Commit 847816ab authored by mercury233's avatar mercury233

fix

parent 379e9969
......@@ -50,8 +50,7 @@ function c100420001.spfilter(c,e,tp)
return c:IsRace(RACE_DINOSAUR) and c:IsType(TYPE_NORMAL) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100420001.dsptg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(c100420001.desfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e,tp)
if chk==0 then return #g>0 end
if chk==0 then return Duel.IsExistingMatchingCard(c100420001.desfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,tp,LOCATION_HAND+LOCATION_MZONE)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end
......@@ -67,11 +66,11 @@ function c100420001.dspop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100420001.desfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,nil,e,tp)
if #g==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dc=g:Select(tp,1,1,nil):GetFirst()
if Duel.Destroy(dc,REASON_EFFECT)==0 then return false end
local dg=g:Select(tp,1,1,nil)
if Duel.Destroy(dg,REASON_EFFECT)==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=Duel.SelectMatchingCard(tp,c100420001.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
if #sg==0 then return false end
if #sg==0 then return end
Duel.BreakEffect()
Duel.SpecialSummon(sg,0,tp,tp,false,false,POS_FACEUP)
end
......
......@@ -67,7 +67,7 @@ function c100420002.dspop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dg=g:SelectSubGroup(tp,aux.mzctcheck,false,2,2,tp)
Duel.HintSelection(dg)
if Duel.Destroy(dg,REASON_EFFECT)==0 or not c:IsRelateToEffect(e) then return false end
if Duel.Destroy(dg,REASON_EFFECT)==0 or not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c100420002.tgfilter(c)
......@@ -101,7 +101,6 @@ function c100420002.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c100420002.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
local c=e:GetHandler()
Duel.HintSelection(g)
if Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0
and g:FilterCount(Card.IsLocation,nil,LOCATION_DECK)>0
and c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
......@@ -7,7 +7,7 @@ function c100420003.initial_effect(c)
--to hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100420003,0))
e1:SetCategory(CATEGORY_TOHAND)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
......@@ -78,7 +78,6 @@ function c100420003.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c100420003.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
local c=e:GetHandler()
Duel.HintSelection(g)
if Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0
and g:FilterCount(Card.IsLocation,nil,LOCATION_DECK)>0
and c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
......@@ -58,7 +58,6 @@ function c100420004.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c100420004.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
local c=e:GetHandler()
Duel.HintSelection(g)
if Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0
and g:FilterCount(Card.IsLocation,nil,LOCATION_DECK)>0
and c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
......@@ -77,7 +77,6 @@ function c100420005.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c100420005.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 then
local c=e:GetHandler()
Duel.HintSelection(g)
if Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0
and g:FilterCount(Card.IsLocation,nil,LOCATION_DECK)>0
and c:IsRelateToEffect(e) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
......@@ -3,6 +3,7 @@
function c100420006.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100420006,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
......@@ -12,6 +13,7 @@ function c100420006.initial_effect(c)
c:RegisterEffect(e1)
--fusion
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100420006,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
......
......@@ -4,13 +4,13 @@ function c100420018.initial_effect(c)
--return and spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100420018,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100420018)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCondition(c100420018.spcon)
e1:SetTarget(c100420018.sptg)
e1:SetOperation(c100420018.spop)
......@@ -64,7 +64,8 @@ end
function c100420018.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and c:IsRelateToChain() then
if tc:IsRelateToChain() and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0
and tc:IsLocation(LOCATION_HAND) and c:IsRelateToChain() then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
......
