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MyCard
ygopro-scripts-888
Commits
287fdd28
Commit
287fdd28
authored
Sep 25, 2023
by
mercury233
Browse files
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add MP23-EN / WPP4
parent
2aab6a31
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3
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c15635751.lua
c15635751.lua
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c42620460.lua
c42620460.lua
+72
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c88124568.lua
c88124568.lua
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c15635751.lua
0 → 100644
View file @
287fdd28
--聖騎士と聖剣の巨城
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e1
)
--destroy equip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetTarget
(
s
.
reptg
)
e2
:
SetOperation
(
s
.
repop
)
e2
:
SetValue
(
s
.
repval
)
c
:
RegisterEffect
(
e2
)
--remove & place
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_REMOVE
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_GRAVE_SPSUMMON
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCountLimit
(
1
,
id
)
e3
:
SetTarget
(
s
.
rptg
)
e3
:
SetOperation
(
s
.
rpop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x107a
)
and
c
:
IsControler
(
tp
)
and
c
:
IsOnField
()
and
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
end
function
s
.
dfilter
(
c
,
e
)
return
c
:
GetEquipTarget
()
and
c
:
IsDestructable
(
e
)
and
not
c
:
IsStatus
(
STATUS_DESTROY_CONFIRMED
)
end
function
s
.
reptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
s
.
dfilter
,
tp
,
LOCATION_SZONE
,
0
,
nil
,
e
)
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
filter
,
1
,
nil
,
tp
)
and
#
g
>
0
end
local
c
=
e
:
GetHandler
()
if
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESREPLACE
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SetTargetCard
(
tc
)
tc
:
SetStatus
(
STATUS_DESTROY_CONFIRMED
,
true
)
return
true
else
return
false
end
end
function
s
.
repop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
tc
:
SetStatus
(
STATUS_DESTROY_CONFIRMED
,
false
)
Duel
.
Destroy
(
tc
,
REASON_EFFECT
+
REASON_REPLACE
)
end
function
s
.
repval
(
e
,
c
)
return
s
.
filter
(
c
,
e
:
GetHandlerPlayer
())
end
function
s
.
pfilter
(
c
,
tp
)
return
c
:
IsCode
(
55742055
)
and
not
c
:
IsForbidden
()
and
c
:
CheckUniqueOnField
(
tp
)
end
function
s
.
rptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsAbleToRemove
()
and
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
c
,
1
,
0
,
0
)
end
function
s
.
sfilter
(
c
,
e
,
tp
)
if
c
:
IsSetCard
(
0xa7
)
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
elseif
c
:
IsSetCard
(
0x207a
)
then
return
c
:
IsAbleToHand
()
end
return
false
end
function
s
.
rpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
Remove
(
c
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
==
0
or
not
c
:
IsLocation
(
LOCATION_REMOVED
)
then
return
end
c
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
2
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_STANDBY
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_STANDBY
,
2
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
s
.
retcon
)
e1
:
SetOperation
(
s
.
retop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOFIELD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
s
.
pfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
tp
):
GetFirst
()
if
not
(
tc
and
Duel
.
MoveToField
(
tc
,
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
))
then
return
end
local
tg
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
sfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
#
tg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
sc
=
tg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
local
b1
=
sc
:
IsSetCard
(
0xa7
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
sc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
local
b2
=
sc
:
IsSetCard
(
0x207a
)
and
sc
:
IsAbleToHand
()
local
op
=
aux
.
SelectFromOptions
(
tp
,{
b1
,
1152
},{
b2
,
1190
})
Duel
.
BreakEffect
()
if
op
==
2
then
Duel
.
SendtoHand
(
sc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
sc
)
else
Duel
.
SpecialSummon
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
function
s
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetOwner
():
GetFlagEffect
(
id
)
>
0
end
function
s
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_FZONE
,
0
)
if
fc
then
Duel
.
SendtoGrave
(
fc
,
REASON_RULE
)
Duel
.
BreakEffect
()
end
Duel
.
MoveToField
(
e
:
GetOwner
(),
tp
,
tp
,
LOCATION_FZONE
,
POS_FACEUP
,
true
)
e
:
Reset
()
end
c42620460.lua
0 → 100644
View file @
287fdd28
--クロノダイバー・パワーリザーブ
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DECKDES
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
c
:
RegisterEffect
(
e1
)
--remove
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e2
:
SetCategory
(
CATEGORY_REMOVE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetCondition
(
s
.
rmcon
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
s
.
rmtg
)
e2
:
SetOperation
(
s
.
rmop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x126
,
TYPES_NORMAL_TRAP_MONSTER
,
1900
,
2500
,
4
,
RACE_PSYCHO
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsSetCard
(
0x126
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x126
,
TYPES_NORMAL_TRAP_MONSTER
,
1900
,
2500
,
4
,
RACE_PSYCHO
,
ATTRIBUTE_DARK
)
then
return
end
local
c
=
e
:
GetHandler
()
c
:
AddMonsterAttribute
(
TYPE_NORMAL
+
TYPE_TRAP
)
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
==
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
s
.
filter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
s
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
GetOverlayGroup
():
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_SPELL
)
and
c
:
GetOverlayGroup
():
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_TRAP
)
end
function
s
.
rmcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
s
.
rmtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
nil
)
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
end
function
s
.
rmop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
c88124568.lua
0 → 100644
View file @
287fdd28
--SPYRAL-ダブルフェイク
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetCondition
(
s
.
spcon
)
e1
:
SetTarget
(
s
.
sptg
)
e1
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e1
)
--direct attack
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_DIRECT_ATTACK
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e2
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
41091257
))
c
:
RegisterEffect
(
e2
)
--atk up
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0xee
))
e3
:
SetValue
(
500
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
filter
(
c
)
return
c
:
IsFaceupEx
()
and
c
:
IsSetCard
(
0xee
)
end
function
s
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_ONFIELD
,
0
,
1
,
nil
)
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
1
-
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
,
1
-
tp
)
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
chk
=
Duel
.
SpecialSummonStep
(
c
,
0
,
tp
,
1
-
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
if
chk
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UNRELEASABLE_NONSUM
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_CANNOT_BE_FUSION_MATERIAL
)
e3
:
SetValue
(
s
.
lim
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e1
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e1
:
Clone
()
e5
:
SetCode
(
EFFECT_CANNOT_BE_XYZ_MATERIAL
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e1
:
Clone
()
e6
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
c
:
RegisterEffect
(
e6
)
end
Duel
.
SpecialSummonComplete
()
if
chk
then
Duel
.
BreakEffect
()
Duel
.
ConfirmDecktop
(
tp
,
1
)
Duel
.
ConfirmDecktop
(
1
-
tp
,
1
)
end
end
function
s
.
lim
(
e
,
c
,
st
)
return
st
==
SUMMON_TYPE_FUSION
end
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