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MyCard
ygopro-pre-data
Commits
d1f86a65
Commit
d1f86a65
authored
May 03, 2018
by
mercury233
Browse files
Options
Browse Files
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update scripts
parent
52b9c2a2
Changes
4
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Showing
4 changed files
with
103 additions
and
100 deletions
+103
-100
script/c100227002.lua
script/c100227002.lua
+43
-43
script/c100227020.lua
script/c100227020.lua
+6
-5
script/c100227030.lua
script/c100227030.lua
+3
-1
script/c100227035.lua
script/c100227035.lua
+51
-51
No files found.
script/c100227002.lua
View file @
d1f86a65
...
...
@@ -2,61 +2,61 @@
--Summon Dice
--Scripted by Eerie Code
function
c100227002
.
initial_effect
(
c
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DICE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100227002
)
e1
:
SetCost
(
c100227002
.
cost
)
e1
:
SetTarget
(
c100227002
.
target
)
e1
:
SetOperation
(
c100227002
.
activate
)
c
:
RegisterEffect
(
e1
)
--activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_DICE
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100227002
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCost
(
c100227002
.
cost
)
e1
:
SetTarget
(
c100227002
.
target
)
e1
:
SetOperation
(
c100227002
.
activate
)
c
:
RegisterEffect
(
e1
)
end
function
c100227002
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
if
chk
==
0
then
return
Duel
.
CheckLPCost
(
tp
,
1000
)
end
Duel
.
PayLPCost
(
tp
,
1000
)
end
function
c100227002
.
filter1
(
c
)
return
c
:
IsSummonable
(
true
,
nil
)
return
c
:
IsSummonable
(
true
,
nil
)
end
function
c100227002
.
filter2
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100227002
.
filter3
(
c
,
e
,
tp
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsLevelAbove
(
5
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100227002
.
filter
(
c
,
e
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
c100227002
.
filter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
c100227002
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
or
Duel
.
IsExistingMatchingCard
(
c100227002
.
filter3
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
return
Duel
.
IsExistingMatchingCard
(
c100227002
.
filter1
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
or
Duel
.
IsExistingMatchingCard
(
c100227002
.
filter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
or
Duel
.
IsExistingMatchingCard
(
c100227002
.
filter3
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
function
c100227002
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DICE
,
nil
,
0
,
tp
,
1
)
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DICE
,
nil
,
0
,
tp
,
1
)
end
function
c100227002
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
d
=
Duel
.
TossDice
(
tp
,
1
)
if
d
==
1
or
d
==
2
then
local
g
=
Duel
.
GetMatchingGroup
(
c100227002
.
filter1
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100227002
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
elseif
d
==
3
or
d
==
4
then
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c100227002
.
filter2
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100227002
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
local
g
=
Duel
.
GetMatchingGroup
(
c100227002
.
filter3
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100227002
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
local
d
=
Duel
.
TossDice
(
tp
,
1
)
if
d
==
1
or
d
==
2
then
local
g
=
Duel
.
GetMatchingGroup
(
c100227002
.
filter1
,
tp
,
LOCATION_HAND
,
0
,
nil
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100227002
,
0
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Summon
(
tp
,
tc
,
true
,
nil
)
end
elseif
d
==
3
or
d
==
4
then
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c100227002
.
filter2
),
tp
,
LOCATION_GRAVE
,
0
,
nil
,
e
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100227002
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
else
local
g
=
Duel
.
GetMatchingGroup
(
c100227002
.
filter3
,
tp
,
LOCATION_HAND
,
0
,
nil
,
e
,
tp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100227002
,
2
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
script/c100227020.lua
View file @
d1f86a65
...
...
@@ -19,7 +19,7 @@ function c100227020.cost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c100227020
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
ct
and
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
ct
)
if
chk
==
0
then
return
ct
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
ct
and
Duel
.
IsPlayerCanDiscardDeck
(
tp
,
ct
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DECKDES
,
nil
,
0
,
tp
,
ct
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
...
...
@@ -32,21 +32,22 @@ function c100227020.activate(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
~=
0
then
local
tc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
Duel
.
ShuffleHand
(
tp
)
if
tc
:
IsCode
(
100227020
)
then
if
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
))
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
local
tg
=
Duel
.
GetOperatedGroup
():
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_GRAVE
)
if
#
tg
>
0
then
if
tg
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
local
dam
=
#
tg
*
2000
local
dam
=
tg
:
GetCount
()
*
2000
Duel
.
Damage
(
1
-
tp
,
dam
,
REASON_EFFECT
)
end
end
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
0
,
ct2
,
ct2
,
nil
)
if
#
dg
>
0
then
local
dg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
)
,
tp
,
LOCATION_GRAVE
,
0
,
ct2
,
ct2
,
nil
)
if
dg
:
GetCount
()
>
0
then
Duel
.
SendtoDeck
(
dg
,
nil
,
2
,
REASON_EFFECT
)
end
end
...
...
script/c100227030.lua
View file @
d1f86a65
...
...
@@ -47,13 +47,15 @@ end
function
c100227030
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
)
>
0
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
and
Duel
.
IsExistingMatchingCard
(
c100227030
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c100227030
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCountFromEx
(
tp
,
tp
,
c
)
>
0
and
c
:
IsFaceup
()
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsControler
(
tp
)
and
not
c
:
IsImmuneToEffect
(
e
)
then
and
c
:
IsRelateToEffect
(
e
)
and
c
:
IsControler
(
tp
)
and
not
c
:
IsImmuneToEffect
(
e
)
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100227030
.
filter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
c
)
local
tc
=
g
:
GetFirst
()
...
...
script/c100227035.lua
View file @
d1f86a65
...
...
@@ -2,69 +2,69 @@
--Glorious Numbers
--Scripted by Eerie Code
function
c100227035
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DRAW
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100227035
)
e1
:
SetCondition
(
c100227035
.
condition
)
e1
:
SetTarget
(
c100227035
.
target
)
e1
:
SetOperation
(
c100227035
.
activate
)
c
:
RegisterEffect
(
e1
)
--material
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100227035
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
100227035
+
100
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c100227035
.
mattg
)
e2
:
SetOperation
(
c100227035
.
matop
)
c
:
RegisterEffect
(
e2
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_DRAW
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100227035
)
e1
:
SetCondition
(
c100227035
.
condition
)
e1
:
SetTarget
(
c100227035
.
target
)
e1
:
SetOperation
(
c100227035
.
activate
)
c
:
RegisterEffect
(
e1
)
--material
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100227035
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
100227035
+
100
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetTarget
(
c100227035
.
mattg
)
e2
:
SetOperation
(
c100227035
.
matop
)
c
:
RegisterEffect
(
e2
)
end
function
c100227035
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
end
function
c100227035
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x48
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsSetCard
(
0x48
)
and
c
:
IsType
(
TYPE_XYZ
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c100227035
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c100227035
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100227035
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
c100227035
.
filter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingTarget
(
c100227035
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c100227035
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
c100227035
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
function
c100227035
.
matfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x48
)
and
c
:
IsType
(
TYPE_XYZ
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x48
)
and
c
:
IsType
(
TYPE_XYZ
)
end
function
c100227035
.
mattg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c100227035
.
matfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100227035
.
matfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c100227035
.
matfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
c100227035
.
matfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c100227035
.
matfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
c100227035
.
matfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
c100227035
.
matop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Overlay
(
tc
,
g
)
end
end
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
nil
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Overlay
(
tc
,
g
)
end
end
end
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