......@@ -20,10 +20,12 @@ function c100420019.initial_effect(c)
e3:SetDescription(aux.Stringid(100420019,1))
e3:SetCategory(CATEGORY_ATKCHANGE+CATEGORY_DEFCHANGE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,100420019+100)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetHintTiming(TIMING_DAMAGE_STEP,TIMING_DAMAGE_STEP+TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCondition(aux.dscon)
e3:SetCost(c100420019.adcost)
e3:SetTarget(c100420019.adtg)
e3:SetOperation(c100420019.adop)
......@@ -104,11 +106,12 @@ function c100420019.rthtgfilter(c)
return c:IsFaceup() and not c:IsType(TYPE_LINK)
end
function c100420019.rthtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(c100420019.rthtgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
local g=Duel.GetMatchingGroup(c100420019.rthtgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tg=g:GetMinGroup(Card.GetDefense)
if chk==0 then return tg:IsExists(Card.IsAbleToHand,1,nil)
and Duel.GetFlagEffect(tp,100420019)==0 end
Duel.RegisterFlagEffect(tp,100420019,RESET_CHAIN,0,1)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,PLAYER_ALL,LOCATION_MZONE)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,tg,1,PLAYER_ALL,LOCATION_MZONE)
end
function c100420019.rthop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(c100420019.rthtgfilter,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
......@@ -116,7 +119,7 @@ function c100420019.rthop(e,tp,eg,ep,ev,re,r,rp)
local tg=g:GetMinGroup(Card.GetDefense)
if #tg>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
tg=tg:Select(tp,1,1,nil)
tg=tg:FilterSelect(tp,Card.IsAbleToHand,1,1,nil)
Duel.HintSelection(tg)
end
Duel.SendtoHand(tg,nil,REASON_EFFECT)
......
......@@ -92,7 +92,7 @@ function c100420020.defop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_DEFENSE)
e1:SetValue(3000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
function c100420020.atkcfilter(c)
......@@ -117,6 +117,6 @@ function c100420020.atkop(e,tp,eg,ep,ev,re,r,rp)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(3000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
end
......@@ -4,13 +4,13 @@ function c100420021.initial_effect(c)
--return and spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100420021,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetRange(LOCATION_HAND)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,100420021)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCondition(c100420021.spcon)
e1:SetTarget(c100420021.sptg)
e1:SetOperation(c100420021.spop)
......@@ -62,7 +62,8 @@ end
function c100420021.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToChain() and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0 and c:IsRelateToChain() then
if tc:IsRelateToChain() and Duel.SendtoHand(tc,nil,REASON_EFFECT)>0
and tc:IsLocation(LOCATION_HAND) and c:IsRelateToChain() then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
end
......
......@@ -5,20 +5,24 @@ function c100420022.initial_effect(c)
c:EnableReviveLimit()
aux.AddLinkProcedure(c,c100420022.matfilter,1,1)
--cannot be link material
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e0:SetValue(1)
c:RegisterEffect(e0)
--cannot be battle target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
e1:SetValue(1)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetCondition(c100420022.atkcon)
e1:SetValue(c100420022.atkval)
c:RegisterEffect(e1)
--cannot be battle target
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,LOCATION_MZONE)
e2:SetCondition(c100420022.atkcon)
e2:SetValue(c100420022.atkval)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_DIRECT_ATTACK)
e2:SetValue(1)
c:RegisterEffect(e2)
--special summon
local e3=Effect.CreateEffect(c)
......
......@@ -37,8 +37,11 @@ function c100420024.activate(e,tp,eg,ep,ev,re,r,rp)
local num=g:GetClassCount(Card.GetCode)
local g2=Duel.GetMatchingGroup(c100420024.filter3,tp,0,LOCATION_MZONE,nil)
if #g>0 and #g2>0 and Duel.SelectYesNo(tp,aux.Stringid(100420024,1)) then
g2=g2:Select(tp,1,num,nil)
Duel.ChangePosition(g2,POS_FACEDOWN_DEFENSE)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_POSCHANGE)
local sg=g2:Select(tp,1,num,nil)
Duel.HintSelection(sg)
Duel.ChangePosition(sg,POS_FACEDOWN_DEFENSE)
end
end
end
......@@ -5,9 +5,10 @@ function c100420025.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,100420025+EFFECT_COUNT_CODE_OATH)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCost(c100420025.cost)
e1:SetTarget(c100420025.target)
e1:SetOperation(c100420025.activate)
......@@ -35,7 +36,7 @@ function c100420025.activate(e,tp,eg,ep,ev,re,r,rp)
if not aux.NecroValleyFilter()(tc) then return end
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
and (not tc:IsAbleToHand() or Duel.SelectOption(tp,1190,1152)==1) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
else
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
......
