Commit 8fa8726d authored by coccvo's avatar coccvo Committed by GitHub

Add files via upload

parent 1d7f9534
......@@ -52,6 +52,7 @@ namespace WindBot.Game.AI.Decks
AddExecutor(ExecutorType.Activate, CardId.神秘庄家);
AddExecutor(ExecutorType.SpellSet, CardId.暗黑释放);
AddExecutor(ExecutorType.SpellSet, CardId.落穴);
AddExecutor(ExecutorType.Activate, CardId.落穴, 落穴Effect);
AddExecutor(ExecutorType.Activate, CardId.对死者的供奉, 死供Effect);
AddExecutor(ExecutorType.SpellSet, CardId.对死者的供奉);
AddExecutor(ExecutorType.MonsterSet, CardId.凤凰龙, monsterset);
......@@ -169,12 +170,13 @@ namespace WindBot.Game.AI.Decks
}
private bool 落穴Effect()
{
if (Util.IsOneEnemyBetterThanValue(1900, true))
{
AI.SelectCard();
return true;
}
{
foreach (ClientCard n in Duel.LastSummonedCards)
{
if (n.Attack >= 1900)
return true;
}
return false;
}
private bool 死供Effect()
......
......@@ -53,17 +53,18 @@ namespace WindBot.Game.AI.Decks
AddExecutor(ExecutorType.Summon, CardId.黑魔术师, DefaultMonsterSummon);
AddExecutor(ExecutorType.Summon, CardId.真红眼黑龙, DefaultMonsterSummon);
AddExecutor(ExecutorType.Summon, CardId.七星道魔术师, DefaultMonsterSummon);
AddExecutor(ExecutorType.Summon, CardId.人造人, DefaultMonsterSummon);
AddExecutor(ExecutorType.Summon, CardId.神秘庄家);
AddExecutor(ExecutorType.Summon, CardId.人造人, DefaultMonsterSummon);
AddExecutor(ExecutorType.Summon, CardId.神秘庄家);
AddExecutor(ExecutorType.Activate, CardId.神秘庄家);
AddExecutor(ExecutorType.SpellSet, CardId.暗黑释放);
AddExecutor(ExecutorType.SpellSet, CardId.落穴);
AddExecutor(ExecutorType.Activate, CardId.落穴, 落穴Effect);
AddExecutor(ExecutorType.Activate, CardId.对死者的供奉, 死供Effect);
AddExecutor(ExecutorType.SpellSet, CardId.对死者的供奉);
AddExecutor(ExecutorType.MonsterSet, CardId.凤凰龙, monsterset);
AddExecutor(ExecutorType.MonsterSet, CardId.火星心少女, monsterset);
AddExecutor(ExecutorType.MonsterSet, CardId.七星道法师, monsterset);
AddExecutor(ExecutorType.MonsterSet, CardId.耳语妖精, monsterset);
AddExecutor(ExecutorType.MonsterSet, CardId.耳语妖精, monsterset);
AddExecutor(ExecutorType.Summon, CardId.七星道法师);
AddExecutor(ExecutorType.Summon, CardId.凤凰龙);
AddExecutor(ExecutorType.Activate, CardId.凤凰龙);
......@@ -183,10 +184,10 @@ namespace WindBot.Game.AI.Decks
}
private bool 落穴Effect()
{
if (Util.IsOneEnemyBetterThanValue(1900, true))
foreach (ClientCard n in Duel.LastSummonedCards)
{
AI.SelectCard();
return true;
if (n.Attack >= 1900)
return true;
}
return false;
}
......
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