Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-pre-data
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
MyCard
ygopro-pre-data
Commits
369eb1c0
Commit
369eb1c0
authored
Mar 28, 2022
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
82bf9f75
Pipeline
#11314
passed with stages
in 1 minute and 11 seconds
Changes
20
Pipelines
2
Hide whitespace changes
Inline
Side-by-side
Showing
20 changed files
with
60 additions
and
57 deletions
+60
-57
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100200213.lua
script/c100200213.lua
+2
-2
script/c100200214.lua
script/c100200214.lua
+1
-1
script/c100200216.lua
script/c100200216.lua
+4
-3
script/c100289001.lua
script/c100289001.lua
+3
-1
script/c100418011.lua
script/c100418011.lua
+4
-2
script/c100418014.lua
script/c100418014.lua
+5
-6
script/c100418016.lua
script/c100418016.lua
+3
-4
script/c100418017.lua
script/c100418017.lua
+3
-4
script/c100418018.lua
script/c100418018.lua
+4
-4
script/c100418019.lua
script/c100418019.lua
+7
-7
script/c100418020.lua
script/c100418020.lua
+7
-6
script/c100418026.lua
script/c100418026.lua
+1
-0
script/c100418027.lua
script/c100418027.lua
+1
-1
script/c100418028.lua
script/c100418028.lua
+1
-0
script/c100418202.lua
script/c100418202.lua
+10
-12
script/c100418207.lua
script/c100418207.lua
+1
-1
script/c100418211.lua
script/c100418211.lua
+1
-1
script/c100418212.lua
script/c100418212.lua
+1
-1
script/c101109029.lua
script/c101109029.lua
+1
-1
No files found.
expansions/pre-release.cdb
View file @
369eb1c0
No preview for this file type
script/c100200213.lua
View file @
369eb1c0
...
@@ -4,7 +4,7 @@
...
@@ -4,7 +4,7 @@
function
c100200213
.
initial_effect
(
c
)
function
c100200213
.
initial_effect
(
c
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e1
:
SetTarget
(
c100200213
.
thtg
)
e1
:
SetTarget
(
c100200213
.
thtg
)
...
@@ -30,7 +30,6 @@ function c100200213.initial_effect(c)
...
@@ -30,7 +30,6 @@ function c100200213.initial_effect(c)
end
end
function
c100200213
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100200213
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
and
Duel
.
IsPlayerCanRemove
(
tp
)
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
and
Duel
.
IsPlayerCanRemove
(
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
end
function
c100200213
.
rmfilter
(
c
,
g
)
function
c100200213
.
rmfilter
(
c
,
g
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
and
g
:
IsExists
(
c100200213
.
thfilter
,
1
,
c
,
c
:
GetCode
())
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToRemove
()
and
g
:
IsExists
(
c100200213
.
thfilter
,
1
,
c
,
c
:
GetCode
())
...
@@ -51,6 +50,7 @@ function c100200213.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,6 +50,7 @@ function c100200213.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
dg
:
FilterSelect
(
tp
,
c100200213
.
thfilter
,
1
,
1
,
rc
,
rc
:
GetCode
())
local
tc
=
dg
:
FilterSelect
(
tp
,
c100200213
.
thfilter
,
1
,
1
,
rc
,
rc
:
GetCode
())
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
end
Duel
.
ShuffleDeck
(
tp
)
Duel
.
ShuffleDeck
(
tp
)
end
end
...
...
script/c100200214.lua
View file @
369eb1c0
...
@@ -30,7 +30,7 @@ end
...
@@ -30,7 +30,7 @@ end
function
c100200214
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100200214
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
tc
:
IsRelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
tc
:
Is
Faceup
()
and
tc
:
Is
RelateToEffect
(
e
)
and
not
tc
:
IsImmuneToEffect
(
e
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
...
...
script/c100200216.lua
View file @
369eb1c0
...
@@ -28,15 +28,16 @@ function c100200216.initial_effect(c)
...
@@ -28,15 +28,16 @@ function c100200216.initial_effect(c)
e3
:
SetCondition
(
c100200216
.
stcon2
)
e3
:
SetCondition
(
c100200216
.
stcon2
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c100200216
.
tdfilter
(
c
)
function
c100200216
.
tdfilter
(
c
,
e
)
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
GetType
()
==
TYPE_TRAP
and
c
:
IsAbleToDeck
()
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
GetType
()
==
TYPE_TRAP
and
c
:
IsAbleToDeck
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
end
function
c100200216
.
fselect
(
sg
)
function
c100200216
.
fselect
(
sg
)
return
sg
:
GetCount
()
==
3
or
sg
:
GetCount
()
==
6
return
sg
:
GetCount
()
==
3
or
sg
:
GetCount
()
==
6
end
end
function
c100200216
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100200216
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chkc
then
return
false
end
local
g
=
Duel
.
