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MyCard
ygopro-pre-data
Commits
847816ab
Commit
847816ab
authored
Mar 27, 2023
by
mercury233
Browse files
Options
Browse Files
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Plain Diff
fix
parent
379e9969
Changes
27
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Side-by-side
Showing
27 changed files
with
105 additions
and
81 deletions
+105
-81
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100420001.lua
script/c100420001.lua
+4
-5
script/c100420002.lua
script/c100420002.lua
+1
-2
script/c100420003.lua
script/c100420003.lua
+1
-2
script/c100420004.lua
script/c100420004.lua
+0
-1
script/c100420005.lua
script/c100420005.lua
+0
-1
script/c100420006.lua
script/c100420006.lua
+2
-0
script/c100420018.lua
script/c100420018.lua
+4
-3
script/c100420019.lua
script/c100420019.lua
+8
-5
script/c100420020.lua
script/c100420020.lua
+2
-2
script/c100420021.lua
script/c100420021.lua
+4
-3
script/c100420022.lua
script/c100420022.lua
+16
-12
script/c100420024.lua
script/c100420024.lua
+5
-2
script/c100420025.lua
script/c100420025.lua
+3
-2
script/c100420026.lua
script/c100420026.lua
+4
-2
script/c100420027.lua
script/c100420027.lua
+13
-10
script/c100420029.lua
script/c100420029.lua
+4
-3
script/c100420030.lua
script/c100420030.lua
+3
-2
script/c100420031.lua
script/c100420031.lua
+3
-2
script/c100420032.lua
script/c100420032.lua
+3
-2
script/c100420033.lua
script/c100420033.lua
+6
-5
script/c100420034.lua
script/c100420034.lua
+6
-5
script/c100420035.lua
script/c100420035.lua
+1
-2
script/c100420037.lua
script/c100420037.lua
+3
-1
script/c100420038.lua
script/c100420038.lua
+1
-1
script/c100420039.lua
script/c100420039.lua
+1
-0
script/c100420040.lua
script/c100420040.lua
+7
-6
No files found.
expansions/pre-release.cdb
View file @
847816ab
No preview for this file type
script/c100420001.lua
View file @
847816ab
...
@@ -50,8 +50,7 @@ function c100420001.spfilter(c,e,tp)
...
@@ -50,8 +50,7 @@ function c100420001.spfilter(c,e,tp)
return
c
:
IsRace
(
RACE_DINOSAUR
)
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
return
c
:
IsRace
(
RACE_DINOSAUR
)
and
c
:
IsType
(
TYPE_NORMAL
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
end
function
c100420001
.
dsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100420001
.
dsptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c100420001
.
desfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
nil
,
e
,
tp
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100420001
.
desfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
end
if
chk
==
0
then
return
#
g
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
)
end
end
...
@@ -67,11 +66,11 @@ function c100420001.dspop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,11 +66,11 @@ function c100420001.dspop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
GetMatchingGroup
(
c100420001
.
desfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
nil
,
e
,
tp
)
local
g
=
Duel
.
GetMatchingGroup
(
c100420001
.
desfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
nil
,
e
,
tp
)
if
#
g
==
0
then
return
end
if
#
g
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
d
c
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
(
)
local
d
g
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
if
Duel
.
Destroy
(
d
c
,
REASON_EFFECT
)
==
0
then
return
false
end
if
Duel
.
Destroy
(
d
g
,
REASON_EFFECT
)
==
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c100420001
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
c100420001
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
#
sg
==
0
then
return
false
end
if
#
sg
==
0
then
return
end
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
...
...
script/c100420002.lua
View file @
847816ab
...
@@ -67,7 +67,7 @@ function c100420002.dspop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -67,7 +67,7 @@ function c100420002.dspop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
g
:
SelectSubGroup
(
tp
,
aux
.
mzctcheck
,
false
,
2
,
2
,
tp
)
local
dg
=
g
:
SelectSubGroup
(
tp
,
aux
.
mzctcheck
,
false
,
2
,
2
,
tp
)
Duel
.
