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MyCard
ygopro-pre-data
Commits
2ed99531
Commit
2ed99531
authored
Aug 28, 2023
by
mercury233
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix
parent
a59349cb
Pipeline
#23285
passed with stages
in 1 minute and 14 seconds
Changes
17
Pipelines
1
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Side-by-side
Showing
17 changed files
with
185 additions
and
122 deletions
+185
-122
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
script/c100314025.lua
script/c100314025.lua
+10
-10
script/c100421016.lua
script/c100421016.lua
+2
-1
script/c100421017.lua
script/c100421017.lua
+2
-1
script/c100421018.lua
script/c100421018.lua
+2
-1
script/c100421020.lua
script/c100421020.lua
+1
-1
script/c100421031.lua
script/c100421031.lua
+19
-22
script/c100421032.lua
script/c100421032.lua
+19
-22
script/c100421035.lua
script/c100421035.lua
+11
-22
script/c100421036.lua
script/c100421036.lua
+5
-7
script/c100421037.lua
script/c100421037.lua
+5
-7
script/c100421038.lua
script/c100421038.lua
+5
-6
script/c100421039.lua
script/c100421039.lua
+8
-9
script/c100421040.lua
script/c100421040.lua
+9
-10
script/c101202013.lua
script/c101202013.lua
+3
-2
script/c101202069.lua
script/c101202069.lua
+1
-1
script/c5126490.lua
script/c5126490.lua
+83
-0
No files found.
expansions/pre-release.cdb
View file @
2ed99531
No preview for this file type
script/c100314025.lua
View file @
2ed99531
...
...
@@ -8,7 +8,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e1
:
SetHintTiming
(
0
,
TIMING
S_CHECK_MONSTER
+
TIMING
_END_PHASE
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
...
...
@@ -23,22 +23,22 @@ function s.initial_effect(c)
e2
:
SetOperation
(
s
.
repop
)
c
:
RegisterEffect
(
e2
)
end
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0x81
)
and
c
:
IsFaceup
()
function
s
.
filter
(
c
,
e
)
return
c
:
IsSetCard
(
0x81
)
and
c
:
IsFaceup
()
and
c
:
IsCanBeEffectTarget
(
e
)
end
function
s
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
false
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroupCount
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
local
ec
=
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
mc
=
math.min
(
g
,
ec
)
and
Duel
.
IsExistingTarget
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
)
end
local
ct1
=
Duel
.
GetMatchingGroupCount
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
nil
,
e
)
local
ct2
=
Duel
.
GetMatchingGroupCount
(
Card
.
IsCanBeEffectTarget
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
,
e
)
local
mc
=
math.min
(
ct1
,
ct2
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
mc
,
nil
)
local
g1
=
Duel
.
SelectTarget
(
tp
,
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
mc
,
nil
,
e
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
mc
,
nil
)
local
g2
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
#
g1
,
#
g1
,
nil
)
g1
:
Merge
(
g2
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g1
,
2
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g1
,
#
g1
,
0
,
0
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
)
...
...
script/c100421016.lua
View file @
2ed99531
...
...
@@ -77,7 +77,8 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
e
:
GetHandler
():
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2a5
,
TYPE_MONSTER
+
TYPE_EFFECT
+
TYPE_TUNER
,
1600
,
1600
,
4
,
RACE_SPELLCASTER
,
ATTRIBUTE_LIGHT
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2a5
,
TYPE_MONSTER
+
TYPE_EFFECT
+
TYPE_TUNER
,
1600
,
1600
,
4
,
RACE_SPELLCASTER
,
ATTRIBUTE_LIGHT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100421017.lua
View file @
2ed99531
...
...
@@ -73,7 +73,8 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
e
:
GetHandler
():
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2a5
,
TYPE_MONSTER
+
TYPE_EFFECT
,
1000
,
2000
,
4
,
RACE_PYRO
,
ATTRIBUTE_DARK
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2a5
,
TYPE_MONSTER
+
TYPE_EFFECT
,
1000
,
2000
,
4
,
RACE_PYRO
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100421018.lua
View file @
2ed99531
...
...
@@ -80,7 +80,8 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
return
(
ph
==
PHASE_MAIN1
or
ph
==
PHASE_MAIN2
)
and
e
:
GetHandler
():
GetType
()
==
TYPE_TRAP
+
TYPE_CONTINUOUS
end
function
s
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2a5
,
TYPE_MONSTER
+
TYPE_EFFECT
,
1000
,
2000
,
4
,
RACE_PYRO
,
ATTRIBUTE_DARK
)
end
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
,
0x2a5
,
TYPE_MONSTER
+
TYPE_EFFECT
,
1000
,
2000
,
4
,
RACE_PYRO
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
s
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100421020.lua
View file @
2ed99531
...
...
@@ -51,7 +51,7 @@ function s.confilter(c)
end
function
s
.
con
(
e
)
local
tp
=
e
:
GetHandlerPlayer
()
return
Duel
.
IsExistingMatchingCard
(
s
.
confilter
,
tp
,
LOCATION_
MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
s
.
confilter
,
tp
,
LOCATION_
ONFIELD
,
0
,
1
,
nil
)
end
function
s
.
setcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
GetFlagEffect
(
id
)
~=
0
...
...
script/c100421031.lua
View file @
2ed99531
...
...
@@ -38,14 +38,13 @@ function s.initial_effect(c)
--copy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
2
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
id
+
o
)
e4
:
SetCondition
(
s
.
cpcon
)
e4
:
SetCost
(
s
.
cpcost
)
e4
:
SetTarget
(
s
.
cptg
)
e4
:
SetOperation
(
s
.
cpop
)
c
:
RegisterEffect
(
e4
)
--snip 1: from "Raidraptor - Wild Vulture"
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -60,16 +59,20 @@ function s.initial_effect(c)
ge2
:
SetLabel
(
id
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
--end snip 1
end
function
s
.
cfilter
(
c
)
return
c
:
GetOriginalRace
()
&
RACE_FIEND
>
0
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
>
0
end
function
s
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
and
r
==
REASON_EFFECT
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
and
ep
==
tp
end
function
s
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
AddCounter
(
0x170
,
1
)
local
c
=
e
:
GetHandler
()
c
:
AddCounter
(
0x170
,
1
)
if
c
:
GetCounter
(
0x170
)
==
3
then
Duel
.
RaiseEvent
(
c
,
EVENT_CUSTOM
+
100421035
,
e
,
0
,
tp
,
tp
,
0
)
end
end
function
s
.
lscon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
1
-
tp
...
...
@@ -117,31 +120,25 @@ function s.pfilter(c)
return
c
:
IsSetCard
(
0x2a3
)
and
(
typ
==
TYPE_SPELL
or
typ
==
TYPE_TRAP
)
and
c
:
IsAbleToRemoveAsCost
()
and
c
:
CheckActivateEffect
(
false
,
true
,
false
)
end
function
s
.
cpcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
s
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
IsCostChecked
()
and
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
te
=
tc
:
CheckActivateEffect
(
false
,
true
,
true
)
s
[
Duel
.
GetCurrentChain
()]
=
te
local
te
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
=
tc
:
CheckActivateEffect
(
false
,
true
,
true
)
e
:
SetLabelObject
(
te
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_COST
)
tc
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
end
function
s
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
te
=
s
[
Duel
.
GetCurrentChain
()]
if
chkc
then
local
tg
=
te
:
GetTarget
()
return
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
end
if
chk
==
0
then
return
e
:
IsCostChecked
()
end
if
not
te
then
return
end
e
:
SetProperty
(
te
:
GetProperty
())
local
tg
=
te
:
GetTarget
()
if
tg
then
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
tg
then
tg
(
e
,
tp
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
,
1
)
end
te
:
SetLabelObject
(
e
:
GetLabelObject
())
e
:
SetLabelObject
(
te
)
Duel
.
ClearOperationInfo
(
0
)
end
function
s
.
cpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
s
[
Duel
.
GetCurrentChain
()]
local
te
=
e
:
GetLabelObject
()
if
not
te
then
return
end
e
:
SetLabelObject
(
te
:
GetLabelObject
())
local
op
=
te
:
GetOperation
()
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
end
script/c100421032.lua
View file @
2ed99531
...
...
@@ -34,14 +34,13 @@ function s.initial_effect(c)
--copy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
id
,
1
))
e4
:
SetType
(
EFFECT_TYPE_IGNITION
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
,
id
+
o
)
e4
:
SetCondition
(
s
.
cpcon
)
e4
:
SetCost
(
s
.
cpcost
)
e4
:
SetTarget
(
s
.
cptg
)
e4
:
SetOperation
(
s
.
cpop
)
c
:
RegisterEffect
(
e4
)
--snip 1: from "Raidraptor - Wild Vulture"
if
not
s
.
global_check
then
s
.
global_check
=
true
local
ge1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -56,16 +55,20 @@ function s.initial_effect(c)
ge2
:
SetLabel
(
id
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
--end snip 1
end
function
s
.
cfilter
(
c
)
return
c
:
GetOriginalRace
()
&
RACE_FAIRY
>
0
and
c
:
GetOriginalType
()
&
TYPE_MONSTER
>
0
end
function
s
.
ctcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
and
r
==
REASON_EFFECT
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
e
:
GetHandler
())
and
r
==
REASON_EFFECT
and
ep
==
tp
end
function
s
.
ctop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
AddCounter
(
0x170
,
1
)
local
c
=
e
:
GetHandler
()
c
:
AddCounter
(
0x170
,
1
)
if
c
:
GetCounter
(
0x170
)
==
3
then
Duel
.
RaiseEvent
(
c
,
EVENT_CUSTOM
+
100421035
,
e
,
0
,
tp
,
tp
,
0
)
end
end
function
s
.
adval
(
e
,
c
)
return
Duel
.
GetCounter
(
e
:
GetHandlerPlayer
(),
1
,
0
,
0x170
)
*-
100
...
...
@@ -101,31 +104,25 @@ function s.pfilter(c)
return
c
:
IsSetCard
(
0x2a3
)
and
(
typ
==
TYPE_SPELL
or
typ
==
TYPE_TRAP
)
and
c
:
IsAbleToRemoveAsCost
()
and
c
:
CheckActivateEffect
(
false
,
true
,
false
)
end
function
s
.
cpcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
function
s
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
IsCostChecked
()
and
Duel
.
IsExistingMatchingCard
(
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
pfilter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
te
=
tc
:
CheckActivateEffect
(
false
,
true
,
true
)
s
[
Duel
.
GetCurrentChain
()]
=
te
local
te
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
=
tc
:
CheckActivateEffect
(
false
,
true
,
true
)
e
:
SetLabelObject
(
te
)
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_COST
)
tc
:
RegisterFlagEffect
(
id
,
RESET_CHAIN
,
0
,
1
)
end
function
s
.
cptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
te
=
s
[
Duel
.
GetCurrentChain
()]
if
chkc
then
local
tg
=
te
:
GetTarget
()
return
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
0
,
chkc
)
end
if
chk
==
0
then
return
e
:
IsCostChecked
()
end
if
not
te
then
return
end
e
:
SetProperty
(
te
:
GetProperty
())
local
tg
=
te
:
GetTarget
()
if
tg
then
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
1
)
end
if
tg
then
tg
(
e
,
tp
,
ceg
,
cep
,
cev
,
cre
,
cr
,
crp
,
1
)
end
te
:
SetLabelObject
(
e
:
GetLabelObject
())
e
:
SetLabelObject
(
te
)
Duel
.
ClearOperationInfo
(
0
)
end
function
s
.
cpop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
s
[
Duel
.
GetCurrentChain
()]
local
te
=
e
:
GetLabelObject
()
if
not
te
then
return
end
e
:
SetLabelObject
(
te
:
GetLabelObject
())
local
op
=
te
:
GetOperation
()
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
end
if
op
then
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
2
)
end
end
script/c100421035.lua
View file @
2ed99531
...
...
@@ -13,22 +13,17 @@ function s.initial_effect(c)
c
:
RegisterEffect
(
e1
)
--control
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_ADD_COUNTER
+
0x170
)
e2
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e2
:
SetCategory
(
CATEGORY_CONTROL
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
s
.
concon
)
e2
:
SetCode
(
EVENT_CUSTOM
+
id
)
e2
:
SetCountLimit
(
1
,
id
+
o
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e2
:
SetCondition
(
s
.
concon
)
e2
:
SetTarget
(
s
.
contg
)
e2
:
SetOperation
(
s
.
conop
)
c
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e3
:
SetCategory
(
CATEGORY_CONTROL
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_CUSTOM
+
id
)
e3
:
SetCountLimit
(
1
,
id
+
o
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DELAY
)
e3
:
SetTarget
(
s
.
contg
)
e3
:
SetOperation
(
s
.
conop
)
c
:
RegisterEffect
(
e3
)
end
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0x2a3
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
...
...
@@ -42,19 +37,13 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
function
s
.
cfilter
(
c
)
return
c
:
GetCounter
(
0x170
)
==
3
end
function
s
.
concon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
)
then
Duel
.
RaiseSingleEvent
(
e
:
GetHandler
(),
EVENT_CUSTOM
+
id
,
e
,
0
,
0
,
tp
,
0
)
end
return
ep
==
tp
end
function
s
.
contg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsControlerCanBeChanged
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
Duel
.
IsExistingTarget
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsControlerCanBeChanged
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_CONTROL
,
g
,
1
,
0
,
0
)
...
...
script/c100421036.lua
View file @
2ed99531
...
...
@@ -15,13 +15,11 @@ end
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0x2a3
)
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
id
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
,
0x2a3
)
and
tp
or
1
-
tp
local
c
=
e
:
GetOwner
()
local
b1
=
c
:
GetFlagEffect
(
100421031
)
>
0
local
b2
=
c
:
GetFlagEffect
(
100421032
)
>
0
if
not
(
b1
or
b2
)
then
b1
,
b2
=
true
,
true
end
local
op
=
aux
.
SelectFromOptions
(
p
,{
b1
,
aux
.
Stringid
(
id
,
1
)},{
b2
,
aux
.
Stringid
(
id
,
2
)})
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
op
)
if
op
==
nil
then
local
p
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
,
0x2a3
)
and
tp
or
1
-
tp
op
=
aux
.
SelectFromOptions
(
p
,{
true
,
aux
.
Stringid
(
id
,
1
)},{
true
,
aux
.
Stringid
(
id
,
2
)})
end
if
op
==
1
then
if
Duel
.
Recover
(
tp
,
500
,
REASON_EFFECT
)
<
1
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
nil
)
...
...
script/c100421037.lua
View file @
2ed99531
...
...
@@ -15,13 +15,11 @@ end
function
s
.
filter
(
c
)
return
c
:
IsSetCard
(
0x2a3
)
and
c
:
IsAbleToGrave
()
and
not
c
:
IsCode
(
id
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
,
0x2a3
)
and
tp
or
1
-
tp
local
c
=
e
:
GetOwner
()
local
b1
=
c
:
GetFlagEffect
(
100421031
)
>
0
local
b2
=
c
:
GetFlagEffect
(
100421032
)
>
0
if
not
(
b1
or
b2
)
then
b1
,
b2
=
true
,
true
end
local
op
=
aux
.
SelectFromOptions
(
p
,{
b1
,
aux
.
Stringid
(
id
,
1
)},{
b2
,
aux
.
Stringid
(
id
,
2
)})
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
op
)
if
op
==
nil
then
local
p
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
,
0x2a3
)
and
tp
or
1
-
tp
op
=
aux
.
SelectFromOptions
(
p
,{
true
,
aux
.
Stringid
(
id
,
1
)},{
true
,
aux
.
Stringid
(
id
,
2
)})
end
if
op
==
1
then
if
Duel
.
Recover
(
tp
,
500
,
REASON_EFFECT
)
<
1
or
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsSetCard
,
tp
,
LOCATION_DECK
,
0
,
nil
,
0x2a3
)
...
...
script/c100421038.lua
View file @
2ed99531
...
...
@@ -19,12 +19,11 @@ end
function
s
.
hfilter
(
c
)
return
c
:
IsLevel
(
4
)
and
c
:
IsAbleToHand
()
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
,
0x2a3
)
and
tp
or
1
-
tp
local
c
=
e
:
GetOwner
()
local
b1
,
b2
=
c
:
GetFlagEffect
(
100421031
)
>
0
,
c
:
GetFlagEffect
(
100421032
)
>
0
if
not
(
b1
or
b2
)
then
b1
,
b2
=
true
,
true
end
local
op
=
aux
.
SelectFromOptions
(
p
,{
b1
,
aux
.
Stringid
(
id
,
1
)},{
b2
,
aux
.
Stringid
(
id
,
2
)})
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
op
)
if
op
==
nil
then
local
p
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsSetCard
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
,
0x2a3
)
and
tp
or
1
-
tp
op
=
aux
.
SelectFromOptions
(
p
,{
true
,
aux
.
Stringid
(
id
,
1
)},{
true
,
aux
.
Stringid
(
id
,
2
)})
end
if
op
==
1
then
if
Duel
.
Recover
(
tp
,
500
,
REASON_EFFECT
)
<
1
then
return
end
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
...
...
script/c100421039.lua
View file @
2ed99531
...
...
@@ -23,15 +23,14 @@ end
function
s
.
afilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2a3
)
and
c
:
IsType
(
TYPE_LINK
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chk
=
Duel
.
IsExistingMatchingCard
(
s
.
afilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
c
=
e
:
GetOwner
()
local
b1
,
b2
=
c
:
GetFlagEffect
(
100421031
)
>
0
,
c
:
GetFlagEffect
(
100421032
)
>
0
if
not
(
b1
or
b2
)
then
b1
,
b2
=
true
,
true
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
1
)},
{
b2
,
aux
.
Stringid
(
id
,
2
)},
{
b1
and
b2
or
chk
,
aux
.
Stringid
(
id
,
3
)})
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
op
)
if
op
==
nil
then
local
chk
=
Duel
.
IsExistingMatchingCard
(
s
.
afilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
op
=
aux
.
SelectFromOptions
(
tp
,
{
true
,
aux
.
Stringid
(
id
,
1
)},
{
true
,
aux
.
Stringid
(
id
,
2
)},
{
chk
,
aux
.
Stringid
(
id
,
3
)})
end
if
op
&
1
>
0
and
Duel
.
Recover
(
tp
,
500
,
REASON_EFFECT
)
>
0
then
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
aux
.
ExceptThisCard
(
e
),
TYPE_SPELL
+
TYPE_TRAP
)
if
#
g
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
...
...
script/c100421040.lua
View file @
2ed99531
...
...
@@ -23,16 +23,15 @@ end
function
s
.
afilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x2a3
)
and
c
:
IsType
(
TYPE_LINK
)
end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
chk
=
Duel
.
IsExistingMatchingCard
(
s
.
afilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
local
c
=
e
:
GetOwner
()
local
b1
,
b2
=
c
:
GetFlagEffect
(
100421031
)
>
0
,
c
:
GetFlagEffect
(
100421032
)
>
0
c
=
e
:
GetHandler
()
if
not
(
b1
or
b2
)
then
b1
,
b2
=
true
,
true
end
local
op
=
aux
.
SelectFromOptions
(
tp
,
{
b1
,
aux
.
Stringid
(
id
,
1
)},
{
b2
,
aux
.
Stringid
(
id
,
2
)},
{
b1
and
b2
or
chk
,
aux
.
Stringid
(
id
,
3
)})
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
op
)
local
c
=
e
:
GetHandler
()
if
op
==
nil
then
local
chk
=
Duel
.
IsExistingMatchingCard
(
s
.
afilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
op
=
aux
.
SelectFromOptions
(
tp
,
{
true
,
aux
.
Stringid
(
id
,
1
)},
{
true
,
aux
.
Stringid
(
id
,
2
)},
{
chk
,
aux
.
Stringid
(
id
,
3
)})
end
if
op
&
1
>
0
and
Duel
.
Recover
(
tp
,
500
,
REASON_EFFECT
)
>
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
script/c101202013.lua
View file @
2ed99531
...
...
@@ -13,9 +13,9 @@ function c101202013.initial_effect(c)
--Leave Field
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
101202013
,
1
))
e2
:
SetCategory
(
CATEGORY_
TOGRAVE
)
e2
:
SetCategory
(
CATEGORY_
GRAVE_ACTION
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_
CARD_TARGET
+
EFFECT_FLAG_
DELAY
)
e2
:
SetCode
(
EVENT_LEAVE_FIELD
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
101202113
)
...
...
@@ -54,6 +54,7 @@ function c101202013.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
elseif
not
g
:
FilterCount
(
Card
.
IsAbleToDeck
,
nil
,
e
)
==
g
:
GetCount
()
then
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
2
,
0
,
0
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
g
,
2
,
0
,
0
)
end
function
c101202013
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tg
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
...
...
script/c101202069.lua
View file @
2ed99531
...
...
@@ -16,7 +16,7 @@ function c101202069.initial_effect(c)
c
:
RegisterEffect
(
e1
)
end
function
c101202069
.
rfilter
(
c
,
tp
)
return
c
:
GetBaseAttack
()
==
2500
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsFaceup
()
return
c
:
GetBaseAttack
()
==
2500
and
c
:
IsRace
(
RACE_SPELLCASTER
)
and
c
:
IsType
(
TYPE_PENDULUM
)
end
function
c101202069
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
c101202069
.
rfilter
,
1
,
nil
,
tp
)
end
...
...
script/c5126490.lua
0 → 100644
View file @
2ed99531
--ネオス・ワイズマン
function
c5126490
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
89943723
,
78371393
)
c
:
EnableReviveLimit
()
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e1
)
--special summon rule
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCondition
(
c5126490
.
spcon
)
e2
:
SetTarget
(
c5126490
.
sptg
)
e2
:
SetOperation
(
c5126490
.
spop
)
c
:
RegisterEffect
(
e2
)
--damage&recover
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
5126490
,
0
))
e3
:
SetCategory
(
CATEGORY_DAMAGE
+
CATEGORY_RECOVER
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e3
:
SetCondition
(
aux
.
dsercon
)
e3
:
SetTarget
(
c5126490
.
damtg
)
e3
:
SetOperation
(
c5126490
.
damop
)
c
:
RegisterEffect
(
e3
)
--
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
end
function
c5126490
.
spfilter
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsAbleToGraveAsCost
()
end
function
c5126490
.
fselect
(
g
,
tp
)
return
aux
.
mzctcheck
(
g
,
tp
)
and
aux
.
gfcheck
(
g
,
Card
.
IsCode
,
89943723
,
78371393
)
end
function
c5126490
.
spcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
c5126490
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
return
g
:
CheckSubGroup
(
c5126490
.
fselect
,
2
,
2
,
tp
)
end
function
c5126490
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
c
)
local
g
=
Duel
.
GetMatchingGroup
(
c5126490
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
sg
=
g
:
SelectSubGroup
(
tp
,
c5126490
.
fselect
,
true
,
2
,
2
,
tp
)
if
sg
then
sg
:
KeepAlive
()
e
:
SetLabelObject
(
sg
)
return
true
else
return
false
end
end
function
c5126490
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoGrave
(
g
,
REASON_COST
)
g
:
DeleteGroup
()
end
function
c5126490
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
if
chk
==
0
then
return
c
:
IsStatus
(
STATUS_OPPO_BATTLE
)
and
bc
~=
nil
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
bc
:
GetAttack
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
bc
:
GetDefense
())
end
function
c5126490
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
bc
=
e
:
GetHandler
():
GetBattleTarget
()
local
atk
=
bc
:
GetAttack
()
local
def
=
bc
:
GetDefense
()
if
atk
<
0
then
atk
=
0
end
if
def
<
0
then
def
=
0
end
Duel
.
Damage
(
1
-
tp
,
atk
,
REASON_EFFECT
,
true
)
Duel
.
Recover
(
tp
,
def
,
REASON_EFFECT
,
true
)
Duel
.
RDComplete
()
end
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