Commit 369eb1c0 authored by mercury233's avatar mercury233

fix

parent 82bf9f75
Pipeline #11314 passed with stages
in 1 minute and 11 seconds
...@@ -4,7 +4,7 @@ ...@@ -4,7 +4,7 @@
function c100200213.initial_effect(c) function c100200213.initial_effect(c)
--to hand --to hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND) e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetTarget(c100200213.thtg) e1:SetTarget(c100200213.thtg)
...@@ -30,7 +30,6 @@ function c100200213.initial_effect(c) ...@@ -30,7 +30,6 @@ function c100200213.initial_effect(c)
end end
function c100200213.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100200213.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 and Duel.IsPlayerCanRemove(tp) end if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_DECK,0)>=3 and Duel.IsPlayerCanRemove(tp) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_DECK)
end end
function c100200213.rmfilter(c,g) function c100200213.rmfilter(c,g)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and g:IsExists(c100200213.thfilter,1,c,c:GetCode()) return c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and g:IsExists(c100200213.thfilter,1,c,c:GetCode())
...@@ -51,6 +50,7 @@ function c100200213.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,6 +50,7 @@ function c100200213.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tc=dg:FilterSelect(tp,c100200213.thfilter,1,1,rc,rc:GetCode()) local tc=dg:FilterSelect(tp,c100200213.thfilter,1,1,rc,rc:GetCode())
Duel.SendtoHand(tc,nil,REASON_EFFECT) Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc)
end end
Duel.ShuffleDeck(tp) Duel.ShuffleDeck(tp)
end end
......
...@@ -30,7 +30,7 @@ end ...@@ -30,7 +30,7 @@ end
function c100200214.atkop(e,tp,eg,ep,ev,re,r,rp) function c100200214.atkop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
local c=e:GetHandler() local c=e:GetHandler()
if tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then if tc:IsFaceup() and tc:IsRelateToEffect(e) and not tc:IsImmuneToEffect(e) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
......
...@@ -28,15 +28,16 @@ function c100200216.initial_effect(c) ...@@ -28,15 +28,16 @@ function c100200216.initial_effect(c)
e3:SetCondition(c100200216.stcon2) e3:SetCondition(c100200216.stcon2)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c100200216.tdfilter(c) function c100200216.tdfilter(c,e)
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:GetType()==TYPE_TRAP and c:IsAbleToDeck() return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:GetType()==TYPE_TRAP
and c:IsAbleToDeck() and c:IsCanBeEffectTarget(e)
end end
function c100200216.fselect(sg) function c100200216.fselect(sg)
return sg:GetCount()==3 or sg:GetCount()==6 return sg:GetCount()==3 or sg:GetCount()==6
end end
function c100200216.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100200216.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end if chkc then return false end
local g=Duel.GetMatchingGroup(c100200216.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil) local g=Duel.GetMatchingGroup(c100200216.tdfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,nil,e)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and #g>=3 end if chk==0 then return Duel.IsPlayerCanDraw(tp,1) and #g>=3 end
local max=3 local max=3
if Duel.IsPlayerCanDraw(tp,2) then max=6 end if Duel.IsPlayerCanDraw(tp,2) then max=6 end
......
...@@ -68,6 +68,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,6 +68,7 @@ function s.condition(e,tp,eg,ep,ev,re,r,rp)
end end
function s.gfilter(c,att) function s.gfilter(c,att)
return c:IsAttribute(att) and (c:IsType(TYPE_NORMAL) or c:IsSetCard(0x165)) return c:IsAttribute(att) and (c:IsType(TYPE_NORMAL) or c:IsSetCard(0x165))
and (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE))
end end
function s.filter(c,tp) function s.filter(c,tp)
return c:IsFaceup() and c:IsAbleToRemove() return c:IsFaceup() and c:IsAbleToRemove()
...@@ -75,7 +76,8 @@ function s.filter(c,tp) ...@@ -75,7 +76,8 @@ function s.filter(c,tp)
end end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc,tp) end if chkc then return chkc:IsControler(1-tp) and chkc:IsLocation(LOCATION_MZONE) and s.filter(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil,tp)
and e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_EFFECT) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil,tp) local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
......
