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MyCard
ygopro-pre-data
Commits
a59349cb
Commit
a59349cb
authored
Aug 28, 2023
by
mercury233
Browse files
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fix
parent
6c3fb8ec
Pipeline
#23284
passed with stages
in 30 seconds
Changes
17
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1
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17 changed files
with
131 additions
and
21 deletions
+131
-21
expansions/pre-release.cdb
expansions/pre-release.cdb
+0
-0
expansions/pre-strings.conf
expansions/pre-strings.conf
+1
-0
field/100421020.jpg
field/100421020.jpg
+0
-0
field/100421035.jpg
field/100421035.jpg
+0
-0
script/c100314051.lua
script/c100314051.lua
+1
-1
script/c100421009.lua
script/c100421009.lua
+1
-1
script/c100421010.lua
script/c100421010.lua
+1
-1
script/c100421023.lua
script/c100421023.lua
+1
-3
script/c100421032.lua
script/c100421032.lua
+1
-1
script/c100421033.lua
script/c100421033.lua
+2
-1
script/c100421034.lua
script/c100421034.lua
+13
-5
script/c101202017.lua
script/c101202017.lua
+3
-3
script/c101202056.lua
script/c101202056.lua
+1
-1
script/c101203001.lua
script/c101203001.lua
+1
-1
script/c101203002.lua
script/c101203002.lua
+1
-1
script/c101203054.lua
script/c101203054.lua
+2
-2
script/c4779091.lua
script/c4779091.lua
+102
-0
No files found.
expansions/pre-release.cdb
View file @
a59349cb
No preview for this file type
expansions/pre-strings.conf
View file @
a59349cb
#The first line is used for comment
!
counter
0
x169
指示物(吠陀-优婆尼沙昙)
!
counter
0
x170
响鸣指示物
!
setname
0
x4073
铠装超量 アーマード・エクシーズ
!
setname
0
x29a
吠陀 ヴェーダ
!
setname
0
x29b
哈特 ハート
...
...
field/100421020.jpg
0 → 100644
View file @
a59349cb
145 KB
field/100421035.jpg
0 → 100644
View file @
a59349cb
120 KB
script/c100314051.lua
View file @
a59349cb
...
...
@@ -96,7 +96,7 @@ end
function
s
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
e
:
GetLabel
()
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
s
.
chk
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c100421009.lua
View file @
a59349cb
...
...
@@ -40,7 +40,7 @@ end
function
s
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
dfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
):
GetFirst
()
if
Duel
.
Destroy
(
dc
,
REASON_EFFECT
)
<
1
then
return
end
if
dc
==
nil
or
Duel
.
Destroy
(
dc
,
REASON_EFFECT
)
<
1
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_OPERATECARD
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
s
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
dc
):
GetFirst
()
if
tc
then
...
...
script/c100421010.lua
View file @
a59349cb
...
...
@@ -10,7 +10,7 @@ function s.initial_effect(c)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_LEAVE_FIELD
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetCondition
(
s
.
condition
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
activate
)
...
...
script/c100421023.lua
View file @
a59349cb
...
...
@@ -44,11 +44,10 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
or
Duel
.
Remove
(
tc
,
POS_FACEUP
,
REASON_EFFECT
)
<
1
or
not
tc
:
IsLocation
(
LOCATION_REMOVED
)
then
return
end
--snip 1: edited from "Bending Destiny"
tc
:
RegisterFlagEffect
(
id
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_STANDBY
,
0
,
2
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_
END
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_
STANDBY
)
e1
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
Duel
.
GetTurnCount
())
...
...
@@ -64,7 +63,6 @@ function s.retcon(e,tp,eg,ep,ev,re,r,rp)
end
function
s
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
e
:
GetLabelObject
()
--end snip 1
Duel
.
SpecialSummon
(
tc
,
0
,
tp
,
tc
:
GetOwner
(),
false
,
false
,
POS_FACEUP
)
end
function
s
.
sfilter
(
c
,
e
,
tp
)
...
...
script/c100421032.lua
View file @
a59349cb
...
...
@@ -68,7 +68,7 @@ function s.ctop(e,tp,eg,ep,ev,re,r,rp)
e
:
GetHandler
():
AddCounter
(
0x170
,
1
)
end
function
s
.
adval
(
e
,
c
)
return
Duel
.
GetCounter
(
e
:
GetHandlerPlayer
(),
1
,
0
,
0x170
)
return
Duel
.