HintSelection
(
dg
)
Duel
.
HintSelection
(
dg
)
if
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
==
0
or
not
c
:
IsRelateToEffect
(
e
)
then
return
false
end
if
Duel
.
Destroy
(
dg
,
REASON_EFFECT
)
==
0
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
c100420002
.
tgfilter
(
c
)
function
c100420002
.
tgfilter
(
c
)
...
@@ -101,7 +101,6 @@ function c100420002.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -101,7 +101,6 @@ function c100420002.tdop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420002
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420002
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c100420003.lua
View file @
847816ab
...
@@ -7,7 +7,7 @@ function c100420003.initial_effect(c)
...
@@ -7,7 +7,7 @@ function c100420003.initial_effect(c)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100420003
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
100420003
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
...
@@ -78,7 +78,6 @@ function c100420003.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -78,7 +78,6 @@ function c100420003.tdop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420003
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420003
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c100420004.lua
View file @
847816ab
...
@@ -58,7 +58,6 @@ function c100420004.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -58,7 +58,6 @@ function c100420004.tdop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420004
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420004
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c100420005.lua
View file @
847816ab
...
@@ -77,7 +77,6 @@ function c100420005.tdop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,7 +77,6 @@ function c100420005.tdop(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420005
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420005
.
tdfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
if
Duel
.
SendtoDeck
(
g
,
nil
,
SEQ_DECKSHUFFLE
,
REASON_EFFECT
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
>
0
and
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_DECK
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsRelateToEffect
(
e
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c100420006.lua
View file @
847816ab
...
@@ -3,6 +3,7 @@
...
@@ -3,6 +3,7 @@
function
c100420006
.
initial_effect
(
c
)
function
c100420006
.
initial_effect
(
c
)
--Activate
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100420006
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DESTROY
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
...
@@ -12,6 +13,7 @@ function c100420006.initial_effect(c)
...
@@ -12,6 +13,7 @@ function c100420006.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--fusion
--fusion
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100420006
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_FUSION_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
...
...
script/c100420018.lua
View file @
847816ab
...
@@ -4,13 +4,13 @@ function c100420018.initial_effect(c)
...
@@ -4,13 +4,13 @@ function c100420018.initial_effect(c)
--return and spsummon
--return and spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100420018
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
100420018
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_
SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
100420018
)
e1
:
SetCountLimit
(
1
,
100420018
)
e1
:
SetHintTiming
(
0
,
TIMING
_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMING
S_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetCondition
(
c100420018
.
spcon
)
e1
:
SetCondition
(
c100420018
.
spcon
)
e1
:
SetTarget
(
c100420018
.
sptg
)
e1
:
SetTarget
(
c100420018
.
sptg
)
e1
:
SetOperation
(
c100420018
.
spop
)
e1
:
SetOperation
(
c100420018
.
spop
)
...
@@ -64,7 +64,8 @@ end
...
@@ -64,7 +64,8 @@ end
function
c100420018
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100420018
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToChain
()
then
if
tc
:
IsRelateToChain
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToChain
()
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
...
...
script/c100420019.lua
View file @
847816ab
...
@@ -20,10 +20,12 @@ function c100420019.initial_effect(c)
...
@@ -20,10 +20,12 @@ function c100420019.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
100420019
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
100420019
,
1
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
+
CATEGORY_DEFCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
100420019
+
100
)
e3
:
SetCountLimit
(
1
,
100420019
+
100
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetHintTiming
(
TIMING_DAMAGE_STEP
,
TIMING_DAMAGE_STEP
+
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCondition
(
aux
.
dscon
)
e3
:
SetCost
(
c100420019
.
adcost
)
e3
:
SetCost
(
c100420019
.
adcost
)
e3
:
SetTarget
(
c100420019
.
adtg
)
e3
:
SetTarget
(
c100420019
.
adtg
)
e3
:
SetOperation
(
c100420019
.
adop
)
e3
:
SetOperation
(
c100420019
.
adop
)
...
