Commit d1f86a65 authored by mercury233's avatar mercury233

update scripts

parent 52b9c2a2
...@@ -2,61 +2,61 @@ ...@@ -2,61 +2,61 @@
--Summon Dice --Summon Dice
--Scripted by Eerie Code --Scripted by Eerie Code
function c100227002.initial_effect(c) function c100227002.initial_effect(c)
--activate --activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DICE+CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_DICE+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100227002) e1:SetCountLimit(1,100227002+EFFECT_COUNT_CODE_OATH)
e1:SetCost(c100227002.cost) e1:SetCost(c100227002.cost)
e1:SetTarget(c100227002.target) e1:SetTarget(c100227002.target)
e1:SetOperation(c100227002.activate) e1:SetOperation(c100227002.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function c100227002.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c100227002.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000) Duel.PayLPCost(tp,1000)
end end
function c100227002.filter1(c) function c100227002.filter1(c)
return c:IsSummonable(true,nil) return c:IsSummonable(true,nil)
end end
function c100227002.filter2(c,e,tp) function c100227002.filter2(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c100227002.filter3(c,e,tp) function c100227002.filter3(c,e,tp)
return c:IsLevelAbove(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsLevelAbove(5) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c100227002.filter(c,e,tp) function c100227002.filter(c,e,tp)
return Duel.IsExistingMatchingCard(c100227002.filter1,tp,LOCATION_HAND,0,1,nil) return Duel.IsExistingMatchingCard(c100227002.filter1,tp,LOCATION_HAND,0,1,nil)
or Duel.IsExistingMatchingCard(c100227002.filter2,tp,LOCATION_GRAVE,0,1,nil,e,tp) or Duel.IsExistingMatchingCard(c100227002.filter2,tp,LOCATION_GRAVE,0,1,nil,e,tp)
or Duel.IsExistingMatchingCard(c100227002.filter3,tp,LOCATION_HAND,0,1,nil,e,tp) or Duel.IsExistingMatchingCard(c100227002.filter3,tp,LOCATION_HAND,0,1,nil,e,tp)
end end
function c100227002.target(e,tp,eg,ep,ev,re,r,rp,chk) function c100227002.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DICE,nil,0,tp,1)
end end
function c100227002.activate(e,tp,eg,ep,ev,re,r,rp) function c100227002.activate(e,tp,eg,ep,ev,re,r,rp)
local d=Duel.TossDice(tp,1) local d=Duel.TossDice(tp,1)
if d==1 or d==2 then if d==1 or d==2 then
local g=Duel.GetMatchingGroup(c100227002.filter1,tp,LOCATION_HAND,0,nil) local g=Duel.GetMatchingGroup(c100227002.filter1,tp,LOCATION_HAND,0,nil)
if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100227002,0)) then if g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100227002,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
local tc=g:Select(tp,1,1,nil):GetFirst() local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.Summon(tp,tc,true,nil) Duel.Summon(tp,tc,true,nil)
end end
elseif d==3 or d==4 then elseif d==3 or d==4 then
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100227002.filter2),tp,LOCATION_GRAVE,0,nil,e,tp) local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(c100227002.filter2),tp,LOCATION_GRAVE,0,nil,e,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100227002,1)) then if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100227002,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=g:Select(tp,1,1,nil):GetFirst() local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end end
else else
local g=Duel.GetMatchingGroup(c100227002.filter3,tp,LOCATION_HAND,0,nil,e,tp) local g=Duel.GetMatchingGroup(c100227002.filter3,tp,LOCATION_HAND,0,nil,e,tp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100227002,2)) then if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and g:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100227002,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=g:Select(tp,1,1,nil):GetFirst() local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end end
end end
end end
...@@ -19,7 +19,7 @@ function c100227020.cost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -19,7 +19,7 @@ function c100227020.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c100227020.target(e,tp,eg,ep,ev,re,r,rp,chk) function c100227020.target(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD) local ct=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>ct and Duel.IsPlayerCanDiscardDeck(tp,ct) if chk==0 then return ct>0 and Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>ct and Duel.IsPlayerCanDiscardDeck(tp,ct)
and Duel.IsPlayerCanDraw(tp,1) end and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,ct) Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,ct)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
...@@ -32,21 +32,22 @@ function c100227020.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -32,21 +32,22 @@ function c100227020.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.Draw(tp,1,REASON_EFFECT)~=0 then if Duel.Draw(tp,1,REASON_EFFECT)~=0 then
local tc=Duel.GetOperatedGroup():GetFirst() local tc=Duel.GetOperatedGroup():GetFirst()
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc)
Duel.ShuffleHand(tp)
if tc:IsCode(100227020) then if tc:IsCode(100227020) then
if Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then if Duel.SendtoGrave(tc,REASON_EFFECT)~=0 and tc:IsLocation(LOCATION_GRAVE) then
local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e)) local sg=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e))
Duel.Destroy(sg,REASON_EFFECT) Duel.Destroy(sg,REASON_EFFECT)
local tg=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_GRAVE) local tg=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_GRAVE)
if #tg>0 then if tg:GetCount()>0 then
Duel.BreakEffect() Duel.BreakEffect()
local dam=#tg*2000 local dam=tg:GetCount()*2000
Duel.Damage(1-tp,dam,REASON_EFFECT) Duel.Damage(1-tp,dam,REASON_EFFECT)
end end
end end
else else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local dg=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_GRAVE,0,ct2,ct2,nil) local dg=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(Card.IsAbleToDeck),tp,LOCATION_GRAVE,0,ct2,ct2,nil)
if #dg>0 then if dg:GetCount()>0 then
Duel.SendtoDeck(dg,nil,2,REASON_EFFECT) Duel.SendtoDeck(dg,nil,2,REASON_EFFECT)
end end
end end
......