......@@ -5,9 +5,10 @@ function c100420026.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCountLimit(1,100420026+EFFECT_COUNT_CODE_OATH)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100420026+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetTarget(c100420026.target)
e1:SetOperation(c100420026.activate)
c:RegisterEffect(e1)
......@@ -44,7 +45,6 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
local rg=tc:GetColumnGroup():Filter(Card.IsControler,nil,1-tp)
local fid=c:GetFieldID()
local sg=Group.CreateGroup()
sg:KeepAlive()
for sc in aux.Next(tg) do
if Duel.SpecialSummonStep(sc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
......@@ -64,6 +64,7 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
if #sg>0 then
sg:KeepAlive()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
......@@ -77,6 +78,7 @@ function c100420026.activate(e,tp,eg,ep,ev,re,r,rp)
end
Duel.SpecialSummonComplete()
if #rg>0 and Duel.SelectYesNo(tp,aux.Stringid(100420026,1)) then
Duel.BreakEffect()
Duel.SendtoHand(rg,nil,REASON_EFFECT)
end
end
......
......@@ -11,15 +11,18 @@ function c100420027.initial_effect(c)
e1:SetOperation(c100420027.activate)
c:RegisterEffect(e1)
end
function c100420027.cfilter(c)
function c100420027.cfilter1(c)
return c:IsFaceup() and c:IsSetCard(0x195)
end
function c100420027.cfilter2(c,tp)
return c:IsOnField() and c:IsControler(tp)
end
function c100420027.condition(e,tp,eg,ep,ev,re,r,rp)
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return end
if rp~=1-tp or not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
if not re:IsActiveType(TYPE_MONSTER) and not re:IsHasType(EFFECT_TYPE_ACTIVATE) then return false end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return tg and tg:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD) and Duel.IsChainNegatable(ev)
and Duel.IsExistingMatchingCard(c100420027.cfilter,tp,LOCATION_MZONE,0,1,nil)
return tg and tg:IsExists(c100420027.cfilter2,1,nil,tp) and Duel.IsChainNegatable(ev)
and Duel.IsExistingMatchingCard(c100420027.cfilter1,tp,LOCATION_MZONE,0,1,nil)
end
function c100420027.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
......@@ -29,16 +32,16 @@ function c100420027.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function c100420027.dmgfilter(c)
return c100420027.cfilter(c) and c:GetAttack()>0
return c:IsFaceup() and c:IsSetCard(0x195) and c:GetAttack()>0
end
function c100420027.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.NegateActivation(ev) and re:GetHandler():IsRelateToEffect(re)
and Duel.Destroy(eg,REASON_EFFECT)>0 and Duel.IsExistingMatchingCard(c100420027.dmgfilter,tp,LOCATION_MZONE,0,1,nil)
if Duel.NegateActivation(ev)
and re:GetHandler():IsRelateToEffect(re) and Duel.Destroy(eg,REASON_EFFECT)>0
and Duel.IsExistingMatchingCard(c100420027.dmgfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(100420027,1)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local g=Duel.SelectMatchingCard(tp,c100420027.dmgfilter,tp,LOCATION_MZONE,0,1,1,nil)
if #g>0 then
Duel.Damage(1-tp,g:GetFirst():GetAttack(),REASON_EFFECT)
end
Duel.Damage(1-tp,g:GetFirst():GetAttack(),REASON_EFFECT)
end
end
......@@ -30,8 +30,9 @@ function s.initial_effect(c)
e3:SetCode(EVENT_BE_BATTLE_TARGET)
c:RegisterEffect(e3)
end
SUMMON_VALUE_NOUVELLEZ=0x8000
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>5
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=5
and Duel.GetDecktopGroup(tp,5):FilterCount(Card.IsAbleToHand,nil)>0 end
Duel.SetTargetPlayer(tp)
end
......@@ -79,7 +80,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Release(g,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)>0 then
tc:RegisterFlagEffect(100420029,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100420029,3))
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_NOUVELLEZ,tp,tp,true,false,POS_FACEUP)
end
end
......@@ -30,6 +30,7 @@ function s.initial_effect(c)
e3:SetCode(EVENT_BE_BATTLE_TARGET)
c:RegisterEffect(e3)
end
SUMMON_VALUE_NOUVELLEZ=0x8000
function s.desfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP)
end
......@@ -74,7 +75,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Release(g,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)>0 then
tc:RegisterFlagEffect(100420029,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100420029,3))