@@ -104,11 +106,12 @@ function c100420019.rthtgfilter(c)
...
@@ -104,11 +106,12 @@ function c100420019.rthtgfilter(c)
return
c
:
IsFaceup
()
and
not
c
:
IsType
(
TYPE_LINK
)
return
c
:
IsFaceup
()
and
not
c
:
IsType
(
TYPE_LINK
)
end
end
function
c100420019
.
rthtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100420019
.
rthtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetMatchingGroup
(
c100420019
.
rthtgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100420019
.
rthtgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
nil
)
local
tg
=
g
:
GetMinGroup
(
Card
.
GetDefense
)
if
chk
==
0
then
return
tg
:
IsExists
(
Card
.
IsAbleToHand
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
100420019
)
==
0
end
and
Duel
.
GetFlagEffect
(
tp
,
100420019
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
100420019
,
RESET_CHAIN
,
0
,
1
)
Duel
.
RegisterFlagEffect
(
tp
,
100420019
,
RESET_CHAIN
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
PLAYER_ALL
,
LOCATION_MZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
tg
,
1
,
PLAYER_ALL
,
LOCATION_MZONE
)
end
end
function
c100420019
.
rthop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100420019
.
rthop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c100420019
.
rthtgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c100420019
.
rthtgfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
...
@@ -116,7 +119,7 @@ function c100420019.rthop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -116,7 +119,7 @@ function c100420019.rthop(e,tp,eg,ep,ev,re,r,rp)
local
tg
=
g
:
GetMinGroup
(
Card
.
GetDefense
)
local
tg
=
g
:
GetMinGroup
(
Card
.
GetDefense
)
if
#
tg
>
1
then
if
#
tg
>
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
tg
=
tg
:
Select
(
tp
,
1
,
1
,
nil
)
tg
=
tg
:
FilterSelect
(
tp
,
Card
.
IsAbleToHand
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
tg
)
Duel
.
HintSelection
(
tg
)
end
end
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tg
,
nil
,
REASON_EFFECT
)
...
...
script/c100420020.lua
View file @
847816ab
...
@@ -92,7 +92,7 @@ function c100420020.defop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -92,7 +92,7 @@ function c100420020.defop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e1
:
SetValue
(
3000
)
e1
:
SetValue
(
3000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_
DISABLE
+
RESET_
PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c100420020
.
atkcfilter
(
c
)
function
c100420020
.
atkcfilter
(
c
)
...
@@ -117,6 +117,6 @@ function c100420020.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -117,6 +117,6 @@ function c100420020.atkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
3000
)
e1
:
SetValue
(
3000
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_
DISABLE
+
RESET_
PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
script/c100420021.lua
View file @
847816ab
...
@@ -4,13 +4,13 @@ function c100420021.initial_effect(c)
...
@@ -4,13 +4,13 @@ function c100420021.initial_effect(c)
--return and spsummon
--return and spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100420021
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
100420021
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_
TOHAND
+
CATEGORY_
SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
100420021
)
e1
:
SetCountLimit
(
1
,
100420021
)
e1
:
SetHintTiming
(
0
,
TIMING
_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMING
S_CHECK_MONSTER
+
TIMING_MAIN_END
)
e1
:
SetCondition
(
c100420021
.
spcon
)
e1
:
SetCondition
(
c100420021
.
spcon
)
e1
:
SetTarget
(
c100420021
.
sptg
)
e1
:
SetTarget
(
c100420021
.
sptg
)
e1
:
SetOperation
(
c100420021
.
spop
)
e1
:
SetOperation
(
c100420021
.
spop
)
...
@@ -62,7 +62,8 @@ end
...
