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ygopro-scripts-888
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ygopro-scripts-888
Commits
17b4ebed
Commit
17b4ebed
authored
Sep 25, 2023
by
mercury233
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parent
287fdd28
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17b4ebed
--炎魔刃フレイムタン
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--material
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkAttribute
,
ATTRIBUTE_FIRE
),
2
,
2
)
--indestructible
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsType
,
TYPE_SPELL
+
TYPE_TRAP
))
e1
:
SetValue
(
aux
.
indoval
)
c
:
RegisterEffect
(
e1
)
--to hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
id
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetTarget
(
s
.
target
)
e2
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsAttribute
(
ATTRIBUTE_FIRE
)
and
c
:
IsAbleToHand
()
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_REMOVED
)
and
chkc
:
IsControler
(
tp
)
and
s
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
1
,
0
,
0
)
end
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetTargetRange
(
1
,
0
)
e1
:
SetLabel
(
tc
:
GetCode
())
e1
:
SetValue
(
s
.
limit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
s
.
limit
(
e
,
re
,
rp
)
return
re
:
GetHandler
():
IsCode
(
e
:
GetLabel
())
end
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