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ygopro-rush-duel
Commits
8fa8726d
Commit
8fa8726d
authored
Jul 24, 2021
by
coccvo
Committed by
GitHub
Jul 24, 2021
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parent
1d7f9534
Changes
2
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Showing
2 changed files
with
15 additions
and
12 deletions
+15
-12
windbotRD/Game/AI/Decks/MokeyMokeyExecutor.cs
windbotRD/Game/AI/Decks/MokeyMokeyExecutor.cs
+8
-6
windbotRD/Game/AI/Decks/MokeyMokeyKingExecutor.cs
windbotRD/Game/AI/Decks/MokeyMokeyKingExecutor.cs
+7
-6
No files found.
windbotRD/Game/AI/Decks/MokeyMokeyExecutor.cs
View file @
8fa8726d
...
@@ -52,6 +52,7 @@ namespace WindBot.Game.AI.Decks
...
@@ -52,6 +52,7 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
神秘庄家
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
神秘庄家
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
暗黑释放
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
暗黑释放
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
落穴
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
落穴
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
落穴
,
落穴
Effect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
对死者的供奉
,
死供
Effect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
对死者的供奉
,
死供
Effect
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
对死者的供奉
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
对死者的供奉
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
凤凰龙
,
monsterset
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
凤凰龙
,
monsterset
);
...
@@ -169,12 +170,13 @@ namespace WindBot.Game.AI.Decks
...
@@ -169,12 +170,13 @@ namespace WindBot.Game.AI.Decks
}
}
private
bool
落穴
Effect
()
private
bool
落穴
Effect
()
{
{
if
(
Util
.
IsOneEnemyBetterThanValue
(
1900
,
true
))
foreach
(
ClientCard
n
in
Duel
.
LastSummonedCards
)
{
{
AI
.
SelectCard
();
if
(
n
.
Attack
>=
1900
)
return
true
;
return
true
;
}
}
return
false
;
return
false
;
}
}
private
bool
死供
Effect
()
private
bool
死供
Effect
()
...
...
windbotRD/Game/AI/Decks/MokeyMokeyKingExecutor.cs
View file @
8fa8726d
...
@@ -53,17 +53,18 @@ namespace WindBot.Game.AI.Decks
...
@@ -53,17 +53,18 @@ namespace WindBot.Game.AI.Decks
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
黑魔术师
,
DefaultMonsterSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
黑魔术师
,
DefaultMonsterSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
真红眼黑龙
,
DefaultMonsterSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
真红眼黑龙
,
DefaultMonsterSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
七星道魔术师
,
DefaultMonsterSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
七星道魔术师
,
DefaultMonsterSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
人造人
,
DefaultMonsterSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
人造人
,
DefaultMonsterSummon
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
神秘庄家
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
神秘庄家
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
神秘庄家
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
神秘庄家
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
暗黑释放
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
暗黑释放
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
落穴
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
落穴
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
落穴
,
落穴
Effect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
对死者的供奉
,
死供
Effect
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
对死者的供奉
,
死供
Effect
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
对死者的供奉
);
AddExecutor
(
ExecutorType
.
SpellSet
,
CardId
.
对死者的供奉
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
凤凰龙
,
monsterset
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
凤凰龙
,
monsterset
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
火星心少女
,
monsterset
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
火星心少女
,
monsterset
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
七星道法师
,
monsterset
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
七星道法师
,
monsterset
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
耳语妖精
,
monsterset
);
AddExecutor
(
ExecutorType
.
MonsterSet
,
CardId
.
耳语妖精
,
monsterset
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
七星道法师
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
七星道法师
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
凤凰龙
);
AddExecutor
(
ExecutorType
.
Summon
,
CardId
.
凤凰龙
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
凤凰龙
);
AddExecutor
(
ExecutorType
.
Activate
,
CardId
.
凤凰龙
);
...
@@ -183,10 +184,10 @@ namespace WindBot.Game.AI.Decks
...
@@ -183,10 +184,10 @@ namespace WindBot.Game.AI.Decks
}
}
private
bool
落穴
Effect
()
private
bool
落穴
Effect
()
{
{
if
(
Util
.
IsOneEnemyBetterThanValue
(
1900
,
true
)
)
foreach
(
ClientCard
n
in
Duel
.
LastSummonedCards
)
{
{
AI
.
SelectCard
();
if
(
n
.
Attack
>=
1900
)
return
true
;
return
true
;
}
}
return
false
;
return
false
;
}
}
...
...
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