@@ -62,7 +62,8 @@ end
function
c100420021
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100420021
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToChain
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
c
:
IsRelateToChain
()
then
if
tc
:
IsRelateToChain
()
and
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
>
0
and
tc
:
IsLocation
(
LOCATION_HAND
)
and
c
:
IsRelateToChain
()
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
end
end
...
...
script/c100420022.lua
View file @
847816ab
...
@@ -5,20 +5,24 @@ function c100420022.initial_effect(c)
...
@@ -5,20 +5,24 @@ function c100420022.initial_effect(c)
c
:
EnableReviveLimit
()
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
c100420022
.
matfilter
,
1
,
1
)
aux
.
AddLinkProcedure
(
c
,
c100420022
.
matfilter
,
1
,
1
)
--cannot be link material
--cannot be link material
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e0
:
SetValue
(
1
)
c
:
RegisterEffect
(
e0
)
--cannot be battle target
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetValue
(
1
)
e1
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e1
:
SetCondition
(
c100420022
.
atkcon
)
e1
:
SetValue
(
c100420022
.
atkval
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--cannot be battle target
local
e2
=
e1
:
Clone
()
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCode
(
EFFECT_CANNOT_DIRECT_ATTACK
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetValue
(
1
)
e2
:
SetCode
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTargetRange
(
0
,
LOCATION_MZONE
)
e2
:
SetCondition
(
c100420022
.
atkcon
)
e2
:
SetValue
(
c100420022
.
atkval
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--special summon
--special summon
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
...
...
script/c100420024.lua
View file @
847816ab
...
@@ -37,8 +37,11 @@ function c100420024.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -37,8 +37,11 @@ function c100420024.activate(e,tp,eg,ep,ev,re,r,rp)
local
num
=
g
:
GetClassCount
(
Card
.
GetCode
)
local
num
=
g
:
GetClassCount
(
Card
.
GetCode
)
local
g2
=
Duel
.
GetMatchingGroup
(
c100420024
.
filter3
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g2
=
Duel
.
GetMatchingGroup
(
c100420024
.
filter3
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
#
g
>
0
and
#
g2
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100420024
,
1
))
then
if
#
g
>
0
and
#
g2
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100420024
,
1
))
then
g2
=
g2
:
Select
(
tp
,
1
,
num
,
nil
)
Duel
.
BreakEffect
()
Duel
.
ChangePosition
(
g2
,
POS_FACEDOWN_DEFENSE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
sg
=
g2
:
Select
(
tp
,
1
,
num
,
nil
)
Duel
.
HintSelection
(
sg
)
Duel
.
ChangePosition
(
sg
,
POS_FACEDOWN_DEFENSE
)
end
end
end
end
end
end
script/c100420025.lua
View file @
847816ab
...
@@ -5,9 +5,10 @@ function c100420025.initial_effect(c)
...
@@ -5,9 +5,10 @@ function c100420025.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_GRAVE_SPSUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCountLimit
(
1
,
100420025
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCountLimit
(
1
,
100420025
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCost
(
c100420025
.
cost
)
e1
:
SetCost
(
c100420025
.
cost
)
e1
:
SetTarget
(
c100420025
.
target
)
e1
:
SetTarget
(
c100420025
.
target
)
e1
:
SetOperation
(
c100420025
.
activate
)
e1
:
SetOperation
(
c100420025
.
activate
)
...
@@ -35,7 +36,7 @@ function c100420025.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,7 +36,7 @@ function c100420025.activate(e,tp,eg,ep,ev,re,r,rp)
if
not
aux
.
NecroValleyFilter
()(
tc
)
then
return
end
if
not
aux
.
NecroValleyFilter
()(
tc
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
tc
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
and
(
not
tc
:
IsAbleToHand
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
1
)
then
and
(
not
tc
:
IsAbleToHand
()
or
Duel
.
SelectOption
(
tp
,
1190
,
1152
)
==
1
)
then
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
_DEFENSE
)
else
else
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
end
end
...
...
script/c100420026.lua
View file @
847816ab
...