...@@ -4,7 +4,8 @@ ...@@ -4,7 +4,8 @@
function c100418011.initial_effect(c) function c100418011.initial_effect(c)
--to hand --to hand
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetDescription(aux.Stringid(100418011,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100418011) e1:SetCountLimit(1,100418011)
...@@ -13,6 +14,7 @@ function c100418011.initial_effect(c) ...@@ -13,6 +14,7 @@ function c100418011.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--pzone set --pzone set
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100418011,1))
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100418011+100) e2:SetCountLimit(1,100418011+100)
...@@ -42,7 +44,7 @@ function c100418011.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -42,7 +44,7 @@ function c100418011.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
local dg=Duel.GetMatchingGroup(c100418011.desfilter,tp,LOCATION_ONFIELD,0,nil) local dg=Duel.GetMatchingGroup(c100418011.desfilter,tp,LOCATION_ONFIELD,0,nil)
local sg=Duel.GetMatchingGroup(c100418011.sfilter,tp,LOCATION_DECK,0,nil) local sg=Duel.GetMatchingGroup(c100418011.sfilter,tp,LOCATION_DECK,0,nil)
if dg:GetCount()>0 and sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100418011,0)) then if dg:GetCount()>0 and sg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(100418011,2)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local dc=dg:Select(tp,1,1,nil) local dc=dg:Select(tp,1,1,nil)
......
...@@ -42,7 +42,7 @@ function c100418014.chainlm(e,rp,tp) ...@@ -42,7 +42,7 @@ function c100418014.chainlm(e,rp,tp)
return tp==rp or not e:IsActiveType(TYPE_MONSTER) return tp==rp or not e:IsActiveType(TYPE_MONSTER)
end end
function c100418014.stfilter(c) function c100418014.stfilter(c)
return c:IsLocation(LOCATION_GRAVE) and c:GetType()==TYPE_TRAP and c:IsSSetable() return c:GetType()==TYPE_TRAP and c:IsSSetable()
end end
function c100418014.sttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c100418014.sttg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100418014.stfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100418014.stfilter(chkc) end
...@@ -67,17 +67,16 @@ end ...@@ -67,17 +67,16 @@ end
function c100418014.actfilter(c) function c100418014.actfilter(c)
return c:IsRace(RACE_FIEND) and c:IsFaceup() return c:IsRace(RACE_FIEND) and c:IsFaceup()
end end
function c100418014.actcon(e,tp,eg,ep,ev,re,r,rp) function c100418014.actcon(e)
local tp=e:GetHandlerPlayer() local tp=e:GetHandlerPlayer()
return not e:GetHandler():IsStatus(STATUS_EFFECT_ENABLED) return not e:GetHandler():IsStatus(STATUS_EFFECT_ENABLED)
and not Duel.IsExistingMatchingCard(c100418014.actfilter,tp,LOCATION_MZONE,0,1,nil) and not Duel.IsExistingMatchingCard(c100418014.actfilter,tp,LOCATION_MZONE,0,1,nil)
end end
function c100418014.cfilter(c,tp,re,r,rp) function c100418014.cfilter(c)
return bit.band(c:GetPreviousTypeOnField(),TYPE_MONSTER)~=0 and bit.band(r,REASON_EFFECT)~=0 and rp==tp return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT)
and re:GetHandler():GetType()==TYPE_TRAP and re:IsActiveType(TYPE_TRAP)
end end
function c100418014.descon(e,tp,eg,ep,ev,re,r,rp) function c100418014.descon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100418014.cfilter,1,nil,tp,re,r,rp) and not eg:IsContains(e:GetHandler()) return re and rp==tp and re:GetHandler():GetType()==TYPE_TRAP and eg:IsExists(c100418014.cfilter,1,nil)
end end
function c100418014.destg(e,tp,eg,ep,ev,re,r,rp,chk) function c100418014.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD+LOCATION_HAND)>0 end if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD+LOCATION_HAND)>0 end
......