...@@ -47,13 +47,15 @@ end ...@@ -47,13 +47,15 @@ end
function c100227030.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c100227030.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCountFromEx(tp,tp,c)>0 if chk==0 then return Duel.GetLocationCountFromEx(tp,tp,c)>0
and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL)
and Duel.IsExistingMatchingCard(c100227030.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c) end and Duel.IsExistingMatchingCard(c100227030.filter,tp,LOCATION_EXTRA,0,1,nil,e,tp,c) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end end
function c100227030.spop(e,tp,eg,ep,ev,re,r,rp) function c100227030.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if Duel.GetLocationCountFromEx(tp,tp,c)>0 and c:IsFaceup() if Duel.GetLocationCountFromEx(tp,tp,c)>0 and c:IsFaceup()
and c:IsRelateToEffect(e) and c:IsControler(tp) and not c:IsImmuneToEffect(e) then and c:IsRelateToEffect(e) and c:IsControler(tp) and not c:IsImmuneToEffect(e)
and aux.MustMaterialCheck(c,tp,EFFECT_MUST_BE_XMATERIAL) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100227030.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c) local g=Duel.SelectMatchingCard(tp,c100227030.filter,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,c)
local tc=g:GetFirst() local tc=g:GetFirst()
......
...@@ -2,69 +2,69 @@ ...@@ -2,69 +2,69 @@
--Glorious Numbers --Glorious Numbers
--Scripted by Eerie Code --Scripted by Eerie Code
function c100227035.initial_effect(c) function c100227035.initial_effect(c)
--Activate --Activate
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DRAW)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100227035) e1:SetCountLimit(1,100227035)
e1:SetCondition(c100227035.condition) e1:SetCondition(c100227035.condition)
e1:SetTarget(c100227035.target) e1:SetTarget(c100227035.target)
e1:SetOperation(c100227035.activate) e1:SetOperation(c100227035.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--material --material
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100227035,0)) e2:SetDescription(aux.Stringid(100227035,0))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100227035+100) e2:SetCountLimit(1,100227035+100)
e2:SetCost(aux.bfgcost) e2:SetCost(aux.bfgcost)
e2:SetTarget(c100227035.mattg) e2:SetTarget(c100227035.mattg)
e2:SetOperation(c100227035.matop) e2:SetOperation(c100227035.matop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c100227035.condition(e,tp,eg,ep,ev,re,r,rp) function c100227035.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end end
function c100227035.filter(c,e,tp) function c100227035.filter(c,e,tp)
return c:IsSetCard(0x48) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x48) and c:IsType(TYPE_XYZ) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c100227035.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100227035.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c100227035.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(c100227035.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.IsExistingTarget(c100227035.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.IsPlayerCanDraw(tp,1) end and Duel.IsPlayerCanDraw(tp,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c100227035.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectTarget(tp,c100227035.filter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function c100227035.activate(e,tp,eg,ep,ev,re,r,rp) function c100227035.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then if tc:IsRelateToEffect(e) and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT)
end end
end end
function c100227035.matfilter(c) function c100227035.matfilter(c)
return c:IsFaceup() and c:IsSetCard(0x48) and c:IsType(TYPE_XYZ) return c:IsFaceup() and c:IsSetCard(0x48) and c:IsType(TYPE_XYZ)
end end
function c100227035.mattg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100227035.mattg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c100227035.matfilter(chkc) end if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE) and c100227035.matfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100227035.matfilter,tp,LOCATION_MZONE,0,1,nil) if chk==0 then return Duel.IsExistingTarget(c100227035.matfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(nil,tp,LOCATION_HAND,0,1,nil) end and Duel.IsExistingMatchingCard(nil,tp,LOCATION_HAND,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c100227035.matfilter,tp,LOCATION_MZONE,0,1,1,nil) Duel.SelectTarget(tp,c100227035.matfilter,tp,LOCATION_MZONE,0,1,1,nil)
end end
function c100227035.matop(e,tp,eg,ep,ev,re,r,rp) function c100227035.matop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then if tc and tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_HAND,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_HAND,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.Overlay(tc,g) Duel.Overlay(tc,g)
end end
end end
end end
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