@@ -5,9 +5,10 @@ function c100420026.initial_effect(c)
...
@@ -5,9 +5,10 @@ function c100420026.initial_effect(c)
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCountLimit
(
1
,
100420026
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100420026
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetTarget
(
c100420026
.
target
)
e1
:
SetTarget
(
c100420026
.
target
)
e1
:
SetOperation
(
c100420026
.
activate
)
e1
:
SetOperation
(
c100420026
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
...
@@ -44,7 +45,6 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -44,7 +45,6 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
local
rg
=
tc
:
GetColumnGroup
():
Filter
(
Card
.
IsControler
,
nil
,
1
-
tp
)
local
rg
=
tc
:
GetColumnGroup
():
Filter
(
Card
.
IsControler
,
nil
,
1
-
tp
)
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
local
sg
=
Group
.
CreateGroup
()
local
sg
=
Group
.
CreateGroup
()
sg
:
KeepAlive
()
for
sc
in
aux
.
Next
(
tg
)
do
for
sc
in
aux
.
Next
(
tg
)
do
if
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
if
Duel
.
SpecialSummonStep
(
sc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -64,6 +64,7 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -64,6 +64,7 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
if
#
sg
>
0
then
if
#
sg
>
0
then
sg
:
KeepAlive
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
@@ -77,6 +78,7 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -77,6 +78,7 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
Duel
.
SpecialSummonComplete
()
Duel
.
SpecialSummonComplete
()
if
#
rg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100420026
,
1
))
then
if
#
rg
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100420026
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
rg
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
rg
,
nil
,
REASON_EFFECT
)
end
end
end
end
...
...
script/c100420027.lua
View file @
847816ab
...
@@ -11,15 +11,18 @@ function c100420027.initial_effect(c)
...
@@ -11,15 +11,18 @@ function c100420027.initial_effect(c)
e1
:
SetOperation
(
c100420027
.
activate
)
e1
:
SetOperation
(
c100420027
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c100420027
.
cfilter
(
c
)
function
c100420027
.
cfilter
1
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x195
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x195
)
end
end
function
c100420027
.
cfilter2
(
c
,
tp
)
return
c
:
IsOnField
()
and
c
:
IsControler
(
tp
)
end
function
c100420027
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100420027
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
then
return
end
if
rp
~=
1
-
tp
or
not
re
:
IsHasProperty
(
EFFECT_FLAG_CARD_TARGET
)
then
return
false
end
if
not
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
false
end
if
not
re
:
IsActiveType
(
TYPE_MONSTER
)
and
not
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
then
return
false
end
local
tg
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
local
tg
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TARGET_CARDS
)
return
tg
and
tg
:
IsExists
(
Card
.
IsLocation
,
1
,
nil
,
LOCATION_ONFIELD
)
and
Duel
.
IsChainNegatable
(
ev
)
return
tg
and
tg
:
IsExists
(
c100420027
.
cfilter2
,
1
,
nil
,
tp
)
and
Duel
.
IsChainNegatable
(
ev
)
and
Duel
.
IsExistingMatchingCard
(
c100420027
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
c100420027
.
cfilter
1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c100420027
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100420027
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
@@ -29,16 +32,16 @@ function c100420027.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -29,16 +32,16 @@ function c100420027.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
end
end
function
c100420027
.
dmgfilter
(
c
)
function
c100420027
.
dmgfilter
(
c
)
return
c
100420027
.
cfilter
(
c
)
and
c
:
GetAttack
()
>
0
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x195
)
and
c
:
GetAttack
()
>
0
end
end
function
c100420027
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100420027
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
if
Duel
.
NegateActivation
(
ev
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100420027
.
dmgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c100420027
.
dmgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100420027
,
1
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100420027
,
1
))
then
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420027
.
dmgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c100420027
.
dmgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
if
#
g
>
0
then
Duel
.