GetMatchingGroup
(
c100200216
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
c100200216
.
tdfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
#
g
>=
3
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
#
g
>=
3
end
local
max
=
3
local
max
=
3
if
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
then
max
=
6
end
if
Duel
.
IsPlayerCanDraw
(
tp
,
2
)
then
max
=
6
end
...
...
script/c100289001.lua
View file @
369eb1c0
...
@@ -68,6 +68,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
...
@@ -68,6 +68,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
end
end
function
s
.
gfilter
(
c
,
att
)
function
s
.
gfilter
(
c
,
att
)
return
c
:
IsAttribute
(
att
)
and
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x165
))
return
c
:
IsAttribute
(
att
)
and
(
c
:
IsType
(
TYPE_NORMAL
)
or
c
:
IsSetCard
(
0x165
))
and
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
end
end
function
s
.
filter
(
c
,
tp
)
function
s
.
filter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToRemove
()
return
c
:
IsFaceup
()
and
c
:
IsAbleToRemove
()
...
@@ -75,7 +76,8 @@ function s.filter(c,tp)
...
@@ -75,7 +76,8 @@ function s.filter(c,tp)
end
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
,
tp
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
s
.
filter
(
chkc
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
tp
)
and
e
:
GetHandler
():
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
g
,
1
,
0
,
0
)
...
...
script/c100418011.lua
View file @
369eb1c0
...
@@ -4,7 +4,8 @@
...
@@ -4,7 +4,8 @@
function
c100418011
.
initial_effect
(
c
)
function
c100418011
.
initial_effect
(
c
)
--to hand
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
)
e1
:
SetDescription
(
aux
.
Stringid
(
100418011
,
0
))
e1
:
SetCategory
(
CATEGORY_SEARCH
+
CATEGORY_TOHAND
+
CATEGORY_DESTROY
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCountLimit
(
1
,
100418011
)
e1
:
SetCountLimit
(
1
,
100418011
)
...
@@ -13,6 +14,7 @@ function c100418011.initial_effect(c)
...
@@ -13,6 +14,7 @@ function c100418011.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--pzone set
--pzone set
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100418011
,
1
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
100418011
+
100
)
e2
:
SetCountLimit
(
1
,
100418011
+
100
)
...
@@ -42,7 +44,7 @@ function c100418011.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,7 +44,7 @@ function c100418011.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
local
dg
=
Duel
.
GetMatchingGroup
(
c100418011
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
local
dg
=
Duel
.
GetMatchingGroup
(
c100418011
.
desfilter
,
tp
,
LOCATION_ONFIELD
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
c100418011
.
sfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
c100418011
.
sfilter
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
dg
:
GetCount
()
>
0
and
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100418011
,
0
))
then
if
dg
:
GetCount
()
>
0
and
sg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
100418011
,
2
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dc
=
dg
:
Select
(
tp
,
1
,
1
,
nil
)
local
dc
=
dg
:
Select
(
tp
,
1
,
1
,
nil
)
...
...
script/c100418014.lua
View file @
369eb1c0
...
@@ -42,7 +42,7 @@ function c100418014.chainlm(e,rp,tp)
...
@@ -42,7 +42,7 @@ function c100418014.chainlm(e,rp,tp)
return
tp
==
rp
or
not
e
:
IsActiveType
(
TYPE_MONSTER
)
return
tp
==
rp
or
not
e
:
IsActiveType
(
TYPE_MONSTER
)
end
end
function
c100418014
.
stfilter
(
c
)
function
c100418014
.
stfilter
(
c
)
return
c
:
IsLocation
(
LOCATION_GRAVE
)
and
c
:
GetType
()
==
TYPE_TRAP
and
c
:
IsSSetable
()
return
c
:
GetType
()
==
TYPE_TRAP
and
c
:
IsSSetable
()
end
end
function
c100418014
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c100418014
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100418014
.
stfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_GRAVE
)
and
chkc
:
IsControler
(
tp
)
and
c100418014
.
stfilter
(
chkc
)
end
...
@@ -67,17 +67,16 @@ end
...
@@ -67,17 +67,16 @@ end
function
c100418014
.
actfilter
(
c
)
function
c100418014
.
actfilter
(
c
)
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsFaceup
()
return
c
:
IsRace
(
RACE_FIEND
)
and
c
:
IsFaceup
()
end
end
function
c100418014
.
actcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418014
.
actcon
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
local
tp
=
e
:
GetHandlerPlayer
()
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_EFFECT_ENABLED
)
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_EFFECT_ENABLED
)
and
not
Duel
.
