
local
options
=
{
1163
}
for
_
,
te
in
ipairs
(
eset
)
do
table.insert
(
options
,
te
:
GetDescription
())
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
options
))
if
op
>
0
then
ce
=
eset
[
op
]
end
elseif
b2
and
not
b1
then
local
options
=
{}
for
_
,
te
in
ipairs
(
eset
)
do
table.insert
(
options
,
te
:
GetDescription
())
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
options
))
ce
=
eset
[
op
+
1
]
end
if
ce
then
tg
=
tg
:
Filter
(
Auxiliary
.
PConditionExtraFilterSpecific
,
nil
,
e
,
tp
,
lscale
,
rscale
,
ce
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
PendOperationCheck
(
ft1
,
ft2
,
ft
)
local
g
=
tg
:
SelectSubGroup
(
tp
,
Auxiliary
.
TRUE
,
true
,
1
,
math.min
(
#
tg
,
ft
))
Auxiliary
.
GCheckAdditional
=
nil
if
not
g
then
return
end
if
ce
then
Duel
.
Hint
(
HINT_CARD
,
0
,
ce
:
GetOwner
():
GetOriginalCode
())
ce
:
UseCountLimit
(
tp
)
else
Auxiliary
.
PendulumChecklist
=
Auxiliary
.
PendulumChecklist
|
(
0x1
<<
tp
)
end
sg
:
Merge
(
g
)
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
Duel
.
HintSelection
(
Group
.
FromCards
(
rpz
))
end
function
Auxiliary
.
PendOperation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
sg
,
og
)
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
local
lscale
=
c
:
GetLeftScale
()
local
rscale
=
rpz
:
GetRightScale
()
if
lscale
>
rscale
then
lscale
,
rscale
=
rscale
,
lscale
end
local
eset
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_EXTRA_PENDULUM_SUMMON
)}
local
tg
=
nil
local
loc
=
0
local
ft1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft2
=
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
nil
,
TYPE_PENDULUM
)
local
ft
=
Duel
.
GetUsableMZoneCount
(
tp
)
local
ect
=
c29724053
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29724053
)
and
c29724053
[
tp
]
if
ect
and
ect
<
ft2
then
ft2
=
ect
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
if
ft1
>
0
then
ft1
=
1
end
if
ft2
>
0
then
ft2
=
1
end
ft
=
1
end
if
ft1
>
0
then
loc
=
loc
|
LOCATION_HAND
end
if
ft2
>
0
then
loc
=
loc
|
LOCATION_EXTRA
end
if
og
then
tg
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
):
Filter
(
Auxiliary
.
PConditionFilter
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
else
tg
=
Duel
.
GetMatchingGroup
(
Auxiliary
.
PConditionFilter
,
tp
,
loc
,
0
,
nil
,
e
,
tp
,
lscale
,
rscale
,
eset
)
end
local
ce
=
nil
local
b1
=
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
==
0
local
b2
=#
eset
>
0
if
b1
and
b2
then
local
options
=
{
1163
}
for
_
,
te
in
ipairs
(
eset
)
do
table.insert
(
options
,
te
:
GetDescription
())
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
options
))
if
op
>
0
then
ce
=
eset
[
op
]
end
elseif
b2
and
not
b1
then
local
options
=
{}
for
_
,
te
in
ipairs
(
eset
)
do
table.insert
(
options
,
te
:
GetDescription
())
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
options
))
ce
=
eset
[
op
+
1
]
end
if
ce
then
tg
=
tg
:
Filter
(
Auxiliary
.
PConditionExtraFilterSpecific
,
nil
,
e
,
tp
,
lscale
,
rscale
,
ce
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
PendOperationCheck
(
ft1
,
ft2
,
ft
)
local
g
=
tg
:
SelectSubGroup
(
tp
,
Auxiliary
.
TRUE
,
true
,
1
,
math.min
(
#
tg
,
ft
))
Auxiliary
.
GCheckAdditional
=
nil
if
not
g
then
return
end
if
ce
then
Duel
.
Hint
(
HINT_CARD
,
0
,
ce
:
GetOwner
():
GetOriginalCode
())
ce
:
UseCountLimit
(
tp
)
else
Auxiliary
.
PendulumChecklist
=
Auxiliary
.
PendulumChecklist
|
(
0x1
<<
tp
)
end
sg
:
Merge
(
g
)
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
Duel
.
HintSelection
(
Group
.
FromCards
(
rpz
))
end
--enable revive limit for monsters that are also pendulum sumonable from certain locations (Odd-Eyes Revolution Dragon)
function
Auxiliary
.
EnableReviveLimitPendulumSummonable
(
c
,
loc
)
...
...
utility.lua
View file @
5ad5bc1a
...
...
@@ -1639,3 +1639,10 @@ end
function
Auxiliary
.
BanishRedirectCondition
(
e
)
return
e
:
GetHandler
():
IsFaceup
()
end
---Check if c has a equip card equipped by the effect of itself.
---@param c Card
---@param id integer
---@return boolean
function
Auxiliary
.
IsSelfEquip
(
c
,
id
)
return
c
:
GetEquipGroup
():
IsExists
(
Card
.
GetFlagEffect
,
1
,
nil
,
id
)
end
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