Damage
(
1
-
tp
,
g
:
GetFirst
():
GetAttack
(),
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
g
:
GetFirst
():
GetAttack
(),
REASON_EFFECT
)
end
end
end
end
end
script/c100420029.lua
View file @
847816ab
...
@@ -30,8 +30,9 @@ function s.initial_effect(c)
...
@@ -30,8 +30,9 @@ function s.initial_effect(c)
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
SUMMON_VALUE_NOUVELLEZ
=
0x8000
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
5
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
=
5
and
Duel
.
GetDecktopGroup
(
tp
,
5
):
FilterCount
(
Card
.
IsAbleToHand
,
nil
)
>
0
end
and
Duel
.
GetDecktopGroup
(
tp
,
5
):
FilterCount
(
Card
.
IsAbleToHand
,
nil
)
>
0
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
end
end
...
@@ -79,7 +80,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,7 +80,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
2
then
return
end
if
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
>
0
then
if
tc
then
tc
:
RegisterFlagEffect
(
100420029
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
100420029
,
3
)
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_VALUE_NOUVELLEZ
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
end
end
script/c100420030.lua
View file @
847816ab
...
@@ -30,6 +30,7 @@ function s.initial_effect(c)
...
@@ -30,6 +30,7 @@ function s.initial_effect(c)
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
e3
:
SetCode
(
EVENT_BE_BATTLE_TARGET
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
SUMMON_VALUE_NOUVELLEZ
=
0x8000
function
s
.
desfilter
(
c
)
function
s
.
desfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
end
end
...
@@ -74,7 +75,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,7 +75,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
2
then
return
end
if
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
>
0
then
if
tc
then
tc
:
RegisterFlagEffect
(
100420029
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
100420029
,
3
)
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_VALUE_NOUVELLEZ
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
end
end
script/c100420031.lua
View file @
847816ab
...
@@ -31,6 +31,7 @@ function s.initial_effect(c)
...
@@ -31,6 +31,7 @@ function s.initial_effect(c)
e3
:
SetCondition
(
aux
.
TRUE
)
e3
:
SetCondition
(
aux
.
TRUE
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
SUMMON_VALUE_NOUVELLEZ
=
0x8000
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetTargetPlayer
(
tp
)
Duel
.
SetTargetPlayer
(
tp
)
...
@@ -72,7 +73,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -72,7 +73,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
2
then
return
end
if
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
>
0
then
if
tc
then
tc
:
RegisterFlagEffect
(
100420029
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
100420029
,
3
)
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_VALUE_NOUVELLEZ
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
end
end
script/c100420032.lua
View file @
847816ab
...
@@ -31,6 +31,7 @@ function s.initial_effect(c)
...
@@ -31,6 +31,7 @@ function s.initial_effect(c)
e3
:
SetCondition
(
aux
.
TRUE
)
e3
:
SetCondition
(
aux
.
TRUE
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
SUMMON_VALUE_NOUVELLEZ
=
0x8000
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsAbleToDeck
()
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsAbleToDeck
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
...
@@ -75,7 +76,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -75,7 +76,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
2
then
return
end
if
Duel
.
Release
(
g
,
REASON_EFFECT
)
~=
2
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
>
0
then
if
tc
then
tc
:
RegisterFlagEffect
(
100420029
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
100420029
,
3
)
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_VALUE_NOUVELLEZ
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
end
end
script/c100420033.lua
View file @
847816ab
...
@@ -33,6 +33,7 @@ function s.initial_effect(c)
...
@@ -33,6 +33,7 @@ function s.initial_effect(c)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
SUMMON_VALUE_NOUVELLEZ
=
0x8000
function
s
.
thfilter
(
c
)
function
s
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x196
,
0x197
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x196
,
0x197
)
and
c
:
IsAbleToHand
()
end
end
...