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_NOUVELLEZ,tp,tp,true,false,POS_FACEUP)
end
end
......@@ -31,6 +31,7 @@ function s.initial_effect(c)
e3:SetCondition(aux.TRUE)
c:RegisterEffect(e3)
end
SUMMON_VALUE_NOUVELLEZ=0x8000
function s.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
......@@ -72,7 +73,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Release(g,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)>0 then
tc:RegisterFlagEffect(100420029,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100420029,3))
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_NOUVELLEZ,tp,tp,true,false,POS_FACEUP)
end
end
......@@ -31,6 +31,7 @@ function s.initial_effect(c)
e3:SetCondition(aux.TRUE)
c:RegisterEffect(e3)
end
SUMMON_VALUE_NOUVELLEZ=0x8000
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsAbleToDeck() end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToDeck,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil) end
......@@ -75,7 +76,7 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Release(g,REASON_EFFECT)~=2 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)>0 then
tc:RegisterFlagEffect(100420029,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100420029,3))
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_NOUVELLEZ,tp,tp,true,false,POS_FACEUP)
end
end
......@@ -33,6 +33,7 @@ function s.initial_effect(c)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
c:RegisterEffect(e3)
end
SUMMON_VALUE_NOUVELLEZ=0x8000
function s.thfilter(c)
return c:IsSetCard(0x196,0x197) and c:IsAbleToHand()
end
......@@ -49,10 +50,10 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function s.spcon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(100420029)==0
return e:GetHandler():GetSummonType()&SUMMON_VALUE_NOUVELLEZ==0
end
function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(100420029)>0
return e:GetHandler():GetSummonType()&SUMMON_VALUE_NOUVELLEZ>0
end
function s.relfilter(c)
return c:IsReleasableByEffect() and c:IsAttackPos()
......@@ -73,11 +74,11 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and Duel.Release(tc,REASON_EFFECT)~=0 then
if tc:IsRelateToEffect(e) and Duel.Release(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)>0 then
tc:RegisterFlagEffect(100420029,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100420029,3))
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_NOUVELLEZ,tp,tp,true,false,POS_FACEUP)
end
end
end
......@@ -28,9 +28,10 @@ function s.initial_effect(c)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
end
SUMMON_VALUE_NOUVELLEZ=0x8000
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,nil) end
e:SetLabel(e:GetHandler():GetFlagEffect(100420029))
e:SetLabel(e:GetHandler():GetSummonType()&SUMMON_VALUE_NOUVELLEZ)
local g=Duel.GetMatchingGroup(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0)
end
......@@ -50,7 +51,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
e2:SetValue(RESET_TURN_SET)
tc:RegisterEffect(e2)
end
local rg=Duel.GetMatchingGroup(nil,tp,0,LOCATION_MZONE,nil)
local rg=Duel.GetMatchingGroup(Card.IsReleasableByEffect,tp,0,LOCATION_MZONE,nil)
if e:GetLabel()>0 and #rg>0 then
Duel.BreakEffect()
Duel.Release(rg,REASON_EFFECT)
......@@ -74,11 +75,11 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) and Duel.Release(tc,REASON_EFFECT)~=0 then
if tc:IsRelateToEffect(e) and Duel.Release(tc,REASON_EFFECT)~=0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tc=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp):GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)>0 then
tc:RegisterFlagEffect(100420029,RESET_EVENT+RESETS_STANDARD,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(100420029,3))
if tc then
Duel.SpecialSummon(tc,SUMMON_VALUE_NOUVELLEZ,tp,tp,true,false,POS_FACEUP)
end
end
end
......@@ -48,7 +48,7 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
end
end
function s.costfilter(c)
return c:GetType()&0x81==0x81 and c:IsAbleToDeck()
return c:GetType()&0x81==0x81 and c:IsAbleToDeckAsCost()
end
function s.drcost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.costfilter,tp,LOCATION_HAND,0,1,nil) end
......@@ -64,7 +64,6 @@ function s.drtg1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.drop1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
......