...@@ -53,12 +53,11 @@ function c100418016.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -53,12 +53,11 @@ function c100418016.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end end
end end
function c100418016.cfilter(c,tp,re,r,rp) function c100418016.cfilter(c)
return bit.band(c:GetPreviousTypeOnField(),TYPE_MONSTER)~=0 and bit.band(r,REASON_EFFECT)~=0 and rp==tp return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT)
and re:GetHandler():GetType()==TYPE_TRAP and re:IsActiveType(TYPE_TRAP)
end end
function c100418016.drcon(e,tp,eg,ep,ev,re,r,rp) function c100418016.drcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100418016.cfilter,1,nil,tp,re,r,rp) return re and rp==tp and re:GetHandler():GetType()==TYPE_TRAP and eg:IsExists(c100418016.cfilter,1,nil)
end end
function c100418016.drtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100418016.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
......
...@@ -45,12 +45,11 @@ function c100418017.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -45,12 +45,11 @@ function c100418017.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function c100418017.cfilter(c,tp,re,r,rp) function c100418017.cfilter(c)
return bit.band(c:GetPreviousTypeOnField(),TYPE_MONSTER)~=0 and bit.band(r,REASON_EFFECT)~=0 and rp==tp return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT)
and re:GetHandler():GetType()==TYPE_TRAP and re:IsActiveType(TYPE_TRAP)
end end
function c100418017.drcon(e,tp,eg,ep,ev,re,r,rp) function c100418017.drcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100418017.cfilter,1,nil,tp,re,r,rp) return re and rp==tp and re:GetHandler():GetType()==TYPE_TRAP and eg:IsExists(c100418017.cfilter,1,nil)
end end
function c100418017.drtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100418017.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
......
...@@ -47,12 +47,12 @@ function c100418018.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -47,12 +47,12 @@ function c100418018.stop(e,tp,eg,ep,ev,re,r,rp)
Duel.SSet(tp,g:GetFirst()) Duel.SSet(tp,g:GetFirst())
end end
end end
function c100418018.cfilter(c,tp,re,r,rp) function c100418018.cfilter(c)
return bit.band(c:GetPreviousTypeOnField(),TYPE_MONSTER)~=0 and bit.band(r,REASON_EFFECT)~=0 and rp==tp return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT)
and re:GetHandler():GetType()==TYPE_TRAP and re:IsActiveType(TYPE_TRAP)
end end
function c100418018.thcon(e,tp,eg,ep,ev,re,r,rp) function c100418018.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100418018.cfilter,1,nil,tp,re,r,rp) and not eg:IsContains(e:GetHandler()) return re and rp==tp and re:GetHandler():GetType()==TYPE_TRAP
and eg:IsExists(c100418018.cfilter,1,nil) and not eg:IsContains(e:GetHandler())
end end
function c100418018.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c100418018.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() end if chk==0 then return e:GetHandler():IsAbleToHand() end
......
...@@ -28,6 +28,9 @@ function c100418019.initial_effect(c) ...@@ -28,6 +28,9 @@ function c100418019.initial_effect(c)
e2:SetOperation(c100418019.spop) e2:SetOperation(c100418019.spop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c100418019.stfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSetCard(0x280) and c:IsSSetable()
end
function c100418019.costfilter(c,tp) function c100418019.costfilter(c,tp)
return c:IsDiscardable() and Duel.IsExistingMatchingCard(c100418019.stfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,c) return c:IsDiscardable() and Duel.IsExistingMatchingCard(c100418019.stfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,c)
end end
...@@ -38,9 +41,6 @@ function c100418019.stcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -38,9 +41,6 @@ function c100418019.stcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(c,REASON_COST) Duel.SendtoGrave(c,REASON_COST)
Duel.DiscardHand(tp,c100418019.costfilter,1,1,REASON_COST+REASON_DISCARD,nil,tp) Duel.DiscardHand(tp,c100418019.costfilter,1,1,REASON_COST+REASON_DISCARD,nil,tp)
end end
function c100418019.stfilter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSetCard(0x280) and c:IsSSetable()
end