@@ -49,10 +50,10 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -49,10 +50,10 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
Get
FlagEffect
(
100420029
)
==
0
return
e
:
GetHandler
():
Get
SummonType
()
&
SUMMON_VALUE_NOUVELLEZ
==
0
end
end
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
Get
FlagEffect
(
100420029
)
>
0
return
e
:
GetHandler
():
Get
SummonType
()
&
SUMMON_VALUE_NOUVELLEZ
>
0
end
end
function
s
.
relfilter
(
c
)
function
s
.
relfilter
(
c
)
return
c
:
IsReleasableByEffect
()
and
c
:
IsAttackPos
()
return
c
:
IsReleasableByEffect
()
and
c
:
IsAttackPos
()
...
@@ -73,11 +74,11 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -73,11 +74,11 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Release
(
tc
,
REASON_EFFECT
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Release
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
>
0
then
if
tc
then
tc
:
RegisterFlagEffect
(
100420029
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
100420029
,
3
)
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_VALUE_NOUVELLEZ
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
script/c100420034.lua
View file @
847816ab
...
@@ -28,9 +28,10 @@ function s.initial_effect(c)
...
@@ -28,9 +28,10 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
spop
)
e2
:
SetOperation
(
s
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
SUMMON_VALUE_NOUVELLEZ
=
0x8000
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
e
:
SetLabel
(
e
:
GetHandler
():
Get
FlagEffect
(
100420029
)
)
e
:
SetLabel
(
e
:
GetHandler
():
Get
SummonType
()
&
SUMMON_VALUE_NOUVELLEZ
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
...
@@ -50,7 +51,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,7 +51,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetValue
(
RESET_TURN_SET
)
e2
:
SetValue
(
RESET_TURN_SET
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
local
rg
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
rg
=
Duel
.
GetMatchingGroup
(
Card
.
IsReleasableByEffect
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
e
:
GetLabel
()
>
0
and
#
rg
>
0
then
if
e
:
GetLabel
()
>
0
and
#
rg
>
0
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Release
(
rg
,
REASON_EFFECT
)
Duel
.
Release
(
rg
,
REASON_EFFECT
)
...
@@ -74,11 +75,11 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -74,11 +75,11 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Release
(
tc
,
REASON_EFFECT
)
~=
0
then
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
Release
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
tc
and
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
>
0
then
if
tc
then
tc
:
RegisterFlagEffect
(
100420029
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
100420029
,
3
)
)
Duel
.
SpecialSummon
(
tc
,
SUMMON_VALUE_NOUVELLEZ
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
end
end
end
end
script/c100420035.lua
View file @
847816ab
...
@@ -48,7 +48,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,7 +48,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
s
.
costfilter
(
c
)
function
s
.
costfilter
(
c
)
return
c
:
GetType
()
&
0x81
==
0x81
and
c
:
IsAbleToDeck
()
return
c
:
GetType
()
&
0x81
==
0x81
and
c
:
IsAbleToDeck
AsCost
()
end
end
function
s
.
drcost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
drcost1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
costfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
...
@@ -64,7 +64,6 @@ function s.drtg1(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -64,7 +64,6 @@ function s.drtg1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
end
function
s
.
drop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
drop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
Duel
.
Draw
(
p
,
d
,
REASON_EFFECT
)
end
end
...
...
script/c100420037.lua
View file @
847816ab
...
@@ -3,7 +3,9 @@
...
@@ -3,7 +3,9 @@
local
s
,
id
,
o
=
GetID
()
local
s
,
id
,
o
=
GetID
()
function
s
.
initial_effect
(
c
)
function
s
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
100420029
)
aux
.
AddCodeList
(
c
,
100420029
)
aux
.
AddRitualProcGreater2
(
c
,
s
.
filter
,
LOCATION_HAND
,
nil
,
nil
,
false
,
s
.
extraop
)
local
e1
=
aux
.
AddRitualProcGreater2
(
c
,
s
.
filter
,
LOCATION_HAND
,
nil
,
nil
,
true
,
s
.
extraop
)
e1
:
SetCategory
(
e1
:
GetCategory
()
|
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
))
c
:
RegisterEffect
(
e1
)
end
end
function
s
.
filter
(
c
,
e
,
tp
)
function
s
.
