1. 02 Jan, 2017 1 commit
    • salix5's avatar
      STATUS_SPSUMMON_STEP · d5538784
      salix5 authored
      1. Now cards sp_summoned by Duel.SpecialSummonStep() will not be counted
      into cards on the filed in every script function.
      
      2. If a card fails to return to field, it should be sent to grave by
      REASON_RULE.
      d5538784
  2. 01 Jan, 2017 1 commit
  3. 31 Dec, 2016 3 commits
  4. 30 Dec, 2016 3 commits
  5. 29 Dec, 2016 1 commit
  6. 28 Dec, 2016 4 commits
  7. 27 Dec, 2016 1 commit
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  10. 21 Dec, 2016 3 commits
    • DailyShana's avatar
      update summon proc · 9ed81b99
      DailyShana authored
      9ed81b99
    • VanillaSalt's avatar
      fix · f9bd1ec3
      VanillaSalt authored
      f9bd1ec3
    • salix5's avatar
      summon check · 4876b949
      salix5 authored
      Duel.CheckTribute()
      Now it will check if there exist min<=i<=max such that releasing i tributes is possible.
      (Note that relaesing k tributes is different from releasing k monsters,
      since some monsters can be treated as 2 or more monsters)
      The proof of correctness is shown below.
      
      field::get_summon_release_exlist()
      This function is just a support function of check_tribute(), and now it will not modify release_param.
      
      card::is_can_be_summoned()
      The aegument peffect is a special case used by effects that change theordinary summon procedure (c80921533),
      and now it is seperated from normal cases.
      
      TODO:
      check min_tribute in scripts
      Duel.CheckTribute(c,k,k)
      4876b949
  11. 20 Dec, 2016 6 commits
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