IsExistingMatchingCard
(
c100418014
.
actfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
c100418014
.
actfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
c100418014
.
cfilter
(
c
,
tp
,
re
,
r
,
rp
)
function
c100418014
.
cfilter
(
c
)
return
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_MONSTER
)
~=
0
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
and
rp
==
tp
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
re
:
IsActiveType
(
TYPE_TRAP
)
end
end
function
c100418014
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418014
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100418014
.
cfilter
,
1
,
nil
,
tp
,
re
,
r
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
()
)
return
re
and
rp
==
tp
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
eg
:
IsExists
(
c100418014
.
cfilter
,
1
,
nil
)
end
end
function
c100418014
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100418014
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
)
>
0
end
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_HAND
)
>
0
end
...
...
script/c100418016.lua
View file @
369eb1c0
...
@@ -53,12 +53,11 @@ function c100418016.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,12 +53,11 @@ function c100418016.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_DEFENSE
)
end
end
end
end
function
c100418016
.
cfilter
(
c
,
tp
,
re
,
r
,
rp
)
function
c100418016
.
cfilter
(
c
)
return
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_MONSTER
)
~=
0
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
and
rp
==
tp
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
re
:
IsActiveType
(
TYPE_TRAP
)
end
end
function
c100418016
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418016
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100418016
.
cfilter
,
1
,
nil
,
tp
,
re
,
r
,
rp
)
return
re
and
rp
==
tp
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
eg
:
IsExists
(
c100418016
.
cfilter
,
1
,
nil
)
end
end
function
c100418016
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100418016
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
...
...
script/c100418017.lua
View file @
369eb1c0
...
@@ -45,12 +45,11 @@ function c100418017.thop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -45,12 +45,11 @@ function c100418017.thop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
end
end
function
c100418017
.
cfilter
(
c
,
tp
,
re
,
r
,
rp
)
function
c100418017
.
cfilter
(
c
)
return
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_MONSTER
)
~=
0
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
and
rp
==
tp
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
re
:
IsActiveType
(
TYPE_TRAP
)
end
end
function
c100418017
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418017
.
drcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100418017
.
cfilter
,
1
,
nil
,
tp
,
re
,
r
,
rp
)
return
re
and
rp
==
tp
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
eg
:
IsExists
(
c100418017
.
cfilter
,
1
,
nil
)
end
end
function
c100418017
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100418017
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
...
...
script/c100418018.lua
View file @
369eb1c0
...
@@ -47,12 +47,12 @@ function c100418018.stop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,12 +47,12 @@ function c100418018.stop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SSet
(
tp
,
g
:
GetFirst
())
Duel
.
SSet
(
tp
,
g
:
GetFirst
())
end
end
end
end
function
c100418018
.
cfilter
(
c
,
tp
,
re
,
r
,
rp
)
function
c100418018
.
cfilter
(
c
)
return
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_MONSTER
)
~=
0
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
and
rp
==
tp
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
re
:
IsActiveType
(
TYPE_TRAP
)
end
end
function
c100418018
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418018
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100418018
.
cfilter
,
1
,
nil
,
tp
,
re
,
r
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
return
re
and
rp
==
tp
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
eg
:
IsExists
(
c100418018
.
cfilter
,
1
,
nil
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
end
function
c100418018
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100418018
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
end
...
...
script/c100418019.lua
View file @
369eb1c0
...
@@ -28,6 +28,9 @@ function c100418019.initial_effect(c)
...
@@ -28,6 +28,9 @@ function c100418019.initial_effect(c)
e2
:
SetOperation
(
c100418019
.
spop
)
e2
:
SetOperation
(
c100418019
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
function
c100418019
.
stfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSetCard
(
0x280
)
and
c
:
IsSSetable
()
end
function
c100418019
.
costfilter
(
c
,
tp
)
function
c100418019
.
costfilter
(
c
,
tp
)
return
c
:
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
c100418019
.
stfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
c
)
return
c
:
IsDiscardable
()
and
Duel
.
IsExistingMatchingCard
(
c100418019
.
stfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
c
)
end
end
...
@@ -38,9 +41,6 @@ function c100418019.stcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -38,9 +41,6 @@ function c100418019.stcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoGrave
(
c
,
REASON_COST
)
Duel
.
SendtoGrave
(
c
,
REASON_COST
)
Duel
.
DiscardHand
(
tp
,
c100418019
.
costfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
,
tp
)
Duel
.