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x196
)
return
c
:
IsSetCard
(
0x196
)
...
...
script/c100420038.lua
View file @
847816ab
...
@@ -10,7 +10,7 @@ function s.filter(c,e,tp)
...
@@ -10,7 +10,7 @@ function s.filter(c,e,tp)
end
end
function
s
.
extraop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
tc
,
mat
)
function
s
.
extraop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
tc
,
mat
)
if
not
tc
or
not
tc
:
IsCode
(
100420030
)
then
return
end
if
not
tc
or
not
tc
:
IsCode
(
100420030
)
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
Is
Position
,
tp
,
0
,
LOCATION_MZONE
,
nil
,
POS_DEFENSE
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
Is
DefensePos
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
Duel
.
ChangePosition
(
g
,
POS_FACEUP_ATTACK
)
...
...
script/c100420039.lua
View file @
847816ab
...
@@ -24,6 +24,7 @@ function s.initial_effect(c)
...
@@ -24,6 +24,7 @@ function s.initial_effect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetCost
(
s
.
ritcost
)
e3
:
SetCost
(
s
.
ritcost
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
...
...
script/c100420040.lua
View file @
847816ab
...
@@ -28,6 +28,7 @@ function s.initial_effect(c)
...
@@ -28,6 +28,7 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
relop
)
e2
:
SetOperation
(
s
.
relop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
SUMMON_VALUE_NOUVELLEZ
=
0x8000
function
s
.
negfilter
(
c
)
function
s
.
negfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x196
)
and
c
:
GetType
()
&
0x81
==
0x81
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x196
)
and
c
:
GetType
()
&
0x81
==
0x81
end
end
...
@@ -40,29 +41,29 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -40,29 +41,29 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
end
end
function
s
.
desfilter
(
c
)
function
s
.
des
c
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x196
)
and
c
:
GetType
()
&
0x81
==
0x81
and
c
:
Get
FlagEffect
(
100420029
)
>
0
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x196
)
and
c
:
GetType
()
&
0x81
==
0x81
and
c
:
Get
SummonType
()
&
SUMMON_VALUE_NOUVELLEZ
>
0
end
end
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
rc
=
re
:
GetHandler
()
local
rc
=
re
:
GetHandler
()
if
Duel
.
NegateActivation
(
ev
)
and
rc
:
IsRelateToEffect
(
re
)
and
rc
:
IsDestructable
()
if
Duel
.
NegateActivation
(
ev
)
and
rc
:
IsRelateToEffect
(
re
)
and
rc
:
IsDestructable
()
and
Duel
.
IsExistingMatchingCard
(
s
.
desfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
s
.
des
c
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Destroy
(
rc
,
REASON_EFFECT
)
Duel
.
Destroy
(
rc
,
REASON_EFFECT
)
end
end
end
end
function
s
.
relfilter
(
c
,
tp
)
function
s
.
relfilter
(
c
,
tp
)
return
c
:
IsCode
(
30243636
)
and
c
:
IsSummonPlayer
(
tp
)
return
c
:
IsCode
(
30243636
)
and
c
:
Is
Faceup
()
and
c
:
Is
SummonPlayer
(
tp
)
end
end
function
s
.
relcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
relcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
s
.
relfilter
,
1
,
nil
,
tp
)
return
eg
:
IsExists
(
s
.
relfilter
,
1
,
nil
,
tp
)
end
end
function
s
.
reltg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
s
.
reltg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsReleasableByEffect
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
end
end
function
s
.
relop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
relop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsReleasable
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsReleasable
ByEffect
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
#
g
>
0
then
if
#
g
>
0
then
Duel
.
Release
(
g
,
REASON_EFFECT
)
Duel
.
Release
(
g
,
REASON_EFFECT
)
end
end
...
...
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