......@@ -3,7 +3,9 @@
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,100420029)
aux.AddRitualProcGreater2(c,s.filter,LOCATION_HAND,nil,nil,false,s.extraop)
local e1=aux.AddRitualProcGreater2(c,s.filter,LOCATION_HAND,nil,nil,true,s.extraop)
e1:SetCategory(e1:GetCategory()|(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION))
c:RegisterEffect(e1)
end
function s.filter(c,e,tp)
return c:IsSetCard(0x196)
......
......@@ -10,7 +10,7 @@ function s.filter(c,e,tp)
end
function s.extraop(e,tp,eg,ep,ev,re,r,rp,tc,mat)
if not tc or not tc:IsCode(100420030) then return end
local g=Duel.GetMatchingGroup(Card.IsPosition,tp,0,LOCATION_MZONE,nil,POS_DEFENSE)
local g=Duel.GetMatchingGroup(Card.IsDefensePos,tp,0,LOCATION_MZONE,nil)
if #g>0 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect()
Duel.ChangePosition(g,POS_FACEUP_ATTACK)
......
......@@ -24,6 +24,7 @@ function s.initial_effect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetRange(LOCATION_SZONE)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCountLimit(1,id+o)
e3:SetCost(s.ritcost)
c:RegisterEffect(e3)
......
......@@ -28,6 +28,7 @@ function s.initial_effect(c)
e2:SetOperation(s.relop)
c:RegisterEffect(e2)
end
SUMMON_VALUE_NOUVELLEZ=0x8000
function s.negfilter(c)
return c:IsFaceup() and c:IsSetCard(0x196) and c:GetType()&0x81==0x81
end
......@@ -40,29 +41,29 @@ function s.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function s.desfilter(c)
return c:IsFaceup() and c:IsSetCard(0x196) and c:GetType()&0x81==0x81 and c:GetFlagEffect(100420029)>0
function s.descfilter(c)
return c:IsFaceup() and c:IsSetCard(0x196) and c:GetType()&0x81==0x81 and c:GetSummonType()&SUMMON_VALUE_NOUVELLEZ>0
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
local rc=re:GetHandler()
if Duel.NegateActivation(ev) and rc:IsRelateToEffect(re) and rc:IsDestructable()
and Duel.IsExistingMatchingCard(s.desfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.IsExistingMatchingCard(s.descfilter,tp,LOCATION_MZONE,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.BreakEffect()
Duel.Destroy(rc,REASON_EFFECT)
end
end
function s.relfilter(c,tp)
return c:IsCode(30243636) and c:IsSummonPlayer(tp)
return c:IsCode(30243636) and c:IsFaceup() and c:IsSummonPlayer(tp)
end
function s.relcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(s.relfilter,1,nil,tp)
end
function s.reltg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,0,LOCATION_MZONE,1,nil) end
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsReleasableByEffect,tp,0,LOCATION_MZONE,1,nil) end
end
function s.relop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsReleasable,tp,0,LOCATION_MZONE,nil)
local g=Duel.GetMatchingGroup(Card.IsReleasableByEffect,tp,0,LOCATION_MZONE,nil)
if #g>0 then
Duel.Release(g,REASON_EFFECT)
end
......
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