DiscardHand
(
tp
,
c100418019
.
costfilter
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
,
nil
,
tp
)
end
end
function
c100418019
.
stfilter
(
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsSetCard
(
0x280
)
and
c
:
IsSSetable
()
end
function
c100418019
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100418019
.
sttg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100418019
.
stfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c100418019
.
stfilter
,
tp
,
LOCATION_HAND
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
end
end
...
@@ -51,12 +51,12 @@ function c100418019.stop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,12 +51,12 @@ function c100418019.stop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SSet
(
tp
,
g
:
GetFirst
())
Duel
.
SSet
(
tp
,
g
:
GetFirst
())
end
end
end
end
function
c100418019
.
cfilter
(
c
,
tp
,
re
,
r
,
rp
)
function
c100418019
.
cfilter
(
c
)
return
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_MONSTER
)
~=
0
and
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
and
rp
==
tp
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsReason
(
REASON_EFFECT
)
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
re
:
IsActiveType
(
TYPE_TRAP
)
end
end
function
c100418019
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418019
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100418019
.
cfilter
,
1
,
nil
,
tp
,
re
,
r
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
return
re
and
rp
==
tp
and
re
:
GetHandler
():
GetType
()
==
TYPE_TRAP
and
eg
:
IsExists
(
c100418019
.
cfilter
,
1
,
nil
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
end
function
c100418019
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100418019
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c100418020.lua
View file @
369eb1c0
...
@@ -4,6 +4,7 @@
...
@@ -4,6 +4,7 @@
function
c100418020
.
initial_effect
(
c
)
function
c100418020
.
initial_effect
(
c
)
--Trap activate in set turn
--Trap activate in set turn
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
100418020
,
0
))
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
...
@@ -13,6 +14,7 @@ function c100418020.initial_effect(c)
...
@@ -13,6 +14,7 @@ function c100418020.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--to hand or spsummon
--to hand or spsummon
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
100418020
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_GRAVE_SPSUMMON
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
+
CATEGORY_GRAVE_ACTION
+
CATEGORY_GRAVE_SPSUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
...
@@ -50,13 +52,12 @@ function c100418020.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -50,13 +52,12 @@ function c100418020.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
function
c100418020
.
cfilter
(
c
,
tp
,
re
,
r
,
rp
)
if
not
c
:
IsPreviousLocation
(
LOCATION_HAND
)
or
rp
~=
tp
or
r
&
REASON_COST
==
0
or
not
re
then
return
end
local
rc
=
re
:
GetHandler
()
return
(
rc
:
IsSetCard
(
0x280
)
and
not
rc
:
IsCode
(
100418020
))
or
(
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
rc
:
GetType
()
==
TYPE_TRAP
)
end
function
c100418020
.
tscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418020
.
tscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c100418020
.
cfilter
,
1
,
nil
,
tp
,
re
,
r
,
rp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
if
not
re
then
return
false
end
local
rc
=
re
:
GetHandler
()
return
rp
==
tp
and
r
&
REASON_COST
>
0
and
(
rc
:
IsSetCard
(
0x280
)
and
not
rc
:
IsCode
(
100418020
)
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
and
rc
:
GetType
()
==
TYPE_TRAP
)
and
eg
:
IsExists
(
Card
.
IsPreviousLocation
,
1
,
nil
,
LOCATION_HAND
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
end
function
c100418020
.
tstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c100418020
.
tstg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToHand
()
...
...
script/c100418026.lua
View file @
369eb1c0
...
@@ -8,6 +8,7 @@ function c100418026.initial_effect(c)
...
@@ -8,6 +8,7 @@ function c100418026.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e1
:
SetCondition
(
c100418026
.
condition
)
e1
:
SetCondition
(
c100418026
.
condition
)
e1
:
SetTarget
(
c100418026
.
target
)
e1
:
SetTarget
(
c100418026
.
target
)
e1
:
SetOperation
(
c100418026
.
activate
)
e1
:
SetOperation
(
c100418026
.
activate
)
...
...
script/c100418027.lua
View file @
369eb1c0
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
...
@@ -18,7 +18,7 @@ function s.initial_effect(c)
--control
--control
local
e3
=
Effect
.
CreateEffect
(
c
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetCategory
(
CATEGORY_
TODECK
+
CATEGORY_
DRAW
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
...
...
script/c100418028.lua
View file @
369eb1c0
...
@@ -15,6 +15,7 @@ function c100418028.initial_effect(c)
...