function c100418019.sttg(e,tp,eg,ep,ev,re,r,rp,chk) function c100418019.sttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100418019.stfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c100418019.stfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil) end
end end
...@@ -51,12 +51,12 @@ function c100418019.stop(e,tp,eg,ep,ev,re,r,rp) ...@@ -51,12 +51,12 @@ function c100418019.stop(e,tp,eg,ep,ev,re,r,rp)
Duel.SSet(tp,g:GetFirst()) Duel.SSet(tp,g:GetFirst())
end end
end end
function c100418019.cfilter(c,tp,re,r,rp) function c100418019.cfilter(c)
return bit.band(c:GetPreviousTypeOnField(),TYPE_MONSTER)~=0 and bit.band(r,REASON_EFFECT)~=0 and rp==tp return c:IsPreviousLocation(LOCATION_MZONE) and c:IsReason(REASON_EFFECT)
and re:GetHandler():GetType()==TYPE_TRAP and re:IsActiveType(TYPE_TRAP)
end end
function c100418019.spcon(e,tp,eg,ep,ev,re,r,rp) function c100418019.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100418019.cfilter,1,nil,tp,re,r,rp) and not eg:IsContains(e:GetHandler()) return re and rp==tp and re:GetHandler():GetType()==TYPE_TRAP
and eg:IsExists(c100418019.cfilter,1,nil) and not eg:IsContains(e:GetHandler())
end end
function c100418019.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c100418019.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
...@@ -4,6 +4,7 @@ ...@@ -4,6 +4,7 @@
function c100418020.initial_effect(c) function c100418020.initial_effect(c)
--Trap activate in set turn --Trap activate in set turn
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100418020,0))
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
...@@ -13,6 +14,7 @@ function c100418020.initial_effect(c) ...@@ -13,6 +14,7 @@ function c100418020.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--to hand or spsummon --to hand or spsummon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100418020,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION+CATEGORY_GRAVE_SPSUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE) e2:SetCode(EVENT_TO_GRAVE)
...@@ -50,13 +52,12 @@ function c100418020.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -50,13 +52,12 @@ function c100418020.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c100418020.cfilter(c,tp,re,r,rp)
if not c:IsPreviousLocation(LOCATION_HAND) or rp~=tp or r&REASON_COST==0 or not re then return end
local rc=re:GetHandler()
return (rc:IsSetCard(0x280) and not rc:IsCode(100418020)) or (re:IsHasType(EFFECT_TYPE_ACTIVATE) and rc:GetType()==TYPE_TRAP)
end
function c100418020.tscon(e,tp,eg,ep,ev,re,r,rp) function c100418020.tscon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100418020.cfilter,1,nil,tp,re,r,rp) and not eg:IsContains(e:GetHandler()) if not re then return false end
local rc=re:GetHandler()
return rp==tp and r&REASON_COST>0
and (rc:IsSetCard(0x280) and not rc:IsCode(100418020) or re:IsHasType(EFFECT_TYPE_ACTIVATE) and rc:GetType()==TYPE_TRAP)
and eg:IsExists(Card.IsPreviousLocation,1,nil,LOCATION_HAND) and not eg:IsContains(e:GetHandler())
end end
function c100418020.tstg(e,tp,eg,ep,ev,re,r,rp,chk) function c100418020.tstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToHand() if chk==0 then return e:GetHandler():IsAbleToHand()
......
...@@ -8,6 +8,7 @@ function c100418026.initial_effect(c) ...@@ -8,6 +8,7 @@ function c100418026.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCondition(c100418026.condition) e1:SetCondition(c100418026.condition)
e1:SetTarget(c100418026.target) e1:SetTarget(c100418026.target)
e1:SetOperation(c100418026.activate) e1:SetOperation(c100418026.activate)
......
...@@ -18,7 +18,7 @@ function s.initial_effect(c) ...@@ -18,7 +18,7 @@ function s.initial_effect(c)
--control --control
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,0)) e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_DRAW) e3:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_CHAINING) e3:SetCode(EVENT_CHAINING)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
......
...@@ -15,6 +15,7 @@ function c100418028.initial_effect(c) ...@@ -15,6 +15,7 @@ function c100418028.initial_effect(c)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCondition(c100418028.rmcon) e2:SetCondition(c100418028.rmcon)
e2:SetTarget(c100418028.rmtg)
e2:SetOperation(c100418028.rmop) e2:SetOperation(c100418028.rmop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
......
...@@ -30,7 +30,7 @@ function c100418202.initial_effect(c) ...@@ -30,7 +30,7 @@ function c100418202.initial_effect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_MOVE) e3:SetCode(EVENT_MOVE)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetCountLimit(1,100418202+200) e3:SetCountLimit(1,100418202+200)
e3:SetCondition(c100418202.coincon2) e3:SetCondition(c100418202.coincon2)
e3:SetTarget(c100418202.cointg2) e3:SetTarget(c100418202.cointg2)
...@@ -77,10 +77,10 @@ function c100418202.cointg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -77,10 +77,10 @@ function c100418202.cointg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end end
function c100418202.coinop1(e,tp,eg,ep,ev,re,r,rp) function c100418202.coinop1(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end if not (tc:IsFaceup() and tc:IsRelateToEffect(e)) then return end
local coin=Duel.TossCoin(tp,1) local coin=Duel.TossCoin(tp,1)
if coin==1 then if coin==1 then
if tc:IsFaceup() and not tc:IsDisabled() and not tc:IsImmuneToEffect(e) then if not tc:IsDisabled() and not tc:IsImmuneToEffect(e) then
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
...@@ -94,7 +94,6 @@ function c100418202.coinop1(e,tp,eg,ep,ev,re,r,rp) ...@@ -94,7 +94,6 @@ function c100418202.coinop1(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e2) tc:RegisterEffect(e2)
end end
else else
if tc:IsFaceup() then
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SET_ATTACK_FINAL) e1:SetCode(EFFECT_SET_ATTACK_FINAL)
...@@ -103,7 +102,6 @@ function c100418202.coinop1(e,tp,eg,ep,ev,re,r,rp) ...@@ -103,7 +102,6 @@ function c100418202.coinop1(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
end
end end
function c100418202.coincon2(e,tp,eg,ep,ev,re,r,rp) function c100418202.coincon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -16,7 +16,7 @@ function c100418207.initial_effect(c) ...@@ -16,7 +16,7 @@ function c100418207.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--dice --dice
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DICE+CATEGORY_TOHAND) e2:SetCategory(CATEGORY_DICE+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100418207+100) e2:SetCountLimit(1,100418207+100)
......
...@@ -40,7 +40,7 @@ function c100418211.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -40,7 +40,7 @@ function c100418211.activate(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c100418211.spcon(e,tp,eg,ep,ev,re,r,rp) function c100418211.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetMatchingGroupCount(Card.IsLocation,tp,LOCATION_FZONE,LOCATION_FZONE,nil,LOCATION_FZONE)==2 return Duel.GetFieldGroupCount(tp,LOCATION_FZONE,LOCATION_FZONE)==2
end end
function c100418211.spfilter(c,e,tp) function c100418211.spfilter(c,e,tp)
local zone=1<<c:GetSequence() local zone=1<<c:GetSequence()
......
...@@ -39,7 +39,7 @@ function c100418212.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -39,7 +39,7 @@ function c100418212.activate(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c100418212.stcon(e,tp,eg,ep,ev,re,r,rp) function c100418212.stcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetMatchingGroupCount(Card.IsLocation,tp,LOCATION_FZONE,LOCATION_FZONE,nil,LOCATION_FZONE)==2 return Duel.GetFieldGroupCount(tp,LOCATION_FZONE,LOCATION_FZONE)==2
end end
function c100418212.stfilter(c,tp) function c100418212.stfilter(c,tp)
local seq=c:GetSequence() local seq=c:GetSequence()
......
...@@ -84,7 +84,7 @@ end ...@@ -84,7 +84,7 @@ end
function s.spop(e,tp,eg,ep,ev,re,r,rp) function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local clv=c:GetLevel() local clv=c:GetLevel()
if clv<=2 or not c:IsRelateToEffect(e) then return end if clv<=2 or c:IsFacedown() or not c:IsRelateToEffect(e) then return end
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if ft<=0 then return end if ft<=0 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end if Duel.IsPlayerAffectedByEffect(tp,59822133) then ft=1 end
......
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