GetCounter
(
e
:
GetHandlerPlayer
(),
1
,
0
,
0x170
)
*-
100
end
function
s
.
pzcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
script/c100421033.lua
View file @
a59349cb
...
...
@@ -50,7 +50,8 @@ end
function
s
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
end
local
ct
=
0
for
i
=
0
,
1
do
ct
=
ct
+
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
i
):
GetCounter
(
0x170
)
end
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
0
)
for
tc
in
aux
.
Next
(
g
)
do
ct
=
ct
+
tc
:
GetCounter
(
0x170
)
end
if
chk
==
0
then
return
ct
>
0
and
Duel
.
IsExistingTarget
(
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
nil
,
tp
,
0
,
LOCATION_MZONE
,
1
,
ct
,
nil
)
...
...
script/c100421034.lua
View file @
a59349cb
...
...
@@ -17,11 +17,11 @@ function s.initial_effect(c)
c
:
SetSPSummonOnce
(
id
)
--destroy replace
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_
SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_
FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EFFECT_DESTROY_REPLACE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetTarget
(
s
.
desreptg
)
e2
:
SetValue
(
s
.
desrepval
)
e2
:
SetOperation
(
s
.
desrepop
)
c
:
RegisterEffect
(
e2
)
--copy
...
...
@@ -44,7 +44,7 @@ function s.spcost(e,c,tp,st)
if
st
&
SUMMON_TYPE_LINK
~=
SUMMON_TYPE_LINK
then
return
true
end
return
Duel
.
IsExistingMatchingCard
(
s
.
cfilter
,
tp
,
LOCATION_PZONE
,
0
,
1
,
nil
)
end
function
s
.
chk
(
g
,
tp
)
function
s
.
desrep
chk
(
g
,
tp
)
local
tl
=
0
for
tc
in
aux
.
Next
(
g
)
do
local
ct
=
0
...
...
@@ -55,14 +55,22 @@ function s.chk(g,tp)
end
return
tl
>
2
end
function
s
.
desrepfilter
(
c
,
tp
)
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
c
:
IsControler
(
tp
)
and
c
:
IsOnField
()
end
function
s
.
desreptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
0
)
if
chk
==
0
then
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
not
c
:
IsReason
(
REASON_REPLACE
)
and
g
:
CheckSubGroup
(
s
.
chk
,
1
,
99
)
end
if
chk
==
0
then
return
eg
:
IsExists
(
s
.
desrepfilter
,
1
,
nil
,
tp
)
and
g
:
CheckSubGroup
(
s
.
desrepchk
,
1
,
2
)
end
return
Duel
.
SelectEffectYesNo
(
tp
,
c
,
96
)
end
function
s
.
desrepval
(
e
,
c
)
return
s
.
desrepfilter
(
c
,
e
:
GetHandlerPlayer
())
end
function
s
.
desrepop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
id
)
local
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_PZONE
,
0
)
local
ct
=
0
while
ct
<
3
do
...
...
script/c101202017.lua
View file @
a59349cb
...
...
@@ -79,9 +79,9 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
if
ct
<
2
then
return
false
end
local
te
,
p
=
Duel
.
GetChainInfo
(
ct
-
1
,
CHAININFO_TRIGGERING_EFFECT
,
CHAININFO_TRIGGERING_PLAYER
)
if
not
te
then
return
false
end
local
loc
1
=
te
:
GetHandler
():
IsSetCard
(
0x17e
)
and
not
te
:
GetHandler
():
IsCode
(
id
)
local
loc2
=
te
:
GetActiveType
()
==
TYPE_TRAP
and
te
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
(
loc1
or
loc
2
)
and
p
==
tp
and
rp
==
1
-
tp
local
b
1
=
te
:
GetHandler
():
IsSetCard
(
0x17e
)
and
not
te
:
GetHandler
():
IsCode
(
id
)
local
b2
=
te
:
GetActiveType
()
==
TYPE_TRAP
return
(
b1
or
b
2
)
and
p
==
tp
and
rp
==
1
-
tp
end
function
s
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
...
...
script/c101202056.lua
View file @
a59349cb
...
...
@@ -26,7 +26,7 @@ function s.initial_effect(c)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
,
EFFECT_COUNT_CODE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetCondition
(
s
.
spcon
)
e3
:
SetTarget
(
s
.
sptg
)
...
...
script/c101203001.lua
View file @
a59349cb
...
...
@@ -43,7 +43,7 @@ function s.initial_effect(c)
e5
:
SetDescription
(
aux
.
Stringid
(
id
,
3
))
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetProperty
(
EFFECT_FLAG_D
AMAGE_STEP
)
e5
:
SetProperty
(
EFFECT_FLAG_D
ELAY
)
e5
:
SetCode
(
EVENT_DESTROYED
)
e5
:
SetTarget
(
s
.
sptg2
)
e5
:
SetOperation
(
s
.
spop2
)
...
...
script/c101203002.lua
View file @
a59349cb
...
...
@@ -80,7 +80,7 @@ function s.recop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Recover
(
1
-
tp
,
3000
,
REASON_EFFECT
)
end
function
s
.
spfgfilter
(
c
,
tp
,
se
)
return
c
:
IsFaceup
()
and
c
:
IsSummonPlayer
(
tp
)
and
c
:
Is
SetCard
(
0x2a4
)
and
c
:
IsType
(
TYPE_MONSTER
)
return
c
:
IsFaceup
()
and
c
:
IsSummonPlayer
(
tp
)
and
c
:
Is
Code
(
78371393
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
(
se
==
nil
or
c
:
GetReasonEffect
()
~=
se
)
end
function
s
.
spfgcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
script/c101203054.lua
View file @
a59349cb
...
...
@@ -45,11 +45,11 @@ function s.dfilter(c,e,tp)
return
c
:
IsFaceupEx
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
s
.
thfilter
(
c
,
code
)
return
(
c
:
Is
SetCard
(
0x2a4
)
or
aux
.
IsSetNameMonsterListed
(
c
,
0x2a4
))
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
code
)
return
(
c
:
Is
Code
(
78371393
)
or
aux
.
IsCodeListed
(
c
,
78371393
))
and
c
:
IsAbleToHand
()
and
not
c
:
IsCode
(
id
)
end
function
s
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
s
.
dfilter
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
:
GetHandler
():
GetCode
()
)
end
and
Duel
.
IsExistingMatchingCard
(
s
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_MZONE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
...
...
script/c4779091.lua
0 → 100644
View file @
a59349cb
--ユベル-Das Abscheulich Ritter
function
c4779091
.
initial_effect
(
c
)
aux
.
AddCodeList
(
c
,
78371393
)
c
:
EnableReviveLimit
()
--battle
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--damage
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
4779091
,
0
))
e3
:
SetCategory
(
CATEGORY_DAMAGE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e3
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCondition
(
c4779091
.
damcon
)
e3
:
SetTarget
(
c4779091
.
damtg
)
e3
:
SetOperation
(
c4779091
.
damop
)
c
:
RegisterEffect
(
e3
)
--destroy
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_RELEASE
+
CATEGORY_DESTROY
)
e4
:
SetDescription
(
aux
.
Stringid
(
4779091
,
1
))
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetCondition
(
c4779091
.
descon
)
e4
:
SetTarget
(
c4779091
.
destg
)
e4
:
SetOperation
(
c4779091
.
desop
)
c
:
RegisterEffect
(
e4
)
--special summon
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
4779091
,
2
))
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_LEAVE_FIELD
)
e5
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e5
:
SetCondition
(
c4779091
.
spcon
)
e5
:
SetTarget
(
c4779091
.
sptg
)
e5
:
SetOperation
(
c4779091
.
spop
)
c
:
RegisterEffect
(
e5
)
--cannot special summon
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
c
:
RegisterEffect
(
e6
)
end
function
c4779091
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
()
==
Duel
.
GetAttackTarget
()
end
function
c4779091
.
damtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAttackPos
()
end
Duel
.
SetTargetPlayer
(
1
-
tp
)
local
atk
=
Duel
.
GetAttacker
():
GetAttack
()
Duel
.
SetTargetParam
(
atk
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
atk
)
end
function
c4779091
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
,
d
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_PLAYER
,
CHAININFO_TARGET_PARAM
)
Duel
.
Damage
(
p
,
d
,
REASON_EFFECT
)
end
function
c4779091
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
c4779091
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c4779091
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
aux
.
ExceptThisCard
(
e
))
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
function
c4779091
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousPosition
(
POS_FACEUP
)
end
function
c4779091
.
filter
(
c
,
e
,
tp
)
return
c
:
IsCode
(
31764700
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
true
,
true
)
end
function
c4779091
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c4779091
.
filter
,
tp
,
0x13
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
0x13
)
end
function
c4779091
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c4779091
.
filter
),
tp
,
0x13
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
true
,
true
,
POS_FACEUP
)
end
end
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