@@ -15,6 +15,7 @@ function c100418028.initial_effect(c)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetRange
(
LOCATION_SZONE
)
e2
:
SetCondition
(
c100418028
.
rmcon
)
e2
:
SetCondition
(
c100418028
.
rmcon
)
e2
:
SetTarget
(
c100418028
.
rmtg
)
e2
:
SetOperation
(
c100418028
.
rmop
)
e2
:
SetOperation
(
c100418028
.
rmop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
end
end
...
...
script/c100418202.lua
View file @
369eb1c0
...
@@ -30,7 +30,7 @@ function c100418202.initial_effect(c)
...
@@ -30,7 +30,7 @@ function c100418202.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_MOVE
)
e3
:
SetCode
(
EVENT_MOVE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetProperty
(
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_
DELAY
)
e3
:
SetCountLimit
(
1
,
100418202
+
200
)
e3
:
SetCountLimit
(
1
,
100418202
+
200
)
e3
:
SetCondition
(
c100418202
.
coincon2
)
e3
:
SetCondition
(
c100418202
.
coincon2
)
e3
:
SetTarget
(
c100418202
.
cointg2
)
e3
:
SetTarget
(
c100418202
.
cointg2
)
...
@@ -77,10 +77,10 @@ function c100418202.cointg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -77,10 +77,10 @@ function c100418202.cointg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
end
function
c100418202
.
coinop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418202
.
coinop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
not
(
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
)
then
return
end
local
coin
=
Duel
.
TossCoin
(
tp
,
1
)
local
coin
=
Duel
.
TossCoin
(
tp
,
1
)
if
coin
==
1
then
if
coin
==
1
then
if
tc
:
IsFaceup
()
and
not
tc
:
IsDisabled
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
if
not
tc
:
IsDisabled
()
and
not
tc
:
IsImmuneToEffect
(
e
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
@@ -94,15 +94,13 @@ function c100418202.coinop1(e,tp,eg,ep,ev,re,r,rp)
...
@@ -94,15 +94,13 @@ function c100418202.coinop1(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
else
else
if
tc
:
IsFaceup
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetValue
(
math.ceil
(
tc
:
GetAttack
()
/
2
))
e1
:
SetValue
(
math.ceil
(
tc
:
GetAttack
()
/
2
))
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
end
end
end
end
end
function
c100418202
.
coincon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418202
.
coincon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100418207.lua
View file @
369eb1c0
...
@@ -16,7 +16,7 @@ function c100418207.initial_effect(c)
...
@@ -16,7 +16,7 @@ function c100418207.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--dice
--dice
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_DICE
+
CATEGORY_TOHAND
)
e2
:
SetCategory
(
CATEGORY_DICE
+
CATEGORY_TOHAND
+
CATEGORY_SEARCH
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
100418207
+
100
)
e2
:
SetCountLimit
(
1
,
100418207
+
100
)
...
...
script/c100418211.lua
View file @
369eb1c0
...
@@ -40,7 +40,7 @@ function c100418211.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,7 +40,7 @@ function c100418211.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c100418211
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418211
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
Get
MatchingGroupCount
(
Card
.
IsLocation
,
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
,
nil
,
LOCATION_FZONE
)
==
2
return
Duel
.
Get
FieldGroupCount
(
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
)
==
2
end
end
function
c100418211
.
spfilter
(
c
,
e
,
tp
)
function
c100418211
.
spfilter
(
c
,
e
,
tp
)
local
zone
=
1
<<
c
:
GetSequence
()
local
zone
=
1
<<
c
:
GetSequence
()
...
...
script/c100418212.lua
View file @
369eb1c0
...
@@ -39,7 +39,7 @@ function c100418212.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -39,7 +39,7 @@ function c100418212.activate(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c100418212
.
stcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c100418212
.
stcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
Get
MatchingGroupCount
(
Card
.
IsLocation
,
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
,
nil
,
LOCATION_FZONE
)
==
2
return
Duel
.
Get
FieldGroupCount
(
tp
,
LOCATION_FZONE
,
LOCATION_FZONE
)
==
2
end
end
function
c100418212
.
stfilter
(
c
,
tp
)
function
c100418212
.
stfilter
(
c
,
tp
)
local
seq
=
c
:
GetSequence
()
local
seq
=
c
:
GetSequence
()
...
...
script/c101109029.lua
View file @
369eb1c0
...
@@ -84,7 +84,7 @@ end
...
@@ -84,7 +84,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
clv
=
c
:
GetLevel
()
local
clv
=
c
:
GetLevel
()
if
clv
<=
2
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
clv
<=
2
or
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<=
0
then
return
end
if
ft
<=
0
then
return
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
ft
=
1
end
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment